2d6<=3: 4, 4; Hits: 0
2d6<=1: 5, 4; Hits: 0
1d6<=4: 2; Hits: 1
14L ArtofWar1947 (Allies +8) v Shin Ji (axis) +LL
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
2 infantry moved from Caucasus to Volgograd
1 fighter moved from Persia to Volgograd
1 armour moved from Caucasus to Ukraine
2 fighters moved from Russia to Volgograd
1 armour moved from Caucasus to Tambov
4 fighters moved from Russia to Ukraine
2 fighters moved from Russia to TambovCombat - British
Battle in Volgograd
British attack with 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 3 mech_infantrys
British roll dice for 3 fighters and 2 infantry in Volgograd, round 2 : 2/1 hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/0 hits
1 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Volgograd
British roll dice for 3 fighters and 1 infantry in Volgograd, round 3 : 2/1 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 infantry
Battle in Tambov
British attack with 1 armour and 2 fighters
Germans defend with 2 infantry
British roll dice for 1 armour and 2 fighters in Tambov, round 2 : 2/1 hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/1 hits
1 armour owned by the British and 2 infantry owned by the Germans lost in Tambov
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 1 armour
Battle in Ukraine
British attack with 1 armour and 4 fighters
Germans defend with 3 artilleries and 1 factory_minor
British roll dice for 1 armour and 4 fighters in Ukraine, round 2 : 3/1 hits
Germans roll dice for 3 artilleries in Ukraine, round 2 : 1/0 hits
1 armour owned by the British and 3 artilleries owned by the Germans lost in Ukraine
British win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 3 artilleries
Casualties for British: 1 armourNon Combat Move - British
4 fighters moved from Ukraine to Caucasus
3 fighters moved from Volgograd to Caucasus
1 fighter moved from Tambov to Caucasus
1 fighter moved from Tambov to Russia
3 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to United Kingdom
4 aaGuns, 2 armour, 2 artilleries, 2 fighters, 17 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to West IndiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
3 submarines placed in 98 Sea Zone
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 aaGunTerritory Summary for British and UK_Pacific :
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
37 Sea Zone : 1 submarine
West India : 4 aaGuns, 2 armour, 2 artilleries, 2 fighters, 17 infantry, 5 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 3 aaGuns, 1 airfield and 3 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Norway : 1 flag, 1 infantry
Tobruk : 1 flag
Russia : 1 fighter
Volgograd : 1 infantry
Caucasus : 8 fighters, 3 infantry and 2 mech_infantrys
Eire : 1 flag
97 Sea Zone : 1 submarine
Eastern Persia : 1 flag
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
98 Sea Zone : 2 destroyers, 3 submarines and 3 transports
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 66
Russians : 22 / 33
Japanese : 52 / 52
Americans : 55 / 80
Chinese : 3 / 3
British : 37 / 43
UK_Pacific : 5 / 5
Italians : 16 / 12
ANZAC : 14 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
2 mech_infantrys moved from Greece to Romania
1 mech_infantry moved from Albania to Romania
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern ItalyNon Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,3,6,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Italians collect 12 PUs (4 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 5 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 54 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to CaucasusTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 3 infantry
Caucasus : 1 infantry
98 Sea Zone : 1 flag, 1 fighterProduction/PUs Summary :
Germans : 53 / 66
Russians : 22 / 33
Japanese : 52 / 52
Americans : 55 / 80
Chinese : 3 / 3
British : 37 / 43
UK_Pacific : 5 / 5
Italians : 16 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 4 bombers; Remaining resources: 0 PUs;Combat Move - Germans
16 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Slovakia Hungary to Western Ukraine
9 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Karelia to Belarus
1 mech_infantry moved from Karelia to Belarus
2 fighters and 2 tactical_bombers moved from Bulgaria to RostovCombat - Germans
Battle in Bryansk
Germans attack with 10 armour and 18 mech_infantrys
Russians defend with 1 armour
Germans win, taking Bryansk from Russians with 10 armour and 17 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Rostov
Germans attack with 2 fighters and 2 tactical_bombers
Russians defend with 1 armour
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Rostov to Western UkrainePlace Units - Germans
3 armour placed in Ukraine
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 4 bombers; Remaining resources: 0 PUs;Combat Move - Germans
16 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Slovakia Hungary to Western Ukraine
9 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Karelia to Belarus
1 mech_infantry moved from Karelia to Belarus
2 fighters and 2 tactical_bombers moved from Bulgaria to RostovCombat - Germans
Battle in Bryansk
Germans attack with 10 armour and 18 mech_infantrys
Russians defend with 1 armour
Germans win, taking Bryansk from Russians with 10 armour and 17 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Rostov
Germans attack with 2 fighters and 2 tactical_bombers
Russians defend with 1 armour
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Rostov to Western UkrainePlace Units - Germans
3 armour placed in Ukraine
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Ukraine: 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 32 PUs;
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Vologda to RussiaPlace Units - Russians
8 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 32 PUsTerritory Summary for Russians :
Alexandria : 1 mech_infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 4 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor
113 Sea Zone : 1 cruiser and 1 submarine
Iraq : 1 flagProduction/PUs Summary :
Germans : 55 / 58
Russians : 20 / 32
Japanese : 52 / 52
Americans : 55 / 80
Chinese : 3 / 3
British : 37 / 43
UK_Pacific : 5 / 5
Italians : 16 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour and 4 mech_infantrys; Remaining resources: 24 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
20 armour and 15 mech_infantrys moved from Burma to India
3 mech_infantrys moved from Yunnan to India
2 artilleries and 8 infantry moved from Yunnan to BurmaCombat - Japanese
Battle in India
Japanese attack with 20 armour and 18 mech_infantrys
British defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 20 armour and 18 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Japanese
1 aaGun moved from Yunnan to BurmaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,2,2,1,6,1,4,5,6,3,5,6,6,5,6
Japanese collect 36 PUs (19 lost to blockades); end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from United Kingdom to Western Germany -
OOL for US attack on W. Germany?
-
You’re attacking with one plane. Was that intentional?
If so, please lose the Minf first.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from United Kingdom to Western GermanyCombat - Americans
Americans creates battle in territory 35 Sea Zone
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 19 Sea Zone
Battle in Western Germany
Americans attack with 1 fighter
Germans defend with 1 airfield, 9 bombers, 1 factory_major, 1 harbour and 5 mech_infantrys
Americans roll dice for 1 fighter in Western Germany, round 2 : 1/1 hits
Germans roll dice for 9 bombers and 5 mech_infantrys in Western Germany, round 2 : 3/1 hits
1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany
Germans win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese with 9 bombers and 4 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 98 Sea Zone to Persia
1 carrier moved from 98 Sea Zone to 92 Sea Zone
4 bombers moved from West India to Russia
1 fighter moved from Java to Philippines
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 bombers moved from Dutch New Guinea to Korea
1 armour moved from Manchuria to Korea
5 bombers and 2 mech_infantrys moved from Sakha to Korea
3 infantry moved from Siberia to Amur
2 infantry and 2 mech_infantrys moved from British Columbia to 1 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 1 Sea Zone to 14 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone
1 infantry and 1 mech_infantry moved from 29 Sea Zone to Line Islands
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 fighter moved from 6 Sea Zone to KoreaPlace Units - Americans
3 fighters placed in Korea
5 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 armour, 7 bombers, 1 factory_minor, 4 fighters, 1 infantry and 3 mech_infantrys
British Columbia : 2 aaGuns
Philippines : 1 airfield, 1 fighter and 1 harbour
Line Islands : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 5 fighters and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Amur : 3 infantry
20 Sea Zone : 1 flag, 2 submarines
29 Sea Zone : 1 transport
14 Sea Zone : 2 infantry, 2 mech_infantrys and 2 transports
19 Sea Zone : 1 flag, 3 submarines
6 Sea Zone : 1 flag, 3 carriers, 3 destroyers, 6 fighters and 1 transport
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 bomber
Russia : 5 bombers
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
97 Sea Zone : 1 submarine
92 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Persia : 1 fighterProduction/PUs Summary :
Germans : 55 / 58
Russians : 20 / 32
Japanese : 55 / 70
Americans : 55 / 80
Chinese : 3 / 3
British : 37 / 43
UK_Pacific : 2 / 0
Italians : 16 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Jehol : 1 infantry
Manchuria : 1 infantryProduction/PUs Summary :
Germans : 55 / 58
Russians : 20 / 32
Japanese : 54 / 70
Americans : 55 / 80
Chinese : 4 / 4
British : 37 / 43
UK_Pacific : 2 / 0
Italians : 16 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
3 fighters moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
2 mech_infantrys moved from Caucasus to Ukraine
6 fighters moved from Caucasus to Ukraine
1 infantry moved from Volgograd to Tambov
Russians take Tambov from Germans -
OOL for UK attack on W. Germany?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
3 fighters moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
2 mech_infantrys moved from Caucasus to Ukraine
6 fighters moved from Caucasus to Ukraine
1 infantry moved from Volgograd to Tambov
Russians take Tambov from GermansCombat - British
Battle in Western Germany
British attack with 5 fighters and 2 infantry
Germans defend with 1 airfield, 9 bombers, 1 factory_major, 1 harbour and 4 mech_infantrys
British roll dice for 5 fighters and 2 infantry in Western Germany, round 2 : 3/1 hits
Germans roll dice for 9 bombers and 4 mech_infantrys in Western Germany, round 2 : 3/1 hits
2 infantry owned by the British, 1 fighter owned by the British and 3 mech_infantrys owned by the Germans lost in Western Germany
British roll dice for 4 fighters in Western Germany, round 3 : 2/0 hits
Germans roll dice for 9 bombers and 1 mech_infantry in Western Germany, round 3 : 1/1 hits
1 bomber owned by the Germans, 1 fighter owned by the British and 1 mech_infantry owned by the Germans lost in Western Germany
British roll dice for 3 fighters in Western Germany, round 4 : 2/1 hits
Germans roll dice for 8 bombers in Western Germany, round 4 : 2/1 hits
2 bombers owned by the Germans and 2 fighters owned by the British lost in Western Germany
Germans win with 6 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 3 bombers and 4 mech_infantrys
Casualties for British: 4 fighters and 2 infantry
1 fighter owned by the British retreated
Battle in Ukraine
British attack with 6 fighters and 2 mech_infantrys
Germans defend with 3 armour and 1 factory_minor
British roll dice for 6 fighters and 2 mech_infantrys in Ukraine, round 2 : 3/1 hits
Germans roll dice for 3 armour in Ukraine, round 2 : 2/1 hits
3 armour owned by the Germans and 2 mech_infantrys owned by the British lost in Ukraine
British win with 6 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 3 armour
Casualties for British: 2 mech_infantrysNon Combat Move - British
2 fighters moved from Ukraine to Russia
2 fighters moved from Caucasus to Russia
3 infantry moved from Caucasus to Volgograd
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 armour, 2 artilleries and 3 infantry moved from Egypt to 98 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 80 Sea Zone to Eastern Persia
4 aaGuns, 2 armour, 2 artilleries, 2 fighters, 16 infantry, 5 mech_infantrys and 1 tactical_bomber moved from West India to Eastern Persia
3 submarines moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 carrier and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to Norway
1 infantry moved from Finland to Norway
3 aaGuns and 3 infantry moved from Scotland to United Kingdom
4 fighters moved from Ukraine to RussiaPlace Units - British
3 fighters placed in Persia
2 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
37 Sea Zone : 1 submarine
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Norway : 1 flag, 1 fighter and 2 infantry
Tobruk : 1 flag
Russia : 9 fighters
Tambov : 1 infantry
Volgograd : 3 infantry
Caucasus : 2 armour and 1 mech_infantry
112 Sea Zone : 1 transport
80 Sea Zone : 3 transports
Eire : 1 flag
97 Sea Zone : 4 submarines
92 Sea Zone : 1 carrier and 4 destroyers
Eastern Persia : 1 flag, 4 aaGuns, 3 armour, 4 artilleries, 2 fighters, 19 infantry, 5 mech_infantrys and 1 tactical_bomber
Brazil : 1 flag, 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 fighters
98 Sea Zone : 2 submarines
91 Sea Zone : 1 submarine
Finland : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 58
Russians : 21 / 32
Japanese : 54 / 70
Americans : 55 / 80
Chinese : 4 / 4
British : 37 / 43
UK_Pacific : 2 / 0
Italians : 16 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Lose the MInf first, please.
-
MIs were taken out first.
-
Oh! I hadn’t realized you had already posted. It was on another page.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC