i feel like i got some sweet revenge there
14L G50 hobo (axis) vs axisandalliesplayer (allies +11)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Malta to 98 Sea Zone
1 submarine moved from 71 Sea Zone to 78 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Norway to Finland
2 fighters moved from United Kingdom to Finland
1 battleship, 2 cruisers, 3 destroyers and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from India to 41 Sea Zone
1 fighter moved from India to YunnanCombat - British
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Normandy Bordeaux
British attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
British attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 5 infantry
British win, taking Finland from Germans with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 5 infantry
Casualties for British: 1 infantry
Battle in Egypt
British attack with 2 infantry
Germans defend with 1 fighter; Italians defend with 1 armour, 1 factory_minor and 1 harbour
Italians win with no units remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for British: 2 infantry
Casualties for Italians: 1 armour
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Yunnan to India
2 infantry moved from India to Burma
2 infantry moved from Persia to Eastern Persia
2 infantry moved from India to West India
1 infantry moved from India to West India
1 artillery moved from India to West India
1 infantry moved from India to Burma
1 armour moved from Union of South Africa to Belgian Congo
1 bomber moved from 98 Sea Zone to Belgian Congo
1 fighter moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Finland to Norway
1 artillery and 1 infantry moved from Quebec to Eastern United StatesPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 33 PUs (1 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 4 infantry -
I’m going to be doing a slight edit. Apparently my minors never converted to majors for US . … :roll:
nvm, guess I’ve never paid too much attention to when they convert over. :lol:
-
how come I don’t hit with attrition rolls at the rate you do :|
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from British
1 infantry moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
2 bombers moved from Greece to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 bombers
Russians defend with 1 infantry
Italians win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
2 bombers moved from Bryansk to Greece
1 submarine moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 armour and 2 infantry placed in Egypt
1 factory_minor placed in Iraq
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 52 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 aaGuns, 1 armour and 2 infantry moved from New South Wales to South Australia
2 fighters moved from New South Wales to South Australia
2 fighters moved from New Zealand to South Australia
1 submarine moved from 62 Sea Zone to 30 Sea Zone
1 submarine moved from 62 Sea Zone to 52 Sea ZonePlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Libya to TobrukCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
2 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
5 armour and 5 mech_infantrys moved from Belarus to Ukraine
2 bombers moved from Southern Italy to Normandy Bordeaux
3 fighters and 3 tactical_bombers moved from Iraq to Eastern Persia
2 bombers moved from Germany to UkraineCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 1 fighter and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Ukraine
Germans attack with 5 armour, 2 bombers and 10 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 5 armour, 2 bombers and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 2 infantry
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for British: 2 infantryNon Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Eastern Persia to Northwest Persia
1 fighter moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Poland
2 bombers moved from Ukraine to Greece
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Belarus to Archangel
3 mech_infantrys moved from Poland to Novgorod
4 armour and 1 mech_infantry moved from Baltic States to Archangel
3 mech_infantrys moved from Belarus to Archangel
2 mech_infantrys moved from Belarus to Ukraine
6 mech_infantrys moved from Poland to BelarusPlace Units - Germans
3 infantry placed in France
1 fighter and 5 mech_infantrys placed in Western Germany
3 armour placed in NovgorodTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 127 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Tambov to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantryNon Combat Move - Russians
3 armour and 4 mech_infantrys moved from Tambov to Samara
1 armour moved from Volgograd to Samara
1 armour moved from Russia to Samara
2 aaGuns and 16 infantry moved from Timguska to Novosibirsk
2 artilleries and 8 infantry moved from Tambov to Samara
4 aaGuns, 5 artilleries and 23 infantry moved from Tambov to Russia
1 infantry moved from Rostov to CaucasusPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 mech_infantrys moved from Kweichow to Shensi
2 bombers and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 mech_infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 fighter moved from 42 Sea Zone to Yunnan
1 fighter moved from Kwangsi to Burma
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Shan State
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to BurmaCombat - Japanese
Battle in Shan State
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Central Mongolia to Suiyuyan
1 armour moved from Tsagaan Olom to Suiyuyan
1 aaGun moved from Kweichow to Shensi
3 mech_infantrys moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
3 fighters moved from Caroline Islands to Japan
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from Shensi to Suiyuyan
2 bombers moved from Shensi to Suiyuyan
1 mech_infantry moved from Yenisey to Tsagaan Olom
2 artilleries and 6 infantry moved from Yenisey to OlgiyPlace Units - Japanese
1 carrier, 3 destroyers and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries, 6 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 25 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Americans
1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 7 fighters, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 22 Sea Zone
4 bombers moved from Midway to Queensland
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier and 2 destroyers
EDIT: Adding units owned by Americans to 30 Sea Zone: 1 carrier and 2 destroyers
EDIT: Adding units owned by Americans to 30 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Americans undo move 2.
1 artillery and 3 infantry placed in Central United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Kansu to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 aaGun and 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 aaGun and 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from United Kingdom to Normandy Bordeaux
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Belgian Congo to Ethiopia
British take Kenya from Italians
British take Ethiopia from Italians
2 fighters and 2 infantry moved from India to BurmaCombat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Holland Belgium from Germans, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Burma to India
1 artillery and 3 infantry moved from West India to India
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 78 Sea Zone to 80 Sea Zone
1 bomber moved from Belgian Congo to India
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Norway to United Kingdom
1 armour, 1 infantry and 1 mech_infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Eastern United States to 101 Sea ZonePlace Units - British
1 transport placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Tobruk
1 bomber moved from Greece to Rostov
1 bomber moved from Greece to CaucasusCombat - Italians
Battle in Tobruk
Italians attack with 1 fighter and 2 infantry
French defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Casualties for Italians: 2 infantry
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 bomber
Battle in Caucasus
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from Tobruk to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Persia to Northwest Persia
1 artillery and 3 infantry moved from Northern Italy to France
2 aaGuns moved from Northern Italy to Southern Italy
1 bomber moved from Caucasus to Southern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Iraq
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,6,4,2,2,2
Italians collect 17 PUs (4 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine and 1 transport moved from 52 Sea Zone to 54 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 cruiser moved from 25 Sea Zone to 33 Sea Zone
3 fighters moved from South Australia to Queensland
1 aaGun moved from South Australia to Queensland
1 aaGun, 1 armour and 1 fighter moved from South Australia to Queensland
1 artillery and 1 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to Queensland
1 infantry moved from South Australia to Northern TerritoryPlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,3
ANZAC collect 4 PUs (6 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
1 infantry moved from Alexandria to TobrukNon Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
11 artilleries and 23 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from British
2 bombers moved from Greece to Russia
1 bomber moved from Poland to Russia
1 fighter, 2 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 bomber moved from Poland to Normandy Bordeaux
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod -
intercept orders for moscow
-
Send em both up
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
11 artilleries and 23 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from British
2 bombers moved from Greece to Russia
1 bomber moved from Poland to Russia
1 fighter, 2 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 bomber moved from Poland to Normandy Bordeaux
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to NovgorodCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Bryansk
Germans attack with 11 artilleries and 23 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 11 artilleries and 23 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 mech_infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun, 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Holland Belgium to Western Germany
1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Western Germany to Southern Italy
4 armour and 4 mech_infantrys moved from Archangel to Bryansk
6 mech_infantrys moved from Belarus to Bryansk
2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Archangel to Novgorod
2 bombers moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
1 fighter and 2 tactical_bombers moved from Northwest Persia to Anglo Egyptian Sudan
4 armour and 10 mech_infantrys moved from Ukraine to BryanskPlace Units - Germans
3 artilleries placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 fighter, 2 infantry and 1 mech_infantry placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Russians
Russians buy nothing; Remaining resources: 19 PUs;Combat Move - Russians
1 mech_infantry moved from Samara to Rostov
Russians take Rostov from Germans
2 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Samara to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 armour and 2 mech_infantrys
Italians defend with 2 infantry
Russians win, taking Caucasus from Italians with 1 armour remaining. Battle score for attacker is -2
Casualties for Russians: 2 mech_infantrys
Casualties for Italians: 2 infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Samara to Tambov
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
4 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Samara to Russia
2 aaGuns and 16 infantry moved from Novosibirsk to SamaraTurn Complete - Russians
Russians collect 14 PUs; end with 33 PUs total