holy moly… shockingly bad dice lol
14L G50 hobo (axis) vs axisandalliesplayer (allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Russians
Russians repair 6 damage on 1 factory_major; Remaining resources: 27 PUs;
Russians buy 2 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 mech_infantry moved from Russia to Rostov
Russians take Rostov from Germans
2 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Samara to Tambov
2 aaGuns and 13 infantry moved from Samara to RussiaPlace Units - Russians
2 fighters and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 11 PUs total -
I already did my moves and realized I forgot to move a ship to attack the transport in the philippines, so I will just edit that later. basically my navy is going there so that transport will die. just too much of a pain to redo all the moves since there’s a lot.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 2 carriers, 2 destroyers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Malaya to West India
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 34 Sea Zone to 44 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 56 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
2 mech_infantrys moved from Kweichow to Burma
1 tactical_bomber moved from Malaya to Burma
1 tactical_bomber moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Paulau Island to 34 Sea Zone
1 fighter moved from 34 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to Dutch New Guinea
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 2 tactical_bombers moved from 34 Sea Zone to Philippines
1 destroyer moved from 23 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 34 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Dutch New Guinea from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 infantry
Battle in West India
Japanese attack with 2 bombers
British defend with 1 artillery and 2 infantry
UK_Pacific win with 1 artillery remaining. Battle score for attacker is -18
Casualties for Japanese: 2 bombers
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 34 Sea Zone to Malaya
1 fighter moved from 34 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Burma to Malaya
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Shensi to Szechwan
2 artilleries and 5 infantry moved from Kansu to Tsinghai
3 mech_infantrys moved from Kiangsu to Kweichow
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 6 submarines moved from 34 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 carrier and 2 destroyers placed in 6 Sea Zone
2 infantry placed in Japan
1 airfield and 3 mech_infantrys placed in Kiangsu
Japanese undo move 5.
3 mech_infantrys placed in Kiangsu
1 airfield placed in MalayaTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total -
I swear I don’t know why I am dice cursed on attrition rolls… you went 8 for 12 @2 including winning a couple of very annoying battles :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
4 bombers moved from India to KweichowCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kweichow
Americans attack with 4 bombers
Japanese defend with 3 mech_infantrys
Americans win with 2 bombers remaining. Battle score for attacker is -12
Casualties for Japanese: 3 mech_infantrys
Casualties for Americans: 2 bombersNon Combat Move - Americans
2 bombers moved from Kweichow to India
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber and 1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to AlgeriaPlace Units - Americans
1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 3.
1 bomber placed in Western United States
1 artillery, 1 fighter and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
I decided to save the chinese money and will be editing accordingly.
And you didn’t too bad against my bombers.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Sikang to BurmaPlace Units - Chinese
2 infantry placed in Sikang
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Sikang: 2 infantry
EDIT: Changing PUs for Chinese from 1 to 7
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 2 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 4 infantry moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from India to Belgian CongoCombat - British
Battle in Trans-Jordan
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Egypt
British attack with 2 artilleries and 4 infantry
Italians defend with 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
British win, taking Egypt from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 3 infantry
Casualties for Italians: 1 fighter and 3 infantry
Battle in Belgian Congo
British attack with 1 bomber
Italians defend with 1 armour
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
1 artillery moved from West India to 79 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to Tanganyika Territory
1 bomber moved from Belgian Congo to Tanganyika Territory
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from Algeria to Gibraltar
2 submarines moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from India to BurmaPlace Units - British
1 airfield placed in Gibraltar
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
I’ll admit, those were pretty ridiculous.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Alexandria to Egypt
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 armour, 1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter moved from Southern Italy to Egypt
1 submarine moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 submarine and 1 transport
British defend with 4 transports
Italians win, taking 98 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 28
Casualties for British: 4 transports
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 2 artilleries and 1 infantry
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
Italians attack with 2 armour, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Trans-Jordan from British with 2 armour remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Egypt to Anglo Egyptian Sudan
2 aaGuns and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Iraq
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,4,4,2,3,4
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 46 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to Queensland
1 destroyer moved from 49 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Combat Move - French
2 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 2 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Iraq to Volgograd
1 bomber moved from Romania to Tambov
1 fighter moved from Iraq to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Rostov
1 bomber moved from Romania to Volgograd
1 tactical_bomber moved from Iraq to RostovCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Germans attack with 1 armour and 2 bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 aaGun and 2 mech_infantrys moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 armour moved from Finland to Novgorod
1 mech_infantry moved from Finland to Novgorod
3 infantry moved from Western Germany to France
3 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 81 Sea Zone to Iraq
1 bomber moved from Tambov to Romania
1 bomber moved from Volgograd to Romania
1 bomber moved from Volgograd to Romania
1 fighter moved from Western Germany to Bryansk
2 fighters moved from Western Germany to Southern Italy
3 mech_infantrys moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Western Germany to Northern Italy
2 aaGuns moved from Western Germany to Northern Italy
1 destroyer moved from 112 Sea Zone to 110 Sea ZonePlace Units - Germans
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in France
10 mech_infantrys placed in Western Germany
1 armour and 2 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Non Combat Move - Russians
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 22 Sea Zone to 46 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 submarines and 5 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Malaya to 54 Sea Zone
2 fighters moved from 37 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 54 Sea Zone
1 armour and 6 mech_infantrys moved from Szechwan to Burma
1 artillery and 1 infantry moved from Szechwan to Sikang
2 artilleries and 6 infantry moved from Tsinghai to Sikang
1 submarine moved from 44 Sea Zone to 46 Sea Zone
2 destroyers moved from 37 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam -
scramble for aussies?
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Yes, I’ll scramble for whatever good it’ll do me. :|
Was supposed to block with the Aussies. :oops:
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I thought it was a big weird, but from the games I’ve played so far, a lot of people forget to block when the US navy is in australia for some reason :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 22 Sea Zone to 46 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 submarines and 5 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Malaya to 54 Sea Zone
2 fighters moved from 37 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 54 Sea Zone
1 armour and 6 mech_infantrys moved from Szechwan to Burma
1 artillery and 1 infantry moved from Szechwan to Sikang
2 artilleries and 6 infantry moved from Tsinghai to Sikang
1 submarine moved from 44 Sea Zone to 46 Sea Zone
2 destroyers moved from 37 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to GuamCombat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 8 fighters, 8 submarines and 8 tactical_bombers
ANZAC defend with 1 destroyer, 3 fighters, 2 submarines and 2 transports; Americans defend with 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 9 fighters, 1 tactical_bomber and 1 transport
Units damaged: 3 carriers owned by the Americans
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 91
Casualties for Japanese: 6 carriers, 3 destroyers, 5 fighters, 8 submarines and 5 tactical_bombers
Casualties for ANZAC: 1 destroyer, 3 fighters, 2 submarines and 2 transports
Casualties for Americans: 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 9 fighters, 1 tactical_bomber and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 2 fighters and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 carrier, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Battle in Guam
Battle in Midway
Battle in Burma
Japanese attack with 1 armour and 6 mech_infantrys
British defend with 2 infantry; Chinese defend with 1 fighter
Japanese win, taking Guam from Americans, taking Midway from Americans, taking Burma from UK_Pacific with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 4 mech_infantrys
Casualties for British: 2 infantry
Casualties for Chinese: 1 fighter
Battle in Sikang
Japanese attack with 3 artilleries and 7 infantry
Chinese defend with 7 infantry
Japanese win, taking Sikang from Chinese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 18
Casualties for Japanese: 1 infantry
Casualties for Chinese: 7 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in 54 Sea Zone and were removed
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Nenetsia to Vologda
2 carriers moved from 37 Sea Zone to 54 Sea Zone
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Malaya
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total