Entek Allies -VS- Dawgoneit Axis "1941"


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Italians
                1 transport moved from 13 Sea Zone to 14 Sea Zone
                1 armour and 1 infantry moved from Italy to 14 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
                1 infantry moved from 15 Sea Zone to Egypt
                1 armour moved from 15 Sea Zone to Egypt
                1 battleship and 1 cruiser moved from 13 Sea Zone to 15 Sea Zone
                1 destroyer moved from 14 Sea Zone to 13 Sea Zone
                1 submarine moved from 14 Sea Zone to 13 Sea Zone

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour and 1 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  1/2 hits
                        Italians roll dice for 1 armour and 1 infantry in Egypt, round 2 :  0/2 hits
                        British roll dice for 2 infantry in Egypt, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour in Egypt, round 3 :  1/1 hits
                        British roll dice for 1 infantry in Egypt, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery moved from France to Germany
                3 infantry moved from France to Germany
                1 armour moved from Italy to Germany
                2 infantry moved from Italy to France
                1 artillery moved from Italy to France

    Place Units - Italians
                1 destroyer placed in 14 Sea Zone
                1 artillery and 4 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective 1: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Egypt : 1 flag, 1 armour
        France : 1 artillery and 3 infantry
        Germany : 1 armour, 1 artillery and 3 infantry
        Italy : 1 aaGun, 1 artillery, 1 factory and 4 infantry
        Trans-Jordan : 1 flag
        13 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        14 Sea Zone : 1 destroyer
        15 Sea Zone : 1 battleship, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 30 / 54
        Russians : 22 / 32
        Japanese : 40 / 52
        British : 34 / 55
        Italians : 13 / 23
        Chinese : 3 / 0
        Americans : 36 / 49

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 3.500
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;

    Purchase Units - Chinese
                Chinese builds 1 units.

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Eastern United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
                2 artilleries and 2 infantry moved from 12 Sea Zone to Morocco Algeria
                      Americans take Morocco Algeria from Germans
                2 fighters moved from 10 Sea Zone to 13 Sea Zone
                1 bomber moved from Chinghai to Hupeh

    Combat - Americans
                Battle in 13 Sea Zone
                    Americans attack with 2 fighters
                    Italians defend with 1 cruiser, 1 destroyer and 1 submarine
                    1 submarine owned by the Italians Submerged
                        Americans roll dice for 2 fighters in 13 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 13 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Italians lost in 13 Sea Zone
                        Americans roll dice for 2 fighters in 13 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 1 cruiser in 13 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 cruiser owned by the Italians lost in 13 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Hupeh
                    Americans attack with 1 bomber
                    Japanese defend with 1 fighter
                        Americans roll dice for 1 bomber in Hupeh, round 2 :  1/1 hits
                        Japanese roll dice for 1 fighter in Hupeh, round 2 :  0/1 hits
                        1 fighter owned by the Japanese lost in Hupeh
                    Americans win with 1 bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Americans
                1 bomber moved from Hupeh to Chinghai
                1 carrier and 1 destroyer moved from 10 Sea Zone to 12 Sea Zone
                1 fighter moved from 13 Sea Zone to 12 Sea Zone

    Combat Move - Chinese
                1 infantry moved from Ningxia to Hupeh
                      Chinese take Hupeh from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone
                2 fighters placed in 56 Sea Zone

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Americans
                Americans collect 37 PUs; end with 38 PUs total
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Americans and Chinese :

    Chinghai : 1 bomber and 1 fighter
        Eastern United States : 1 aaGun, 1 factory and 1 infantry
        Hawaiian Islands : 2 artilleries and 3 infantry
        Hupeh : 1 infantry
        Midway : 1 infantry
        Morocco Algeria : 1 flag, 2 artilleries and 2 infantry
        Sikang : 1 infantry
        Wake Island : 1 infantry
        Western United States : 1 aaGun and 1 factory
        12 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
        56 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine

    Production/PUs Summary :

    Germans : 29 / 54
        Russians : 22 / 32
        Japanese : 39 / 52
        British : 34 / 55
        Italians : 13 / 23
        Chinese : 4 / 0
        Americans : 37 / 48


  • TripleA Move Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                10 infantry moved from Germany to Poland
                1 artillery moved from Eastern Ukraine to Caucasus
                1 infantry moved from Eastern Ukraine to Caucasus
                1 armour moved from Bulgaria Romania to Caucasus
                1 armour moved from East Poland to Caucasus
                1 armour moved from East Poland to Caucasus


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                10 infantry moved from Germany to Poland
                1 artillery moved from Eastern Ukraine to Caucasus
                1 infantry moved from Eastern Ukraine to Caucasus
                1 armour moved from Bulgaria Romania to Caucasus
                1 armour moved from East Poland to Caucasus
                1 armour moved from East Poland to Caucasus

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 3 armour, 1 artillery and 1 infantry
                    Russians defend with 1 aaGun, 1 armour, 1 factory and 2 infantry
                        Germans roll dice for 3 armour, 1 artillery and 1 infantry in Caucasus, round 2 :  2/5 hits
                        Russians roll dice for 1 armour and 2 infantry in Caucasus, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 3 armour and 1 artillery in Caucasus, round 3 :  4/4 hits
                        Russians roll dice for 1 armour in Caucasus, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 artillery owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 armour and 2 infantry
                Battle in Poland
                    Germans attack with 10 infantry
                    British defend with 3 artilleries
                        Germans roll dice for 10 infantry in Poland, round 2 :  0/10 hits
                        British roll dice for 3 artilleries in Poland, round 2 :  2/3 hits
                        2 infantry owned by the Germans lost in Poland
                        Germans roll dice for 8 infantry in Poland, round 3 :  0/8 hits
                        British roll dice for 3 artilleries in Poland, round 3 :  1/3 hits
                        1 infantry owned by the Germans lost in Poland
                        Germans roll dice for 7 infantry in Poland, round 4 :  1/7 hits
                        British roll dice for 3 artilleries in Poland, round 4 :  0/3 hits
                        1 artillery owned by the British lost in Poland
                        Germans roll dice for 7 infantry in Poland, round 5 :  1/7 hits
                        British roll dice for 2 artilleries in Poland, round 5 :  1/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Poland
                        Germans roll dice for 6 infantry in Poland, round 6 :  2/6 hits
                        British roll dice for 1 artillery in Poland, round 6 :  0/1 hits
                        1 artillery owned by the British lost in Poland
                    Germans win, taking Poland from British with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 4 infantry
                    Casualties for British: 3 artilleries

    Non Combat Move - Germans

    Place Units - Germans
                3 armour, 3 artilleries and 4 infantry placed in Germany
                5 infantry placed in France

    Turn Complete - Germans
                Germans collect 36 PUs; end with 36 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Caucasus : 1 flag, 1 aaGun, 3 armour and 1 factory
        East Poland : 1 flag
        France : 1 factory and 13 infantry
        Germany : 1 aaGun, 3 armour, 3 artilleries, 1 factory and 4 infantry
        Eastern Ukraine : 1 flag
        Norway : 1 infantry
        Poland : 6 infantry
        Ukraine : 1 flag, 1 aaGun

    Production/PUs Summary :

    Germans : 36 / 51
        Russians : 18 / 32
        Japanese : 39 / 52
        British : 31 / 55
        Italians : 13 / 23
        Chinese : 4 / 0
        Americans : 37 / 48

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 17 times
                3 was rolled 15 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 10 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.726
            Standard Deviation : 1.314
            Total rolls : 63

    Germans Combat
                1 was rolled 6 times
                2 was rolled 13 times
                3 was rolled 15 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.085
            Median : 3.000
            Variance : 2.761
            Standard Deviation : 1.662
            Total rolls : 47

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Russians Combat
                2 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 armour and 5 infantry; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - Russians
                5 infantry moved from Baltic States to Poland
                2 infantry moved from Finland to Norway
                2 fighters moved from Russia to Poland
                1 infantry moved from Belorussia to East Poland
                      Russians take East Poland from Germans
                1 armour moved from Russia to Eastern Ukraine
                      Russians take Eastern Ukraine from Germans
                1 armour moved from Eastern Ukraine to Caucasus
                1 armour moved from Russia to Caucasus
                3 infantry moved from Russia to Caucasus
                1 artillery moved from Finland to Norway

    Combat - Russians
                Battle in Poland
                    Russians attack with 2 fighters and 5 infantry
                    Germans defend with 6 infantry
                        Russians roll dice for 2 fighters and 5 infantry in Poland, round 2 :  3/7 hits
                        Germans roll dice for 6 infantry in Poland, round 2 :  1/6 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland
                        Russians roll dice for 2 fighters and 4 infantry in Poland, round 3 :  3/6 hits
                        Germans roll dice for 3 infantry in Poland, round 3 :  2/3 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 3 infantry
                Battle in Caucasus
                    Russians attack with 2 armour and 3 infantry
                    Germans defend with 1 aaGun, 3 armour and 1 factory
                        Russians roll dice for 2 armour and 3 infantry in Caucasus, round 2 :  1/5 hits
                        Germans roll dice for 3 armour in Caucasus, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
                        Russians roll dice for 2 armour and 1 infantry in Caucasus, round 3 :  3/3 hits
                        Germans roll dice for 2 armour in Caucasus, round 3 :  0/2 hits
                        2 armour owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 2 infantry
                Battle in Norway
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Norway, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Norway, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Norway
                    Russians win, taking Norway from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Poland to Baltic States
                2 infantry moved from Karelia S.S.R. to Belorussia

    Place Units - Russians
                1 armour and 5 infantry placed in Russia
                2 armour placed in Karelia S.S.R.

    Turn Complete - Russians
                Russians collect 30 PUs; end with 32 PUs total
                Objective 1: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective 2: Russians met a national objective for an additional 10 PUs; end with 47 PUs

    Territory Summary for Russians :

    Baltic States : 2 fighters
        Belorussia : 2 infantry
        Caucasus : 1 aaGun, 2 armour, 1 factory and 1 infantry
        East Poland : 1 infantry
        Finland : 1 flag
        Karelia S.S.R. : 1 aaGun, 2 armour and 1 factory
        Norway : 1 flag, 1 artillery and 2 infantry
        Poland : 1 flag, 2 infantry
        Russia : 1 armour, 1 factory and 5 infantry

    Production/PUs Summary :

    Germans : 24 / 51
        Russians : 30 / 47
        Japanese : 39 / 52
        British : 31 / 55
        Italians : 13 / 23
        Chinese : 4 / 0
        Americans : 37 / 48


  • TripleA Move Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 cruiser, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 armour moved from Yakut S.S.R. to Novosibirsk
                      Japanese take Evenki National Okrug from Russians
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Kazakh S.S.R. to Caucasus
                1 artillery and 4 infantry moved from Persia to Caucasus
                1 armour moved from India to Caucasus
                1 infantry moved from Suiyuan to Hupeh
                1 artillery moved from Suiyuan to Hupeh
                1 infantry moved from Suiyuan to Ningxia
                      Japanese take Ningxia from Chinese
                1 artillery and 1 infantry moved from India to Persia
                1 armour moved from Manchuria to Hupeh
                1 infantry moved from Manchuria to Suiyuan
                1 artillery moved from Manchuria to Suiyuan
                3 artilleries and 3 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
                1 armour, 1 artillery and 2 infantry moved from Alaska to Western Canada
                2 transports moved from 64 Sea Zone to 62 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Japan to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to French Indo-China Thailand
                1 infantry moved from 36 Sea Zone to French Indo-China Thailand
                1 infantry moved from Yunnan to French Indo-China Thailand
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 51 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 53 Sea Zone to 51 Sea Zone


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 cruiser, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 armour moved from Yakut S.S.R. to Novosibirsk
                      Japanese take Evenki National Okrug from Russians
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Kazakh S.S.R. to Caucasus
                1 artillery and 4 infantry moved from Persia to Caucasus
                1 armour moved from India to Caucasus
                1 infantry moved from Suiyuan to Hupeh
                1 artillery moved from Suiyuan to Hupeh
                1 infantry moved from Suiyuan to Ningxia
                      Japanese take Ningxia from Chinese
                1 artillery and 1 infantry moved from India to Persia
                1 armour moved from Manchuria to Hupeh
                1 infantry moved from Manchuria to Suiyuan
                1 artillery moved from Manchuria to Suiyuan
                3 artilleries and 3 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
                1 armour, 1 artillery and 2 infantry moved from Alaska to Western Canada
                2 transports moved from 64 Sea Zone to 62 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Japan to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to French Indo-China Thailand
                1 infantry moved from 36 Sea Zone to French Indo-China Thailand
                1 infantry moved from Yunnan to French Indo-China Thailand
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 51 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 53 Sea Zone to 51 Sea Zone

    Combat - Japanese
                Battle in French Indo-China Thailand
                    Japanese attack with 1 armour and 2 infantry
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking French Indo-China Thailand from British with 1 armour and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Caucasus
                    Japanese attack with 1 armour, 1 artillery and 5 infantry
                    Russians defend with 1 aaGun, 2 armour, 1 factory and 1 infantry
                    Japanese win, taking Caucasus from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 armour and 1 infantry
                Battle in Hupeh
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hupeh from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Western Canada
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 armour and 1 infantry
                    Japanese win, taking Western Canada from British with 1 armour and 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer
                    British defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                2 artilleries and 2 infantry moved from 62 Sea Zone to Manchuria
                2 transports moved from 36 Sea Zone to 62 Sea Zone

    Place Units - Japanese
                1 cruiser and 2 destroyers placed in 62 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Manchuria
                1 armour, 1 artillery and 1 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 artilleries, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 12 PUs; 0 techTokens;

    Combat Move - British
                1 bomber moved from United Kingdom to Germany

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
                    Bombing raid in Germany causes 3 damage total.

    Non Combat Move - British
                1 bomber moved from Germany to United Kingdom
                3 transports moved from 5 Sea Zone to 6 Sea Zone
                3 artilleries and 3 infantry moved from United Kingdom to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
                3 artilleries and 3 infantry moved from 5 Sea Zone to Poland
                1 fighter moved from United Kingdom to 5 Sea Zone

    Place Units - British
                3 artilleries, 1 bomber, 1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 40 PUs total

    Territory Summary for British :

    Australia : 1 aaGun and 2 infantry
        Poland : 3 artilleries and 3 infantry
        United Kingdom : 1 aaGun, 3 artilleries, 2 bombers, 1 factory, 1 fighter and 3 infantry
        5 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 24 / 51
        Russians : 23 / 47
        Japanese : 51 / 61
        British : 28 / 40
        Italians : 13 / 23
        Chinese : 2 / 0
        Americans : 37 / 48


  • TripleA Move Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Italians
                1 armour, 1 artillery and 3 infantry moved from Germany to Poland
                1 armour moved from Egypt to Morocco Algeria
                1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 artillery and 1 infantry moved from Italy to 14 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
                1 cruiser moved from 15 Sea Zone to 13 Sea Zone
                1 battleship moved from 15 Sea Zone to 13 Sea Zone
                1 infantry moved from 13 Sea Zone to Morocco Algeria
                1 artillery moved from 13 Sea Zone to Morocco Algeria


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Italians
                1 armour, 1 artillery and 3 infantry moved from Germany to Poland
                1 armour moved from Egypt to Morocco Algeria
                1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 artillery and 1 infantry moved from Italy to 14 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
                1 cruiser moved from 15 Sea Zone to 13 Sea Zone
                1 battleship moved from 15 Sea Zone to 13 Sea Zone
                1 infantry moved from 13 Sea Zone to Morocco Algeria
                1 artillery moved from 13 Sea Zone to Morocco Algeria

    Combat - Italians
                Battle in Poland
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    British defend with 3 artilleries and 3 infantry; Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Poland, round 2 :  2/5 hits
                        Russians roll dice for 3 artilleries and 5 infantry in Poland, round 2 :  1/8 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Poland, round 3 :  1/4 hits
                        Russians roll dice for 3 artilleries and 3 infantry in Poland, round 3 :  1/6 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Poland
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Poland, round 4 :  2/3 hits
                        Russians roll dice for 3 artilleries and 2 infantry in Poland, round 4 :  2/5 hits
                        2 infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Poland
                        Italians roll dice for 1 armour in Poland, round 5 :  0/1 hits
                        Russians roll dice for 3 artilleries in Poland, round 5 :  0/3 hits
                        Italians roll dice for 1 armour in Poland, round 6 :  1/1 hits
                        Russians roll dice for 3 artilleries in Poland, round 6 :  1/3 hits
                        1 artillery owned by the British and 1 armour owned by the Italians lost in Poland
                    Russians win with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 3 infantry
                Battle in Morocco Algeria
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Americans defend with 2 artilleries and 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Morocco Algeria, round 2 :  1/2 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 2 :  1/3 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Morocco Algeria, round 2 :  0/4 hits
                        2 infantry owned by the Americans lost in Morocco Algeria
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 3 :  1/3 hits
                        Americans roll dice for 2 artilleries in Morocco Algeria, round 3 :  0/2 hits
                        1 artillery owned by the Americans lost in Morocco Algeria
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 4 :  0/3 hits
                        Americans roll dice for 1 artillery in Morocco Algeria, round 4 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 5 :  1/3 hits
                        Americans roll dice for 1 artillery in Morocco Algeria, round 5 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Morocco Algeria
                    Italians win, taking Morocco Algeria from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry

    Non Combat Move - Italians
                3 infantry moved from Italy to Balkans
                1 artillery and 3 infantry moved from France to Germany

    Place Units - Italians
                1 destroyer placed in 14 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective 1: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Balkans : 3 infantry
        Egypt : 1 flag
        Germany : 1 artillery and 3 infantry
        Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
        Morocco Algeria : 1 armour and 1 artillery
        Trans-Jordan : 1 flag
        13 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        14 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 25 / 51
        Russians : 23 / 47
        Japanese : 51 / 61
        British : 28 / 40
        Italians : 13 / 23
        Chinese : 2 / 0
        Americans : 36 / 48

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 11 times
                5 was rolled 13 times
                6 was rolled 14 times
            Average roll : 3.852
            Median : 4.000
            Variance : 1.017
            Standard Deviation : 1.008
            Total rolls : 61

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 4.080
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 25

    Italians Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.464
            Median : 4.000
            Variance : 0.815
            Standard Deviation : 0.903
            Total rolls : 28

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.500
            Median : 5.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 5 artilleries, 4 infantry and 2 transports; Remaining resources: 2 PUs; 0 techTokens;

    Purchase Units - Chinese
                Chinese builds 1 units.

    Combat Move - Americans
                2 fighters moved from 56 Sea Zone to Western Canada
                1 bomber moved from Chinghai to Novosibirsk

    Combat - Americans
                Battle in Western Canada
                    Americans attack with 2 fighters
                    Japanese defend with 1 armour and 1 artillery
                        Americans roll dice for 2 fighters in Western Canada, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour and 1 artillery in Western Canada, round 2 :  2/2 hits
                        2 fighters owned by the Americans and 1 artillery owned by the Japanese lost in Western Canada
                    Japanese win with 1 armour remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 2 fighters
                Battle in Novosibirsk
                    Americans attack with 1 bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 1 bomber in Novosibirsk, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Novosibirsk, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in Novosibirsk
                    Japanese win with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 carrier, 1 destroyer, 1 fighter and 2 transports moved from 12 Sea Zone to 10 Sea Zone
                1 fighter moved from 10 Sea Zone to Central United States
                1 infantry moved from Eastern United States to Eastern Canada

    Combat Move - Chinese
                1 infantry moved from Sikang to Ningxia
                1 fighter moved from Chinghai to Ningxia

    Combat - Chinese
                Battle in Ningxia
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Ningxia, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Ningxia, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Ningxia, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Ningxia, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Ningxia to Chinghai

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                3 artilleries and 2 infantry placed in Western United States
                2 transports placed in 56 Sea Zone

    Place Units - Chinese
                1 infantry placed in Chinghai

    Turn Complete - Americans
                Americans collect 36 PUs; end with 38 PUs total
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Americans and Chinese :

    Central United States : 1 fighter
        Chinghai : 1 fighter and 1 infantry
        Eastern Canada : 1 infantry
        Eastern United States : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
        Hawaiian Islands : 2 artilleries and 3 infantry
        Midway : 1 infantry
        Wake Island : 1 infantry
        Western United States : 1 aaGun, 3 artilleries, 1 factory and 2 infantry
        10 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        56 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 25 / 51
        Russians : 23 / 47
        Japanese : 51 / 61
        British : 28 / 40
        Italians : 13 / 23
        Chinese : 2 / 0
        Americans : 36 / 48

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 5 artilleries, 4 infantry and 2 transports; Remaining resources: 2 PUs; 0 techTokens;

    Purchase Units - Chinese
                Chinese builds 1 units.

    Combat Move - Americans
                2 fighters moved from 56 Sea Zone to Western Canada
                1 bomber moved from Chinghai to Novosibirsk

    Combat - Americans
                Battle in Western Canada
                    Americans attack with 2 fighters
                    Japanese defend with 1 armour and 1 artillery
                        Americans roll dice for 2 fighters in Western Canada, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour and 1 artillery in Western Canada, round 2 :  2/2 hits
                        2 fighters owned by the Americans and 1 artillery owned by the Japanese lost in Western Canada
                    Japanese win with 1 armour remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 2 fighters
                Battle in Novosibirsk
                    Americans attack with 1 bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 1 bomber in Novosibirsk, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Novosibirsk, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in Novosibirsk
                    Japanese win with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 carrier, 1 destroyer, 1 fighter and 2 transports moved from 12 Sea Zone to 10 Sea Zone
                1 fighter moved from 10 Sea Zone to Central United States
                1 infantry moved from Eastern United States to Eastern Canada

    Combat Move - Chinese
                1 infantry moved from Sikang to Ningxia
                1 fighter moved from Chinghai to Ningxia

    Combat - Chinese
                Battle in Ningxia
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Ningxia, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Ningxia, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Ningxia, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Ningxia, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Ningxia to Chinghai

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                3 artilleries and 2 infantry placed in Western United States
                2 transports placed in 56 Sea Zone

    Place Units - Chinese
                1 infantry placed in Chinghai

    Turn Complete - Americans
                Americans collect 36 PUs; end with 38 PUs total
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 12 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Americans and Chinese :

    Central United States : 1 fighter
        Chinghai : 1 fighter and 1 infantry
        Eastern Canada : 1 infantry
        Eastern United States : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
        Hawaiian Islands : 2 artilleries and 3 infantry
        Midway : 1 infantry
        Wake Island : 1 infantry
        Western United States : 1 aaGun, 3 artilleries, 1 factory and 2 infantry
        10 Sea Zone : 1 carrier and 2 transports
        12 Sea Zone : 1 destroyer
        56 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 25 / 51
        Russians : 23 / 47
        Japanese : 51 / 61
        British : 28 / 40
        Italians : 13 / 23
        Chinese : 2 / 0
        Americans : 36 / 48


  • TripleA Move Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory; Remaining resources: 48 PUs; 0 techTokens;
                Germans buy 6 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory; Remaining resources: 48 PUs; 0 techTokens;
                Germans buy 6 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Germany to Poland
                1 infantry moved from Germany to Poland

    Combat - Germans
                Battle in Poland
                    Germans attack with 2 artilleries and 3 infantry
                    British defend with 2 artilleries
                        Germans roll dice for 2 artilleries and 3 infantry in Poland, round 2 :  2/5 hits
                        Russians roll dice for 2 artilleries in Poland, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the British lost in Poland
                    Germans win, taking Poland from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 artilleries

    Non Combat Move - Germans
                3 armour moved from Germany to Bulgaria Romania
                1 aaGun moved from Ukraine to Bulgaria Romania
                1 infantry moved from Germany to Czechoslovakia Hungary
                1 artillery moved from Germany to Czechoslovakia Hungary

    Place Units - Germans
                6 armour and 4 infantry placed in Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 28 PUs; end with 28 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 33 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Germans :

    Czechoslovakia Hungary : 1 artillery and 1 infantry
        France : 1 factory and 15 infantry
        Germany : 1 aaGun, 6 armour, 1 factory and 4 infantry
        Poland : 2 artilleries and 2 infantry
        Bulgaria Romania : 1 aaGun and 3 armour
        Ukraine : 1 flag

    Production/PUs Summary :

    Germans : 28 / 38
        Russians : 20 / 47
        Japanese : 51 / 61
        British : 28 / 40
        Italians : 13 / 23
        Chinese : 2 / 0
        Americans : 36 / 48

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Russians Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 7 armour and 1 fighter; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - Russians
                1 armour moved from Russia to Kazakh S.S.R.
                      Russians take Kazakh S.S.R. from Japanese
                1 armour moved from Kazakh S.S.R. to Caucasus
                5 infantry moved from Russia to Caucasus
                1 fighter moved from Baltic States to Caucasus
                2 armour moved from Karelia S.S.R. to Poland
                1 infantry moved from East Poland to Poland
                1 fighter moved from Baltic States to Poland

    Combat - Russians
                Battle in Poland
                    Russians attack with 2 armour, 1 fighter and 1 infantry
                    Germans defend with 2 artilleries and 2 infantry
                        Russians roll dice for 2 armour, 1 fighter and 1 infantry in Poland, round 2 :  0/4 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Poland, round 2 :  1/4 hits
                        1 infantry owned by the Russians lost in Poland
                        Russians roll dice for 2 armour and 1 fighter in Poland, round 3 :  2/3 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Poland, round 3 :  2/4 hits
                        2 armour owned by the Russians and 2 infantry owned by the Germans lost in Poland
                    retreated to Poland
                    Germans win with 2 artilleries remaining. Battle score for attacker is -7
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 armour and 1 infantry
                Battle in Caucasus
                    Russians attack with 1 armour, 1 fighter and 5 infantry
                    Japanese defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 4 infantry
                        AA fire in Caucasus :  0/1 hits
                        Russians roll dice for 1 armour, 1 fighter and 5 infantry in Caucasus, round 2 :  0/7 hits
                        Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Caucasus, round 2 :  1/6 hits
                        1 infantry owned by the Russians lost in Caucasus
                        Russians roll dice for 1 armour, 1 fighter and 4 infantry in Caucasus, round 3 :  2/6 hits
                        Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Caucasus, round 3 :  3/6 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Caucasus
                    1 infantry owned by the Russians and 1 armour owned by the Russians retreated to Russia
                    Japanese win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                1 fighter moved from Caucasus to Russia
                1 infantry moved from Belorussia to Eastern Ukraine
                1 infantry moved from Belorussia to East Poland
                1 fighter moved from Poland to Russia
                1 artillery moved from Norway to Finland
                2 infantry moved from Norway to Finland

    Place Units - Russians
                2 armour placed in Karelia S.S.R.
                5 armour and 1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 24 PUs total
                Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Russians :

    East Poland : 1 infantry
        Finland : 1 flag, 1 artillery and 2 infantry
        Karelia S.S.R. : 1 aaGun, 2 armour and 1 factory
        Eastern Ukraine : 1 infantry
        Norway : 1 flag
        Russia : 6 armour, 1 factory, 3 fighters and 1 infantry

    Production/PUs Summary :

    Germans : 28 / 38
        Russians : 22 / 29
        Japanese : 49 / 61
        British : 28 / 40
        Italians : 13 / 23
        Chinese : 2 / 0
        Americans : 36 / 48

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.610
            Median : 4.000
            Variance : 0.725
            Standard Deviation : 0.851
            Total rolls : 41

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.308
            Median : 3.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Russians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20


  • TripleA Move Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 armour, 5 artilleries and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 51 Sea Zone to 56 Sea Zone
                1 armour moved from Western Canada to Eastern Canada
                1 armour moved from French Indo-China Thailand to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Hupeh to Chinghai
                1 infantry moved from French Indo-China Thailand to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to East Indies
                      Japanese take East Indies from British
                1 armour moved from Caucasus to Kazakh S.S.R.
                      Japanese take Kazakh S.S.R. from Russians
                1 armour moved from Kazakh S.S.R. to Chinghai
                1 armour moved from Novosibirsk to Chinghai
                2 infantry moved from Caucasus to Eastern Ukraine
                1 artillery moved from Caucasus to Eastern Ukraine


  • TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 armour, 5 artilleries and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 51 Sea Zone to 56 Sea Zone
                1 armour moved from Western Canada to Eastern Canada
                1 armour moved from French Indo-China Thailand to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Hupeh to Chinghai
                1 infantry moved from French Indo-China Thailand to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to East Indies
                      Japanese take East Indies from British
                1 armour moved from Caucasus to Kazakh S.S.R.
                      Japanese take Kazakh S.S.R. from Russians
                1 armour moved from Kazakh S.S.R. to Chinghai
                1 armour moved from Novosibirsk to Chinghai
                2 infantry moved from Caucasus to Eastern Ukraine
                1 artillery moved from Caucasus to Eastern Ukraine

    Combat - Japanese
                Battle in Eastern Canada
                    Japanese attack with 1 armour
                    Americans defend with 1 infantry
                    British win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 armour
                Battle in 56 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 2 cruisers and 2 fighters
                    Americans defend with 1 carrier, 1 destroyer, 1 submarine and 2 transports


  • what would you like to do with your sub in sz56?

  • '20 '19 '18 '17 '16

    Let it fight!


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 armour, 5 artilleries and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 51 Sea Zone to 56 Sea Zone
                1 armour moved from Western Canada to Eastern Canada
                1 armour moved from French Indo-China Thailand to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Hupeh to Chinghai
                1 infantry moved from French Indo-China Thailand to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to East Indies
                      Japanese take East Indies from British
                1 armour moved from Caucasus to Kazakh S.S.R.
                      Japanese take Kazakh S.S.R. from Russians
                1 armour moved from Kazakh S.S.R. to Chinghai
                1 armour moved from Novosibirsk to Chinghai
                2 infantry moved from Caucasus to Eastern Ukraine
                1 artillery moved from Caucasus to Eastern Ukraine

    Combat - Japanese
                Battle in Eastern Canada
                    Japanese attack with 1 armour
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 armour in Eastern Canada, round 2 :  0/1 hits
                        British roll dice for 1 infantry in Eastern Canada, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Eastern Canada, round 3 :  0/1 hits
                        British roll dice for 1 infantry in Eastern Canada, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Eastern Canada, round 4 :  0/1 hits
                        British roll dice for 1 infantry in Eastern Canada, round 4 :  1/1 hits
                        1 armour owned by the Japanese lost in Eastern Canada
                    British win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 armour
                Battle in 56 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 2 cruisers and 2 fighters
                    Americans defend with 1 carrier, 1 destroyer, 1 submarine and 2 transports
                        Americans roll dice for 1 submarine in 56 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 battleship, 1 carrier and 2 cruisers in 56 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 transports in 56 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 cruiser owned by the Japanese and 1 transport owned by the Americans lost in 56 Sea Zone
                        1 transport owned by the Americans lost in 56 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 30
                    Casualties for Japanese: 1 cruiser
                    Casualties for Americans: 1 carrier, 1 destroyer, 1 submarine and 2 transports
                Battle in Chinghai
                    Japanese attack with 3 armour
                    Chinese defend with 1 fighter and 1 infantry
                        Japanese roll dice for 3 armour in Chinghai, round 2 :  0/3 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Chinghai, round 2 :  1/2 hits
                        1 armour owned by the Japanese lost in Chinghai
                        Japanese roll dice for 2 armour in Chinghai, round 3 :  1/2 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Chinghai, round 3 :  0/2 hits
                        1 infantry owned by the Chinese lost in Chinghai
                        Japanese roll dice for 2 armour in Chinghai, round 4 :  1/2 hits
                        Chinese roll dice for 1 fighter in Chinghai, round 4 :  1/1 hits
                        1 fighter owned by the Chinese and 1 armour owned by the Japanese lost in Chinghai
                    Japanese win, taking Chinghai from Chinese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 1 fighter and 1 infantry
                Battle in Eastern Ukraine
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Eastern Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Eastern Ukraine
                    Japanese win, taking Eastern Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Persia to Caucasus
                1 armour moved from India to Caucasus
                1 artillery and 1 infantry moved from India to Persia
                1 infantry moved from French Indo-China Thailand to Burma
                1 destroyer moved from 37 Sea Zone to 61 Sea Zone
                1 artillery moved from Hupeh to Ningxia
                1 artillery and 1 infantry moved from Suiyuan to Ningxia
                3 artilleries and 3 infantry moved from Yakut S.S.R. to Evenki National Okrug
                1 armour moved from Manchuria to Ningxia
                3 artilleries and 3 infantry moved from Manchuria to 62 Sea Zone
                1 armour moved from Japan to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                1 armour, 3 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 4 transports moved from 62 Sea Zone to 64 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 64 Sea Zone to Alaska

    Place Units - Japanese
                1 armour, 1 artillery and 2 infantry placed in Caucasus
                1 armour, 1 artillery and 1 infantry placed in India
                1 armour, 1 artillery and 1 infantry placed in Manchuria
                Japanese undo move 1.
                2 armour, 1 artillery and 1 infantry placed in Caucasus
                2 artilleries and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                1 unit repaired.

    Territory Summary for Japanese :

    Alaska : 1 flag, 1 armour, 3 artilleries and 4 infantry
        Borneo : 1 flag
        Burma : 1 flag, 1 infantry
        Buryatia S.S.R. : 1 flag
        Caucasus : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 1 factory and 2 infantry
        Chinghai : 1 flag, 1 armour
        East Indies : 1 flag, 1 infantry
        Evenki National Okrug : 1 flag, 3 artilleries and 3 infantry
        Fukien : 1 flag
        Hupeh : 1 flag
        India : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
        Iwo Jima : 1 infantry
        Japan : 1 aaGun, 2 artilleries, 1 factory and 5 infantry
        Kazakh S.S.R. : 1 flag
        Kiangsu : 1 flag
        Kwangtung : 1 flag
        Manchuria : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry
        Ningxia : 1 flag, 1 armour, 2 artilleries and 1 infantry
        Eastern Ukraine : 1 flag, 1 artillery and 1 infantry
        Novosibirsk : 1 flag
        Persia : 1 flag, 1 artillery and 1 infantry
        Philippine Islands : 1 flag
        Sikang : 1 flag, 1 armour
        Soviet Far East : 1 flag
        Stanovoj Chrebet : 1 flag
        Suiyuan : 1 flag
        Western Canada : 1 flag
        Yakut S.S.R. : 1 flag
        Yunnan : 1 flag
        38 Sea Zone : 1 transport
        56 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 fighters
        61 Sea Zone : 1 destroyer
        64 Sea Zone : 1 cruiser, 2 destroyers and 4 transports

    Production/PUs Summary :

    Germans : 28 / 38
        Russians : 19 / 29
        Japanese : 58 / 73
        British : 24 / 40
        Italians : 13 / 23
        Chinese : 0 / 0
        Americans : 36 / 48

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.440
            Median : 3.000
            Variance : 0.125
            Standard Deviation : 0.354
            Total rolls : 25

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Russians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

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