Odonis (Axis) vs Shin Ji (Allies +9) - G40L No Tech

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 fighters moved from Algeria to 93 Sea Zone
                3 bombers moved from Western United States to 6 Sea Zone
                2 bombers moved from Western United States to 16 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 4 bombers
                    Japanese defend with 1 destroyer and 2 transports
                    Americans win with 3 bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 destroyer and 2 transports
                    Casualties for Americans: 1 bomber
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers
                    Japanese defend with 1 destroyer
                    Americans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 4 fighters
                    Germans defend with 1 carrier, 1 fighter and 1 submarine
                    1 submarine owned by the Germans Submerged
                    Units damaged: 1 carrier owned by the Germans
                    Americans win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 carrier and 1 fighter
                    Casualties for Americans: 3 fighters

    Non Combat Move - Americans
                1 fighter moved from 93 Sea Zone to Algeria
                3 bombers moved from 6 Sea Zone to Amur
                2 bombers moved from 16 Sea Zone to Midway
                5 bombers and 2 fighters moved from Caroline Islands to Guam

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                2 carriers, 2 destroyers and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Kweichow
                1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 5 infantry
                    Japanese defend with 1 mech_infantry
                    2 infantry owned by the Chinese retreated to Yunnan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry
                EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode
                2 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                3 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
                3 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
                3 fighters and 1 tactical_bomber moved from Algeria to Egypt
                1 armour and 1 mech_infantry moved from Kenya to Egypt
                2 infantry moved from British Somaliland to 76 Sea Zone
                1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                4 mech_infantrys moved from India to Yunnan
                1 infantry moved from Burma to Yunnan
                1 armour moved from Siam to Yunnan
                1 mech_infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Shensi
                1 tactical_bomber moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - British
                Battle in Shensi
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    British win, taking Shensi from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    retreated to Kweichow
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 fighter moved from Shensi to Yunnan

    Place Units - British
                1 destroyer and 2 transports placed in 98 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 17 PUs total
                Some Units in India change ownership: 4 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 4 infantry and 1 transport
                EDIT: Adding units owned by British to 98 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Egypt: 2 infantry
                EDIT: Turning off Edit Mode

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians repair 2 damage on 1 factory_minor; Remaining resources: 22 PUs;
                Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 armour moved from Bryansk to Volgograd
                      Italians take Tambov from Russians

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians repair 2 damage on 1 factory_minor; Remaining resources: 22 PUs;
                Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 armour moved from Bryansk to Volgograd
                      Italians take Tambov from Russians

    Combat - Italians
                Battle in Volgograd
                    Italians attack with 1 armour
                    Russians defend with 1 factory_minor and 1 mech_infantry
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Belarus: 1 infantry
                EDIT: Removing units owned by Italians from Belarus: 1 aaGun
                EDIT: Adding units owned by Italians to Smolensk: 1 aaGun and 1 infantry
                EDIT: Changing ownership of Smolensk from Russians to Italians
                EDIT: Turning off Edit Mode
                2 mech_infantrys moved from Yugoslavia to Southern Italy
                2 mech_infantrys moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Greece to Albania

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                Italians undo move 1.
                1 fighter and 1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                1 infantry placed in Ukraine
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to New South Wales
                1 bomber moved from Java to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Iraq to Northwest Persia
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                3 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Kweichow
                    ANZAC attack with 1 bomber and 1 infantry
                    Japanese defend with 1 mech_infantry
                    ANZAC win, taking Kweichow from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 bomber moved from Kweichow to Yunnan
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 fighter moved from Algeria to Tunisia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Iraq to Northwest Persia

    Combat - French
                Battle in Tunisia
                    French attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                    retreated to Tunisia
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 fighter moved from Tunisia to Alexandria

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                9 armour, 5 artilleries, 2 bombers, 6 fighters, 15 infantry, 18 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
                3 bombers moved from Western Germany to Russia
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Finland
                      Germans take Finland from Russians

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                9 armour, 5 artilleries, 2 bombers, 6 fighters, 15 infantry, 18 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
                3 bombers moved from Western Germany to Russia
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Finland
                      Germans take Finland from Russians

    Combat - Germans
                Battle in Russia
                    Germans attack with 9 armour, 5 artilleries, 5 bombers, 6 fighters, 15 infantry, 18 mech_infantrys and 4 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 2 fighters, 36 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Germans captures 42PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 9 armour, 3 artilleries, 5 bombers, 5 fighters, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 98
                    Casualties for Germans: 2 artilleries, 1 fighter, 15 infantry and 13 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 1 armour, 7 artilleries, 2 fighters, 36 infantry, 5 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                4 fighters moved from Russia to Novgorod
                2 bombers moved from Russia to Novgorod
                3 bombers moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                1 aaGun moved from Bryansk to Russia
                1 aaGun moved from Eastern Poland to Slovakia Hungary
                1 submarine moved from 93 Sea Zone to 87 Sea Zone
                4 tactical_bombers moved from Russia to Novgorod
                2 armour moved from Novgorod to Bryansk
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                1 factory_minor placed in Romania
                1 submarine placed in 93 Sea Zone
                1 destroyer placed in 112 Sea Zone
                1 fighter placed in Western Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 93 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - Russians
                2 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 infantry moved from Novosibirsk to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Novosibirsk to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Samara to Tambov
                      Russians take Tambov from Italians
                1 mech_infantry moved from Volgograd to Caucasus
                1 infantry moved from Rostov to Caucasus
                6 artilleries and 2 infantry moved from Karelia to Finland
                1 infantry moved from Norway to Finland
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Combat - Russians
                Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Finland
                    Russians attack with 6 artilleries and 3 infantry
                    Germans defend with 1 armour
                    Russians win, taking Finland from Germans with 6 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 112 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer and 1 fighter
                    Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                5 infantry moved from Samara to Kazakhstan
                2 aaGuns and 10 infantry moved from Novosibirsk to Kazakhstan

    Turn Complete - Russians

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 fighter moved from Japan to Amur
                1 bomber moved from Kwangsi to Amur
                1 infantry moved from Kwangsi to Hunan
                      Japanese take Hunan from Chinese
                1 fighter moved from Kwangsi to Kweichow
                1 mech_infantry moved from Shantung to Kweichow
                1 infantry moved from Anhwe to Kweichow
                4 tactical_bombers moved from Suiyuyan to Shensi
                1 fighter moved from Kwangsi to Kweichow
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 fighter moved from Japan to Amur
                1 bomber moved from Kwangsi to Amur
                1 infantry moved from Kwangsi to Hunan
                      Japanese take Hunan from Chinese
                1 fighter moved from Kwangsi to Kweichow
                1 mech_infantry moved from Shantung to Kweichow
                1 infantry moved from Anhwe to Kweichow
                4 tactical_bombers moved from Suiyuyan to Shensi
                1 fighter moved from Kwangsi to Kweichow
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 4 tactical_bombers
                    British defend with 2 mech_infantrys
                    Japanese win with 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Amur
                    Japanese attack with 1 bomber and 1 fighter
                    Americans defend with 3 bombers
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 36
                    Casualties for Americans: 3 bombers

    Non Combat Move - Japanese
                2 mech_infantrys moved from Kiangsu to Kwangtung
                6 mech_infantrys moved from Kwangsi to Kwangtung
                6 infantry moved from Kwangsi to Kwangtung
                3 artilleries moved from Kwangsi to Kwangtung
                2 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                2 fighters moved from Kwangsi to Kwangtung
                1 infantry moved from Shantung to Anhwe
                1 aaGun moved from Anhwe to Kiangsi
                1 fighter moved from 20 Sea Zone to Kwangtung
                1 bomber moved from Amur to Manchuria
                1 fighter moved from Amur to Manchuria
                1 mech_infantry moved from Kiangsu to Anhwe
                2 fighters moved from Kweichow to Anhwe
                4 tactical_bombers moved from Shensi to Anhwe

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                1 artillery and 1 infantry placed in Kiangsu
                1 airfield and 1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
                2 bombers moved from Midway to 20 Sea Zone
                2 fighters moved from Guam to 20 Sea Zone
                5 bombers moved from Guam to 20 Sea Zone

  • '15

    Scramble off Beijing?

  • '20 '19 '18 '15 '13

    Scramble all!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
                2 bombers moved from Midway to 20 Sea Zone
                2 fighters moved from Guam to 20 Sea Zone
                5 bombers moved from Guam to 20 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Kwangtung to defend against the attack in 20 Sea Zone
                Battle in 20 Sea Zone
                    Americans attack with 7 bombers and 2 fighters
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber
                    Units damaged: 1 battleship owned by the Japanese
                    Americans win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber
                    Casualties for Americans: 6 bombers and 2 fighters

    Non Combat Move - Americans
                1 bomber moved from 20 Sea Zone to Caroline Islands
                1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                3 artilleries, 3 fighters and 3 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 4 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                3 armour moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Northwest Persia to Caucasus
                1 artillery and 9 infantry moved from Iraq to Northwest Persia
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 fighters, 11 mech_infantrys and 1 tactical_bomber moved from Yunnan to Anhwe
                1 armour moved from Yunnan to Anhwe
                1 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                3 infantry moved from Yunnan to French Indo China
                2 infantry moved from Yunnan to Hunan
                4 mech_infantrys moved from India to Yunnan

    Combat - British
                Battle in Hunan
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    British attack with 3 infantry
                    Japanese defend with 1 infantry
                    British win, taking French Indo China from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    British attack with 1 armour, 2 fighters, 11 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                    British win, taking Anhwe from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Japanese: 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                    Casualties for British: 10 mech_infantrys

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan

    Place Units - British
                1 artillery and 1 infantry placed in Egypt
                1 carrier placed in 98 Sea Zone
                3 mech_infantrys placed in Persia
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 17 PUs total
                Some Units in India change ownership: 4 mech_infantrys

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians repair 0 damage on 1 factory_minor; Remaining resources: 18 PUs;
                Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 fighter moved from Southern Italy to Rostov
                1 infantry moved from Ukraine to Rostov

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians repair 0 damage on 1 factory_minor; Remaining resources: 18 PUs;
                Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 fighter moved from Southern Italy to Rostov
                1 infantry moved from Ukraine to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                2 infantry moved from Albania to Yugoslavia
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Smolensk to Vologda
                1 aaGun moved from Smolensk to Russia

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Southern Italy
                1 mech_infantry placed in Ukraine
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total

Suggested Topics

  • 9
  • 12
  • 29
  • 235
  • 42
  • 266
  • 329
  • 231
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.7k

Users

40.4k

Topics

1.8m

Posts