@donutgold scramble to sz 97?
Odonis (Axis) vs Shin Ji (Allies +9) - G40L No Tech
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OOL for our mega battle?
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Full scramble, max defense.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
2 submarines moved from 35 Sea Zone to 33 Sea Zone
3 carriers moved from 35 Sea Zone to 33 Sea Zone
1 battleship and 2 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 cruiser and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 33 Sea Zone
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Kweichow to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Sumatra
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 1 transport; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese win, taking Sumatra from UK_Pacific with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 120
Casualties for Japanese: 1 carrier, 2 destroyers and 2 tactical_bombers
Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transportsNon Combat Move - Japanese
2 bombers moved from 33 Sea Zone to Paulau Island
1 carrier moved from 43 Sea Zone to 34 Sea Zone
1 battleship moved from 43 Sea Zone to 34 Sea Zone
1 cruiser moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Kiangsi to Kwangsi
3 mech_infantrys moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kwangsi
4 tactical_bombers moved from Kweichow to Kwangsi
3 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
3 fighters placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
That was a little more one-sided than I thought it would be!
Some decent counter-attack capabilities still out there though…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 4 PUs;Combat Move - Americans
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 94 Sea Zone
4 bombers moved from Western United States to 33 Sea Zone
1 bomber and 4 fighters moved from Queensland to 33 Sea Zone
1 destroyer and 1 submarine moved from 55 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 92 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Units damaged: 1 carrier owned by the Americans
Americans win with 2 carriers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 5 bombers, 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Units damaged: 1 carrier owned by the Japanese
Americans win with 5 bombers and 2 fighters remaining. Battle score for attacker is 78
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Casualties for Americans: 1 destroyer, 2 fighters and 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 bombers and 2 fighters moved from 33 Sea Zone to Caroline Islands
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Algeria
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Gibraltar to 92 Sea ZonePlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5
Americans collect 52 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
That was a little more one-sided than I thought it would be!
Some decent counter-attack capabilities still out there though…
Indeed, on both counts! :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair 2 damage on 1 harbour; Remaining resources: 26 PUs;
British buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Belgian Congo to Kenya
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
6 mech_infantrys moved from India to Yunnan
1 fighter moved from India to 41 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to British Somaliland
1 armour moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 tactical_bomber moved from India to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 fighter moved from India to Hunan
1 mech_infantry moved from Yunnan to Shensi
Chinese take Shensi from Japanese
2 fighters and 1 tactical_bomber moved from Egypt to Algeria
1 fighter moved from Gibraltar to Algeria
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Gibraltar to EgyptCombat - British
Battle in British Somaliland
British attack with 2 infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hunan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kweichow
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 artillery
British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
3 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
2 infantry moved from Persia to Northwest Persia
1 artillery and 9 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Hunan to Yunnan
1 fighter moved from 41 Sea Zone to Yunnan
1 infantry moved from India to Burma
3 mech_infantrys moved from Yunnan to Szechwan
3 mech_infantrys moved from Szechwan to ShensiPlace Units - British
1 fighter and 1 tactical_bomber placed in Egypt
1 mech_infantry placed in PersiaTurn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Some Units in India change ownership: 4 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians repair 3 damage on 1 factory_minor; Remaining resources: 21 PUs;
Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 bomber moved from Tunisia to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians repair 3 damage on 1 factory_minor; Remaining resources: 21 PUs;
Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 bomber moved from Tunisia to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Bryansk
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Units damaged: 1 carrier owned by the Americans
Americans win with 2 fighters and 2 transports remaining. Battle score for attacker is -3
Casualties for Italians: 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer and 1 submarine
2 fighters owned by the Americans forced to land in AlgeriaNon Combat Move - Italians
1 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
2 mech_infantrys moved from Southern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 artillery and 3 infantry moved from Tunisia to LibyaPlace Units - Italians
2 mech_infantrys placed in Northern Italy
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 bomber moved from Caroline Islands to 36 Sea Zone
1 fighter moved from Queensland to 62 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 2 transports
ANZAC win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
1 bomber moved from 36 Sea Zone to JavaPlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 39 Sea Zone to 42 Sea ZoneCombat - French
Battle in 42 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from United Kingdom to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 39 Sea Zone to 42 Sea ZoneCombat - French
Battle in 42 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from United Kingdom to AlgeriaTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry
EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
2 bombers moved from Eastern Poland to Russia
2 fighters moved from Eastern Poland to Russia
1 fighter moved from Western Germany to 92 Sea Zone
2 infantry moved from Ukraine to Rostov
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Belarus to Rostov
1 tactical_bomber moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Eastern Poland to Smolensk
2 tactical_bombers moved from Eastern Poland to Rostov -
ntercept in Moscow?
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Nope!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
2 bombers moved from Eastern Poland to Russia
2 fighters moved from Eastern Poland to Russia
1 fighter moved from Western Germany to 92 Sea Zone
2 infantry moved from Ukraine to Rostov
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Belarus to Rostov
1 tactical_bomber moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Eastern Poland to Smolensk
2 tactical_bombers moved from Eastern Poland to RostovCombat - Germans
Battle in 92 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Rostov
Germans attack with 1 armour, 2 infantry and 2 tactical_bombers
Russians defend with 2 mech_infantrys
Germans win, taking Rostov from Russians with 1 armour, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Smolensk
Germans attack with 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 bombers and 2 fighters moved from Russia to Bryansk
2 tactical_bombers moved from Smolensk to Bryansk
2 tactical_bombers moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
2 aaGuns moved from Belarus to Bryansk
9 armour, 5 artilleries, 13 infantry and 8 mech_infantrys moved from Belarus to Bryansk
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 carrier moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
3 fighters moved from Western Germany to Bryansk
1 fighter moved from Western Germany to BryanskPlace Units - Germans
3 armour placed in Novgorod
3 bombers placed in Western Germany
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 35 PUs;
Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Tambov to Russia
6 infantry moved from Novosibirsk to Samara
12 infantry moved from Timguska to Novosibirsk
2 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Finland to Norway
Russians take Norway from Germans
6 artilleries and 2 infantry moved from Finland to Karelia
1 infantry moved from Northwest Persia to CaucasusCombat - Russians
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 infantry
Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 2 infantryNon Combat Move - Russians
2 fighters moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
2 aaGuns moved from Timguska to Novosibirsk
2 armour and 2 mech_infantrys moved from Egypt to IraqPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 1 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
4 tactical_bombers moved from Kwangsi to Shensi
2 bombers moved from Paulau Island to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 1 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Reseting Bonus Movement of Units
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
4 tactical_bombers moved from Kwangsi to Shensi
2 bombers moved from Paulau Island to 42 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 2 infantry and 4 tactical_bombers
British defend with 4 mech_infantrys
Japanese win, taking Shensi from Chinese with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 4 mech_infantrys
Battle in 42 Sea Zone
Japanese attack with 2 bombers
French defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for French: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangsi
3 fighters moved from Japan to Kwangsi
4 tactical_bombers moved from Shensi to Suiyuyan
1 mech_infantry moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Shantung to Kiangsu
3 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 20 Sea Zone
1 fighter moved from Paulau Island to Kwangsi
1 destroyer moved from 26 Sea Zone to 16 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 infantry and 1 mech_infantry placed in Shantung
1 fighter placed in Japan
1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total