No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 7 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Chahar to Suiyuyan
1 armour, 1 fighter and 2 tactical_bombers moved from Anhwe to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 armour and 1 infantry moved from Yenisey to Evenkiyskiy
1 artillery moved from Yenisey to Timguska
2 artilleries and 10 infantry moved from Yenisey to Timguska
1 infantry moved from Yenisey to Evenkiyskiy
1 bomber moved from Kiangsi to 37 Sea Zone
1 fighter moved from Kwangtung to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Kiangsi to 44 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Timguska
Japanese attack with 3 artilleries and 10 infantry
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 2 fighters
ANZAC defend with 1 destroyer
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
retreated to Hunan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Evenkiyskiy from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from 44 Sea Zone to Kiangsi
1 bomber moved from 37 Sea Zone to Kiangsi
1 artillery and 1 mech_infantry moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
1 fighter and 2 tactical_bombers moved from Suiyuyan to Anhwe
2 aaGuns moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Jehol to Anhwe
3 infantry moved from Kiangsu to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
1 aaGun and 1 infantry moved from Yenisey to Timguska
2 fighters moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 35 Sea Zone
Place Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
4 infantry placed in Japan
3 mech_infantrys placed in Manchuria
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Sorry. Accidentally clicked done, instead of Post Summary.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Kweichow
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Territory Summary for Chinese :
Kwangsi : 1 infantry
Yunnan : 8 artilleries, 1 fighter and 9 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Production/PUs Summary :
Germans : 55 / 71
Russians : 11 / 0
Japanese : 56 / 62
Americans : 54 / 74
Chinese : 10 / 16
British : 35 / 40
UK_Pacific : 10 / 10
Italians : 16 / 38
ANZAC : 11 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12
Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7
I totally forgot to move my American fleet in SZ96. Sorry about that. Here’s the updated map. Obviously I wouldn’t have left them there to get completely destroyed. However, I realize it’s after the Chinese turn. So, if you decide to not let me change the US move, then I completely understand and will concede. Let me know. Thanks.
I will continue with the British move just in case.
Before I post the pre-combat map for the Brits. TripleA is not letting me take the 1 Brit Art from India, put it on the Brit Trans in SZ39 for the amphib assault into Sumatra. I will roll this on the Forum.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Tunisia to Tobruk
British take Tobruk from Italians
1 bomber moved from Yunnan to Kiangsu
Battle in Sumatra
Attacker - 1 Inf, 1 Art
Rolls: 2@2; Total Hits: 02@2: (6, 4)
Defender - 1 Inf
Rolls: 1@2; Total Hits: 01@2: (4)
Round 2
Attacker
Rolls: 2@2; Total Hits: 02@2: (6, 5)
Defender
Rolls: 1@2; Total Hits: 01@2: (6)
Round 3
Rolls: 2@2; Total Hits: 22@2: (2, 2)
Rolls: 1@2; Total Hits: 11@2: (1)
You got 1 hit. I got 2 hits. I take Sumatra w/1 Brit Art.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 cruiser
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 cruiser
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 81 Sea Zone: 3 cruisers
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 81 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
British buy 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Tunisia to Tobruk
British take Tobruk from Italians
1 bomber moved from Yunnan to Kiangsu
Combat - British
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits
Bombing raid in Kiangsu rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kiangsu causes 5 damage total.
Battle in Gibraltar
British attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 artillery, 2 fighters and 3 infantry in Gibraltar, round 2 : 2/6 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 bomber moved from Kiangsu to Yunnan
1 transport moved from 77 Sea Zone to 39 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Iraq
1 fighter moved from Northwest Persia to Iraq
1 tactical_bomber moved from Northwest Persia to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Samara
1 mech_infantry moved from Caucasus to Samara
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
1 fighter moved from Kansu to Northwest Persia
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Persia
1 submarine placed in 81 Sea Zone
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Removing units owned by UK_Pacific from India: 1 artillery
EDIT: Removing units owned by British from 39 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Sumatra: 1 infantry
EDIT: Changing ownership of Sumatra from Japanese to UK_Pacific
EDIT: Adding units owned by UK_Pacific to 41 Sea Zone: 1 transport
EDIT: Adding units owned by UK_Pacific to Sumatra: 1 artillery
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in Sumatra change ownership: 1 artillery
Some Units in 41 Sea Zone change ownership: 1 transport
Territory Summary for British and UK_Pacific :
Yunnan : 3 aaGuns, 1 artillery, 1 bomber and 3 infantry
Burma : 4 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 harbour and 1 infantry
Kazakhstan : 9 mech_infantrys
Sumatra : 1 flag, 1 artillery
41 Sea Zone : 1 transport
39 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Tunisia : 1 infantry
Tobruk : 1 flag, 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 4 infantry
Caucasus : 3 infantry
Samara : 9 mech_infantrys
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag, 1 factory_minor, 4 fighters, 6 infantry and 1 tactical_bomber
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine
Brazil : 1 flag
Northwest Persia : 1 artillery, 1 fighter and 5 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
91 Sea Zone : 2 fighters and 2 transports
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 55 / 71
Russians : 11 / 0
Japanese : 52 / 62
Americans : 54 / 74
Chinese : 10 / 16
British : 35 / 40
UK_Pacific : 14 / 14
Italians : 16 / 38
ANZAC : 11 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 3.636
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Null / Other
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Italians Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Before I post the pre-combat map for the Brits. TripleA is not letting me take the 1 Brit Art from India, put it on the Brit Trans in SZ39 for the amphib assault into Sumatra. I will roll this on the Forum.
This is because last turn you edited it back to India as a UK Pac artillery after triplea automatically converted all units in India to British. So as far as triplea is concerned, that unit isn’t/wasn’t British and so couldn’t legally make an attack with Brits. You can check the terr summary for India and you’ll see it’s a different nationality from your infantry unit. :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern France to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from 98 Sea Zone to Greece
4 infantry moved from Bulgaria to Greece
2 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 armour moved from Slovakia Hungary to Western Ukraine
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Southern France to Northern Italy
2 infantry moved from Southern France to Northern Italy
4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier, 1 destroyer and 2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern France to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 98 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from 98 Sea Zone to Greece
4 infantry moved from Bulgaria to Greece
2 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 armour moved from Slovakia Hungary to Western Ukraine
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Southern France to Northern Italy
2 infantry moved from Southern France to Northern Italy
4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier, 1 destroyer and 2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Bessarabia : 2 armour and 1 mech_infantry
Western Ukraine : 1 armour
Bulgaria : 1 flag
Greece : 1 flag, 1 bomber and 4 infantry
97 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 2 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 55 / 71
Russians : 11 / 0
Japanese : 52 / 62
Americans : 54 / 74
Chinese : 10 / 16
British : 35 / 40
UK_Pacific : 14 / 14
Italians : 16 / 21
ANZAC : 11 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 3 times
Average roll : 2.200
Median : 3.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5
Italians Combat
1 was rolled 1 times
3 was rolled 3 times
Average roll : 2.500
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 bomber moved from Western Australia to Java
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Borneo
Non Combat Move - ANZAC
1 bomber moved from Java to South Australia
1 artillery moved from Queensland to New South Wales
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for ANZAC :
Siam : 1 flag
Yunnan : 1 infantry
Borneo : 1 infantry
Queensland : 1 airfield, 3 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 1 bomber and 2 infantry
Western Australia : 1 airfield
New Guinea : 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
54 Sea Zone : 2 cruisers and 4 destroyers
62 Sea Zone : 2 submarines and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 55 / 71
Russians : 11 / 0
Japanese : 44 / 62
Americans : 54 / 74
Chinese : 10 / 16
British : 35 / 40
UK_Pacific : 18 / 14
Italians : 16 / 21
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 3 times
Average roll : 4.200
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Japanese Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 1 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 55 / 71
Russians : 11 / 0
Japanese : 44 / 62
Americans : 54 / 74
Chinese : 10 / 16
British : 35 / 40
UK_Pacific : 18 / 14
Italians : 16 / 21
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 3 times
Average roll : 4.200
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Japanese Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Samara
3 infantry moved from Russia to Samara
2 tactical_bombers moved from Ukraine to Samara
5 bombers moved from Southern Italy to Samara
2 fighters and 1 tactical_bomber moved from Southern Italy to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Volgograd
1 infantry and 1 mech_infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 armour moved from Rostov to Volgograd
1 bomber moved from Western Germany to Caucasus
10 armour moved from Rostov to Volgograd
1 armour moved from Ukraine to Volgograd
Combat - Germans
Battle in Samara
Germans attack with 1 armour, 5 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 9 mech_infantrys; Russians defend with 1 infantry
Germans roll dice for 1 armour, 5 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 7/15 hits
Russians roll dice for 1 infantry and 9 mech_infantrys in Samara, round 2 : 2/10 hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 6 mech_infantrys owned by the British lost in Samara
Germans roll dice for 1 armour, 5 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Samara, round 3 : 4/13 hits
Russians roll dice for 3 mech_infantrys in Samara, round 3 : 2/3 hits
1 infantry owned by the Germans, 3 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 armour, 5 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Casualties for British: 9 mech_infantrys
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 12 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 12 armour and 1 mech_infantry in Volgograd, round 2 : 6/13 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 12 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry; British defend with 3 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 5/8 hits
Russians roll dice for 1 artillery and 4 infantry in Caucasus, round 2 : 3/5 hits
1 infantry owned by the Russians, 3 infantry owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for British: 3 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Novgorod to Bryansk
4 mech_infantrys moved from Poland to Belarus
2 mech_infantrys moved from Germany to Eastern Poland
2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Samara to Rostov
5 bombers and 2 tactical_bombers moved from Samara to Russia
1 bomber moved from Caucasus to Ukraine
1 infantry moved from Normandy Bordeaux to France
1 submarine moved from 119 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to Finland
1 mech_infantry moved from Ukraine to Volgograd
2 aaGuns moved from Rostov to Volgograd
2 fighters moved from Western Germany to Southern Italy
Place Units - Germans
1 factory_minor placed in Rostov
1 destroyer placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in Russia
3 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
Germans undo move 7.
Germans undo move 6.
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 6 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Germany : 1 factory_major
Southern Italy : 2 fighters
Belarus : 1 flag, 4 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 mech_infantrys
Rostov : 1 flag, 1 aaGun, 1 factory_minor, 3 fighters and 2 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 2 mech_infantrys
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 5 bombers, 1 factory_minor, 3 infantry and 2 tactical_bombers
Ukraine : 1 flag, 1 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 2 aaGuns, 12 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag, 1 armour and 1 mech_infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines
125 Sea Zone : 1 flag
127 Sea Zone : 1 transport
Finland : 1 flag, 2 infantry
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 61 / 86
Russians : 5 / 0
Japanese : 44 / 62
Americans : 54 / 74
Chinese : 10 / 16
British : 35 / 40
UK_Pacific : 18 / 14
Italians : 16 / 21
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.342
Median : 3.000
Variance : 0.486
Standard Deviation : 0.697
Total rolls : 73
Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.333
Median : 3.000
Variance : 0.220
Standard Deviation : 0.469
Total rolls : 51
Russians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
Combat - Russians
Battle in Suiyuyan
Russians attack with 3 infantry
Japanese defend with 1 armour
Russians roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits
Japanese roll dice for 1 armour in Suiyuyan, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 aaGun moved from Kansu to Shensi
1 aaGun moved from Kansu to Shensi
Turn Complete - Russians
Territory Summary for Russians :
Shensi : 2 aaGuns and 10 infantry
Suiyuyan : 2 infantry
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 infantry
Tambov : 1 infantry
Smolensk : 1 infantry
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 60 / 86
Russians : 6 / 0
Japanese : 43 / 62
Americans : 54 / 74
Chinese : 11 / 16
British : 35 / 40
UK_Pacific : 18 / 14
Italians : 16 / 21
ANZAC : 15 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.400
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
One more NCM change.