@BobbaRossa 2 rounds at this rate =)
14L G40 Wittman (+10) vs. Bold
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 42 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 4 infantry moved from Shan State to Yunnan
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
2 destroyers moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 fighter placed in Queensland
2 destroyers placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to Sumatra: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Siam : 1 flag
Yunnan : 1 artillery and 4 infantry
Shan State : 1 artillery and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 fighter and 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 fighter and 2 infantry
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 3 destroyers
43 Sea Zone : 1 flag
37 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 51 / 79
Russians : 24 / 29
Japanese : 32 / 40
Americans : 64 / 86
Chinese : 7 / 9
British : 28 / 29
UK_Pacific : 14 / 14
Italians : 18 / 14
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantryProduction/PUs Summary :
Germans : 51 / 79
Russians : 24 / 29
Japanese : 32 / 40
Americans : 64 / 86
Chinese : 7 / 9
British : 28 / 29
UK_Pacific : 14 / 14
Italians : 18 / 14
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
2 bombers and 1 fighter moved from Southern Italy to Caucasus
1 bomber moved from Southern Italy to Volgograd
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
2 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Egypt to Tobruk
2 fighters moved from Southern Italy to Tobruk
1 fighter moved from 95 Sea Zone to Tobruk
1 fighter moved from 95 Sea Zone to Tobruk
1 fighter moved from Western Germany to 93 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
1 infantry moved from France to Southern France
Germans take Southern France from AmericansCombat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Tambov
Germans attack with 1 infantry
Russians defend with 1 aaGun
Germans win, taking Tambov from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Tobruk
Germans attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Tobruk from Americans with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Caucasus
Germans attack with 2 bombers, 1 fighter and 3 mech_infantrys
Russians defend with 1 infantry and 2 mech_infantrys
Germans win, taking Caucasus from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry and 2 mech_infantrysNon Combat Move - Germans
5 fighters and 1 tactical_bomber moved from Tobruk to Egypt
1 carrier and 4 transports moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 armour and 3 mech_infantrys moved from Western Germany to Slovakia Hungary
2 mech_infantrys moved from Slovakia Hungary to Belarus
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries moved from Eastern Poland to Belarus
6 artilleries and 3 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Smolensk
3 aaGuns, 8 armour and 11 artilleries moved from Rostov to Bryansk
3 infantry moved from Ukraine to Bryansk
8 mech_infantrys moved from Western Ukraine to Bryansk
1 fighter moved from Caucasus to Rostov
2 bombers moved from Caucasus to Rostov
3 transports moved from 115 Sea Zone to 112 Sea Zone
1 bomber moved from Volgograd to RostovPlace Units - Germans
3 fighters placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in France
6 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 mech_infantry moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Northwest Persia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 infantry moved from Sakha to BuryatiaPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUsTerritory Summary for Russians :
Szechwan : 1 infantry
Amur : 1 infantry
Buryatia : 1 infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 10 artilleries, 1 factory_major, 1 fighter, 41 infantry and 6 mech_infantrys
Caucasus : 1 armour and 2 mech_infantrys
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 58 / 83
Russians : 20 / 23
Japanese : 31 / 40
Americans : 61 / 86
Chinese : 8 / 9
British : 28 / 29
UK_Pacific : 14 / 14
Italians : 18 / 14
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
2 infantry moved from French Indo China to Shan State
2 fighters moved from French Indo China to Shan State
1 destroyer and 2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Korea
1 armour moved from French Indo China to Siam
Japanese take Siam from ANZAC
1 armour moved from Siam to French Indo ChinaCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Shan State
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Korea from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
2 fighters moved from Shan State to 36 Sea Zone
4 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to JeholPlace Units - Japanese
3 infantry placed in French Indo China
1 destroyer and 2 submarines placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs total -
program froze up partway through my original combat rolling - after z43. i rerolled all the battles in local except for korea in local and matched the results.
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That’s fine. Am off to collect Maddy from school in 2 mins, so cannot play any more today.
Have fun. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 3 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
5 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern France
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 bombers moved from India to Volgograd
1 bomber moved from Volgograd to Tambov
1 bomber moved from Volgograd to Tambov
1 submarine moved from 44 Sea Zone to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 3 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
5 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern France
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 bombers moved from India to Volgograd
1 bomber moved from Volgograd to Tambov
1 bomber moved from Volgograd to Tambov
1 submarine moved from 44 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tambov
Americans attack with 2 bombers
Germans defend with 1 infantry
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 bombers moved from Tambov to Russia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
5 fighters and 1 tactical_bomber moved from Southern France to 92 Sea Zone
1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 cruiser, 2 destroyers, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 armour moved from Morocco to Algeria
1 infantry moved from Algeria to Tunisia
1 armour, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 carrier and 1 fighter moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 12 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to SumatraPlace Units - Americans
1 battleship, 2 destroyers and 3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Kwangsi : 1 infantry
Yunnan : 1 artillery and 3 fighters
Hunan : 1 artillery
Borneo : 1 infantry
Queensland : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 artillery
Sumatra : 1 aaGun, 1 artillery and 1 infantry
41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 destroyer
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 aaGun
Morocco : 1 armour, 6 infantry and 1 mech_infantry
Algeria : 1 armour and 1 artillery
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 armour and 1 infantry
Libya : 1 flag
Russia : 2 bombers
93 Sea Zone : 1 flag, 1 submarine and 1 transport
92 Sea Zone : 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
101 Sea Zone : 1 battleship, 2 destroyers and 3 transports
Brazil : 1 flag
98 Sea Zone : 1 flag, 1 submarine
91 Sea Zone : 1 cruiser, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 55 / 83
Russians : 20 / 23
Japanese : 33 / 36
Americans : 61 / 86
Chinese : 10 / 9
British : 28 / 29
UK_Pacific : 14 / 14
Italians : 18 / 14
ANZAC : 18 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield and 1 harbour
Yunnan : 3 infantry
Suiyuyan : 1 infantry
Kweichow : 3 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 55 / 83
Russians : 20 / 23
Japanese : 31 / 36
Americans : 61 / 86
Chinese : 12 / 18
British : 28 / 29
UK_Pacific : 14 / 14
Italians : 18 / 14
ANZAC : 18 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - British
Non Combat Move - British
1 artillery moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 aaGun and 3 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
1 aaGun moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to 80 Sea Zone
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 mech_infantry moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
3 infantry and 1 mech_infantry moved from 76 Sea Zone to Ethiopia
1 mech_infantry moved from Iraq to Trans-Jordan
4 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 fighter moved from Gibraltar to Trans-Jordan
1 infantry moved from Tunisia to Libya
1 fighter moved from Gibraltar to Trans-JordanPlace Units - British
3 infantry placed in Persia
1 bomber and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 2 infantry
EDIT: Turning off Edit Mode
2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in Burma change ownership: 2 infantry
Some Units in India change ownership: 2 infantry and 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Yunnan : 1 aaGun, 3 armour, 6 infantry and 1 mech_infantry
Burma : 2 infantry
India : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 mech_infantry
Belgian Congo : 1 artillery and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun, 1 armour, 6 artilleries, 2 fighters, 10 infantry and 6 mech_infantrys
Gibraltar : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Libya : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 3 infantry and 1 mech_infantry
Caucasus : 1 aaGun and 2 infantry
76 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 2 artilleries and 5 infantry
Eastern Persia : 1 flag, 1 mech_infantry
Persia : 1 flag, 1 factory_minor and 3 infantry
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 55 / 83
Russians : 20 / 23
Japanese : 28 / 36
Americans : 61 / 86
Chinese : 12 / 18
British : 28 / 28
UK_Pacific : 17 / 22
Italians : 18 / 14
ANZAC : 18 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Volgograd to Caucasus
1 armour, 1 infantry and 1 mech_infantry moved from Rostov to Caucasus
2 tactical_bombers moved from 97 Sea Zone to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 bomber moved from Egypt to Caucasus
2 fighters moved from Southern Italy to Caucasus
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 carrier, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Italians win, taking 98 Sea Zone from Americans with 1 battleship, 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Caucasus
Italians attack with 1 armour, 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun and 2 infantry; Russians defend with 1 armour and 2 mech_infantrys
Italians win, taking Caucasus from Russians with 1 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Russians: 1 armour and 2 mech_infantrys
Casualties for British: 1 aaGun and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber, 3 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
1 aaGun moved from Rostov to Volgograd
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
3 infantry placed in Egypt
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Yunnan to Shan State
1 destroyer moved from 42 Sea Zone to 43 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from Sumatra to Yunnan
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter moved from Queensland to Java
1 fighter moved from Java to Yunnan
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry placed in New South Wales
2 destroyers and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Yunnan : 1 artillery, 2 fighters and 3 infantry
Shan State : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 1 fighter and 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 3 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 4 destroyers and 1 transport
43 Sea Zone : 1 destroyer
37 Sea Zone : 1 destroyer
54 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 55 / 83
Russians : 18 / 23
Japanese : 28 / 36
Americans : 61 / 86
Chinese : 12 / 18
British : 28 / 28
UK_Pacific : 17 / 22
Italians : 20 / 22
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantryProduction/PUs Summary :
Germans : 55 / 83
Russians : 18 / 23
Japanese : 28 / 36
Americans : 61 / 86
Chinese : 12 / 18
British : 28 / 28
UK_Pacific : 17 / 22
Italians : 20 / 22
ANZAC : 18 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters and 13 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from France to Southern France
2 fighters moved from 97 Sea Zone to Southern France
1 fighter moved from Southern Italy to Southern France
3 fighters moved from Western Germany to Southern France
1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Bryansk to Tambov
1 mech_infantry moved from Tambov to Russia
1 infantry moved from Smolensk to Russia
3 bombers and 1 fighter moved from Rostov to Russia
1 mech_infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Smolensk to Russia
2 mech_infantrys moved from Belarus to Russia
9 armour, 31 artilleries, 12 infantry and 19 mech_infantrys moved from Bryansk to RussiaCombat - Germans
Battle in Southern France
Germans attack with 6 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 9 armour, 31 artilleries, 3 bombers, 1 fighter, 13 infantry and 23 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 2 armour, 10 artilleries, 1 factory_major, 1 fighter, 41 infantry and 6 mech_infantrys; Americans defend with 2 bombers
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 3 bombers, 1 fighter and 23 mech_infantrys remaining. Battle score for attacker is 75
Casualties for Germans: 31 artilleries and 13 infantry
Casualties for Russians: 1 aaGun, 2 armour, 10 artilleries, 1 fighter, 41 infantry and 6 mech_infantrys
Casualties for Americans: 2 bombersNon Combat Move - Germans
1 fighter moved from Russia to Ukraine
4 aaGuns moved from Bryansk to Ukraine
3 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 1 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Eastern Poland
1 armour and 3 mech_infantrys moved from Slovakia Hungary to Northern Italy
6 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Southern Italy
4 mech_infantrys moved from Southern Italy to 97 Sea Zone
1 carrier, 4 mech_infantrys and 4 transports moved from 97 Sea Zone to 98 Sea Zone
4 mech_infantrys moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Tobruk to Egypt
6 fighters moved from Southern France to Southern Italy
3 infantry moved from France to Northern Italy
3 infantry moved from Ukraine to Rostov
3 bombers moved from Russia to CaucasusPlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 fighters and 7 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Germans collect 61 PUs (2 lost to blockades); end with 85 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 115 PUs -
Comgratulations on capturing Moscow with so many troops spare.
I think that’s me knocked out.
Will look, but please say if you agree that I cannot come back. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Szechwan to Sikang
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
Turn Complete - Russians
-
@wittmann:
Comgratulations on capturing Moscow with so many troops spare.
I think that’s me knocked out.
Will look, but please say if you agree that I cannot come back.you will have to take rome or egypt before the next german turn.





