14L G40 Wittman (+10) vs. Bold


  • Did you notice I put my Indian Battleship in the wrong SZ? I missed with the ground units twice too.
    Should have walked into It Somaliland too. I am not making it easy on myself.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship moved from 93 Sea Zone to 97 Sea Zone
                1 battleship moved from 97 Sea Zone to 96 Sea Zone
                1 cruiser moved from 93 Sea Zone to 95 Sea Zone
                1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                1 cruiser moved from 93 Sea Zone to 94 Sea Zone
                1 cruiser moved from 94 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to Libya
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 cruisers and 2 fighters
                    British defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 1 battleship, 1 bomber, 2 cruisers and 2 fighters remaining. Battle score for attacker is 37
                    Casualties for British: 1 carrier, 1 fighter and 1 tactical_bomber
                Battle in Libya
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Libya from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Greece to Bulgaria
                1 armour moved from Greece to Romania
                1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
                1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern France to Northern Italy
                1 armour moved from Southern France to Yugoslavia
                1 fighter moved from 96 Sea Zone to Gibraltar
                1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs

  • '12

    one change


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units

    Non Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        New Guinea : 1 infantry
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        46 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 31 / 28
        UK_Pacific : 17 / 17
        Italians : 11 / 16
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 1 infantry
        French Equatorial Africa : 1 infantry
        Tunisia : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 57
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 31 / 28
        UK_Pacific : 17 / 17
        Italians : 11 / 16
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Western Germany to Malta
                1 fighter and 1 tactical_bomber moved from Southern Italy to Malta
                2 transports moved from 93 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
                2 artilleries and 2 infantry moved from 96 Sea Zone to Malta

    Combat - Germans
                Germans creates battle in territory 106 Sea Zone
                Battle in Malta
                    Germans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 2 artilleries, 1 fighter and 2 infantry
                    Casualties for British: 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 2 destroyers and 1 transport
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 carrier moved from 93 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from Malta to Libya
                1 fighter moved from Malta to Libya
                1 tactical_bomber moved from Malta to 96 Sea Zone
                10 artilleries moved from Germany to Poland
                2 infantry moved from Western Germany to Northern Italy
                1 artillery moved from Western Germany to 113 Sea Zone
                1 artillery and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 artillery moved from 114 Sea Zone to Poland
                2 transports moved from 111 Sea Zone to 110 Sea Zone
                2 artilleries and 1 infantry moved from Holland Belgium to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
                1 carrier and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
                1 artillery moved from Holland Belgium to Western Germany
                2 armour moved from Holland Belgium to Greater Southern Germany
                4 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                2 armour moved from Slovakia Hungary to Poland
                1 armour moved from Slovakia Hungary to Romania

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                9 mech_infantrys placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Buryatia to Sakha
                1 infantry moved from Buryatia to Sakha
                4 infantry moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Tsinghai to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 tactical_bomber moved from Novgorod to Caucasus
                4 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 aaGun moved from Western Ukraine to Ukraine
                1 aaGun and 10 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Ukraine to Caucasus
                1 submarine moved from 125 Sea Zone to 127 Sea Zone

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour and 1 mech_infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Sakha : 2 infantry
        Yenisey : 2 aaGuns and 12 infantry
        Yakut S.S.R. : 4 infantry
        Belarus : 1 aaGun and 11 infantry
        Bryansk : 2 infantry
        Rostov : 1 infantry
        Russia : 1 airfield, 1 factory_major and 3 infantry
        Ukraine : 1 aaGun, 4 artilleries, 1 factory_minor and 12 infantry
        Western Ukraine : 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
        Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 13 infantry
        Caucasus : 1 armour, 4 mech_infantrys and 1 tactical_bomber
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 31 / 28
        UK_Pacific : 17 / 17
        Italians : 11 / 16
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Buryatia to Sakha
                1 infantry moved from Buryatia to Sakha
                4 infantry moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Tsinghai to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 tactical_bomber moved from Novgorod to Caucasus
                4 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 aaGun moved from Western Ukraine to Ukraine
                1 aaGun and 10 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Ukraine to Caucasus
                1 submarine moved from 125 Sea Zone to 127 Sea Zone

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour and 1 mech_infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Belarus: 3 infantry
                EDIT: Removing units owned by Russians from Novgorod: 3 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Sakha : 2 infantry
        Yenisey : 2 aaGuns and 12 infantry
        Yakut S.S.R. : 4 infantry
        Belarus : 1 aaGun and 14 infantry
        Bryansk : 2 infantry
        Rostov : 1 infantry
        Russia : 1 airfield, 1 factory_major and 3 infantry
        Ukraine : 1 aaGun, 4 artilleries, 1 factory_minor and 12 infantry
        Western Ukraine : 1 aaGun, 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
        Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
        Caucasus : 1 armour, 4 mech_infantrys and 1 tactical_bomber
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 37 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 31 / 28
        UK_Pacific : 17 / 17
        Italians : 11 / 16
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 bomber and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Jehol to 19 Sea Zone
                1 armour and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                1 armour moved from 5 Sea Zone to Soviet Far East
                2 infantry moved from Jehol to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                2 bombers moved from Kwangsi to Chahar
                1 infantry moved from Jehol to Chahar
                3 artilleries and 7 infantry moved from Hopei to Shensi
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery, 2 infantry and 1 mech_infantry moved from Kweichow to Shensi

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Shensi
                    Japanese attack with 4 artilleries, 9 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Soviet Far East from Russians, taking Shensi from Chinese with 4 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Siberia
                Battle in Chahar
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Siberia from Russians with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun and 5 infantry moved from Jehol to Anhwe
                2 bombers moved from Chahar to Kwangsi
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                2 battleships moved from 36 Sea Zone to 34 Sea Zone
                2 cruisers moved from 36 Sea Zone to 34 Sea Zone
                1 carrier moved from 36 Sea Zone to 34 Sea Zone
                4 destroyers and 2 submarines moved from 36 Sea Zone to 34 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 34 Sea Zone

    Place Units - Japanese
                1 airfield and 1 harbour placed in Kwangsi
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs


  • Nice. I suspected you would not attack as Japan. Your European side looks better than I Would have liked and you probably do not want me retaking Gib.
    Damn the stupid, blind  loss of those two UK TTs!

    I am at work and wi not do my turn until tomorrow morning. But am not sure where I am going to spend my US money yet.
    Goodnight and good job in the Med.

  • '12

    @wittmann:

    Nice. I suspected you would not attack as Japan. Your European side looks better than I Would have liked and you probably do not want me retaking Gib.
    Damn the stupid, blind  loss of those two UK TTs!

    I am at work and wi not do my turn until tomorrow morning. But am not sure where I am going to spend my US money yet.
    Goodnight and good job in the Med.

    Thank you sir.  yeah, my move to gib with the aircraft signaled that i would not be DOW with japan.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units

    Combat - Americans

    Non Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 mech_infantry
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 destroyer, 1 fighter and 1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 1 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
        10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        54 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_minor and 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 35 / 37
        Japanese : 35 / 45
        Americans : 52 / 77
        Chinese : 5 / 7
        British : 31 / 28
        UK_Pacific : 17 / 17
        Italians : 11 / 16
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units

    Combat - Americans

    Non Combat Move - Americans
                1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 30 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
                1 carrier and 2 destroyers moved from 10 Sea Zone to 12 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 carrier and 2 destroyers moved from 12 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 carrier moved from 26 Sea Zone to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
                1 infantry moved from 30 Sea Zone to Johnston Island
                1 artillery moved from 30 Sea Zone to Johnston Island
                1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 destroyer, 1 fighter and 1 transport placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Johnston Island : 1 artillery and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        30 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
        35 Sea Zone : 1 destroyer
        26 Sea Zone : 1 destroyer and 1 transport
        10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 2 submarines
        Central United States : 1 factory_minor and 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 35 / 37
        Japanese : 35 / 45
        Americans : 52 / 77
        Chinese : 5 / 7
        British : 31 / 28
        UK_Pacific : 17 / 17
        Italians : 11 / 16
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • I needed to change my non coms from SZ55, but I had too many units in the SZ and the list of units was so long that I could not see the bottom to press “OK”. Has happened before to me, but I know not how to reduce its size. I am not very good with technology and PCs.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 12 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Kansu : 1 fighter and 14 infantry

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 35 / 37
        Japanese : 35 / 45
        Americans : 52 / 77
        Chinese : 5 / 6
        British : 31 / 28
        UK_Pacific : 17 / 17
        Italians : 11 / 16
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                2 infantry moved from Persia to Iraq
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 artillery moved from 80 Sea Zone to Iraq
                1 fighter moved from India to Yunnan
                1 mech_infantry moved from Egypt to Iraq

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Yunnan
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    British win, taking 106 Sea Zone from Germans, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                    2 infantry and 1 mech_infantry retreated to Trans-Jordan
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Neutral_Axis: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Yunnan to India
                1 aaGun moved from Burma to India
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Scotland to United Kingdom
                1 artillery moved from Scotland to United Kingdom

    Place Units - British
                1 factory_minor placed in Egypt
                1 transport placed in 106 Sea Zone
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Yunnan : 3 infantry
        India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 3 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        37 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 2 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 mech_infantry
        Morocco : 1 fighter
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag, 1 destroyer and 2 transports
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 35 / 37
        Japanese : 34 / 45
        Americans : 52 / 77
        Chinese : 6 / 6
        British : 31 / 31
        UK_Pacific : 17 / 22
        Italians : 11 / 16
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                2 infantry moved from Persia to Iraq
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 artillery moved from 80 Sea Zone to Iraq
                1 fighter moved from India to Yunnan
                1 mech_infantry moved from Egypt to Iraq

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Yunnan
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    British win, taking 106 Sea Zone from Germans, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                    2 infantry and 1 mech_infantry retreated to Trans-Jordan
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Neutral_Axis: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Yunnan to India
                1 aaGun moved from Burma to India
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Scotland to United Kingdom
                1 artillery moved from Scotland to United Kingdom

    Place Units - British
                1 factory_minor placed in Egypt
                1 transport placed in 106 Sea Zone
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from Morocco: 1 fighter
                EDIT: Adding units owned by British to French Central Africa: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Yunnan : 3 infantry
        India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 3 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        37 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 2 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 mech_infantry
        French Central Africa : 1 fighter
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag, 1 destroyer and 2 transports
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 35 / 37
        Japanese : 34 / 45
        Americans : 52 / 77
        Chinese : 6 / 6
        British : 31 / 31
        UK_Pacific : 17 / 22
        Italians : 11 / 16
        ANZAC : 18 / 18
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 harbour; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 battleship and 2 cruisers moved from 96 Sea Zone to 98 Sea Zone
                1 artillery moved from Libya to Tunisia
                1 bomber moved from Southern Italy to Tunisia

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship and 2 cruisers
                    British defend with 1 destroyer
                    Italians win, taking 98 Sea Zone from Neutral with 1 battleship and 2 cruisers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 bomber
                    French defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 bomber moved from Tunisia to Southern Italy
                1 fighter and 1 tactical_bomber moved from Southern Italy to France
                1 fighter moved from Gibraltar to France
                1 armour moved from Yugoslavia to Eastern Poland
                1 artillery and 1 infantry moved from Bulgaria to Romania
                1 aaGun and 3 infantry moved from Yugoslavia to Romania
                1 infantry moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from Romania to Eastern Poland
                2 mech_infantrys moved from Northern Italy to Romania
                1 aaGun moved from Northern Italy to France
                2 aaGuns moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 harbour placed in Tobruk

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 destroyer
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 34 / 37
        Japanese : 34 / 45
        Americans : 52 / 77
        Chinese : 6 / 6
        British : 31 / 31
        UK_Pacific : 17 / 22
        Italians : 12 / 23
        ANZAC : 21 / 31
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '12

    anzacs are flush with cash!!

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