@Booper said in L25 PTV Booper (X+13) v Simon33(L):
Should be Kwangsi, not Kiangsi for the Japanese bid inf
No drama!
Going to say that I want to fire all, so 113, 114 and Normandy.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 54 PUs;
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
5 fighters moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Shensi to Tsinghai
1 mech_infantry moved from Suiyuyan to Tsinghai
2 bombers moved from Buyant-Uhaa to Tsinghai
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 fighter moved from 41 Sea Zone to 44 Sea Zone
1 fighter moved from 41 Sea Zone to Borneo
1 fighter moved from Shan State to Burma
1 tactical_bomber moved from Shan State to Yunnan
1 infantry moved from Shan State to Burma
1 infantry moved from Hunan to Yunnan
1 artillery moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
Russians defend with 3 infantry
retreated to Tsinghai
Chinese win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Burma
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 5 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 5 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
3 carriers moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from Burma to 43 Sea Zone
1 tactical_bomber moved from Yunnan to 43 Sea Zone
2 mech_infantrys moved from Hunan to Yunnan
1 armour moved from Hunan to Yunnan
2 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
4 mech_infantrys moved from Shan State to Yunnan
2 infantry moved from Chahar to Suiyuyan
2 bombers moved from Tsinghai to Suiyuyan
2 infantry moved from Central Mongolia to Suiyuyan
3 mech_infantrys moved from Kiangsu to Hunan
3 armour moved from Shantung to Hunan
2 fighters moved from 26 Sea Zone to 6 Sea Zone
5 fighters moved from Hawaiian Islands to 26 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 destroyer, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Tunisia to Southern Italy
2 fighters moved from Greece to Southern Italy
bombing run on the AB, intercept?
No, thx
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 destroyer, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Tunisia to Southern Italy
2 fighters moved from Greece to Southern Italy
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 4 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 5,3 and causes: 6 damage to unit: airfield
Bombing raid in Southern Italy causes 6 damage total.
Cleaning up after air battles
Non Combat Move - Americans
2 bombers and 2 fighters moved from Southern Italy to Greece
1 bomber moved from India to Greece
2 bombers moved from Eastern United States to United Kingdom
6 fighters moved from 88 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from 106 Sea Zone to Quebec
4 aaGuns moved from Central United States to Western United States
3 artilleries and 11 infantry moved from Suriname to 88 Sea Zone
3 artilleries, 1 carrier, 2 destroyers, 11 infantry and 7 transports moved from 88 Sea Zone to 101 Sea Zone
3 artilleries and 11 infantry moved from 101 Sea Zone to Central United States
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
2 armour and 1 fighter placed in Greece
2 fighters and 4 infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 artillery and 2 infantry moved from Turkey to 99 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy
8 fighters moved from Greece to Southern Italy
Combat - British
Battle in Southern Italy
British attack with 1 armour, 1 artillery, 8 fighters and 2 infantry
Germans defend with 1 fighter and 1 mech_infantry; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
British captures 4PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour and 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for British: 1 artillery, 3 fighters and 2 infantry
Casualties for Italians: 1 aaGun, 2 fighters and 3 infantry
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to India
5 fighters moved from Southern Italy to Greece
1 artillery and 2 infantry moved from Turkey to Greece
3 artilleries and 3 infantry moved from Iraq to Turkey
2 infantry moved from Persia to Iraq
1 armour moved from Persia to Turkey
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 battleship, 2 carriers and 2 destroyers moved from 88 Sea Zone to 101 Sea Zone
Place Units - British
2 armour and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 45 PUs total
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Italians
5 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Spain to 97 Sea Zone
Combat - Italians
Battle in Southern Italy
Italians attack with 5 infantry
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Southern Italy from British with 5 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 97 Sea Zone
Italians attack with 1 fighter
British defend with 2 submarines and 2 transports; Americans defend with 1 submarine
1 submarine owned by the Americans and 2 submarines owned by the British Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Non Combat Move - Italians
1 fighter moved from 97 Sea Zone to Northern Italy
8 infantry moved from Bulgaria to Romania
1 aaGun moved from Bulgaria to Romania
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,6,5,6
Italians collect 5 PUs (7 lost to blockades); end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 fighter moved from Eastern Persia to Greece
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Germany to Baltic States
1 tactical_bomber moved from Germany to Baltic States
1 infantry moved from Poland to Baltic States
3 fighters moved from Western Germany to 114 Sea Zone
3 tactical_bombers moved from Western Germany to 114 Sea Zone
4 fighters moved from 112 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 7 fighters and 3 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 fighters moved from 114 Sea Zone to 112 Sea Zone
3 fighters moved from 114 Sea Zone to Western Germany
3 tactical_bombers moved from 114 Sea Zone to Western Germany
6 infantry moved from Western Germany to Germany
1 artillery moved from Poland to Slovakia Hungary
38 infantry moved from Poland to Slovakia Hungary
26 artilleries and 34 infantry moved from Bulgaria to Romania
1 fighter moved from Western Germany to Spain
1 tactical_bomber moved from Western Germany to Spain
1 fighter moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 infantry moved from Northern Italy to Southern France
6 infantry moved from Northern Italy to Western Germany
1 fighter moved from Baltic States to Germany
1 tactical_bomber moved from Baltic States to Germany
1 aaGun moved from Slovakia Hungary to Germany
1 aaGun moved from Poland to Germany
1 aaGun moved from Poland to Slovakia Hungary
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 tactical_bomber placed in Western Germany
8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,5,4,6
Germans collect 42 PUs (4 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Hello Sir, I am going to need a one week break. Thanks
Hello Sir, I am going to need a one week break. Thanks
No problem, take as long as you want/need. :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 armour, 13 artilleries, 2 fighters, 65 infantry and 1 tactical_bomber moved from Eastern Poland to Poland
3 armour and 1 mech_infantry moved from Belarus to Poland
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
Combat - Russians
Battle in Poland
Russians attack with 8 armour, 13 artilleries, 2 fighters, 65 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 8 armour, 13 artilleries, 2 fighters, 65 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 aaGuns and 3 infantry moved from Belarus to Baltic States
5 infantry moved from Novgorod to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 3 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Ukraine to Belarus
2 infantry moved from Ukraine to Western Ukraine
2 armour moved from Russia to Belarus
2 fighters and 1 tactical_bomber moved from Poland to Baltic States
1 infantry moved from Kansu to Timguska
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 armour, 13 artilleries, 2 fighters, 65 infantry and 1 tactical_bomber moved from Eastern Poland to Poland
3 armour and 1 mech_infantry moved from Belarus to Poland
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
Combat - Russians
Battle in Poland
Russians attack with 8 armour, 13 artilleries, 2 fighters, 65 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 8 armour, 13 artilleries, 2 fighters, 65 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 aaGuns and 3 infantry moved from Belarus to Baltic States
5 infantry moved from Novgorod to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 3 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Ukraine to Belarus
2 infantry moved from Ukraine to Western Ukraine
2 armour moved from Russia to Belarus
2 fighters and 1 tactical_bomber moved from Poland to Baltic States
1 infantry moved from Kansu to Timguska
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 bomber moved from Suiyuyan to Kansu
2 infantry moved from Suiyuyan to Shensi
1 bomber moved from Suiyuyan to Shensi
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
2 fighters moved from 43 Sea Zone to 45 Sea Zone
2 fighters moved from 6 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Sikang
Combat - Japanese
Battle in Sikang
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 transport
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Dutch New Guinea
Non Combat Move - Japanese
2 carriers moved from 43 Sea Zone to 45 Sea Zone
1 carrier moved from 43 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from Philippines to 45 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Shensi to Yunnan
1 bomber moved from Yunnan to Shan State
2 artilleries moved from French Indo China to Yunnan
3 armour moved from Hunan to Yunnan
3 mech_infantrys moved from Hunan to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
2 infantry moved from Shantung to Anhwe
1 bomber moved from Kansu to Shan State
1 aaGun moved from Shan State to Yunnan
Place Units - Japanese
2 artilleries placed in French Indo China
1 transport placed in 6 Sea Zone
2 infantry placed in Japan
3 fighters placed in Japan
3 infantry placed in Kiangsu
1 infantry placed in French Indo China
1 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 bomber, 5 fighters, 3 infantry and 1 submarine; Remaining resources: 4 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Greece to Albania
2 bombers moved from United Kingdom to Germany
2 infantry moved from Greece to Albania
1 bomber moved from Greece to France
1 bomber and 2 fighters moved from Greece to Northern Italy
1 fighter moved from Greece to Northern Italy
2 infantry moved from Greece to Albania
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Italians
1 armour moved from Bulgaria to Albania
8 armour moved from Greece to Albania
7 armour and 2 mech_infantrys moved from Greece to Albania
Combat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
I undid one of my bombers hitting Berlin because it traced through Yugoslavia and triplea wouldn’t let me undo the Yugo take without undoing the bomber move. And then I forgot to put him back into Berlin. Would you be ok with me rolling that bomber on the forum? And if not, would you want to scramble your fighter in Berlin? I had assumed you wouldn’t against 3, but 2 vs 1 is not as overwhelming.
Sorry, was distracted by the US game that was about to start and is now in progress.
Jaja, no problem, good luck for USA.
Use forum dice or what you prefer.
By the way I found a way to connect sporadically to internet during the week.
That’s good news about the connection. So no on intercepting? I’m going to go ahead with that assumption and we can roll it manually if you wanted to intercept. Just going to roll the 1 missing bomber on here and the rest on triplea and will edit the results.
Berlin AA
Rolls: 1@1; Total Hits: 01@1: (5)
SBR on Berlin
Rolls: 1@6; Total Hits: 11@6: (2)