AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.


  • All right then, see you on Wednesday then?
    Have a good time and enjoy!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Romania to Western Ukraine
                      Germans take Western Ukraine from Russians
                3 infantry moved from Novgorod to Belarus
                2 bombers moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Belarus
                1 armour, 2 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 127 Sea Zone to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 cruiser in Archangel, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 bombers, 1 fighter and 3 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Belarus, round 2 :  2/6 hits
                        Russians roll dice for 3 infantry in Belarus, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Belarus, round 3 :  1/5 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 bombers moved from Belarus to Novgorod
                1 fighter moved from Belarus to Eastern Poland
                3 armour moved from Baltic States to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                3 infantry moved from Poland to Eastern Poland
                1 fighter moved from Western Germany to Eastern Poland
                3 armour moved from Novgorod to Archangel
                3 infantry moved from Novgorod to Archangel
                2 mech_infantrys moved from Novgorod to Archangel
                1 infantry moved from France to Western Germany

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Novgorod
                2 infantry placed in Normandy Bordeaux
                1 infantry placed in Western Germany
                1 armour placed in Germany
                1 fighter placed in Western Germany
                1 infantry placed in France
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,5,5,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 2 damage on 1 factory_major; Remaining resources: 37 PUs;
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                2 infantry and 1 tactical_bomber moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 armour moved from Ethiopia to Kenya
                      Russians take Italian Somaliland from Italians
                1 mech_infantry moved from Alexandria to Tobruk
                      Russians take Tobruk from Italians

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
                1 fighter moved from Western Ukraine to Smolensk
                1 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Bessarabia to Ukraine
                2 armour and 2 mech_infantrys moved from Ukraine to Smolensk
                2 aaGuns, 2 armour, 3 infantry and 1 mech_infantry moved from Bryansk to Smolensk
                2 armour, 2 artilleries and 1 mech_infantry moved from Russia to Smolensk
                1 infantry moved from Vologda to Smolensk
                1 aaGun moved from Ukraine to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 infantry moved from Samara to Vologda
                1 infantry moved from Urals to Nenetsia
                2 infantry moved from Volgograd to Samara
                2 aaGuns and 18 infantry moved from Amur to Korea

    Place Units - Russians
                3 infantry placed in Ukraine
                4 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 46 PUs


  • just in case, I’m back to normal here.

    but take all the time you need, there is no hurry :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Jehol

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Jehol to Kansu
                2 fighters and 1 tactical_bomber moved from Caroline Islands to 41 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 36 Sea Zone to 41 Sea Zone

    Place Units - Japanese
                1 artillery, 1 fighter and 1 infantry placed in Manchuria
                1 bomber and 4 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,4,5,2,1,3,5,4,3,3,6,2,2,5,1,4
                Japanese collect 26 PUs (8 lost to blockades); end with 26 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 31 PUs


  • The Pacific looks bad for me, still hoping for a miracle!  :lol:


  • any scramble / kami in z6 (every sea unit is fighting - that is 5DD, 2CA, 1BB, 2CV, plus 3 fighters ; build is 2tp, 2inf, 2art, 2fgt, 1NB and 1mIC ; other CM are Algeria mt and air strik on Jehol - 6fgt, 3bmb) ?


  • Kamis are:

    2x BB
    Each CV and each CA x1

    scramble: one Tac scrambles


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 fighter moved from Yunnan to Jehol
                4 fighters moved from 6 Sea Zone to Jehol
                3 bombers and 1 fighter moved from Kiangsi to Jehol
                3 fighters moved from Western United States to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 5,4
                Battle in 6 Sea Zone
                    ANZAC loiter and taunt with ; Americans attack with 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters and 2 transports
                    Japanese defend with 1 destroyer and 1 tactical_bomber
                    Americans win with 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 destroyer and 1 tactical_bomber
                Battle in Jehol
                    Americans attack with 3 bombers and 6 fighters
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win with 3 bombers and 6 fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Jehol to 6 Sea Zone
                3 bombers and 4 fighters moved from Jehol to Korea
                1 fighter moved from Jehol to Anhwe
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 carrier, 2 mech_infantrys, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 104 Sea Zone to 92 Sea Zone

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                2 artilleries, 2 fighters and 2 infantry placed in Western United States
                1 factory_minor and 1 harbour placed in Korea

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shantung to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan

    Place Units - Chinese
                1 artillery placed in Shensi
                2 infantry placed in Jehol
                1 artillery and 3 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 bombers; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                2 bombers moved from United Kingdom to 127 Sea Zone
                1 armour moved from Morocco to Tunisia
                2 fighters moved from 94 Sea Zone to Tunisia
                2 fighters moved from 92 Sea Zone to Tunisia
                1 bomber, 2 fighters and 1 tactical_bomber moved from Morocco to Tunisia
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - British
                Battle in Borneo
                Battle in 127 Sea Zone
                    British attack with 2 bombers
                    Germans defend with 1 cruiser, 1 destroyer and 2 transports
                    Germans win, taking Borneo from Japanese with 1 cruiser and 2 transports remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 2 bombers
                Battle in Tunisia
                    British attack with 1 armour, 1 bomber, 6 fighters and 1 tactical_bomber
                    Italians defend with 1 armour and 1 artillery
                    British win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 armour and 1 artillery

    Non Combat Move - British
                2 fighters moved from Tunisia to 92 Sea Zone
                2 fighters moved from Tunisia to 91 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Tunisia to Morocco
                2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 94 Sea Zone to 91 Sea Zone
                2 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 aaGun and 2 infantry moved from Alexandria to Tobruk
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                1 mech_infantry moved from Shensi to Yunnan
                1 mech_infantry moved from Shensi to Anhwe
                1 infantry moved from Kweichow to Shensi
                2 infantry moved from Burma to Shan State
                1 aaGun moved from Burma to Shan State
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to India
                2 infantry moved from Kweichow to Anhwe
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Kwangtung to Kiangsi
                2 infantry moved from Burma to India
                4 infantry moved from Burma to Yunnan

    Place Units - British
                3 bombers placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 fighter and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 1 fighter and 1 tactical_bomber


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 2 fighters; Americans defend with 1 carrier and 1 destroyer
                    Units damaged: 1 carrier owned by the Americans
                    British win with 2 fighters remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 bomber and 2 fighters
                    Casualties for Americans: 1 carrier and 1 destroyer
                    2 fighters owned by the British forced to land in Gibraltar

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Greece to Bulgaria
                1 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,5,3,6,1,4,1,2
                Italians collect 4 PUs (13 lost to blockades); end with 6 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs


  • Hey Yoshi, I landed your remaining planes on Gibraltar.
    Feel free to change that in edit mode, since it didn’t allow me to save the file when it ask me where to send them (I should have saved the file before I guess.(I’ll get there, I’ll get there!))
    I did the ool to keep the strongest for you.


  • I’ll keep the damaged cv here instead of a fighter (odds were clearly that I would win even by loosing a fighter first, it worth more than a fighter and moreover removes 5ipc to Italy ; and I should be able not to lose it with the french navy as protection)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Queensland to Northern Territory
                1 infantry moved from New South Wales to South Australia
                1 artillery and 1 infantry moved from New South Wales to Queensland
                2 infantry moved from Trans-Jordan to Egypt

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Morocco to 91 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Archangel to Belarus
                4 armour and 3 mech_infantrys moved from Archangel to Belarus
                2 armour, 2 bombers and 1 mech_infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Bessarabia
                1 infantry moved from Romania to Bessarabia

    Combat - Germans
                Battle in Belarus
                    Germans attack with 6 armour, 2 bombers, 2 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 6 armour, 2 bombers, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Bessarabia to Eastern Poland
                1 fighter moved from Western Ukraine to Novgorod
                2 bombers moved from Belarus to Novgorod
                3 armour moved from Eastern Poland to Belarus
                1 armour moved from Germany to Eastern Poland
                1 fighter moved from Southern Italy to Western Germany
                1 cruiser and 2 transports moved from 127 Sea Zone to 112 Sea Zone
                1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Novgorod to Belarus

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Novgorod
                2 armour placed in Germany
                1 infantry placed in Normandy Bordeaux
                1 infantry placed in France
                2 infantry placed in Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,5,1,3,3,2,4,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
                Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 44 PUs;
                Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Nenetsia to Archangel
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Tobruk to Libya
                      Russians take Libya from Italians
                1 fighter moved from Smolensk to Archangel
                3 infantry moved from Ukraine to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
                1 infantry moved from Russia to Bryansk
                1 aaGun and 1 mech_infantry moved from Bryansk to Smolensk
                1 fighter moved from Archangel to Ukraine
                4 artilleries and 3 infantry moved from Russia to Smolensk
                2 infantry moved from Samara to Vologda
                1 infantry moved from Korea to Amur
                1 armour moved from Kenya to Egypt

    Place Units - Russians
                3 infantry placed in Ukraine
                5 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 50 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 43 Sea Zone to 41 Sea Zone
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
                1 fighter moved from Japan to Manchuria
                1 fighter moved from Manchuria to Kansu

    Place Units - Japanese
                2 fighters and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,2,4,3,6,6,3,6,2,5,5,5,6,1
                Japanese collect 16 PUs (8 lost to blockades); end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 3 bombers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
                2 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                2 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
                1 battleship and 1 cruiser moved from 6 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                3 bombers moved from Korea to Iwo Jima
                2 fighters moved from 6 Sea Zone to Iwo Jima
                1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians

    Combat - Americans
                Battle in Philippines
                Battle in Iwo Jima
                    Americans attack with 3 bombers, 2 fighters, 2 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    Americans win, taking Philippines from Japanese, taking Iwo Jima from Japanese with 3 bombers, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Formosa
                Battle in Okinawa

    Non Combat Move - Americans
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 carriers, 4 destroyers and 2 fighters moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from Iwo Jima to 17 Sea Zone
                3 bombers moved from Iwo Jima to Korea
                1 fighter moved from Anhwe to 19 Sea Zone
                1 fighter moved from Korea to 19 Sea Zone
                1 carrier moved from 26 Sea Zone to 17 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to United Kingdom
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 submarines placed in 6 Sea Zone
                1 infantry placed in Korea
                2 transports placed in 101 Sea Zone
                3 bombers placed in Western United States
                1 artillery and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

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