No scramble
AeV (Axis) vs. Yoshi (Allies) G40 2nd ed. No tech.
-
Hey Yoshi,
please read from Reply # 56 downward!I posted allready the Combat results. I also posted a Combat move summary. If you think that you would def. changed the ool,then let me know and I will redo my CM. No Problem! (I hoped to catch you today)
Have good evening Yoshi.
-
sorry, was in the countryside tonight, thus far away from the internet…
no pb there, you chose max defense while going up to the end of the battle, this is an advantage to me anyway.
Yoshi
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
7 artilleries, 16 infantry and 1 mech_infantry moved from Bryansk to Ukraine
1 fighter moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Northwest Persia to Ukraine
1 artillery and 1 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Russia to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
3 armour and 1 mech_infantry moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 3 armour, 7 artilleries, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 6 armour, 2 artilleries, 1 factory_minor, 11 infantry and 4 mech_infantrys
Russians win, taking Ukraine from Germans with 3 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 aaGun, 6 armour, 2 artilleries, 11 infantry and 4 mech_infantrys
Casualties for Russians: 6 artilleries, 17 infantry and 2 mech_infantrys
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
2 aaGuns and 2 infantry moved from Belarus to Bryansk
2 aaGuns moved from Bryansk to Ukraine
1 fighter moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
4 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
1 infantry moved from Vologda to Urals
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 armour moved from Iraq to Egypt
1 mech_infantry moved from Northwest Persia to Trans-Jordan
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 submarine moved from 109 Sea Zone to 105 Sea ZonePlace Units - Russians
2 mech_infantrys placed in Volgograd
2 armour, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 1 artillery, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Kwangtung to Kiangsi
2 fighters moved from Kwangtung to Kiangsi
2 bombers moved from Kwangtung to Kiangsi
2 tactical_bombers moved from Kwangtung to Kiangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
2 tactical_bombers moved from 37 Sea Zone to Java
1 battleship, 2 carriers and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter moved from Caroline Islands to 16 Sea Zone
1 tactical_bomber moved from Caroline Islands to 16 Sea Zone
1 fighter moved from 35 Sea Zone to Caroline Islands
1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from Americans
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Guam
Battle in Kiangsi
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/8 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
Japanese win, taking Guam from Americans, taking Kiangsi from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 bombers moved from Kiangsi to Kansu
1 fighter and 1 tactical_bomber moved from Kiangsi to Manchuria
1 fighter moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Hopei to Kansu
1 mech_infantry moved from Chahar to Kansu
1 artillery and 2 infantry moved from Jehol to ManchuriaPlace Units - Japanese
1 armour and 2 infantry placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 airfield placed in Kansu
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Amur to 21 Sea Zone
2 bombers moved from Amur to 6 Sea Zone
3 fighters moved from Midway to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea ZoneCombat - Americans
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 4 bombers, 4 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport
4 submarines owned by the Japanese Submerged
Units damaged: 1 battleship owned by the Japanese
Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 35
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Americans: 3 fighters and 1 tactical_bomberNon Combat Move - Americans
4 bombers and 1 fighter moved from 6 Sea Zone to Amur
1 bomber moved from 21 Sea Zone to Kwangsi
1 fighter moved from Egypt to Eastern Persia
1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Southeast Mexico
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 fighter and 2 infantry moved from Hunan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Kwangsi
1 artillery and 3 infantry moved from Hunan to KwangsiPlace Units - Chinese
1 artillery and 3 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
oh oh! :-o :-o
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to 97 Sea Zone
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from Japanese -
Scramble your fighter from Italy ?
-
Yes please scramble. As I see it right now, you are about to nail the coffin huh?!
-
did not want to bring the tranny there in combat move… just realized I moved all the units by mistake (it is suppose to take a couple of ground units on board so that it could be useful on next turn)
Hope you won’t mind me editing this afterwards…
-
No problem.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 bomber, 1 fighter and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to 97 Sea Zone
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from JapaneseCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport; Americans loiter and taunt with
Italians defend with 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 4 submarines and 1 transport
Units damaged: 1 battleship owned by the Italians
Units damaged: 2 battleships owned by the British
British win, taking 97 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 99
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 1 battleship, 3 cruisers, 2 destroyers, 1 fighter, 4 submarines and 1 transportNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 1 transport
EDIT: Adding units owned by British to 98 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from 97 Sea Zone to Malta
2 infantry moved from Alexandria to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 artillery moved from Belgian Congo to 70 Sea Zone
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 transport moved from 70 Sea Zone to 83 Sea Zone
1 artillery moved from 83 Sea Zone to French West Africa
2 aaGuns and 3 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 artillery moved from Alexandria to Egypt
1 aaGun moved from Egypt to Alexandria
3 infantry moved from Eastern Persia to West India
1 artillery and 4 infantry moved from Hunan to Kwangsi
2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
3 infantry moved from Burma to Yunnan
3 aaGuns and 4 infantry moved from Burma to India
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Malaya to YunnanPlace Units - British
1 bomber and 1 fighter placed in United Kingdom
2 transports placed in 106 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 3 infantry -
@aequitas:
As I see it right now, you are about to nail the coffin huh?!
why not going into juicy battles where I have overwhelming odds ? :)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern France to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 armour moved from Bessarabia to Eastern Poland
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 armour moved from Libya to Algeria
1 mech_infantry moved from Libya to AlgeriaCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 2 infantry
Italians win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Eastern Poland to Germany
1 fighter moved from Eastern Poland to Germany
1 artillery and 2 infantry moved from Libya to TunisiaPlace Units - Italians
1 artillery placed in Northern Italy
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,4,4,3,5,5,1,6,1,1,4,1,2,2
Italians collect 6 PUs (13 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 artillery and 1 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to Northern Territory
1 fighter and 2 infantry moved from New South Wales to Queensland
1 fighter moved from Burma to Kwangsi
2 fighters moved from India to KwangsiPlace Units - ANZAC
3 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from United Kingdom to ScotlandTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 55 PUs;
Germans buy 3 armour, 1 battleship, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Bessarabia to Russia
3 armour and 1 mech_infantry moved from Germany to Baltic States
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery moved from Bessarabia to Western Ukraine
1 fighter moved from Bessarabia to Western UkraineCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 fighter in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 fighter in Western Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 fighter in Western Ukraine, round 4 : 0/2 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 fighter in Western Ukraine, round 5 : 2/2 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 5 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Germans attack with 3 armour and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour and 1 mech_infantry in Baltic States, round 2 : 3/4 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 1 interceptors out of Russia
Attackers Fire, : 0/3 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 12 damage total. Damaged units is as follows: factory_major = 6, airfield = 6
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Russia to Novgorod
1 fighter moved from Western Ukraine to Novgorod
1 mech_infantry moved from Bessarabia to Romania
1 armour moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Western Germany
1 fighter moved from Libya to Southern Italy
1 armour moved from Southern France to Western Germany
1 mech_infantry moved from Southern France to Western Germany
1 infantry moved from Yugoslavia to Romania
3 infantry moved from Germany to Poland
2 transports moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Germans
3 armour placed in Novgorod
2 infantry placed in France
1 infantry placed in Western Germany
1 battleship and 1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,1,3,3,3,4,5,3,3,2,4,6,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
Please ask before launching interceptors… I was not intending to do so here. anyway, no consequence, everybody missed here ;)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
4 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 artillery moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Bessarabia
1 fighter moved from Russia to Belarus
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Eastern Poland
Russians attack with 1 armour and 1 tactical_bomber
Italians defend with 1 armour
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Italians: 1 armour
Battle in Belarus
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 artillery
Russians win, taking Bessarabia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Belarus to Russia
1 infantry moved from Russia to Samara
1 mech_infantry moved from Nenetsia to Russia
1 infantry moved from Russia to Vologda
2 armour, 3 infantry and 1 mech_infantry moved from Russia to Bryansk
2 mech_infantrys moved from Volgograd to Ukraine
1 mech_infantry moved from Trans-Jordan to AlexandriaPlace Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
2 armour and 2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs





