German subs missed. 3 hits - OOL please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 bomber moved from New Brunswick Nova Scotia to 106 Sea Zone
1 bomber, 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
4 fighters moved from United Kingdom to 91 Sea Zone
1 mech_infantry moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from India to Iraq
1 infantry moved from Shan State to French Indo China
Combat - British
Battle in 91 Sea Zone
British attack with 1 bomber, 1 destroyer, 4 fighters and 1 submarine
Germans defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 carrier, 1 cruiser, 2 fighters and 2 transports
Casualties for British: 1 destroyer, 4 fighters and 1 submarine
Battle in Iraq
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Turkey
1 armour moved from Egypt to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 infantry moved from Rhodesia to Angola
British take Angola from Neutral_True
1 infantry moved from Rhodesia to Mozambique
British take Mozambique from Neutral_True
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 carrier, 1 fighter and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from 91 Sea Zone to French West Africa
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Shan State to Burma
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
2 fighters and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
British collect 30 PUs (3 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
6 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Some Units in India change ownership: 6 infantry and 1 mech_infantry
Strong defense outside Spain!
Setup in Asia is too tempting - soon all will be fighting there
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 battleship and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from French
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
French defend with 2 infantry
retreated to Algeria
French win with 1 infantry remaining. Battle score for attacker is -11
Casualties for French: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Battle in 95 Sea Zone
Italians attack with 1 battleship, 1 destroyer and 1 fighter
British defend with 1 cruiser
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
1 fighter moved from 95 Sea Zone to Greece
1 artillery and 1 infantry moved from Spain to 93 Sea Zone
1 artillery, 2 cruisers, 1 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Southern France to Northern Italy
4 infantry moved from Northern Italy to Yugoslavia
2 armour moved from Spain to Northern Italy
2 infantry moved from Tobruk to Libya
1 artillery and 3 infantry moved from Kenya to Ethiopia
2 aaGuns moved from Northern Italy to Southern France
Place Units - Italians
2 transports placed in 97 Sea Zone
2 tactical_bombers placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
the french have been killing me in every game lately…. now that’s just WRONG.
please use the map with the slight noncom edits.
cheers
changed my mind - want the ftr in rome.
Strong defense outside Spain!
Setup in Asia is too tempting - soon all will be fighting there
tempting? guess you are gonna have to teach me something then.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French West Africa
1 fighter moved from 96 Sea Zone to Turkey
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 bomber moved from Spain to 96 Sea Zone
1 bomber moved from Spain to French West Africa
1 transport moved from 93 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 fighter and 4 tactical_bombers moved from Spain to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Spain to 96 Sea Zone
Combat - Germans
Battle in French West Africa
Germans attack with 1 armour, 1 bomber and 1 infantry
French defend with 1 infantry; British defend with 1 bomber
Germans win, taking French West Africa from French with 1 armour and 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Casualties for British: 1 bomber
Battle in 96 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 carrier and 2 transports
Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for British: 1 carrier and 2 transports
Battle in 94 Sea Zone
Germans attack with 1 fighter and 4 tactical_bombers
British defend with 1 cruiser
Germans win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Germans
1 fighter and 4 tactical_bombers moved from 94 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from 96 Sea Zone to Southern Italy
1 mech_infantry moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 6 infantry moved from Sweden to Finland
1 bomber moved from French West Africa to Spain
1 transport moved from 114 Sea Zone to 112 Sea Zone
5 artilleries moved from Germany to Poland
1 submarine moved from 109 Sea Zone to 110 Sea Zone
Place Units - Germans
6 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
1 tiny edit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Amur to Buyant-Uhaa
Russians take Buyant-Uhaa from Mongolians
1 infantry moved from Amur to Ulaanbaatar
Russians take Ulaanbaatar from Mongolians
1 infantry moved from Yenisey to Dzavhan
Russians take Dzavhan from Mongolians
5 infantry moved from Yenisey to Olgiy
Russians take Olgiy from Mongolians
2 infantry and 1 mech_infantry moved from Volgograd to Caucasus
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Baltic States to Novgorod
5 infantry moved from Bryansk to Western Ukraine
2 artilleries and 19 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Russia to Volgograd
1 armour and 4 mech_infantrys moved from Novgorod to Karelia
2 aaGuns and 8 infantry moved from Amur to Manchuria
Place Units - Russians
3 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
A Russian sub edit included
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 6 infantry moved from Kwangsi to Kwangtung
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
3 fighters and 3 tactical_bombers moved from Anhwe to Manchuria
1 bomber moved from Kwangsi to Dutch New Guinea
1 battleship and 1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 34 Sea Zone to 44 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 battleship moved from 34 Sea Zone to 35 Sea Zone
2 cruisers moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 bomber, 5 fighters and 4 tactical_bombers moved from Kwangsi to Manchuria
1 tactical_bomber moved from 36 Sea Zone to Manchuria
Combat - Japanese
Japanese creates battle in territory 36 Sea Zone
Battle in Manchuria
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 8 fighters, 4 infantry and 8 tactical_bombers
Russians defend with 2 aaGuns and 9 infantry
Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 1 bomber, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Russians: 2 aaGuns and 9 infantry
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 2 destroyers and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 2 destroyers and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 4 transports
British defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter and 4 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 artillery and 6 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 6 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 artilleries and 6 infantry moved from Hopei to Shensi
3 fighters and 3 tactical_bombers moved from Manchuria to Anhwe
1 bomber moved from Manchuria to Japan
5 fighters and 5 tactical_bombers moved from Manchuria to Jehol
2 infantry moved from Anhwe to Jehol
1 aaGun and 3 infantry moved from Anhwe to Kweichow
1 fighter moved from 36 Sea Zone to Kwangsi
2 carriers moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Dutch New Guinea to Paulau Island
Place Units - Japanese
1 armour, 2 infantry and 1 mech_infantry placed in Japan
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 3 infantry and 4 transports; Remaining resources: 3 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 mech_infantry moved from 64 Sea Zone to Central America
1 infantry moved from Western United States to Central United States
1 carrier moved from 101 Sea Zone to 102 Sea Zone
3 submarines moved from 101 Sea Zone to 102 Sea Zone
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Western United States to 102 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 bomber and 1 infantry placed in Western United States
Americans undo move 2.
1 bomber placed in Western United States
3 transports placed in 101 Sea Zone
2 infantry placed in Central United States
1 infantry placed in Western United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3
Americans collect 50 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
6 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Turkey to 96 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
British win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
2 fighters moved from 96 Sea Zone to Turkey
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 battleship moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from Union of South Africa to Egypt
2 infantry moved from Saudi Arabia to Trans-Jordan
1 armour moved from Saudi Arabia to Egypt
3 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from India to Afghanistan
British take Afghanistan from Neutral_True
3 aaGuns, 1 artillery and 19 infantry moved from India to Burma
3 infantry moved from Mozambique to Tanganyika Territory
3 infantry moved from Angola to Belgian Congo
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 airfield placed in Egypt
1 submarine placed in 71 Sea Zone
1 infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
British undo move 2.
1 submarine placed in 109 Sea Zone
British undo move 4.
1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
6 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 20 PUs (2 lost to blockades); end with 21 PUs total
Some Units in India change ownership: 6 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 unit repaired.
2 infantry moved from Libya to Tunisia
1 cruiser moved from 93 Sea Zone to 99 Sea Zone
1 battleship moved from 95 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from Greece to Turkey
2 armour, 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
4 infantry moved from Yugoslavia to 97 Sea Zone
2 armour, 1 artillery, 5 infantry and 4 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Turkey
2 armour and 5 infantry moved from 99 Sea Zone to Turkey
1 bomber, 1 fighter and 2 tactical_bombers moved from Southern Italy to Turkey
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
Combat - Italians
Battle in Turkey
Italians attack with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 tactical_bombers
French defend with 1 fighter and 9 infantry; British defend with 2 fighters
Italians win, taking Turkey from French with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for French: 1 fighter and 9 infantry
Casualties for British: 2 fighters
Casualties for Italians: 5 infantry
Battle in Tunisia
Italians attack with 2 infantry
French defend with 1 infantry
1 infantry owned by the Italians retreated to Libya
French win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Libya
1 bomber, 1 fighter and 2 tactical_bombers moved from Turkey to Greece
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 2 infantry moved from Ethiopia to British Somaliland
Place Units - Italians
3 infantry placed in Normandy Bordeaux
4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Italians collect 16 PUs (4 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
3 fighters moved from India to Szechwan
Combat - ANZAC
Battle in Szechwan
ANZAC attack with 3 fighters
Japanese defend with 1 mech_infantry
ANZAC win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
3 fighters moved from Szechwan to Burma
1 infantry moved from Shan State to Malaya
1 infantry moved from India to Burma
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3
ANZAC collect 12 PUs (2 lost to blockades); end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 3 tactical_bombers moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 bomber moved from Spain to 98 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from French West Africa to Gold Coast
Germans take Gold Coast from British
1 armour moved from Gold Coast to French West Africa