Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
EDIT, if you will allow since convoy dice were rolled
I don’t agree that I had better luck overall. I have a couple extra units surviving in 95. I think your luck for the first 8 rounds made it a game. I wouldn’t say this if you hadn’t made that last post. It needs to be a long time until we play again.
my luck in the first 8 rounds? meaning i didn’t have my usual terrible luck i guess, yeah i can accept that.
Game on!
EDIT, if you will allow since convoy dice were rolled
That would only bother me in the very rare event that convoy dice would be related to the edit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Sakha to Soviet Far East
Russians take Siberia from Japanese
Russians take Soviet Far East from Japanese
1 mech_infantry moved from Suiyuyan to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Iraq to Syria
Russians take Syria from Germans
1 armour moved from Syria to Iraq
1 bomber moved from Caucasus to Archangel
1 infantry moved from Smolensk to Archangel
1 bomber moved from Caucasus to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
Combat - Russians
Battle in Baltic States
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 bomber moved from Archangel to Russia
1 bomber moved from Baltic States to Bryansk
1 mech_infantry moved from Sakha to Buryatia
1 mech_infantry moved from Buryatia to Yakut S.S.R.
3 artilleries moved from Smolensk to Bryansk
1 artillery and 2 infantry moved from Russia to Smolensk
2 mech_infantrys moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
10 infantry moved from Russia to Bryansk
6 armour, 2 artilleries, 7 infantry and 10 mech_infantrys moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Iraq
2 infantry moved from Persia to Northwest Persia
1 armour moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Caucasus to Russia
Place Units - Russians
1 infantry placed in Volgograd
1 armour, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Manchuria to Jehol
1 bomber moved from Japan to Jehol
1 bomber moved from Kiangsi to Jehol
1 submarine moved from 36 Sea Zone to 46 Sea Zone
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kiangsi to Anhwe
2 bombers moved from Kiangsi to Anhwe
2 fighters moved from Kiangsi to Kwangsi
3 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry; Chinese defend with 1 airfield and 1 harbour
Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 mech_infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Jehol
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 mech_infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kwangsi to 36 Sea Zone
2 battleships, 1 carrier and 3 fighters moved from 36 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
2 bombers moved from Anhwe to Japan
3 infantry moved from Manchuria to Amur
9 infantry moved from Korea to Manchuria
5 transports moved from 36 Sea Zone to 6 Sea Zone
8 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 8 infantry moved from 6 Sea Zone to Korea
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from Kiangsi to Kwangsi
2 bombers moved from Jehol to Japan
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
10 infantry placed in Korea
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
Japanese collect 36 PUs (2 lost to blockades); end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 2 fighters, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Kenya to Anglo Egyptian Sudan
3 bombers moved from United Kingdom to Western Germany
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 bomber moved from Morocco to Northern Italy
1 bomber moved from Morocco to Northern Italy
1 bomber moved from Morocco to Anglo Egyptian Sudan
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from India to Anglo Egyptian Sudan
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Caroline Islands to 46 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
2 bombers killed by AA
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Northern Italy causes 9 damage total.
Battle in Philippines
Battle in Normandy Bordeaux
Battle in Anglo Egyptian Sudan
Americans attack with 2 bombers and 1 infantry
Germans defend with 1 armour
Americans win, taking Philippines from Japanese, taking Normandy Bordeaux from Italians with 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
2 bombers moved from Northern Italy to Sicily
2 carriers, 2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Central United States to Southeast Mexico
1 infantry moved from French Equatorial Africa to Belgian Congo
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 fighter moved from Morocco to United Kingdom
1 fighter moved from Morocco to United Kingdom
3 fighters moved from Algeria to Sicily
1 fighter moved from Morocco to United Kingdom
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 46 Sea Zone to Caroline Islands
2 bombers moved from 46 Sea Zone to Caroline Islands
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Sumatra to Borneo
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 26 Sea Zone
Place Units - Americans
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
3 submarines placed in 101 Sea Zone
1 armour placed in Western United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 3 infantry moved from Chahar to Anhwe
1 infantry moved from Kweichow to Anhwe
Place Units - Chinese
3 artilleries and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 transport; Remaining resources: 4 PUs;
Combat Move - British
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
1 fighter moved from 80 Sea Zone to India
1 armour moved from Yunnan to Anhwe
1 aaGun moved from Yunnan to Burma
1 aaGun moved from India to Burma
1 artillery and 3 infantry moved from India to Burma
4 mech_infantrys moved from India to Burma
1 armour moved from Eastern Persia to India
1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 94 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 submarine moved from 80 Sea Zone to 39 Sea Zone
Place Units - British
1 infantry placed in United Kingdom
1 carrier and 2 transports placed in 110 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
1 destroyer and 1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,3,3,1,5,3,3,3,5,6,5,3,6,2,6,6,3,1,4,5,1
UK_Pacific collect 19 PUs (2 lost to blockades); end with 23 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport
an airbase on sicily would be cool.
Sorry to disappoint
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Holland Belgium
1 bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 armour and 4 mech_infantrys moved from Slovakia Hungary to Belarus
3 aaGuns moved from Eastern Poland to Belarus
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,2,1,3
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Bryansk to Novgorod
Combat - ANZAC
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Battle in Celebes
Battle in Java
Non Combat Move - ANZAC
1 bomber moved from Novgorod to Russia
1 fighter moved from Sumatra to India
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Queensland to New South Wales
2 infantry and 1 transport moved from 64 Sea Zone to 50 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Turn Complete - French
3 hits in the congo - what do you lose?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour and 1 mech_infantry moved from Egypt to Belgian Congo
Germans take Anglo Egyptian Sudan from British
1 bomber moved from Southern Italy to Baltic States
1 fighter moved from Southern Italy to 94 Sea Zone
1 mech_infantry moved from Romania to Bulgaria
1 bomber moved from Southern Italy to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 fighter moved from France to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to Bulgaria
1 fighter moved from Southern Italy to 96 Sea Zone
1 mech_infantry moved from Slovakia Hungary to Baltic States
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 95 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 94 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Belgian Congo
Germans attack with 4 armour and 1 mech_infantry
British defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Americans defend with 2 bombers and 1 infantry
Germans win, taking Belgian Congo from British with 2 armour remaining. Battle score for attacker is 28
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 2 bombers and 1 infantry
Battle in Bulgaria
Germans attack with 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
11 artilleries and 12 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun, 16 artilleries and 14 infantry moved from Novgorod to Belarus
1 bomber moved from Bessarabia to Belarus
1 bomber moved from Baltic States to Belarus
4 mech_infantrys moved from Slovakia Hungary to Belarus
4 armour and 14 mech_infantrys moved from Romania to Belarus
1 tactical_bomber moved from Bulgaria to Slovakia Hungary
1 fighter moved from 95 Sea Zone to Western Germany
1 fighter moved from 94 Sea Zone to Western Germany
2 carriers, 4 destroyers, 7 submarines and 3 transports moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from 96 Sea Zone to Southern Italy
1 infantry moved from France to Western Germany
3 infantry moved from France to Western Germany
1 mech_infantry moved from Western Germany to Southern Italy
2 mech_infantrys moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
10 mech_infantrys moved from Northern Italy to Slovakia Hungary
4 aaGuns, 9 artilleries and 7 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - Germans
3 infantry placed in France
2 infantry placed in Western Germany
3 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,2,3,1
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 8 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
Combat - Russians
Battle in Egypt
Russians attack with 1 infantry
Germans defend with 1 aaGun and 1 harbour
Russians win, taking Egypt from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - Russians
4 armour, 2 artilleries, 7 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt
1 armour moved from Iraq to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Yakut S.S.R. to Timguska
1 armour moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
2 armour and 5 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Smolensk to Russia
3 aaGuns moved from Bryansk to Russia
18 artilleries moved from Bryansk to Russia
1 bomber moved from Bryansk to Iraq
1 bomber moved from Russia to Iraq
43 infantry moved from Bryansk to Russia
2 armour and 4 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Smolensk to Russia
Place Units - Russians
1 armour and 8 artilleries placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Japan to 35 Sea Zone
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
3 bombers moved from Japan to 25 Sea Zone
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 3 bombers
Americans defend with 1 destroyer
Japanese win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buryatia: 1 infantry
EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 infantry
EDIT: Turning off Edit Mode
1 artillery moved from Japan to 6 Sea Zone
1 aaGun and 8 infantry moved from Korea to 6 Sea Zone
1 aaGun, 1 artillery, 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 8 infantry, 1 submarine and 5 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 8 infantry moved from 36 Sea Zone to Kwangsi
10 infantry moved from Korea to Manchuria
3 fighters moved from Japan to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
1 bomber moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Amur to Siberia
3 bombers moved from 25 Sea Zone to Japan
Place Units - Japanese
2 infantry placed in Japan
1 armour and 6 mech_infantrys placed in Korea
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
walkin to yakut was missed on my last iteration of the combat move - had it planned all along - you can deny if you feel it necessary.
Deja vu in both theaters?? :-P