Actually, if it isn’t too late I want to reverse that decision.
No scramble.
after the edit it wouldn’t allow me to post.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Malaya to Shan State
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to South Australia
1 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to Nigeria
1 destroyer moved from 72 Sea Zone to 78 Sea Zone
Turn Complete - French
You can’t let Italy run wild. Course if they can’t kill frenchmen it might be ok……
I didn’t really have a choice on that UK1. You dictated it
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern Italy to Morocco
2 bombers moved from Western Germany to Morocco
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
3 artilleries moved from Western Germany to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 112 Sea Zone to 104 Sea Zone
3 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 104 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 106 Sea Zone
Combat - Germans
Battle in Morocco
Germans attack with 3 artilleries, 2 bombers, 1 fighter and 3 infantry
French defend with 2 infantry; British defend with 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
Germans win, taking Morocco from French with 2 artilleries, 2 bombers and 1 fighter remaining. Battle score for attacker is 32
Casualties for Germans: 1 artillery and 3 infantry
Casualties for French: 2 infantry
Casualties for British: 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 92 Sea Zone
Germans attack with 1 tactical_bomber; Italians loiter and taunt with
British defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 104 Sea Zone
1 carrier moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
2 tactical_bombers moved from Normandy Bordeaux to France
2 mech_infantrys moved from Southern France to Greater Southern Germany
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
7 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
3 armour moved from Yugoslavia to Slovakia Hungary
3 infantry moved from Western Germany to Greater Southern Germany
3 artilleries moved from France to Northern Italy
5 armour moved from France to Greater Southern Germany
2 bombers moved from Morocco to Gibraltar
2 infantry moved from Norway to Finland
3 aaGuns moved from Germany to Poland
5 infantry moved from Germany to Poland
3 aaGuns moved from Western Germany to Greater Southern Germany
1 fighter moved from Morocco to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
Place Units - Germans
10 artilleries placed in Germany
1 infantry and 6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
1 artillery and 8 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
3 artilleries and 5 infantry moved from Novgorod to Belarus
1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Amur
3 artilleries moved from Ukraine to Western Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Caucasus to Rostov
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 harbour and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
2 bombers, 9 fighters and 8 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 9 fighters, 2 infantry and 8 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 9 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
2 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Hunan to Kiangsi
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 carriers moved from 36 Sea Zone to 34 Sea Zone
2 battleships moved from 36 Sea Zone to 34 Sea Zone
2 bombers, 6 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 5 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 7 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun and 6 infantry moved from Jehol to Anhwe
2 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 artillery moved from Chahar to Anhwe
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 harbour placed in Hainan
1 airfield placed in Kwangsi
Japanese undo move 3.
Japanese undo move 2.
1 airfield and 1 harbour placed in Kwangsi
Turn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
going on 5 days now gamer… just fyi i know you sometimes lose track of time, as do i.
Bump :-o
OK, as discussed, we will play this game by the rulebook, official FAQ, and errata - for consistency.
This means the loophole is not closed - You can move ships away from a hostile zone to avoid combat in the combat movement phase, but you cannot move ships away from a non-hostile zone (subs/transports) during the combat movement phase unless those ships are going to participate in combat or anticipate a scramble elsewhere. Again, playing by the rulebook, official FAQ and errata as written, not as “intended”.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to Wake Island
1 tactical_bomber moved from Western United States to Wake Island
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Southeast Mexico
1 bomber moved from Hawaiian Islands to Wake Island
1 fighter moved from Western United States to Midway
1 aaGun moved from Eastern United States to Central United States
1 mech_infantry moved from Western United States to Southeast Mexico
Place Units - Americans
1 carrier and 1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 15 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 artillery moved from Shensi to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Kansu
2 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Sikang
1 fighter moved from Kweichow to Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Quebec to 92 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from 81 Sea Zone to 96 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
Combat - British
Battle in 92 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry moved from Rhodesia to Union of South Africa
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Shan State to Burma
1 armour, 1 fighter, 1 infantry and 2 mech_infantrys moved from India to Burma
1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
1 infantry moved from Quebec to Ontario
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to 81 Sea Zone
1 destroyer moved from 83 Sea Zone to 70 Sea Zone
Place Units - British
1 bomber placed in United Kingdom
1 submarine placed in 109 Sea Zone
1 transport placed in 71 Sea Zone
British undo move 3.
British undo move 2.
British undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 submarine placed in 109 Sea Zone
1 bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
British collect 28 PUs (1 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
i post this map only to show you where i was when i restarted tripleA to recreate this move cleanly for you - was going on tons of edits…
map
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 artilleries, 1 infantry and 1 mech_infantry
British win with 1 artillery remaining. Battle score for attacker is -11
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery, 1 bomber and 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 artillery
EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
EDIT: Removing units owned by Italians from Trans-Jordan: 1 infantry
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 artillery
EDIT: Adding units owned by Italians to Italian Somaliland: 1 bomber
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 2 infantry moved from Tobruk to Alexandria
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 aaGuns and 1 infantry moved from Yugoslavia to Romania
1 armour moved from Greece to Yugoslavia
2 aaGuns and 3 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
2 transports placed in 95 Sea Zone
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
i post this map only to show you where i was when i restarted tripleA to recreate this move cleanly for you - was going on tons of edits…
Uh, thanks, but that wasn’t very messy. Not half as messy as several of the past moves you’ve given me
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 artilleries, 1 infantry and 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 9
Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
COMMENT: italians on separate transports in 91
1 bomber moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to Tobruk
2 aaGuns and 1 infantry moved from Yugoslavia to Romania
1 armour moved from Greece to Yugoslavia
2 aaGuns and 3 infantry moved from Northern Italy to Yugoslavia
1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 bomber moved from Ethiopia to Italian Somaliland
Place Units - Italians
2 transports placed in 97 Sea Zone
Italians undo move 1.
2 transports placed in 95 Sea Zone
1 bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 1 armour and 1 fighter
EDIT: Adding units owned by Italians to Alexandria: 1 armour
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
OK, ignore last post
From talking, it has been established that the Ita2 map is the one to use (local map edited for actual dice)