G40 14L Shin Ji vs Dawgoneit (Allies+9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Novgorod to Karelia
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Western Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  0/3 hits
                        2 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 :  0/6 hits
                        Germans roll dice for 1 artillery in Bessarabia, round 3 :  0/1 hits
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 4 :  2/6 hits
                        Germans roll dice for 1 artillery in Bessarabia, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Karelia, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 1 artillery and 1 infantry in Karelia, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Karelia, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 :  2/2 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bessarabia to Smolensk
                2 aaGuns and 5 infantry moved from Belarus to Smolensk
                2 infantry moved from Western Ukraine to Bryansk
                3 armour and 3 mech_infantrys moved from Ukraine to Smolensk
                2 infantry moved from Rostov to Bryansk
                1 artillery and 1 infantry moved from Volgograd to Tambov
                1 artillery and 1 infantry moved from Russia to Smolensk
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                2 armour, 1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Karelia : 1 artillery and 1 infantry
        Bryansk : 4 infantry
        Eastern Poland : 1 artillery and 1 infantry
        Bessarabia : 2 infantry
        Russia : 1 airfield, 2 armour, 1 artillery, 1 factory_major and 7 infantry
        Tambov : 1 artillery and 1 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 4 aaGuns, 3 armour, 2 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 36 / 41
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 29 / 31
        UK_Pacific : 17 / 17
        Italians : 11 / 11
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 3.789
            Median : 4.500
            Variance : 1.784
            Standard Deviation : 1.336
            Total rolls : 38

    Germans Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.500
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Russians Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.857
            Median : 4.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 28

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from French Indo China to Shan State
                2 infantry moved from Siam to Shan State
                1 artillery moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 mech_infantry moved from Anhwe to Yunnan
                4 infantry moved from Kiangsi to Kwangtung
                2 bombers moved from Kwangsi to India
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone

  • '15

    Would you like to intercept in India?

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from French Indo China to Shan State
                2 infantry moved from Siam to Shan State
                1 artillery moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 mech_infantry moved from Anhwe to Yunnan
                4 infantry moved from Kiangsi to Kwangtung
                2 bombers moved from Kwangsi to India
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Sumatra
                Battle in Borneo
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Sumatra from Dutch, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 3 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour and 2 infantry
                    Casualties for British: 3 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Air Battle in India
                    Japanese attacks with 2 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                    1 bomber killed by AA
                    Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in India causes 3 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 aaGun and 8 infantry moved from Manchuria to Korea
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 fighter moved from Shan State to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                2 fighters moved from Kwangsi to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 fighter moved from Kiangsi to Japan
                1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                2 fighters moved from 36 Sea Zone to Japan
                1 fighter and 3 tactical_bombers moved from 36 Sea Zone to Korea
                1 fighter moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 bomber moved from India to Kwangsi

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total


  • @Shin:

    Would you like to intercept in India?

    yes intercept with the max

  • '15

    Ah!  Then we’ll have to reroll that.

    Are you sure you still want to, given how horribly my attack went?


  • if you went all ready its all good

  • '15

    I just figured that if you did decide to intercept, it’s easy to roll that on the forum.

    It’s an advantage for you, really.

    So roll them bones if you want to!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 cruiser, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Central United States to 91 Sea Zone
                2 bombers moved from Eastern United States to Gibraltar
                1 fighter moved from Guam to 43 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 cruiser, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Central United States to 91 Sea Zone
                2 bombers moved from Eastern United States to Gibraltar
                1 fighter moved from Guam to 43 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 91 Sea Zone
                    Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
                    Germans defend with 1 cruiser and 1 transport
                        Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport in 91 Sea Zone, round 2 :  1/6 hits
                        Germans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                        1 transport owned by the Germans lost in 91 Sea Zone
                    Americans win with 2 carriers, 1 cruiser, 4 fighters and 1 transport remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 cruiser and 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 bombers and 1 infantry
                    Germans defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Gibraltar, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Americans
                2 bombers moved from Gibraltar to Morocco
                1 fighter moved from 43 Sea Zone to Java
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 transport moved from 1 Sea Zone to 2 Sea Zone
                1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
                2 aaGuns, 1 artillery and 1 infantry moved from Western United States to Central United States

    Place Units - Americans
                1 cruiser, 2 destroyers and 3 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Queensland : 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Alaska : 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Java : 1 fighter
        2 Sea Zone : 1 transport
        54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        Central United States : 2 aaGuns, 1 artillery, 1 factory_major and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
        Gibraltar : 1 artillery and 1 infantry
        Morocco : 2 bombers
        101 Sea Zone : 1 cruiser, 2 destroyers and 3 transports
        91 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 1 transport

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 36 / 41
        Japanese : 51 / 51
        Americans : 50 / 70
        Chinese : 5 / 15
        British : 29 / 31
        UK_Pacific : 7 / 17
        Italians : 11 / 11
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.077
            Median : 4.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

    Germans Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.900
            Median : 4.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow
                7 infantry moved from Shensi to Hopei
                1 fighter moved from Szechwan to Hopei


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow
                7 infantry moved from Shensi to Hopei
                1 fighter moved from Szechwan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 2 artilleries and 3 infantry
                        Chinese roll dice for 1 fighter and 7 infantry in Hopei, round 2 :  3/8 hits
                        Japanese roll dice for 2 artilleries and 3 infantry in Hopei, round 2 :  4/5 hits
                        3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 :  2/4 hits
                        Japanese roll dice for 2 artilleries in Hopei, round 3 :  1/2 hits
                        1 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 artilleries and 3 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 6 :  1/1 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi
                Chinese undo move 1.
                1 infantry placed in Kansu
                1 infantry placed in Shensi
                1 infantry placed in Szechwan
                1 infantry placed in Shensi
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 2 infantry
        Kweichow : 1 infantry
        Kansu : 2 infantry
        Hopei : 2 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 36 / 41
        Japanese : 49 / 51
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 29 / 31
        UK_Pacific : 7 / 17
        Italians : 11 / 11
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.341
            Median : 3.000
            Variance : 0.419
            Standard Deviation : 0.647
            Total rolls : 44

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.583
            Median : 2.500
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Germans Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.316
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.900
            Median : 4.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                3 fighters moved from United Kingdom to Algeria
                1 fighter moved from United Kingdom to Algeria
                1 armour moved from Italian Somaliland to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 2 destroyers and 3 transports moved from 76 Sea Zone to 98 Sea Zone
                1 battleship moved from 39 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 3 armour and 1 factory_minor; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to Algeria
                1 fighter moved from United Kingdom to Algeria
                1 armour moved from Italian Somaliland to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 2 destroyers and 3 transports moved from 76 Sea Zone to 98 Sea Zone
                1 battleship moved from 39 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 armour, 1 artillery, 1 cruiser, 2 destroyers and 3 transports
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in 37 Sea Zone
                    British attack with 1 battleship, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                        British roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 :  4/5 hits
                        1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 battleship owned by the British lost in 37 Sea Zone
                    retreated to 37 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -41
                    Casualties for British: 1 battleship, 1 fighter and 1 tactical_bomber

    Non Combat Move - British
                1 fighter moved from 37 Sea Zone to Shan State

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 armour, 1 artillery and 3 transports
                EDIT: Adding units owned by British to 98 Sea Zone: 3 transports
                EDIT: Adding units owned by British to Alexandria: 1 armour and 1 artillery
                EDIT: Removing units owned by British from Egypt: 2 artilleries
                EDIT: Adding units owned by British to Alexandria: 2 artilleries
                EDIT: Removing units owned by British from Malta: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by British to Alexandria: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by British from Malta: 1 bomber
                EDIT: Adding units owned by British to Alexandria: 1 bomber
                EDIT: Removing units owned by British from 87 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Rhodesia: 2 infantry
                EDIT: Adding units owned by British to Belgian Congo: 2 infantry
                EDIT: Removing units owned by British from Union of South Africa: 3 armour
                EDIT: Adding units owned by British to Belgian Congo: 3 armour
                EDIT: Removing units owned by British from Eastern Persia: 1 infantry
                EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
                EDIT: Adding units owned by British to Persia: 3 infantry
                EDIT: Changing ownership of Persia from Neutral_Allies to British
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Egypt
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,4,5,6,4
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 1 fighter
        India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 11 infantry
        Belgian Congo : 3 armour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Alexandria : 1 armour, 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Algeria : 4 fighters
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 3 transports
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 36 / 41
        Japanese : 49 / 51
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 31 / 37
        UK_Pacific : 7 / 6
        Italians : 11 / 11
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 15 times
                3 was rolled 12 times
                4 was rolled 15 times
                5 was rolled 8 times
                6 was rolled 15 times
            Average roll : 3.329
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 82

    Null / Other
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.957
            Median : 3.000
            Variance : 0.864
            Standard Deviation : 0.929
            Total rolls : 23

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.957
            Median : 3.000
            Variance : 0.864
            Standard Deviation : 0.929
            Total rolls : 23

    Germans Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.250
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.316
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.900
            Median : 4.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10


  • sorry about the edits I hit done before I did my noncoms.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                1 bomber moved from Tobruk to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                    British defend with 1 cruiser, 2 destroyers and 3 transports
                    Italians win, taking 98 Sea Zone from British with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 49
                    Casualties for British: 1 cruiser, 2 destroyers and 3 transports

    Non Combat Move - Italians
                2 fighters moved from 98 Sea Zone to Greece
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 armour, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
                2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Yugoslavia to Northern Italy
                1 armour moved from Yugoslavia to Romania

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 23 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 fighter moved from United Kingdom to Algeria
                1 infantry moved from Morocco to Algeria

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 1 infantry
        French Central Africa : 1 infantry
        Algeria : 1 fighter and 2 infantry
        72 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 36 / 41
        Japanese : 49 / 51
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 31 / 37
        UK_Pacific : 7 / 6
        Italians : 11 / 16
        ANZAC : 17 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 fighters and 3 tactical_bombers moved from Finland to Karelia
                2 armour, 1 artillery and 6 infantry moved from Romania to Bessarabia
                6 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                3 artilleries and 13 infantry moved from Baltic States to Eastern Poland
                7 artilleries moved from Poland to Eastern Poland
                10 armour moved from Germany to Eastern Poland
                3 artilleries moved from Holland Belgium to France
                1 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Southern France to France
                1 armour moved from Greece to Romania
                2 bombers moved from Poland to Karelia

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 10 armour, 10 artilleries and 13 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Eastern Poland from Russians with 10 armour, 10 artilleries and 13 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bessarabia
                    Germans attack with 8 armour, 1 artillery, 6 infantry and 4 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Bessarabia from Russians with 8 armour, 1 artillery, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Karelia
                    Germans attack with 2 bombers, 4 fighters and 3 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                    Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 bombers, 3 fighters and 3 tactical_bombers moved from Karelia to Baltic States
                3 aaGuns moved from Baltic States to Eastern Poland

    Place Units - Germans
                10 mech_infantrys placed in Germany
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Smolensk to Novgorod
                1 armour moved from Smolensk to Novgorod
                2 infantry moved from Bryansk to Belarus
                2 fighters moved from Smolensk to Belarus
                1 tactical_bomber moved from Smolensk to Novgorod
                18 infantry moved from Amur to Korea

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