Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
My apologies, slipped my mind. :|
No worries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 battleship moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 bomber moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
2 transports moved from 114 Sea Zone to 113 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/5 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
5 infantry moved from Karelia to Novgorod
3 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
1 armour moved from Romania to Eastern Poland
2 infantry moved from Bulgaria to Romania
3 infantry moved from Germany to Western Germany
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from Eastern Poland to Southern Italy
2 bombers moved from Ukraine to Southern Italy
2 bombers moved from Western Ukraine to Southern Italy
7 infantry moved from Germany to Poland
Place Units - Germans
3 armour placed in Novgorod
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 armour and 1 mech_infantry
Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Romania : 2 infantry
Poland : 7 infantry
Germany : 1 factory_major and 10 mech_infantrys
Southern Italy : 4 bombers, 2 fighters and 2 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 3 aaGuns, 12 armour, 6 artilleries, 22 infantry, 11 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 5 infantry
113 Sea Zone : 1 battleship, 1 cruiser, 2 submarines and 2 transports
Bulgaria : 1 flag
Greece : 1 flag
114 Sea Zone : 1 destroyer and 1 submarine
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 63
Russians : 23 / 30
Japanese : 63 / 73
Americans : 53 / 73
Chinese : 4 / 6
British : 33 / 38
UK_Pacific : 6 / 5
Italians : 14 / 14
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
5 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Tambov to Rostov
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Tambov to Rostov
2 fighters moved from Russia to Western Ukraine
2 fighters moved from Russia to Ukraine
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Volgograd to Ukraine
Combat - Russians
Battle in Rostov
Russians attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Japanese defend with 1 armour
Russians win, taking Rostov from Japanese with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Western Ukraine to Russia
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 aaGun and 1 armour moved from Tambov to Bryansk
1 fighter moved from Rostov to Russia
3 artilleries and 7 infantry moved from Russia to Bryansk
2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 23 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 46 Sea Zone
1 submarine moved from 34 Sea Zone to 46 Sea Zone
3 artilleries and 3 infantry moved from Shensi to Tsinghai
1 bomber moved from Yunnan to Tsinghai
1 fighter and 1 tactical_bomber moved from Shan State to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Sikang
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Tsinghai
Japanese attack with 3 artilleries, 1 bomber and 3 infantry
Russians defend with 5 infantry; Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 3 artilleries, 1 bomber and 3 infantry in Tsinghai, round 2 : 2/7 hits
Chinese roll dice for 1 fighter and 6 infantry in Tsinghai, round 2 : 1/7 hits
1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 3 artilleries, 1 bomber and 2 infantry in Tsinghai, round 3 : 2/6 hits
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 3 : 0/5 hits
2 infantry owned by the Russians lost in Tsinghai
Japanese roll dice for 3 artilleries, 1 bomber and 2 infantry in Tsinghai, round 4 : 3/6 hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 1/3 hits
2 infantry owned by the Russians, 1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 22
Casualties for Japanese: 2 infantry
Casualties for Russians: 5 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
3 mech_infantrys moved from Manchuria to Chahar
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from French Indo China to Shan State
3 infantry moved from Celebes to 44 Sea Zone
3 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 4 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 34 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Iwo Jima
2 fighters moved from Japan to Philippines
1 bomber moved from Tsinghai to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Philippines to Malaya
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to Shan State
Place Units - Japanese
1 carrier and 2 destroyers placed in 37 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 armour placed in French Indo China
2 armour and 1 mech_infantry placed in Manchuria
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Japanese :
Iwo Jima : 1 fighter, 1 infantry and 1 tactical_bomber
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
Shensi : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag, 1 artillery, 1 bomber and 3 infantry
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 3 artilleries and 1 infantry
Szechwan : 1 flag, 1 fighter and 1 tactical_bomber
Chahar : 1 flag, 3 mech_infantrys
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 5 artilleries, 11 infantry and 2 tactical_bombers
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 2 tactical_bombers
French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 infantry
46 Sea Zone : 1 destroyer and 1 submarine
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 3 transports
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
39 Sea Zone : 1 submarine
6 Sea Zone : 2 submarines
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 49 / 63
Russians : 31 / 31
Japanese : 62 / 67
Americans : 53 / 73
Chinese : 2 / 6
British : 33 / 38
UK_Pacific : 6 / 5
Italians : 14 / 14
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 5 infantry and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 fighter moved from 30 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Non Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 46 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 bomber moved from 46 Sea Zone to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Central United States
1 bomber placed in Eastern United States
1 fighter placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 unit repaired.
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from Scotland to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
Combat - British
Battle in Denmark
Non Combat Move - British
3 fighters moved from 112 Sea Zone to United Kingdom
2 aaGuns, 1 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
3 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Egypt to Persia
1 mech_infantry moved from Iraq to Egypt
2 mech_infantrys moved from Kenya to Egypt
1 armour moved from British Somaliland to Anglo Egyptian Sudan
1 artillery moved from British Somaliland to Ethiopia
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Persia to West India
1 artillery moved from Burma to India
1 fighter moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Quebec to Eastern United States
Place Units - British
1 airfield placed in Gibraltar
1 destroyer and 1 submarine placed in 109 Sea Zone
3 infantry placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 artillery
You had a scramble decision in sz112 that I skipped in the interest of time. Whether you decide to scramble or not won’t impact the rest of the British turn. If you scramble and the battle drops below 55%, I would like to make a decision on whether my forces would press or retreat. But other than that, knock yourself out scrambling or not scrambling as you decide. :-D
Nah, I do not think I would have scramble unless I had 3 fighters there…especially since I can counter attack them all.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Place Units - Italians
1 fighter and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Territory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Eastern Poland : 1 flag
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 destroyer
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 cruiser, 3 destroyers, 2 submarines and 2 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 42 / 63
Russians : 31 / 31
Japanese : 59 / 67
Americans : 60 / 83
Chinese : 5 / 10
British : 35 / 40
UK_Pacific : 6 / 4
Italians : 12 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Nah, I do not think I would have scramble unless I had 3 fighters there…especially since I can counter attack them all.
I was iffy on whether you’d attempt the scramble or not. The only reason I decided to press ahead anyway before your decision was because the Brits wouldn’t really have been impacted either way.
It would have been a close call had one or two dice came up in my favor. As it is, I keep my fighters for a counter attack and have greater odds. :|
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 5 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Java
Battle in Celebes
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese, taking Celebes from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 aaGuns and 2 infantry moved from Northern Territory to Queensland
2 fighters moved from Queensland to Caroline Islands
1 fighter moved from Northern Territory to Caroline Islands
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
I did it again. :-o
:|
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
I did it again. :-o
:|
I kinda thought so but thought I would wait another day…next thing ya know, you will be singing Brittany Spears songs
4 bmrs, 2 tacs, 2 ftrs in 110…going with no scramble from UK
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
3 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
12 armour, 6 artilleries, 19 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus
2 armour and 5 infantry moved from Novgorod to Belarus
3 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
4 bombers moved from Southern Italy to 110 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 artillery moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to Denmark
2 transports moved from 113 Sea Zone to 114 Sea Zone
4 infantry moved from Poland to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Denmark
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 4 bombers, 2 fighters and 2 tactical_bombers
Americans defend with 2 transports
2 transports owned by the Americans lost in 110 Sea Zone
Germans win with 4 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Denmark
Germans attack with 1 artillery and 5 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 2/2 hits
British roll dice for 1 infantry in Denmark, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Denmark
Germans win, taking Denmark from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 17 armour, 6 artilleries, 24 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 17 armour, 6 artilleries, 24 infantry and 12 mech_infantrys in Belarus, round 2 : 15/59 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 17 armour, 6 artilleries, 23 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Eastern Poland to Belarus
1 aaGun moved from Western Germany to Denmark
4 bombers, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
Place Units - Germans
2 mech_infantrys placed in Novgorod
3 infantry placed in France
Germans undo move 2.
1 artillery and 2 infantry placed in France
1 armour placed in Novgorod
10 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 4 fighters, 1 harbour, 10 infantry and 4 tactical_bombers
Germany : 1 factory_major and 3 infantry
Denmark : 1 aaGun, 1 artillery and 4 infantry
Holland Belgium : 2 artilleries and 2 infantry
Belarus : 1 flag, 2 aaGuns, 17 armour, 6 artilleries, 23 infantry and 12 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 1 armour
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 aaGun, 5 infantry, 10 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 2 transports
Bulgaria : 1 flag
Greece : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 51 / 61
Russians : 27 / 31
Japanese : 48 / 67
Americans : 57 / 83
Chinese : 5 / 10
British : 33 / 40
UK_Pacific : 6 / 4
Italians : 12 / 12
ANZAC : 21 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0