edited two planes from russia to volgograd. please use second post
Dawgoneit allies -vs- Entek AA%) 1941
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Gibraltar
1 artillery moved from 12 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to 14 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine moved from 46 Sea Zone to 39 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 14 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 cruiser and 1 transport
Americans roll dice for 1 bomber in 14 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 cruiser and 1 transport in 14 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Italians lost in 14 Sea Zone
1 transport owned by the Italians lost in 14 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in 39 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 transport
Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters in 39 Sea Zone, round 2 : 3/8 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 fighter in 39 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 39 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 carriers owned by the Japanese lost in 39 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser and 3 fighters in 39 Sea Zone, round 3 : 4/7 hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 39 Sea Zone, round 3 : 1/3 hits
1 transport owned by the Japanese, 1 cruiser owned by the Japanese, 1 cruiser owned by the Americans, 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 39 Sea Zone
Americans win with 1 battleship, 2 carriers and 3 fighters remaining. Battle score for attacker is 51
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 1 transport
Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarineNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 infantry moved from Western Canada to Alaska
1 infantry moved from Western United States to 56 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 57 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 infantry moved from Central United States to Western United States
1 bomber moved from 14 Sea Zone to EgyptPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 cruiser, 1 destroyer and 1 submarine placed in 56 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Chinese
1 unit repaired.Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Americans and Chinese :
Alaska : 1 infantry
Chinghai : 1 fighter and 4 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Egypt : 1 bomber
Gibraltar : 1 artillery and 1 infantry
Hawaiian Islands : 3 infantry
Morocco Algeria : 1 flag, 1 artillery and 1 infantry
Wake Island : 1 infantry
Western United States : 1 aaGun, 1 factory and 1 infantry
10 Sea Zone : 1 destroyer and 1 transport
12 Sea Zone : 2 destroyers and 2 transports
39 Sea Zone : 1 battleship, 2 carriers and 3 fighters
53 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
56 Sea Zone : 1 cruiser, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 29 / 42
Russians : 27 / 28
Japanese : 40 / 55
British : 33 / 33
Italians : 9 / 9
Chinese : 1 / 0
Americans : 39 / 49Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.379
Median : 4.000
Variance : 1.964
Standard Deviation : 1.402
Total rolls : 29Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.375
Median : 3.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Italians Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 3.211
Median : 3.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 19 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
4 armour moved from Bulgaria Romania to East Poland
3 armour moved from Germany to East Poland
1 bomber and 2 fighters moved from Germany to East Poland
2 fighters moved from Karelia S.S.R. to East PolandCombat - Germans
Battle in East Poland
Germans attack with 7 armour, 1 bomber and 4 fighters
Russians defend with 2 armour, 2 artilleries and 3 infantry
Germans roll dice for 7 armour, 1 bomber and 4 fighters in East Poland, round 2 : 5/12 hits
Russians roll dice for 2 armour, 2 artilleries and 3 infantry in East Poland, round 2 : 4/7 hits
3 infantry owned by the Russians, 4 armour owned by the Germans and 2 artilleries owned by the Russians lost in East Poland
Germans roll dice for 3 armour, 1 bomber and 4 fighters in East Poland, round 3 : 4/8 hits
Russians roll dice for 2 armour in East Poland, round 3 : 0/2 hits
2 armour owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 3 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 4 armour
Casualties for Russians: 2 armour, 2 artilleries and 3 infantryNon Combat Move - Germans
4 fighters moved from East Poland to Germany
1 bomber moved from East Poland to Germany
5 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
2 artilleries moved from Germany to PolandPlace Units - Germans
2 infantry placed in Karelia S.S.R.
4 armour, 1 fighter and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 30 PUs; end with 30 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 35 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Germans :
East Poland : 1 flag, 3 armour
France : 1 aaGun and 6 infantry
Germany : 4 armour, 1 bomber, 1 factory, 5 fighters and 2 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 1 artillery, 1 factory and 3 infantry
Poland : 2 artilleries
Bulgaria Romania : 5 infantryProduction/PUs Summary :
Germans : 30 / 40
Russians : 26 / 28
Japanese : 40 / 55
British : 33 / 33
Italians : 9 / 9
Chinese : 1 / 0
Americans : 39 / 49 -
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Baltic States to East Poland
5 infantry moved from Belorussia to East Poland
1 infantry moved from Ukraine to East Poland
3 infantry moved from Ukraine to East Poland
3 infantry moved from Ukraine to East Poland
6 infantry moved from Archangel to Karelia S.S.R.
2 armour moved from Russia to Karelia S.S.R.
1 submarine moved from 8 Sea Zone to 12 Sea Zone -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Baltic States to East Poland
5 infantry moved from Belorussia to East Poland
1 infantry moved from Ukraine to East Poland
3 infantry moved from Ukraine to East Poland
3 infantry moved from Ukraine to East Poland
6 infantry moved from Archangel to Karelia S.S.R.
2 armour moved from Russia to Karelia S.S.R.
1 submarine moved from 8 Sea Zone to 12 Sea ZoneCombat - Russians
Battle in Karelia S.S.R.
Russians attack with 2 armour and 6 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory and 3 infantry
Russians roll dice for 2 armour and 6 infantry in Karelia S.S.R., round 2 : 2/8 hits
Germans roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 2 armour and 4 infantry in Karelia S.S.R., round 3 : 2/6 hits
Germans roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 3 infantry
Battle in East Poland
Russians attack with 13 infantry
Germans defend with 3 armour
Russians roll dice for 13 infantry in East Poland, round 2 : 1/13 hits
Germans roll dice for 3 armour in East Poland, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in East Poland
Russians roll dice for 12 infantry in East Poland, round 3 : 3/12 hits
Germans roll dice for 2 armour in East Poland, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 11 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Eastern Ukraine
1 artillery moved from Caucasus to Eastern Ukraine
2 infantry moved from Russia to Urals
2 infantry moved from Russia to NovosibirskPlace Units - Russians
2 armour and 2 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Russians :
Caucasus : 1 aaGun, 2 armour, 1 factory and 2 infantry
East Poland : 11 infantry
Karelia S.S.R. : 1 aaGun, 2 armour, 1 factory and 3 infantry
Eastern Ukraine : 1 artillery and 1 infantry
Novosibirsk : 2 infantry
Russia : 1 aaGun, 1 factory and 4 infantry
Ukraine : 1 infantry
Urals : 2 infantry
12 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 27 / 40
Russians : 29 / 34
Japanese : 40 / 55
British : 33 / 33
Italians : 9 / 9
Chinese : 1 / 0
Americans : 39 / 49Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.420
Median : 3.000
Variance : 0.367
Standard Deviation : 0.606
Total rolls : 50Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.273
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Russians Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.462
Median : 3.000
Variance : 0.289
Standard Deviation : 0.538
Total rolls : 39 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
2 infantry moved from Ningxia to Chinghai
4 infantry moved from Sikang to Chinghai
2 armour moved from French Indo-China Thailand to India
Japanese take India from British
2 artilleries and 2 infantry moved from Burma to India
2 fighters moved from 62 Sea Zone to 53 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone
1 artillery and 1 infantry moved from 52 Sea Zone to Wake IslandCombat - Japanese
Battle in 53 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 53 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Japanese lost in 53 Sea Zone
retreated to 53 Sea Zone
Americans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in Chinghai
Japanese attack with 6 infantry
Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 6 infantry in Chinghai, round 2 : 1/6 hits
Chinese roll dice for 1 fighter and 4 infantry in Chinghai, round 2 : 4/5 hits
4 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chinghai
2 infantry owned by the Japanese retreated to Sikang
Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 infantry
Battle in Wake Island
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 2/2 hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 carrier moved from 62 Sea Zone to 52 Sea Zone
1 fighter moved from 53 Sea Zone to 52 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
2 armour placed in French Indo-China ThailandTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Japanese :
Australia : 1 flag, 1 aaGun and 1 artillery
Borneo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
East Indies : 1 flag, 2 infantry
French Indo-China Thailand : 2 armour and 1 factory
Fukien : 1 flag
Hupeh : 1 flag
India : 1 flag, 2 armour, 2 artilleries and 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 2 artilleries, 1 factory and 1 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag
Manchuria : 1 flag
New Guinea : 1 flag, 3 infantry
Ningxia : 1 flag
Okinawa : 1 infantry
Philippine Islands : 1 flag
Sikang : 1 flag, 2 infantry
Stanovoj Chrebet : 1 flag, 1 infantry
Suiyuan : 1 flag
Wake Island : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag
52 Sea Zone : 1 carrier, 1 fighter and 1 transport
62 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 27 / 40
Russians : 28 / 34
Japanese : 44 / 59
British : 30 / 33
Italians : 9 / 9
Chinese : 1 / 0
Americans : 39 / 49 -
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - British
British buy 5 armour and 1 destroyer; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 infantry moved from United Kingdom to 3 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 3 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 artillery and 2 infantry moved from Norway to Finland
British take Finland from Germans
2 armour moved from Norway to Karelia S.S.R.
1 bomber moved from Norway to 15 Sea Zone
1 fighter moved from Norway to Karelia S.S.R.
1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Norway
2 destroyers and 1 transport moved from 38 Sea Zone to 34 Sea Zone
2 infantry moved from Trans-Jordan to Persia
2 armour moved from Egypt to Persia
2 infantry moved from Egypt to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Persia
1 fighter moved from Egypt to Persia -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - British
British buy 5 armour and 1 destroyer; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 infantry moved from United Kingdom to 3 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 3 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 artillery and 2 infantry moved from Norway to Finland
British take Finland from Germans
2 armour moved from Norway to Karelia S.S.R.
1 bomber moved from Norway to 15 Sea Zone
1 fighter moved from Norway to Karelia S.S.R.
1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Norway
2 destroyers and 1 transport moved from 38 Sea Zone to 34 Sea Zone
2 infantry moved from Trans-Jordan to Persia
2 armour moved from Egypt to Persia
2 infantry moved from Egypt to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Persia
1 fighter moved from Egypt to PersiaCombat - British
Battle in 15 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer
British roll dice for 1 bomber in 15 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the British lost in 15 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for British: 1 bomberNon Combat Move - British
Place Units - British
3 armour placed in Norway
1 destroyer placed in 6 Sea Zone
2 armour placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTerritory Summary for British :
Eastern Canada : 1 armour and 1 infantry
Egypt : 1 aaGun, 2 armour and 1 factory
Finland : 1 flag, 1 artillery and 2 infantry
Karelia S.S.R. : 2 armour and 1 fighter
Libya : 1 flag
Northwestern Europe : 1 flag, 1 infantry
Norway : 1 flag, 4 armour, 1 factory and 1 infantry
Persia : 2 armour, 1 fighter and 4 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 factory and 2 infantry
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
34 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 23 / 40
Russians : 28 / 34
Japanese : 44 / 59
British : 34 / 34
Italians : 9 / 9
Chinese : 1 / 0
Americans : 39 / 49Dice Statistics:
Total
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 battleship moved from 13 Sea Zone to 12 Sea Zone
1 cruiser moved from 13 Sea Zone to 12 Sea Zone
1 armour moved from Poland to Northwestern Europe
1 armour moved from Balkans to Northwestern Europe
1 fighter moved from Balkans to Northwestern EuropeCombat - Italians
Battle in Northwestern Europe
Italians attack with 2 armour and 1 fighter
British defend with 1 infantry
Italians roll dice for 2 armour and 1 fighter in Northwestern Europe, round 2 : 1/3 hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwestern Europe
Italians win, taking Northwestern Europe from British with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 12 Sea Zone
Italians attack with 1 battleship and 1 cruiser
Russians defend with 1 submarine; Americans defend with 2 destroyers and 2 transports
Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship and 1 cruiser in 12 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 destroyers and 2 transports in 12 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 12 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 battleship and 1 cruiser in 12 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 2 destroyers and 2 transports in 12 Sea Zone, round 3 : 0/2 hits
1 submarine owned by the Russians lost in 12 Sea Zone
Italians roll dice for 1 battleship and 1 cruiser in 12 Sea Zone, round 4 : 1/2 hits
Americans roll dice for 2 destroyers and 2 transports in 12 Sea Zone, round 4 : 2/2 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Americans and 1 cruiser owned by the Italians lost in 12 Sea Zone
Italians roll dice for 1 battleship in 12 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 destroyer and 2 transports in 12 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Americans lost in 12 Sea Zone
2 transports owned by the Americans lost in 12 Sea Zone
Italians win with 1 battleship remaining. Battle score for attacker is 24
Casualties for Russians: 1 submarine
Casualties for Italians: 1 cruiser
Casualties for Americans: 2 destroyers and 2 transportsNon Combat Move - Italians
1 fighter moved from Northwestern Europe to FrancePlace Units - Italians
3 infantry placed in ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
1 unit repaired.Territory Summary for Italians :
Balkans : 1 artillery and 1 infantry
France : 1 fighter
Italy : 1 aaGun, 1 factory and 8 infantry
Northwestern Europe : 2 armour
Poland : 1 infantry
12 Sea Zone : 1 battleship
15 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 25 / 40
Russians : 28 / 34
Japanese : 44 / 59
British : 32 / 34
Italians : 9 / 9
Chinese : 1 / 0
Americans : 39 / 49 -
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Combat Move - Americans
1 cruiser, 1 destroyer and 1 submarine moved from 56 Sea Zone to 52 Sea Zone
1 destroyer moved from 53 Sea Zone to 51 Sea Zone
1 submarine moved from 53 Sea Zone to 52 Sea Zone
1 cruiser moved from 53 Sea Zone to 51 Sea Zone
1 battleship and 1 carrier moved from 39 Sea Zone to 51 Sea Zone
2 fighters moved from 39 Sea Zone to 52 Sea Zone
1 fighter moved from 39 Sea Zone to Australia
2 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Australia
1 bomber moved from Egypt to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone -
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Combat Move - Chinese
1 infantry moved from Chinghai to Ningxia
Chinese take Ningxia from Japanese
2 infantry moved from Chinghai to Sikang
1 fighter moved from Chinghai to Sikang -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
1 cruiser, 1 destroyer and 1 submarine moved from 56 Sea Zone to 52 Sea Zone
1 destroyer moved from 53 Sea Zone to 51 Sea Zone
1 submarine moved from 53 Sea Zone to 52 Sea Zone
1 cruiser moved from 53 Sea Zone to 51 Sea Zone
1 battleship and 1 carrier moved from 39 Sea Zone to 51 Sea Zone
2 fighters moved from 39 Sea Zone to 52 Sea Zone
1 fighter moved from 39 Sea Zone to Australia
2 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Australia
1 bomber moved from Egypt to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea ZoneCombat - Americans
Battle in Australia
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 aaGun and 1 artillery
AA fire in Australia : 0/1 hits
Americans roll dice for 1 fighter and 2 infantry in Australia, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Australia, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Australia
Americans win, taking Australia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 12 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 battleship
Americans roll dice for 1 bomber and 1 destroyer in 12 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 battleship in 12 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Italians and 1 destroyer owned by the Americans lost in 12 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 battleship
Casualties for Americans: 1 destroyer
Battle in 52 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 1 carrier, 1 fighter and 1 transport
Americans roll dice for 2 submarines in 52 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Japanese lost in 52 Sea Zone
Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 52 Sea Zone, round 2 : 4/4 hits
Japanese roll dice for 1 fighter in 52 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 fighter owned by the Japanese lost in 52 Sea Zone
Americans win with 1 cruiser, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 31
Casualties for Japanese: 1 carrier, 1 fighter and 1 transportNon Combat Move - Americans
2 fighters moved from 52 Sea Zone to 51 Sea Zone
1 carrier moved from 39 Sea Zone to 51 Sea Zone
1 fighter moved from Australia to 51 Sea Zone
1 bomber moved from 12 Sea Zone to GibraltarCombat Move - Chinese
1 infantry moved from Chinghai to Ningxia
Chinese take Ningxia from Japanese
2 infantry moved from Chinghai to Sikang
1 fighter moved from Chinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Sikang
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to ChinghaiPlace Units - Americans
2 transports placed in 56 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
1 cruiser and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Americans and Chinese :
Alaska : 1 infantry
Australia : 2 infantry
Chinghai : 1 fighter
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Gibraltar : 1 artillery, 1 bomber and 1 infantry
Hawaiian Islands : 1 infantry
Morocco Algeria : 1 flag, 1 artillery and 1 infantry
Ningxia : 1 infantry
Sikang : 2 infantry
Western United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
10 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
47 Sea Zone : 1 transport
51 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters
52 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
56 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 25 / 40
Russians : 28 / 34
Japanese : 40 / 59
British : 34 / 34
Italians : 9 / 9
Chinese : 3 / 0
Americans : 39 / 49Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.125
Median : 3.000
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 24Japanese Combat
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 4.167
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Americans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.182
Median : 2.000
Variance : 3.100
Standard Deviation : 1.761
Total rolls : 11 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
4 infantry moved from Bulgaria Romania to East Poland
2 artilleries moved from Poland to East Poland
1 bomber and 5 fighters moved from Germany to East Poland
1 armour moved from Germany to Baltic States
Germans take Baltic States from Russians
3 armour moved from Germany to East PolandCombat - Germans
Battle in East Poland
Germans attack with 3 armour, 2 artilleries, 1 bomber, 5 fighters and 4 infantry
Russians defend with 11 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 5 fighters and 4 infantry in East Poland, round 2 : 3/15 hits
Russians roll dice for 11 infantry in East Poland, round 2 : 3/11 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in East Poland
Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 5 fighters and 1 infantry in East Poland, round 3 : 4/12 hits
Russians roll dice for 8 infantry in East Poland, round 3 : 1/8 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans roll dice for 3 armour, 2 artilleries, 1 bomber and 5 fighters in East Poland, round 4 : 5/11 hits
Russians roll dice for 4 infantry in East Poland, round 4 : 2/4 hits
4 infantry owned by the Russians and 2 artilleries owned by the Germans lost in East Poland
Germans win, taking East Poland from Russians with 3 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for Russians: 11 infantryNon Combat Move - Germans
5 fighters moved from East Poland to Germany
1 bomber moved from East Poland to Germany
2 infantry moved from Germany to PolandPlace Units - Germans
2 artilleries, 2 fighters and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 27 PUs; end with 27 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Germans :
Baltic States : 1 flag, 1 armour
East Poland : 1 flag, 3 armour
France : 1 aaGun and 6 infantry
Germany : 2 artilleries, 1 bomber, 1 factory, 7 fighters and 4 infantry
Poland : 2 infantry
Bulgaria Romania : 1 infantryProduction/PUs Summary :
Germans : 27 / 32
Russians : 26 / 34
Japanese : 40 / 59
British : 34 / 34
Italians : 9 / 9
Chinese : 3 / 0
Americans : 39 / 49 -
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
2 infantry moved from Novosibirsk to Chinghai
2 infantry moved from Urals to Evenki National Okrug
1 infantry moved from Ukraine to Bulgaria Romania
2 armour moved from Caucasus to Bulgaria Romania
1 artillery and 1 infantry moved from Eastern Ukraine to East Poland
2 armour moved from Karelia S.S.R. to East Poland
3 infantry moved from Karelia S.S.R. to Baltic States -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
2 infantry moved from Novosibirsk to Chinghai
2 infantry moved from Urals to Evenki National Okrug
1 infantry moved from Ukraine to Bulgaria Romania
2 armour moved from Caucasus to Bulgaria Romania
1 artillery and 1 infantry moved from Eastern Ukraine to East Poland
2 armour moved from Karelia S.S.R. to East Poland
3 infantry moved from Karelia S.S.R. to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 3 infantry
Germans defend with 1 armour
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 armour in Baltic States, round 2 : 0/1 hits
1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Bulgaria Romania
Russians attack with 2 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour and 1 infantry in Bulgaria Romania, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bulgaria Romania
Russians roll dice for 2 armour in Bulgaria Romania, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 3 : 0/1 hits
Russians roll dice for 2 armour in Bulgaria Romania, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 4 : 0/1 hits
Russians roll dice for 2 armour in Bulgaria Romania, round 5 : 0/2 hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 5 : 0/1 hits
Russians roll dice for 2 armour in Bulgaria Romania, round 6 : 0/2 hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 6 : 0/1 hits
Russians roll dice for 2 armour in Bulgaria Romania, round 7 : 2/2 hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 7 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in East Poland
Russians attack with 2 armour, 1 artillery and 1 infantry
Germans defend with 3 armour
Russians roll dice for 2 armour, 1 artillery and 1 infantry in East Poland, round 2 : 1/4 hits
Germans roll dice for 3 armour in East Poland, round 2 : 0/3 hits
1 armour owned by the Germans lost in East Poland
Russians roll dice for 2 armour, 1 artillery and 1 infantry in East Poland, round 3 : 1/4 hits
Germans roll dice for 2 armour in East Poland, round 3 : 0/2 hits
1 armour owned by the Germans lost in East Poland
Russians roll dice for 2 armour, 1 artillery and 1 infantry in East Poland, round 4 : 1/4 hits
Germans roll dice for 1 armour in East Poland, round 4 : 0/1 hits
1 armour owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 armourNon Combat Move - Russians
2 infantry moved from Caucasus to Ukraine
4 infantry moved from Russia to NovosibirskPlace Units - Russians
3 armour placed in Russia
1 artillery and 2 infantry placed in Caucasus
1 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective 2: Russians met a national objective for an additional 10 PUs; end with 40 PUsTerritory Summary for Russians :
Baltic States : 3 infantry
Caucasus : 1 aaGun, 1 artillery, 1 factory and 3 infantry
Chinghai : 2 infantry
East Poland : 2 armour, 1 artillery and 1 infantry
Evenki National Okrug : 2 infantry
Karelia S.S.R. : 1 aaGun, 1 factory and 2 infantry
Novosibirsk : 4 infantry
Bulgaria Romania : 1 flag, 1 armour
Russia : 1 aaGun, 3 armour and 1 factory
Ukraine : 2 infantryProduction/PUs Summary :
Germans : 23 / 32
Russians : 30 / 40
Japanese : 40 / 59
British : 34 / 34
Italians : 9 / 9
Chinese : 3 / 0
Americans : 39 / 49Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 4.244
Median : 5.000
Variance : 1.575
Standard Deviation : 1.255
Total rolls : 41Germans Combat
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.615
Median : 5.000
Variance : 1.417
Standard Deviation : 1.190
Total rolls : 13Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 4.071
Median : 4.000
Variance : 0.741
Standard Deviation : 0.861
Total rolls : 28 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 2 destroyers and 2 fighters; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Japanese
2 armour moved from French Indo-China Thailand to Sikang
2 armour, 2 artilleries and 2 infantry moved from India to Persia
1 infantry moved from Stanovoj Chrebet to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in Sikang
Japanese attack with 2 armour
Chinese defend with 2 infantry
Japanese roll dice for 2 armour in Sikang, round 2 : 2/2 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits
1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for Chinese: 2 infantry
Battle in Persia
Japanese attack with 2 armour, 2 artilleries and 2 infantry
British defend with 2 armour, 1 fighter and 4 infantry
Japanese roll dice for 2 armour, 2 artilleries and 2 infantry in Persia, round 2 : 0/6 hits
British roll dice for 2 armour, 1 fighter and 4 infantry in Persia, round 2 : 3/7 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Persia
2 armour owned by the Japanese and 1 artillery owned by the Japanese retreated to India
British win with 2 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.Place Units - Japanese
2 destroyers and 2 fighters placed in 62 Sea Zone
Japanese undo move 1.
2 destroyers and 1 fighter placed in 62 Sea Zone
1 bomber and 1 fighter placed in Japan
2 armour placed in French Indo-China ThailandTurn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Japanese :
Borneo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 1 artillery and 1 infantry
East Indies : 1 flag, 2 infantry
French Indo-China Thailand : 2 armour and 1 factory
Fukien : 1 flag
Hupeh : 1 flag
India : 1 flag, 2 armour and 1 artillery
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 1 fighter
Kiangsu : 1 flag
Kwangtung : 1 flag
Manchuria : 1 flag
New Guinea : 1 flag, 3 infantry
Okinawa : 1 infantry
Philippine Islands : 1 flag
Sikang : 1 flag, 1 armour
Soviet Far East : 1 flag, 1 infantry
Stanovoj Chrebet : 1 flag
Suiyuan : 1 flag
Wake Island : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag
62 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 23 / 32
Russians : 29 / 40
Japanese : 42 / 58
British : 34 / 34
Italians : 9 / 9
Chinese : 2 / 0
Americans : 39 / 49 -
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - British
British buy 1 cruiser, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
2 armour moved from Karelia S.S.R. to Poland
1 fighter moved from Karelia S.S.R. to Poland
1 artillery and 2 infantry moved from United Kingdom to 6 Sea Zone
1 armour moved from Norway to 6 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Poland
1 armour moved from 5 Sea Zone to Northwestern Europe
1 infantry moved from 5 Sea Zone to Northwestern Europe
1 infantry moved from 5 Sea Zone to Poland
1 fighter moved from 5 Sea Zone to Northwestern Europe
1 fighter moved from 5 Sea Zone to Northwestern Europe
2 armour moved from Egypt to 34 Sea Zone
2 armour and 2 transports moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 15 Sea Zone
2 armour moved from Persia to India
1 infantry moved from Persia to India
2 armour moved from 35 Sea Zone to India
3 infantry moved from Persia to India
1 destroyer moved from 34 Sea Zone to 15 Sea Zone
1 fighter moved from Persia to India -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - British
British buy 1 cruiser, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
2 armour moved from Karelia S.S.R. to Poland
1 fighter moved from Karelia S.S.R. to Poland
1 artillery and 2 infantry moved from United Kingdom to 6 Sea Zone
1 armour moved from Norway to 6 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Poland
1 armour moved from 5 Sea Zone to Northwestern Europe
1 infantry moved from 5 Sea Zone to Northwestern Europe
1 infantry moved from 5 Sea Zone to Poland
1 fighter moved from 5 Sea Zone to Northwestern Europe
1 fighter moved from 5 Sea Zone to Northwestern Europe
2 armour moved from Egypt to 34 Sea Zone
2 armour and 2 transports moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 15 Sea Zone
2 armour moved from Persia to India
1 infantry moved from Persia to India
2 armour moved from 35 Sea Zone to India
3 infantry moved from Persia to India
1 destroyer moved from 34 Sea Zone to 15 Sea Zone
1 fighter moved from Persia to IndiaCombat - British
Battle in India
British attack with 4 armour, 1 fighter and 4 infantry
Japanese defend with 2 armour and 1 artillery
British roll dice for 4 armour, 1 fighter and 4 infantry in India, round 2 : 4/9 hits
Japanese roll dice for 2 armour and 1 artillery in India, round 2 : 1/3 hits
1 infantry owned by the British, 2 armour owned by the Japanese and 1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 4 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 armour and 1 artillery
Casualties for British: 1 infantry
Battle in 15 Sea Zone
British attack with 2 destroyers
Italians defend with 1 destroyer
British roll dice for 2 destroyers in 15 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 destroyers in 15 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 destroyer in 15 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 15 Sea Zone
British win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Poland
British attack with 2 armour, 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry; Italians defend with 1 infantry
British roll dice for 1 battleship in Poland, round 2 : 0/1 hits
British roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Poland, round 2 : 2/5 hits
Germans roll dice for 3 infantry in Poland, round 2 : 0/3 hits
1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Poland
British roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Poland, round 3 : 0/5 hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits
British roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Poland, round 4 : 1/5 hits
Germans roll dice for 1 infantry in Poland, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Poland
British win, taking Poland from Germans with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Italians: 1 infantry
Battle in Northwestern Europe
British attack with 1 armour, 2 fighters and 1 infantry
Italians defend with 2 armour
British roll dice for 1 cruiser in Northwestern Europe, round 2 : 0/1 hits
British roll dice for 1 armour, 2 fighters and 1 infantry in Northwestern Europe, round 2 : 3/4 hits
Germans roll dice for 2 armour in Northwestern Europe, round 2 : 1/2 hits
1 infantry owned by the British and 2 armour owned by the Italians lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 2 armourNon Combat Move - British
2 fighters moved from Northwestern Europe to 5 Sea Zone
1 fighter moved from Poland to Karelia S.S.R.
2 infantry moved from Finland to Karelia S.S.R.
1 artillery moved from Finland to Karelia S.S.R.
3 armour moved from Norway to Karelia S.S.R.
1 infantry moved from Norway to Finland
1 fighter moved from India to PersiaPlace Units - British
1 cruiser and 2 destroyers placed in 5 Sea Zone
2 infantry placed in EgyptTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for British :
Australia : 1 aaGun
Eastern Canada : 1 armour and 1 infantry
Egypt : 1 aaGun, 1 factory and 2 infantry
Finland : 1 flag, 1 infantry
India : 4 armour and 3 infantry
Karelia S.S.R. : 3 armour, 1 artillery, 1 fighter and 2 infantry
Libya : 1 flag
Northwestern Europe : 1 flag, 1 armour
Norway : 1 flag, 1 factory
Persia : 1 fighter
Poland : 1 flag, 2 armour, 1 artillery and 1 infantry
United Kingdom : 1 aaGun and 1 factory
5 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters and 2 transports
15 Sea Zone : 2 destroyers
35 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 18 / 32
Russians : 29 / 40
Japanese : 39 / 58
British : 42 / 47
Italians : 9 / 9
Chinese : 2 / 0
Americans : 39 / 49Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 3.804
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 46Japanese Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.143
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7British Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.735
Median : 4.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 34Italians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Italians
1 artillery and 1 infantry moved from Balkans to Bulgaria Romania
1 fighter moved from France to Bulgaria RomaniaCombat - Italians
Battle in Bulgaria Romania
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Bulgaria Romania, round 2 : 1/3 hits
Russians roll dice for 1 armour in Bulgaria Romania, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria Romania
Italians win, taking Bulgaria Romania from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Bulgaria Romania to Balkans
4 infantry moved from Italy to Balkans
4 infantry moved from Italy to FrancePlace Units - Italians
1 armour and 1 infantry placed in ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 10 PUs totalTerritory Summary for Italians :
Balkans : 1 fighter and 4 infantry
France : 4 infantry
Italy : 1 aaGun, 1 armour, 1 factory and 1 infantry
Bulgaria Romania : 1 artilleryProduction/PUs Summary :
Germans : 20 / 32
Russians : 27 / 40
Japanese : 39 / 58
British : 42 / 47
Italians : 9 / 10
Chinese : 2 / 0
Americans : 39 / 49 -
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Combat Move - Americans
1 bomber moved from Gibraltar to Bulgaria Romania
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 51 Sea Zone to 62 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 52 Sea Zone to 62 Sea Zone
2 infantry moved from Australia to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Borneo
British take Borneo from Japanese -
TripleA Move Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Combat Move - Chinese
1 infantry moved from Ningxia to Sikang
1 fighter moved from Chinghai to Sikang





