Allies have 184 IPC to the Axis 142. That is about to change, barring a dicing.
14L G40 Zigg (allies+11) vs A&Aplayer
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Were you running in local mode? I didn’t get any dice results for the turn.
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Hmmm, I didn’t think I was. But maybe I was, could be why it didn’t want to post. :?
I just checked and I don’t see any dice emails either. Would you like me to redo the combat or stick with that file? I don’t have a problem either way.
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I haven’t taken a look at the file yet (still at work) so prolly best to just redo it in pbem mode. That happens all the time to me where I’m running through ideas in local mode and forget to switch before going live. The lack of lag during the dice rolls gives it away :P.
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Yunnan Rd1 (3inf, art, ftr, tac, 2bmb vs 4 inf)
A
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 52@1: (5, 5)2@2: (1, 1)1@3: (3)3@4: (2, 1, 5)
D
Rolls: 4@2; Total Hits: 24@2: (6, 2, 2, 4)
Hunan Rd1 (3inf, art, 3ftr, 2tac vs 2inf)
A
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 62@1: (5, 6)2@2: (2, 4)3@3: (2, 2, 1)2@4: (2, 4)
D
Rolls: 2@2; Total Hits: 12@2: (3, 2)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter moved from Formosa to Hunan
1 fighter and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Manchuria to Hunan
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to SiberiaCombat - Japanese
Battle in Soviet Far East
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Siberia
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 infantry moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Jehol
1 artillery moved from Jehol to Manchuria
1 fighter moved from Korea to Jehol
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 battleship and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Okinawa to Kwangsi
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Japan to Jehol
1 fighter and 1 tactical_bomber moved from Japan to ManchuriaPlace Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in ManchuriaTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Turning off Edit Mode -
Rather than redoing everything. I just did the rolls on the site and then edited the file to match. Ended up being 1 less inf for Japan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 2 submarines and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
Non Combat Move - Americans
1 tactical_bomber moved from 10 Sea Zone to Eastern United States
1 bomber moved from Central United States to Eastern United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Philippines to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from Western United States to Central United States
1 artillery and 1 infantry moved from Eastern United States to Central United StatesPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
Americans undo move 2.
1 carrier placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
30 Sea Zone : 1 carrier and 2 fighters
26 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
101 Sea Zone : 1 carrier, 1 cruiser, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 37 / 96
Russians : 34 / 37
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 2 infantry
Szechwan : 1 fighter and 10 infantryProduction/PUs Summary :
Germans : 37 / 96
Russians : 34 / 37
Japanese : 32 / 43
Americans : 52 / 53
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 unit repaired.
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from Malta to 96 Sea Zone -
Scramble 97?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 2 fighters and 2 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 unit repaired.
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from Malta to 96 Sea ZoneCombat - British
Battle in Ethiopia
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits
2 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 3/4 hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 0/6 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/5 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 0/2 hits
1 battleship owned by the Italians, 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 96 Sea Zone
British attack with 1 cruiser and 2 fighters
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 2 fighters in 96 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser and 2 fighters in 96 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 106 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyerNon Combat Move - British
1 tactical_bomber moved from 97 Sea Zone to Malta
2 fighters moved from 96 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
1 artillery moved from Alexandria to Egypt
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
1 fighter moved from Burma to India
2 infantry moved from Malaya to Shan State
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Ontario to Quebec
1 infantry moved from Alexandria to EgyptPlace Units - British
2 fighters and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3
British collect 26 PUs (3 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 1 artillery and 4 infantryTerritory Summary for British and UK_Pacific :
Shan State : 2 infantry
Burma : 3 aaGuns, 1 artillery and 8 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
39 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Morocco : 1 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
96 Sea Zone : 1 cruiser
76 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Eastern Persia : 1 flag, 1 infantry
91 Sea Zone : 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 37 / 96
Russians : 34 / 37
Japanese : 32 / 43
Americans : 52 / 53
Chinese : 9 / 15
British : 29 / 33
UK_Pacific : 21 / 22
Italians : 9 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0 -
That was a special round…. got the outcome I wanted (except your darn sub!!), but nearly had a heart attack in the process :P.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser, 2 fighters and 1 submarine -
Yeah, it would’ve been nice if my forces had been able to take advantage of a couple of your misses. Especially after that G1!
Anywho, need OOL for sz97.
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Got 3 hits in case you’re wondering, none of them from my sub.
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Tip, sub, fighter please.
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Hmmm, probably should have finished that OOL… if you stay, go fighter, cruiser, carrier for 4-6.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Units damaged: 1 carrier owned by the British
1 submarine owned by the Italians retreated to 95 Sea Zone
British win with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 fighter and 1 submarine
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in Gibraltar
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Gibraltar from British, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
1 fighter owned by the British could not land and were killedNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
1 armour moved from Albania to Romania
2 infantry moved from Albania to Bulgaria
1 armour moved from Northern Italy to Slovakia Hungary
1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern France
2 aaGuns and 5 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total -
Sz97 went a little better than I had originally envisioned it. I didn’t know what your OOL would be, whether I’d continue to whiff at sea, or if you’d hit me hard. I was prepared and more than half expecting more disaster. S. France was a little painful, but it fell in the end.