4d6<=2: 3, 1, 1, 4; Hits: 2
14L G40 Zigg (allies+11) vs A&Aplayer
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You survive with 2trn, 2ss, 3ftr, 2bb(d) :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 33 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 33 Sea Zone
2 tactical_bombers moved from Kiangsi to 33 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from ChineseCombat - Japanese
Battle in New Britain
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 12 fighters, 5 submarines and 8 tactical_bombers
ANZAC defend with 1 cruiser, 1 submarine and 1 transport; British defend with 1 battleship; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 9 submarines, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans, 3 carriers owned by the Americans and 1 battleship owned by the British
Units damaged: 2 carriers owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking New Britain from ANZAC with 2 battleships, 2 cruisers, 5 fighters and 8 tactical_bombers remaining. Battle score for attacker is 151
Casualties for Japanese: 5 carriers, 1 destroyer, 7 fighters and 5 submarines
Casualties for ANZAC: 1 cruiser, 1 submarine and 1 transport
Casualties for British: 1 battleship
Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 9 submarines, 1 tactical_bomber and 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 battleships, 2 cruisers, 5 fighters and 8 tactical_bombers
EDIT: Removing units owned by ANZAC from Caroline Islands: 2 fighters
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
EDIT: Changing unit hit damage for these British owned units to: battleship = 1
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 33 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 33 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Caroline Islands: 3 fighters
EDIT: Turning off Edit Mode
2 bombers, 2 infantry and 12 mech_infantrys moved from Anhwe to Hunan
1 armour and 3 mech_infantrys moved from Kiangsu to Hunan
2 aaGuns, 4 artilleries and 7 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Manchuria to Siberia
2 mech_infantrys moved from Manchuria to Chahar
3 armour moved from Tsinghai to Suiyuyan
3 mech_infantrys moved from Shensi to SuiyuyanPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 1 mech_infantry
EDIT: Removing units owned by Japanese from Kiangsi: 1 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
Japanese collect 54 PUs (8 lost to blockades); end with 54 PUs total -
I was hoping that bad luck I’d suffered in this game would’ve meant I’d kill you in sz33 instead of the other way around. :|
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 factory_minor, 6 infantry and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 2 fighters
EDIT: Adding units owned by ANZAC to Caroline Islands: 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from Caroline Islands to 47 Sea Zone
1 battleship and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
4 artilleries and 4 infantry moved from Southern France to Northern Italy
1 bomber moved from Southern France to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Norway to Finland
Americans take Finland from Germans -
I was hoping that bad luck I’d suffered in this game would’ve meant I’d kill you in sz33 instead of the other way around. :|
Yeah… that one evened out Russia pretty good.
Need scramble orders in SZ112 and kamikaze, scramble, and OOL for SZ6.
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No scramble sz112, scramble sz6, 3 kamis against the bb.
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best D sz6, kill carrier first.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 factory_minor, 6 infantry and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 2 fighters
EDIT: Adding units owned by ANZAC to Caroline Islands: 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from Caroline Islands to 47 Sea Zone
1 battleship and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
4 artilleries and 4 infantry moved from Southern France to Northern Italy
1 bomber moved from Southern France to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Norway to Finland
Americans take Finland from GermansCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4,3,4
Battle in 6 Sea Zone
Americans attack with 1 battleship and 3 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 battleship in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits
Americans roll dice for 1 battleship in 6 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 3 : 1/3 hits
1 submarine owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 battleship in 6 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 5 : 0/2 hits
Americans roll dice for 1 battleship in 6 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 5 : 1/2 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 battleship in 6 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 6 : 2/2 hits
1 submarine owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -22
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 battleship and 3 submarines
Battle in Philippines
Battle in 112 Sea Zone
Americans attack with 1 bomber and 3 fighters
Germans defend with 2 submarines and 1 transport
2 submarines owned by the Germans Submerged
1 transport owned by the Germans lost in 112 Sea Zone
Americans win, taking Philippines from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northern Italy
Americans attack with 4 artilleries and 4 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans roll dice for 4 artilleries and 4 infantry in Northern Italy, round 2 : 3/8 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 submarine in 16 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 7 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 8 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 8 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 2 submarines
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
5 infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries moved from Normandy Bordeaux to Holland Belgium
6 artilleries and 5 infantry moved from Norway to Finland
1 bomber moved from 112 Sea Zone to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to United Kingdom
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 47 Sea Zone to Caroline Islands
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from Soviet Far East to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 9 Sea ZonePlace Units - Americans
3 artilleries and 3 infantry placed in Central United States
1 factory_minor placed in Norway
3 infantry placed in Southern France
4 submarines placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 70 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 fighter and 1 harbour
Queensland : 1 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 transport
26 Sea Zone : 4 submarines
20 Sea Zone : 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 4 submarines
17 Sea Zone : 1 flag
9 Sea Zone : 1 armour, 1 infantry and 1 transport
6 Sea Zone : 1 submarine
Central United States : 3 artilleries, 1 factory_major and 3 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 artilleries and 2 infantry
United Kingdom : 1 bomber and 2 fighters
Normandy Bordeaux : 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Norway : 1 flag, 1 factory_minor
Holland Belgium : 1 flag, 2 artilleries and 6 infantry
Northern Italy : 1 flag, 4 artilleries, 1 factory_minor and 3 infantry
106 Sea Zone : 4 artilleries, 4 infantry and 4 transports
101 Sea Zone : 2 destroyers and 3 transports
Brazil : 1 flag
Finland : 1 flag, 6 artilleries and 6 infantry
110 Sea Zone : 1 carrier, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 49 / 69
Russians : 4 / 0
Japanese : 60 / 54
Americans : 70 / 96
Chinese : 2 / 11
British : 31 / 38
UK_Pacific : 7 / 8
Italians : 11 / 15
ANZAC : 18 / 23
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
4 artilleries and 17 infantry moved from Kweichow to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 4 artilleries, 1 fighter and 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries, 1 fighter and 17 infantry in Yunnan, round 2 : 6/22 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 artilleries, 1 fighter and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 4 artilleries and 20 infantry
Sikang : 1 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 49 / 69
Russians : 4 / 0
Japanese : 57 / 54
Americans : 70 / 96
Chinese : 5 / 13
British : 31 / 38
UK_Pacific : 7 / 8
Italians : 11 / 15
ANZAC : 18 / 23
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 unit repaired.
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Shan State to Malaya
1 infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 fighter moved from Egypt to Rostov -
1/19 on sub attacks with the Americans… woohoo :). Trying to give the dice back to ya :P. Anyways, need orders again for SZ6.
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scramble and 3 kamis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 unit repaired.
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Shan State to Malaya
1 infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 fighter moved from Egypt to RostovCombat - British
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the British scoring 2 hits. Rolls: 2,2,5
Battle in 6 Sea Zone
Japanese defend with 1 destroyer, 1 fighter and 1 transport
Battle in Malaya
British attack with 1 artillery and 3 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
British roll dice for 1 artillery and 3 infantry in Malaya, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
British winJapanese win with 1 destroyer, 1 fighter and 1 transport remaining, taking Malaya from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - British
2 fighters moved from Rostov to Caucasus
3 artilleries and 8 infantry moved from Northwest Persia to Caucasus
6 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 aaGuns, 1 artillery and 21 infantry moved from Kweichow to Yunnan
1 aaGun and 18 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun and 1 infantry moved from Norway to Finland
1 fighter moved from Norway to United Kingdom
1 aaGun moved from Southern France to Northern ItalyPlace Units - British
1 destroyer placed in 110 Sea Zone
1 destroyer and 1 submarine placed in 98 Sea Zone
1 artillery and 2 infantry placed in Persia
1 infantry placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 3 aaGuns, 1 artillery and 39 infantry
Kweichow : 1 infantry
Burma : 3 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 artillery, 1 harbour and 2 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 infantry
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Southern France : 1 armour and 2 infantry
Holland Belgium : 1 aaGun and 1 infantry
Northern Italy : 1 aaGun
Ethiopia : 1 flag
Caucasus : 1 armour, 11 artilleries, 2 fighters, 22 infantry and 1 mech_infantry
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 1 artillery and 8 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
98 Sea Zone : 2 destroyers and 3 submarines
Finland : 1 aaGun and 1 infantry
110 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 49 / 69
Russians : 4 / 0
Japanese : 54 / 54
Americans : 70 / 96
Chinese : 5 / 13
British : 31 / 36
UK_Pacific : 10 / 12
Italians : 11 / 15
ANZAC : 18 / 23
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
4 fighters moved from Southern Italy to 98 Sea Zone
3 destroyers and 3 submarines moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 6 infantry moved from France to Northern Italy
1 artillery, 1 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy -
I change my buy to a tac and mech for 15 dollars.
Do you wish to scramble sz98?
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Yes please, scramble all 3.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
4 fighters moved from Southern Italy to 98 Sea Zone
3 destroyers and 3 submarines moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 6 infantry moved from France to Northern Italy
1 artillery, 1 infantry and 1 mech_infantry moved from Southern Italy to Northern ItalyCombat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Northern Italy
Italians attack with 2 artilleries, 7 infantry and 1 mech_infantry
British defend with 1 aaGun; Americans defend with 4 artilleries, 1 factory_minor and 3 infantry
Italians win, taking Northern Italy from Americans with 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for British: 1 aaGun
Casualties for Italians: 3 infantry
Casualties for Americans: 4 artilleries and 3 infantry
Battle in 98 Sea Zone
Italians attack with 3 destroyers, 4 fighters and 3 submarines
ANZAC defend with 2 fighters and 2 submarines; French defend with 1 destroyer; British defend with 2 destroyers, 1 fighter and 3 submarines -
At this point I think you need to make a casualty choice for sz98. Also let me know if you had any issues to my prior selections, thanks!
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Looks good so far. Sub and French DD for this round.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
4 fighters moved from Southern Italy to 98 Sea Zone
3 destroyers and 3 submarines moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 6 infantry moved from France to Northern Italy
1 artillery, 1 infantry and 1 mech_infantry moved from Southern Italy to Northern ItalyCombat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Northern Italy
Italians attack with 2 artilleries, 7 infantry and 1 mech_infantry
British defend with 1 aaGun; Americans defend with 4 artilleries, 1 factory_minor and 3 infantry
Italians win, taking Northern Italy from Americans with 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for British: 1 aaGun
Casualties for Italians: 3 infantry
Casualties for Americans: 4 artilleries and 3 infantry
Battle in 98 Sea Zone
Italians attack with 3 destroyers, 4 fighters and 3 submarines
ANZAC defend with 2 fighters and 2 submarines; French defend with 1 destroyer; British defend with 2 destroyers, 1 fighter and 3 submarines