Allies have 184 IPC to the Axis 142. That is about to change, barring a dicing.
14L G40 Zigg (allies+11) vs A&Aplayer
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
4 artilleries and 17 infantry moved from Kweichow to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 4 artilleries, 1 fighter and 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries, 1 fighter and 17 infantry in Yunnan, round 2 : 6/22 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 4 artilleries, 1 fighter and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 4 artilleries and 20 infantry
Sikang : 1 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 49 / 69
Russians : 4 / 0
Japanese : 57 / 54
Americans : 70 / 96
Chinese : 5 / 13
British : 31 / 38
UK_Pacific : 7 / 8
Italians : 11 / 15
ANZAC : 18 / 23
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 unit repaired.
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Shan State to Malaya
1 infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 fighter moved from Egypt to Rostov -
1/19 on sub attacks with the Americans… woohoo :). Trying to give the dice back to ya :P. Anyways, need orders again for SZ6.
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scramble and 3 kamis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 unit repaired.
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Shan State to Malaya
1 infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 fighter moved from Egypt to RostovCombat - British
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the British scoring 2 hits. Rolls: 2,2,5
Battle in 6 Sea Zone
Japanese defend with 1 destroyer, 1 fighter and 1 transport
Battle in Malaya
British attack with 1 artillery and 3 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
British roll dice for 1 artillery and 3 infantry in Malaya, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
British winJapanese win with 1 destroyer, 1 fighter and 1 transport remaining, taking Malaya from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - British
2 fighters moved from Rostov to Caucasus
3 artilleries and 8 infantry moved from Northwest Persia to Caucasus
6 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 aaGuns, 1 artillery and 21 infantry moved from Kweichow to Yunnan
1 aaGun and 18 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun and 1 infantry moved from Norway to Finland
1 fighter moved from Norway to United Kingdom
1 aaGun moved from Southern France to Northern ItalyPlace Units - British
1 destroyer placed in 110 Sea Zone
1 destroyer and 1 submarine placed in 98 Sea Zone
1 artillery and 2 infantry placed in Persia
1 infantry placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 3 aaGuns, 1 artillery and 39 infantry
Kweichow : 1 infantry
Burma : 3 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 artillery, 1 harbour and 2 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 infantry
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Southern France : 1 armour and 2 infantry
Holland Belgium : 1 aaGun and 1 infantry
Northern Italy : 1 aaGun
Ethiopia : 1 flag
Caucasus : 1 armour, 11 artilleries, 2 fighters, 22 infantry and 1 mech_infantry
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 1 artillery and 8 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
98 Sea Zone : 2 destroyers and 3 submarines
Finland : 1 aaGun and 1 infantry
110 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 49 / 69
Russians : 4 / 0
Japanese : 54 / 54
Americans : 70 / 96
Chinese : 5 / 13
British : 31 / 36
UK_Pacific : 10 / 12
Italians : 11 / 15
ANZAC : 18 / 23
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
4 fighters moved from Southern Italy to 98 Sea Zone
3 destroyers and 3 submarines moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 6 infantry moved from France to Northern Italy
1 artillery, 1 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy -
I change my buy to a tac and mech for 15 dollars.
Do you wish to scramble sz98?
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Yes please, scramble all 3.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
4 fighters moved from Southern Italy to 98 Sea Zone
3 destroyers and 3 submarines moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 6 infantry moved from France to Northern Italy
1 artillery, 1 infantry and 1 mech_infantry moved from Southern Italy to Northern ItalyCombat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Northern Italy
Italians attack with 2 artilleries, 7 infantry and 1 mech_infantry
British defend with 1 aaGun; Americans defend with 4 artilleries, 1 factory_minor and 3 infantry
Italians win, taking Northern Italy from Americans with 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for British: 1 aaGun
Casualties for Italians: 3 infantry
Casualties for Americans: 4 artilleries and 3 infantry
Battle in 98 Sea Zone
Italians attack with 3 destroyers, 4 fighters and 3 submarines
ANZAC defend with 2 fighters and 2 submarines; French defend with 1 destroyer; British defend with 2 destroyers, 1 fighter and 3 submarines -
At this point I think you need to make a casualty choice for sz98. Also let me know if you had any issues to my prior selections, thanks!
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Looks good so far. Sub and French DD for this round.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
4 fighters moved from Southern Italy to 98 Sea Zone
3 destroyers and 3 submarines moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 6 infantry moved from France to Northern Italy
1 artillery, 1 infantry and 1 mech_infantry moved from Southern Italy to Northern ItalyCombat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Northern Italy
Italians attack with 2 artilleries, 7 infantry and 1 mech_infantry
British defend with 1 aaGun; Americans defend with 4 artilleries, 1 factory_minor and 3 infantry
Italians win, taking Northern Italy from Americans with 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for British: 1 aaGun
Casualties for Italians: 3 infantry
Casualties for Americans: 4 artilleries and 3 infantry
Battle in 98 Sea Zone
Italians attack with 3 destroyers, 4 fighters and 3 submarines
ANZAC defend with 2 fighters and 2 submarines; French defend with 1 destroyer; British defend with 2 destroyers, 1 fighter and 3 submarines -
1 DD, 1 ANZAC fighter.
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I change my buy to a tac and mech for 15 dollars.
I’ll be making this edit . . . I forgot about it until I went to place my units and I saw I had a transport. Thought to myself now why did I buy a transport when I planned to send all my dds off to die?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
4 fighters moved from Southern Italy to 98 Sea Zone
3 destroyers and 3 submarines moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 6 infantry moved from France to Northern Italy
1 artillery, 1 infantry and 1 mech_infantry moved from Southern Italy to Northern ItalyCombat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Northern Italy
Italians attack with 2 artilleries, 7 infantry and 1 mech_infantry
British defend with 1 aaGun; Americans defend with 4 artilleries, 1 factory_minor and 3 infantry
Italians win, taking Northern Italy from Americans with 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for British: 1 aaGun
Casualties for Italians: 3 infantry
Casualties for Americans: 4 artilleries and 3 infantry
Battle in 98 Sea Zone
Italians attack with 3 destroyers, 4 fighters and 3 submarines
ANZAC defend with 2 fighters and 2 submarines; French defend with 1 destroyer; British defend with 2 destroyers, 1 fighter and 3 submarines
retreated to 98 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -16
Casualties for ANZAC: 1 fighter and 2 submarines
Casualties for French: 1 destroyer
Casualties for British: 1 destroyer and 3 submarines
Casualties for Italians: 3 destroyers, 3 fighters and 3 submarines
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: EgyptNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 98 Sea Zone to Tobruk
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to TobrukPlace Units - Italians
1 artillery and 1 infantry placed in Southern Italy
1 transport placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 mech_infantry and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Italians collect 13 PUs (2 lost to blockades); end with 14 PUs total