4d6<=2: 3, 1, 1, 4; Hits: 2
14L G40 Zigg (allies+11) vs A&Aplayer
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 65 PUs;
Germans buy 4 armour, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
6 artilleries moved from Rostov to Tambov
2 aaGuns, 4 armour, 9 artilleries, 1 fighter, 23 infantry and 2 tactical_bombers moved from Volgograd to Tambov
11 armour and 14 mech_infantrys moved from Caucasus to Tambov
1 aaGun moved from Caucasus to Volgograd
2 infantry moved from Caucasus to Volgograd
3 infantry moved from Ukraine to Bryansk
3 armour, 2 artilleries and 8 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to KareliaPlace Units - Germans
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
3 tactical_bombers placed in NovgorodTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair 8 damage on 1 factory_major; Remaining resources: 8 PUs;
Russians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Turkmenistan to Kazakhstan
2 fighters moved from Northwest Persia to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Kazakhstan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters moved from Kazakhstan to Russia
2 infantry moved from Turkmenistan to Eastern PersiaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 8 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 11 PUsTerritory Summary for Russians :
Kazakhstan : 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters and 77 infantry
Turkmenistan : 2 infantry
93 Sea Zone : 1 submarine
Iraq : 1 flag
Eastern Persia : 2 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 74
Russians : 6 / 11
Japanese : 51 / 57
Americans : 52 / 79
Chinese : 6 / 12
British : 31 / 36
UK_Pacific : 10 / 12
Italians : 21 / 18
ANZAC : 22 / 33
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
3 artilleries and 10 infantry moved from Tsinghai to Kazakhstan
1 artillery and 3 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
2 infantry moved from Kiangsi to Kwangsi
2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 battleships and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Philippines to 44 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 destroyer and 1 transport
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Java from ANZAC, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kazakhstan
Japanese attack with 4 artilleries and 13 infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 4 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transportsNon Combat Move - Japanese
1 aaGun moved from Tsinghai to Kazakhstan
1 armour moved from Sikang to Tsinghai
1 armour moved from Shensi to Tsinghai
1 armour moved from Suiyuyan to Tsinghai
1 infantry moved from Suiyuyan to Shensi
3 infantry moved from Kiangsu to Kiangsi
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 carrier moved from 35 Sea Zone to 20 Sea Zone
4 carriers, 2 cruisers, 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to Philippines
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Jehol to Kiangsi
8 mech_infantrys moved from Kiangsi to Anhwe
1 armour and 1 mech_infantry moved from Kiangsi to Anhwe
3 mech_infantrys moved from Shantung to Anhwe
3 mech_infantrys moved from Manchuria to AnhwePlace Units - Japanese
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
3 infantry placed in Kiangsu
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
Japanese collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 fighter, 5 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 6 artilleries, 12 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 48 Sea Zone
1 battleship and 1 cruiser moved from 48 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
AA fire in Caroline Islands : 0/2 hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 5 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Holland Belgium, round 2 : 3/7 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Southern France
Americans attack with 1 armour, 6 artilleries, 12 infantry and 3 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 6 artilleries, 12 infantry and 3 mech_infantrys in Southern France, round 2 : 5/22 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 6 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 1 carrier, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 91 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
4 carriers, 2 cruisers, 2 destroyers and 6 submarines moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 55 Sea Zone to 33 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Burma to Russia
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
4 artilleries and 4 infantry placed in Central United States
1 fighter placed in Eastern United States
1 armour and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
3 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Shan State : 1 artillery and 1 infantry
Queensland : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 7 fighters, 8 submarines, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 destroyer and 3 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 submarines and 1 transport
55 Sea Zone : 1 destroyer
Central United States : 4 artilleries, 1 factory_major and 4 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 2 artilleries and 2 infantry
United Kingdom : 2 fighters
Morocco : 2 artilleries and 2 infantry
Normandy Bordeaux : 2 artilleries and 2 infantry
Southern France : 1 flag, 1 armour, 6 artilleries, 1 factory_minor, 1 harbour, 11 infantry and 3 mech_infantrys
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Russia : 1 bomber
101 Sea Zone : 4 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 7 transports
110 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 51 / 74
Russians : 5 / 11
Japanese : 61 / 61
Americans : 58 / 78
Chinese : 1 / 12
British : 31 / 36
UK_Pacific : 10 / 12
Italians : 18 / 18
ANZAC : 18 / 33
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 8 PUsTerritory Summary for Chinese :
Yunnan : 4 artilleries, 1 fighter and 18 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 51 / 74
Russians : 5 / 11
Japanese : 60 / 61
Americans : 58 / 78
Chinese : 2 / 8
British : 31 / 36
UK_Pacific : 10 / 12
Italians : 18 / 18
ANZAC : 18 / 33
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
5 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to VolgogradCombat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Caucasus
British attack with 5 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
British roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 4/9 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from Volgograd to Russia
5 fighters and 2 tactical_bombers moved from Caucasus to Russia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 artilleries and 6 infantry moved from Trans-Jordan to Iraq
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to United Kingdom
1 aaGun and 11 infantry moved from Burma to India
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Algeria to MoroccoPlace Units - British
1 transport placed in 106 Sea Zone
1 submarine placed in 98 Sea Zone
1 artillery and 2 infantry placed in Persia
1 artillery and 1 infantry placed in Egypt
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 4 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 2 aaGuns, 2 artilleries and 25 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 18 infantry
Malaya : 1 harbour
33 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 artillery and 6 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Morocco : 1 infantry
Normandy Bordeaux : 1 aaGun and 1 infantry
Southern France : 1 armour and 1 infantry
Ethiopia : 1 flag
Russia : 1 bomber, 5 fighters and 2 tactical_bombers
Caucasus : 2 infantry
106 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 flag
Iraq : 2 artilleries and 6 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 1 armour, 8 artilleries, 14 infantry and 1 mech_infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
98 Sea Zone : 1 destroyer and 2 submarines
110 Sea Zone : 2 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 49 / 74
Russians : 7 / 11
Japanese : 60 / 61
Americans : 58 / 78
Chinese : 2 / 8
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 18 / 18
ANZAC : 18 / 33
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Holland Belgium
2 infantry moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Italians win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
3 infantry moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Romania to Yugoslavia
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to TobrukPlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 3 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Northwest Persia to Russia
1 fighter moved from Eastern Persia to Russia
1 fighter moved from Shan State to Eastern Persia
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 39 Sea Zone to 76 Sea ZonePlace Units - ANZAC
1 fighter placed in Queensland
2 submarines placed in 54 Sea Zone
1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 artilleries, 2 fighters and 2 infantry
Siam : 1 flag
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 artillery and 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery
44 Sea Zone : 1 submarine
33 Sea Zone : 1 cruiser, 2 submarines and 2 transports
54 Sea Zone : 2 submarines
62 Sea Zone : 1 submarine
Egypt : 1 fighter
Russia : 4 fighters
76 Sea Zone : 2 submarines
Eastern Persia : 1 fighter
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 52 / 74
Russians : 7 / 11
Japanese : 60 / 61
Americans : 55 / 78
Chinese : 2 / 8
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 18 / 18
ANZAC : 18 / 30
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from Northwest Persia to Russia
1 artillery moved from Normandy Bordeaux to Southern FranceTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Southern France : 1 artillery
Libya : 1 flag, 1 infantry
Russia : 1 fighter
Northwest Persia : 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 52 / 74
Russians : 7 / 11
Japanese : 60 / 61
Americans : 55 / 78
Chinese : 2 / 8
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 17 / 18
ANZAC : 18 / 30
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well, here it is.
I’m staring down the barrel of a gun and all I’m holding is a pair of 3s . . . It’s 4th and long and I don’t want to be left holding the bag . . . its the bottom of the 9th and the angels are about to go bowling . . . the wheel of time is grinding into the fire.
How many more metaphors can I butcher? :-D
Only 40-45% and winning simply means that all hope is not extinguished. If I lose, I’ll call it. Even taking Moscow still leaves me a long and perilous path I must climb to reach the summit. :cry:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour, 2 artilleries and 11 infantry moved from Bryansk to Russia
15 armour, 15 artilleries, 1 fighter, 23 infantry, 14 mech_infantrys and 2 tactical_bombers moved from Tambov to Russia
1 armour and 2 mech_infantrys moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
2 bombers, 3 fighters and 3 tactical_bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to RussiaCombat - Germans
Battle in Russia
Germans attack with 22 armour, 17 artilleries, 3 bombers, 4 fighters, 34 infantry, 16 mech_infantrys and 5 tactical_bombers
ANZAC defend with 4 fighters; French defend with 1 fighter; British defend with 1 bomber, 5 fighters and 2 tactical_bombers; Russians defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters and 77 infantry; Americans defend with 1 bomber
Germans captures 11PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 3 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 85
Casualties for ANZAC: 4 fighters
Casualties for Germans: 14 armour, 17 artilleries, 3 fighters, 34 infantry and 16 mech_infantrys
Casualties for French: 1 fighter
Casualties for Russians: 4 aaGuns, 4 artilleries, 2 fighters and 77 infantry
Casualties for British: 1 bomber, 5 fighters and 2 tactical_bombers
Casualties for Americans: 1 bomberNon Combat Move - Germans
2 aaGuns moved from Tambov to Volgograd
2 bombers moved from Russia to Novgorod
1 bomber moved from Russia to Smolensk
1 fighter and 2 tactical_bombers moved from Russia to Novgorod
3 tactical_bombers moved from Russia to Volgograd
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 infantry moved from Karelia to FinlandPlace Units - Germans
6 artilleries and 4 infantry placed in Western Germany
3 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs -
Man, I took that a lot stronger than I thought I would! :-D
I started to worry when you still had infantry left and you were cutting into my art/mech.
Anywho, expect an edit to my placement.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour, 2 artilleries and 11 infantry moved from Bryansk to Russia
15 armour, 15 artilleries, 1 fighter, 23 infantry, 14 mech_infantrys and 2 tactical_bombers moved from Tambov to Russia
1 armour and 2 mech_infantrys moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
2 bombers, 3 fighters and 3 tactical_bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to RussiaCombat - Germans
Battle in Russia
Germans attack with 22 armour, 17 artilleries, 3 bombers, 4 fighters, 34 infantry, 16 mech_infantrys and 5 tactical_bombers
ANZAC defend with 4 fighters; French defend with 1 fighter; British defend with 1 bomber, 5 fighters and 2 tactical_bombers; Russians defend with 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters and 77 infantry; Americans defend with 1 bomber
AA fire in Russia : 3/12 hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 22 armour, 17 artilleries, 3 bombers, 1 fighter, 34 infantry, 16 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 44/98 hits
Russians roll dice for 4 aaGuns, 4 artilleries, 2 bombers, 12 fighters, 77 infantry and 2 tactical_bombers in Russia, round 2 : 35/97 hits
38 infantry owned by the Russians, 1 bomber owned by the British, 34 infantry owned by the Germans, 1 bomber owned by the Americans, 1 mech_infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 22 armour, 17 artilleries, 3 bombers, 1 fighter, 15 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 31/63 hits
Russians roll dice for 4 artilleries, 12 fighters, 39 infantry and 2 tactical_bombers in Russia, round 3 : 25/57 hits
31 infantry owned by the Russians, 13 artilleries owned by the Germans and 12 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 22 armour, 4 artilleries, 3 bombers, 1 fighter, 3 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 11/38 hits
Russians roll dice for 4 artilleries, 12 fighters, 8 infantry and 2 tactical_bombers in Russia, round 4 : 12/26 hits
8 infantry owned by the Russians, 5 armour owned by the Germans, 3 artilleries owned by the Russians, 4 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 17 armour, 3 bombers, 1 fighter and 5 tactical_bombers in Russia, round 5 : 16/26 hits
Russians roll dice for 1 artillery, 12 fighters and 2 tactical_bombers in Russia, round 5 : 9/15 hits
2 tactical_bombers owned by the British, 9 armour owned by the Germans, 1 artillery owned by the Russians, 5 fighters owned by the British, 2 fighters owned by the Russians, 1 fighter owned by the French and 4 fighters owned by the ANZAC lost in Russia
Germans captures 11PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 3 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 85
Casualties for ANZAC: 4 fighters
Casualties for Germans: 14 armour, 17 artilleries, 3 fighters, 34 infantry and 16 mech_infantrys
Casualties for French: 1 fighter
Casualties for Russians: 4 aaGuns, 4 artilleries, 2 fighters and 77 infantry
Casualties for British: 1 bomber, 5 fighters and 2 tactical_bombers
Casualties for Americans: 1 bomberNon Combat Move - Germans
2 aaGuns moved from Tambov to Volgograd
2 bombers moved from Russia to Novgorod
1 bomber moved from Russia to Smolensk
1 fighter and 2 tactical_bombers moved from Russia to Novgorod
3 tactical_bombers moved from Russia to Volgograd
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 infantry moved from Karelia to FinlandPlace Units - Germans
6 artilleries and 4 infantry placed in Western Germany
3 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 3 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 2 fighters, 1 harbour, 18 infantry and 1 tactical_bomber
Germany : 4 armour, 1 factory_major and 2 mech_infantrys
Southern Italy : 2 fighters
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 8 armour and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 aaGuns, 1 factory_minor, 2 infantry and 3 tactical_bombers
Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
Smolensk : 1 flag, 1 bomber
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Bulgaria : 1 flag
Finland : 1 flag, 1 artillery and 6 infantryProduction/PUs Summary :
Germans : 55 / 86
Russians : 4 / 0
Japanese : 60 / 61
Americans : 55 / 78
Chinese : 2 / 8
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 17 / 18
ANZAC : 18 / 30
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 64 times
2 was rolled 97 times
3 was rolled 64 times
4 was rolled 78 times
5 was rolled 72 times
6 was rolled 57 times
Average roll : 3.389
Median : 3.000
Variance : 2.353
Standard Deviation : 1.534
Total rolls : 432Germans Combat
1 was rolled 35 times
2 was rolled 50 times
3 was rolled 36 times
4 was rolled 42 times
5 was rolled 35 times
6 was rolled 27 times
Average roll : 3.324
Median : 3.000
Variance : 1.353
Standard Deviation : 1.163
Total rolls : 225Russians Combat
1 was rolled 29 times
2 was rolled 47 times
3 was rolled 28 times
4 was rolled 36 times
5 was rolled 37 times
6 was rolled 30 times
Average roll : 3.459
Median : 3.000
Variance : 1.257
Standard Deviation : 1.121
Total rolls : 207 -
TBH, I was halfway hoping to lose so I could just call this. I don’t like playing games where I’m losing and I don’t have a good shot of winning! :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Eastern Persia to Persia
2 infantry moved from Turkmenistan to Eastern Persia
1 submarine moved from 93 Sea Zone to 99 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
99 Sea Zone : 1 submarine
Iraq : 1 flag
Eastern Persia : 2 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 2 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 86
Russians : 4 / 0
Japanese : 60 / 61
Americans : 55 / 78
Chinese : 2 / 8
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 17 / 18
ANZAC : 18 / 30
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hmmm, wasn’t expecting you to even take that battle, let alone have a 160 IPC swing from average… Looks like I’ll have to recalibrate my time table a smidge… Well, on the bright side, I think it’s ok for me to start bitching about dice again :).
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Not quite, but getting closer. :wink:
Bad dice, especially for the axis really hurts a lot more early on vs in the late game stage. I think all I did with that battle and the result was buy a little more time before the inevitable.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 fighter, 7 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kweichow to Szechwan
2 bombers moved from Kiangsi to Szechwan
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 destroyer, 4 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Malaya
Battle in Szechwan
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Malaya from UK_Pacific, taking Szechwan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers moved from Szechwan to Hopei
2 bombers moved from Hopei to Anhwe
1 aaGun, 4 artilleries and 13 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Hunan to Kweichow
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsi to Hunan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 battleships, 4 carriers and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
6 fighters and 2 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 armour and 2 mech_infantrys moved from Anhwe to Kiangsu
1 mech_infantry moved from Anhwe to Kiangsu
3 mech_infantrys moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsi to Manchuria
1 fighter moved from Japan to Philippines
2 mech_infantrys moved from Anhwe to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 infantry moved from Kwangsi to KiangsiPlace Units - Japanese
3 infantry placed in Kiangsu
3 mech_infantrys placed in Manchuria
3 submarines placed in 6 Sea Zone
1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
Japanese collect 66 PUs (2 lost to blockades); end with 66 PUs total -
Sorry, I hadn’t remembered you had gone with Russia and I saw that I was the last post and assumed (wrongly) I was still waiting for your move. Just wandered over to this thread to nudge you and saw I was the one that needed nudging. :-o
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I have started working today fulltime again after a couple months without work. I doubt it’ll impact my play speed too much. But it will probably slow me down a little bit at least. Just FYI in case it’s worse than imagined.