@simon33 - Yes, All 3 fighters
Shin ji +9 allies -vs- dawgoneit axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 2 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 submarine moved from 90 Sea Zone to 92 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Northern Italy to Eastern Poland
1 tactical_bomber moved from Southern Italy to Bessarabia -
scramble in sz109?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 2 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 submarine moved from 90 Sea Zone to 92 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Northern Italy to Eastern Poland
1 tactical_bomber moved from Southern Italy to BessarabiaCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Germans win with 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bessarabia
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to Poland
2 artilleries and 4 infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Poland
1 armour moved from Germany to Poland
3 armour moved from Greece to Romania
1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
1 mech_infantry moved from Yugoslavia to Poland
3 armour moved from Yugoslavia to Poland
1 armour moved from Yugoslavia to Slovakia Hungary
3 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Bessarabia to Romania
2 bombers moved from 109 Sea Zone to Western Germany
1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 99 Sea Zone
1 fighter moved from 125 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
3 infantry moved from Greece to BulgariaPlace Units - Germans
2 armour, 3 artilleries and 5 infantry placed in Germany
5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 artilleries and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 armour and 5 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
1 artillery and 2 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Iraq
Russians attack with 1 armour and 5 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 3 mech_infantrysNon Combat Move - Russians
1 fighter moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Bessarabia to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Baltic States to Novgorod
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Belarus
2 aaGuns moved from Bryansk to Western Ukraine
1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
3 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
2 artilleries, 8 fighters, 6 infantry and 7 tactical_bombers moved from Kwangsi to Yunnan
1 armour, 1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Chahar
2 infantry moved from Chahar to Suiyuyan
1 fighter moved from Japan to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 transport moved from 36 Sea Zone to 34 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 armour moved from Kiangsi to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
3 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
2 artilleries, 8 fighters, 6 infantry and 7 tactical_bombers moved from Kwangsi to Yunnan
1 armour, 1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Chahar
2 infantry moved from Chahar to Suiyuyan
1 fighter moved from Japan to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 transport moved from 36 Sea Zone to 34 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 armour moved from Kiangsi to KwangsiCombat - Japanese
Battle in Soviet Far East
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
Place Units - Japanese
1 cruiser and 1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 armour, 1 artillery and 1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour
Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, 2 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 armour, 6 artilleries, 8 fighters, 13 infantry, 1 mech_infantry and 7 tactical_bombers
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 aaGun and 2 infantry
Anhwe : 1 flag
Soviet Far East : 1 flag, 1 artillery and 1 infantry
Amur : 1 flag, 3 infantry
44 Sea Zone : 1 submarine
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport
34 Sea Zone : 1 destroyer and 1 transport
20 Sea Zone : 1 destroyer and 1 transport
19 Sea Zone : 1 destroyer and 2 transports
5 Sea Zone : 1 transport
6 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 44 / 50
Russians : 37 / 48
Japanese : 38 / 48
Americans : 52 / 52
Chinese : 2 / 5
British : 30 / 29
UK_Pacific : 24 / 24
Italians : 13 / 23
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit ModeNon Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
1 infantry placed in Eastern United States
2 destroyers and 1 transport placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
6 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Combat Move - British
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Alexandria to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 44 Sea Zone to 57 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to 95 Sea Zone
2 infantry moved from Kwangtung to KwangsiCombat - British
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Hang on, I changed my mind.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to 95 Sea Zone
2 infantry moved from Alexandria to Tobruk
1 armour moved from Egypt to Tobruk
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
1 transport moved from 44 Sea Zone to 57 Sea Zone
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to 95 Sea Zone
2 infantry moved from Alexandria to Tobruk
1 armour moved from Egypt to Tobruk
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
1 transport moved from 44 Sea Zone to 57 Sea Zone
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from JapaneseCombat - British
Battle in 98 Sea Zone
British attack with 1 destroyer and 1 tactical_bomber
Germans defend with 1 submarine
retreated to 98 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Tobruk
British attack with 1 armour and 2 infantry
Italians defend with 1 artillery and 2 infantry
2 infantry owned by the British and 1 armour owned by the British retreated to Alexandria
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 95 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Kwangsi
British attack with 2 infantry
Japanese defend with 1 armour
British win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in 34 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 destroyer and 1 transport
Japanese win with 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyerNon Combat Move - British
3 aaGuns, 1 artillery, 9 infantry and 3 mech_infantrys moved from Burma to India
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Kenya to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 bomber moved from 95 Sea Zone to Malta
2 artilleries and 2 infantry moved from Egypt to Trans-JordanPlace Units - British
3 submarines placed in 106 Sea Zone
1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,4,5,2,6,3,5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
British collect 21 PUs (9 lost to blockades); end with 21 PUs totalPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
UK_Pacific collect 19 PUs (6 lost to blockades); end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 8 infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery and 1 infantry moved from Tobruk to Libya
2 infantry moved from Romania to Bessarabia
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
1 bomber moved from Southern Italy to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery and 1 infantry moved from Tobruk to Libya
2 infantry moved from Romania to Bessarabia
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
1 bomber moved from Southern Italy to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Italians roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 2 infantry in Bessarabia, round 3 : 0/3 hits
Russians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 4 : 2/2 hits
Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bessarabia to Northern ItalyPlace Units - Italians
2 destroyers and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 bomber and 1 factory_major
Libya : 1 artillery and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Eastern Poland : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Bessarabia : 1 flag, 1 infantry
95 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 44 / 50
Russians : 36 / 48
Japanese : 35 / 48
Americans : 52 / 77
Chinese : 4 / 5
British : 30 / 21
UK_Pacific : 25 / 24
Italians : 15 / 25
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.833
Median : 4.000
Variance : 0.235
Standard Deviation : 0.485
Total rolls : 18Russians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.929
Median : 4.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from Sumatra to India
1 fighter moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
ANZAC win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Germans
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 tactical_bomber moved from Romania to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 tactical_bomber moved from Romania to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Baltic States to Eastern Poland
2 tactical_bombers moved from Baltic States to Eastern Poland
1 aaGun, 4 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
2 armour moved from Germany to Eastern Poland
4 artilleries moved from Germany to Poland
5 infantry moved from Germany to Poland
1 aaGun, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun, 1 artillery and 2 infantry moved from Germany to Slovakia Hungary
2 aaGuns and 5 infantry moved from Western Germany to Germany
1 aaGun, 3 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Romania to Eastern Poland
3 infantry moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from Greece to Eastern Poland
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 92 Sea Zone to 109 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea ZonePlace Units - Germans
2 armour, 2 artilleries and 6 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs