Shin ji +9 allies -vs- dawgoneit axis

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers and 2 submarines moved from 105 Sea Zone to 104 Sea Zone
                1 artillery and 13 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 13 infantry and 7 transports moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 13 infantry moved from 93 Sea Zone to Southern France
                1 bomber moved from Caroline Islands to 17 Sea Zone

    Combat - Americans
                Americans creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 2 submarines
                    1 submarine owned by the Americans Submerged
                    2 submarines owned by the Germans Submerged
                Battle in 17 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans winGermans win with no units remaining with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 2 destroyers and 2 submarines
                    Germans defend with 1 cruiser
                    Americans win with 2 destroyers and 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in Southern France

    Non Combat Move - Americans
                4 transports moved from 91 Sea Zone to 102 Sea Zone
                1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 9 infantry moved from 91 Sea Zone to Morocco
                4 transports moved from 102 Sea Zone to 101 Sea Zone
                1 carrier moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 91 Sea Zone to 93 Sea Zone
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                1 bomber moved from 17 Sea Zone to Caroline Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States
                1 factory_minor placed in Norway

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1,6,5
                Americans collect 57 PUs (1 lost to blockades); end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                3 artilleries and 3 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 3 artilleries and 3 infantry
                    Japanese defend with 1 armour and 1 artillery
                    Chinese win, taking Anhwe from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Bryansk to Baltic States
                      Russians take Baltic States from Germans
                1 mech_infantry moved from Bryansk to Archangel
                      Russians take Archangel from Germans
                4 armour and 1 mech_infantry moved from Bryansk to Novgorod
                5 mech_infantrys moved from Caucasus to Bryansk
                4 infantry moved from Caucasus to Rostov
                3 armour moved from Persia to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                3 armour and 1 mech_infantry moved from Egypt to Iraq
                1 bomber moved from Russia to 113 Sea Zone
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 mech_infantry moved from Yunnan to Kwangsi
                1 mech_infantry moved from Yunnan to French Indo China
                1 artillery moved from Yunnan to French Indo China
                1 armour moved from Yunnan to Kwangsi
                1 fighter moved from Kweichow to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                1 battleship moved from 43 Sea Zone to 36 Sea Zone

    Combat - British
                Battle in 36 Sea Zone
                    British attack with 1 battleship
                    Japanese defend with 1 transport
                    British win, taking 36 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Novgorod
                    British attack with 4 armour and 1 mech_infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    British win, taking Novgorod from Germans with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Kwangsi
                    British attack with 1 armour, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 armour
                    British win, taking Kwangsi from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in French Indo China
                    British attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking French Indo China from Japanese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 113 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 carrier and 1 transport
                    Units damaged: 1 carrier owned by the Germans
                    British win with 1 bomber remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 carrier and 1 transport

    Non Combat Move - British
                1 bomber moved from 113 Sea Zone to Norway
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
                1 armour and 3 mech_infantrys moved from India to Yunnan
                1 fighter moved from French Indo China to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from French Indo China to Yunnan

    Place Units - British
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 17 PUs total
                Some Units in India change ownership: 6 mech_infantrys

  • '15

    Are you ready to concede and have a rematch yet?

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  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from Americans


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from Americans

    Combat - Italians
                Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 2 fighters and 5 transports
                    Americans win with 1 fighter and 5 transports remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 1 fighter
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Italians

    Place Units - Italians
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,3,6,2
                Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total


  • nope :evil:

  • '15

    Scramble off Gibraltar, naturally.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer and 3 submarines moved from 45 Sea Zone to 54 Sea Zone
                1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Caroline Islands to 54 Sea Zone
                1 fighter moved from Caroline Islands to 54 Sea Zone
                1 fighter moved from Caroline Islands to Queensland

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Combat Move - French
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 destroyer moved from 45 Sea Zone to 54 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '15

    @dawgoneit:

    nope :evil:

    Then the game is afoot!


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 19 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 8 infantry moved from France to Southern France
                1 bomber moved from Western Germany to Southern France
                2 fighters moved from Southern Italy to Southern France
                1 bomber moved from Eastern Poland to Southern France
                2 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                1 artillery moved from Bessarabia to Western Ukraine
                4 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Baltic States
                1 tactical_bomber moved from Bessarabia to Baltic States
                1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
                2 infantry moved from Karelia to Finland


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 19 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 8 infantry moved from France to Southern France
                1 bomber moved from Western Germany to Southern France
                2 fighters moved from Southern Italy to Southern France
                1 bomber moved from Eastern Poland to Southern France
                2 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                1 artillery moved from Bessarabia to Western Ukraine
                4 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Baltic States
                1 tactical_bomber moved from Bessarabia to Baltic States
                1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
                2 infantry moved from Karelia to Finland

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Baltic States
                    Germans attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Germans win, taking Baltic States from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Southern France
                    Germans attack with 2 artilleries, 2 bombers, 2 fighters and 8 infantry
                    British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 13 infantry
                    Americans win with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is -46
                    Casualties for Germans: 2 artilleries, 2 bombers, 2 fighters and 8 infantry
                    Casualties for Americans: 10 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery
                    Russians win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 artillery
                Battle in Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    French defend with 1 infantry; Russians defend with 1 factory_minor
                    Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                Battle in Belarus
                    Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 3 infantry
                    Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Belarus to Slovakia Hungary
                1 tactical_bomber moved from Baltic States to Slovakia Hungary
                13 infantry moved from Western Germany to Northern Italy
                10 infantry moved from Germany to Western Germany
                13 armour moved from Eastern Poland to Greater Southern Germany
                6 aaGuns, 7 artilleries and 25 infantry moved from Bessarabia to Eastern Poland

    Place Units - Germans
                10 infantry placed in Western Germany
                9 infantry placed in Germany
                Germans undo move 2.
                3 infantry placed in France
                6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,3,1,6
                Germans collect 39 PUs (4 lost to blockades); end with 39 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Tobruk to Libya
                      Russians take Libya from Italians
                1 armour and 1 mech_infantry moved from Libya to Tunisia
                      Russians take Tunisia from Italians
                3 armour and 15 mech_infantrys moved from Vologda to Belarus
                1 artillery and 1 infantry moved from Smolensk to Belarus
                1 infantry moved from Vologda to Nenetsia
                2 artilleries and 2 infantry moved from Rostov to Ukraine
                1 armour and 8 mech_infantrys moved from Russia to Belarus
                1 fighter moved from Bryansk to Nenetsia
                1 tactical_bomber moved from Bryansk to Nenetsia
                1 fighter moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Nenetsia
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Nenetsia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 artilleries, 1 fighter and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 4 armour, 1 artillery, 1 infantry and 23 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 4 armour, 1 artillery, 1 infantry and 23 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 8 artilleries and 4 infantry moved from Bryansk to Belarus
                3 aaGuns, 13 artilleries and 12 infantry moved from Bryansk to Belarus
                1 fighter moved from Ukraine to Belarus
                1 fighter and 1 tactical_bomber moved from Nenetsia to Archangel
                1 infantry moved from Volgograd to Rostov
                1 fighter moved from Belarus to Novgorod

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Novgorod
                6 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 48 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 cruiser, 2 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Kiangsu to Anhwe
                1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
                1 armour moved from Jehol to Anhwe
                2 battleships, 2 carriers, 4 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 artillery moved from 20 Sea Zone to Kiangsi
                1 armour moved from Kwangtung to Kiangsi
                1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 artillery moved from Alaska to British Columbia
                1 transport moved from 2 Sea Zone to 7 Sea Zone


  • scramble in sz54?

    have you played the napolian game at all? theres a bunch of us and we’re looking for a couple of players.
    they are a bunch of good guys. unknownsoldier, wittmann, degrasse, real cool guys. and they will teach you as we go. fun game

  • '15

    Yes on the scramble.

    As for the other game, I’ll have to check it out sometime!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 cruiser, 2 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Kiangsu to Anhwe
                1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
                1 armour moved from Jehol to Anhwe
                2 battleships, 2 carriers, 4 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 artillery moved from 20 Sea Zone to Kiangsi
                1 armour moved from Kwangtung to Kiangsi
                1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 artillery moved from Alaska to British Columbia
                1 transport moved from 2 Sea Zone to 7 Sea Zone

    Combat - Japanese
                ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 4 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 carrier, 2 destroyers, 4 fighters and 3 submarines; French defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 2 carriers, 4 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 :  9/11 hits
                        ANZAC roll dice for 3 submarines in 54 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 carrier, 3 destroyers and 4 fighters in 54 Sea Zone, round 2 :  4/8 hits
                        2 cruisers owned by the Japanese, 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the ANZAC, 2 destroyers owned by the ANZAC, 1 destroyer owned by the French, 1 fighter owned by the ANZAC and 3 submarines owned by the ANZAC lost in 54 Sea Zone
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers and 2 fighters in 54 Sea Zone, round 3 :  3/6 hits
                        ANZAC roll dice for 3 fighters in 54 Sea Zone, round 3 :  1/3 hits
                        1 cruiser owned by the Japanese and 3 fighters owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier, 3 cruisers, 1 destroyer and 2 tactical_bombers
                    Casualties for ANZAC: 1 carrier, 2 destroyers, 4 fighters and 3 submarines
                    Casualties for French: 1 destroyer
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Anhwe
                    Japanese attack with 2 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 5 artilleries and 4 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 :  3/9 hits
                        Chinese roll dice for 5 artilleries and 4 infantry in Anhwe, round 2 :  2/9 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 2 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 :  2/7 hits
                        Chinese roll dice for 5 artilleries and 1 infantry in Anhwe, round 3 :  3/6 hits
                        1 artillery owned by the Chinese, 1 infantry owned by the Chinese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Anhwe
                        Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 4 :  2/4 hits
                        Chinese roll dice for 4 artilleries in Anhwe, round 4 :  0/4 hits
                        2 artilleries owned by the Chinese lost in Anhwe
                        Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 5 :  2/4 hits
                        Chinese roll dice for 2 artilleries in Anhwe, round 5 :  0/2 hits
                        2 artilleries owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 artillery, 2 infantry and 2 mech_infantrys
                    Casualties for Chinese: 5 artilleries and 4 infantry
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                1 fighter moved from Anhwe to Kiangsu
                1 tactical_bomber moved from Anhwe to Shantung
                1 artillery and 2 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung
                1 cruiser and 2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 1 tactical_bomber
        Korea : 1 airfield
        Kiangsu : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry
        Kiangsi : 1 flag, 1 armour, 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 flag, 1 artillery and 2 infantry
        Manchuria : 1 flag
        Anhwe : 1 flag, 2 armour
        British Columbia : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Alaska : 1 flag
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 artillery and 4 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        Sumatra : 1 flag, 1 infantry
        20 Sea Zone : 1 transport
        7 Sea Zone : 1 transport
        6 Sea Zone : 1 cruiser and 2 destroyers
        54 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser and 2 fighters

    Production/PUs Summary :

    Germans : 40 / 39
        Russians : 33 / 48
        Japanese : 43 / 43
        Americans : 57 / 72
        Chinese : 12 / 18
        British : 29 / 36
        UK_Pacific : 20 / 17
        Italians : 12 / 6
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 11 times
                3 was rolled 19 times
                4 was rolled 16 times
                5 was rolled 13 times
                6 was rolled 7 times
            Average roll : 3.300
            Median : 3.000
            Variance : 1.089
            Standard Deviation : 1.043
            Total rolls : 80

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.386
            Median : 3.000
            Variance : 0.279
            Standard Deviation : 0.528
            Total rolls : 44

    ANZAC Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.318
            Median : 3.000
            Variance : 1.524
            Standard Deviation : 1.234
            Total rolls : 22

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 10 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Southern France to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Italians
                1 infantry moved from Southern France to Normandy Bordeaux
                2 destroyers moved from 104 Sea Zone to 112 Sea Zone
                2 submarines moved from 104 Sea Zone to 112 Sea Zone
                1 fighter moved from 93 Sea Zone to Southern France
                1 tactical_bomber moved from 93 Sea Zone to Southern France
                1 fighter moved from Gibraltar to Southern France
                1 bomber moved from Caroline Islands to 7 Sea Zone

    Combat - Americans
                Americans creates battle in territory 125 Sea Zone
                Battle in 7 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 7 Sea Zone to Aleutian Islands
                2 transports moved from 10 Sea Zone to 26 Sea Zone
                3 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone
                5 transports moved from 91 Sea Zone to 101 Sea Zone
                7 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 9 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 7 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 7 infantry moved from 93 Sea Zone to Southern France
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                4 artilleries, 4 infantry and 4 transports moved from 90 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 92 Sea Zone to 91 Sea Zone

    Place Units - Americans
                3 armour placed in Southern France
                3 armour placed in Norway
                2 armour and 2 mech_infantrys placed in Western United States
                2 armour and 1 mech_infantry placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 2 aaGuns
                EDIT: Adding units owned by Americans to Western United States: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3,5,4
                Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Hunan
                4 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

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