14L bonusbent (Axis) vs souL (Allies+9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone

    Combat - French
                Battle in 97 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 97 Sea Zone
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Algeria to Morocco
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        French Central Africa : 1 infantry
        97 Sea Zone : 1 cruiser and 1 destroyer
        92 Sea Zone : 1 cruiser
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 36 / 65
        Russians : 36 / 37
        Japanese : 28 / 42
        Americans : 52 / 52
        Chinese : 11 / 17
        British : 28 / 27
        UK_Pacific : 21 / 27
        Italians : 19 / 17
        ANZAC : 14 / 24
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • If you wanted to scramble the ita ftr v. the french armada, feel free to roll it up in the forum.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 7 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 submarine moved from 111 Sea Zone to 125 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 106 Sea Zone to 103 Sea Zone
                1 artillery and 2 mech_infantrys moved from France to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 bomber moved from Western Germany to 97 Sea Zone
                2 fighters and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
                1 bomber moved from Holland Belgium to 97 Sea Zone
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Germans take Eastern Poland from Russians
                2 artilleries and 6 infantry moved from Romania to Eastern Poland
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                1 armour, 3 artilleries and 16 infantry moved from Poland to Eastern Poland

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from French with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Gibraltar
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    French defend with 1 cruiser and 1 destroyer
                    Germans win, taking Gibraltar from British with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer

    Non Combat Move - Germans
                2 bombers, 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
                3 aaGuns moved from Holland Belgium to Western Germany
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                6 armour moved from France to Germany
                2 aaGuns moved from Poland to Eastern Poland

    Place Units - Germans
                3 armour and 7 mech_infantrys placed in Germany
                1 bomber placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 41 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 artillery and 2 infantry moved from Novgorod to Karelia
                6 infantry moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Karelia
                1 fighter and 2 infantry moved from Novgorod to Vyborg
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans

    Combat - Russians
                Battle in Vyborg
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vyborg
                    Russians win, taking Vyborg from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Karelia
                    Russians attack with 1 artillery and 10 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 10 infantry in Karelia, round 2 :  3/11 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Sikang to Szechwan
                1 armour moved from Kazakhstan to Eastern Persia
                      Russians take Eastern Persia from Neutral_Allies
                1 mech_infantry moved from Kazakhstan to Szechwan
                1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
                1 artillery and 7 infantry moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                3 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                2 aaGuns and 7 infantry moved from Novgorod to Archangel
                1 fighter moved from Vyborg to Russia
                2 aaGuns and 16 infantry moved from Buryatia to Amur
                2 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Volgograd
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Szechwan : 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Yenisey : 2 infantry
        Amur : 2 aaGuns and 16 infantry
        Belarus : 1 infantry
        Karelia : 1 artillery and 10 infantry
        Baltic States : 1 infantry
        Bryansk : 2 aaGuns, 1 armour, 2 artilleries, 13 infantry and 1 mech_infantry
        Vyborg : 2 infantry
        Archangel : 2 aaGuns and 7 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major, 1 fighter and 9 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Eastern Persia : 1 flag, 1 armour
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 39 / 47
        Russians : 35 / 35
        Japanese : 28 / 42
        Americans : 52 / 52
        Chinese : 11 / 17
        British : 28 / 27
        UK_Pacific : 21 / 27
        Italians : 19 / 17
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Seems like Japan will get under some serious pressure here. Dear me  :-)

    I will most likely get my turn out tomorrow.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 harbour, 1 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                2 infantry moved from Jehol to Chahar
                3 fighters and 2 tactical_bombers moved from Jehol to Chahar
                1 mech_infantry moved from Anhwe to Kwangtung
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 artilleries and 3 infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from 37 Sea Zone to Malaya
                2 infantry moved from Siam to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Hunan
                1 bomber moved from Kwangsi to Yunnan
                2 infantry moved from Kiangsi to Hunan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 harbour, 1 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                2 infantry moved from Jehol to Chahar
                3 fighters and 2 tactical_bombers moved from Jehol to Chahar
                1 mech_infantry moved from Anhwe to Kwangtung
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 artilleries and 3 infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from 37 Sea Zone to Malaya
                2 infantry moved from Siam to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Hunan
                1 bomber moved from Kwangsi to Yunnan
                2 infantry moved from Kiangsi to Hunan

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                Battle in Hunan
                    Japanese attack with 2 artilleries, 1 fighter and 5 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Hunan from Chinese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Chahar
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Chahar from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter moved from Hunan to Manchuria
                1 aaGun and 3 infantry moved from Jehol to Manchuria
                3 fighters and 2 tactical_bombers moved from Chahar to Manchuria
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 bomber and 2 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 bomber moved from 41 Sea Zone to Kwangsi

    Place Units - Japanese
                2 submarines and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 45 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUs


  • I might be able to play during this weekend, but if not you can expect me to play my turn first thing on Monday.

    I certainly dont like what you have done to Japan.


  • I’ve given them a few turns to work without America bothering them.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 battleship, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 2 carriers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Western United States to Eastern United States

    Place Units - Americans
                1 fighter placed in Eastern United States
                1 battleship and 1 destroyer placed in 101 Sea Zone
                Americans undo move 2.
                1 destroyer placed in 101 Sea Zone
                1 battleship and 1 destroyer placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 1 fighter, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
        10 Sea Zone : 1 battleship and 1 destroyer
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 4 mech_infantrys
        101 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 39 / 47
        Russians : 34 / 35
        Japanese : 44 / 55
        Americans : 52 / 52
        Chinese : 7 / 17
        British : 28 / 27
        UK_Pacific : 10 / 27
        Italians : 19 / 17
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Szechwan
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Yunnan : 4 infantry
        Suiyuyan : 2 infantry
        Szechwan : 1 fighter and 6 infantry

    Production/PUs Summary :

    Germans : 39 / 47
        Russians : 34 / 35
        Japanese : 43 / 55
        Americans : 52 / 52
        Chinese : 8 / 16
        British : 28 / 27
        UK_Pacific : 10 / 27
        Italians : 19 / 17
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 mech_infantry moved from India to Shan State
                2 fighters and 1 tactical_bomber moved from Szechwan to Shan State
                2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 :  0/4 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                        British roll dice for 2 artilleries and 1 infantry in Anglo Egyptian Sudan, round 3 :  0/3 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        British roll dice for 2 artilleries and 1 infantry in Anglo Egyptian Sudan, round 4 :  1/3 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shan State
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to Szechwan
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 battleship and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to Egypt

    Place Units - British
                1 factory_minor placed in Egypt
                1 destroyer and 1 transport placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,6,6
                British collect 23 PUs (7 lost to blockades); end with 23 PUs total

    Place Units - UK_Pacific
                1 artillery, 5 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,2,2,2,4,5,2
                UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery, 5 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Szechwan : 2 fighters and 1 tactical_bomber
        Shan State : 1 mech_infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 18 infantry and 2 mech_infantrys
        Sumatra : 1 flag, 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 artilleries
        Albania : 1 flag, 1 infantry
        96 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        76 Sea Zone : 1 battleship
        Greece : 1 flag, 5 infantry
        97 Sea Zone : 1 flag
        71 Sea Zone : 1 destroyer and 1 transport
        98 Sea Zone : 2 cruisers

    Production/PUs Summary :

    Germans : 39 / 47
        Russians : 34 / 35
        Japanese : 42 / 55
        Americans : 52 / 52
        Chinese : 8 / 16
        British : 30 / 23
        UK_Pacific : 11 / 6
        Italians : 17 / 17
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • @souL:

    I’ve given them a few turns to work without America bothering them.

    For that I thank you  8-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 armour and 1 mech_infantry moved from Tunisia to Morocco
                      Italians take Algeria from French
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 bomber moved from Southern Italy to Morocco
                1 fighter moved from Southern Italy to Greece
                5 infantry moved from Bulgaria to Greece
                2 armour moved from Yugoslavia to Greece
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery moved from Kenya to Tanganyika Territory

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    French defend with 2 infantry
                    Italians win, taking Morocco from French with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in Greece
                    Italians attack with 2 armour, 1 fighter and 5 infantry
                    British defend with 5 infantry
                    Italians win, taking Greece from British with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 5 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 aaGun and 1 infantry moved from Yugoslavia to Romania
                3 infantry moved from Northern Italy to Yugoslavia
                1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
                1 bomber moved from Morocco to Gibraltar
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 infantry moved from British Somaliland to Italian Somaliland

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 23 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
                ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 3 fighters and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        South Australia : 2 aaGuns, 1 artillery and 4 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 39 / 47
        Russians : 34 / 35
        Japanese : 42 / 55
        Americans : 52 / 52
        Chinese : 8 / 16
        British : 27 / 23
        UK_Pacific : 11 / 6
        Italians : 22 / 33
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        96 Sea Zone : 1 cruiser
        94 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 47
        Russians : 34 / 35
        Japanese : 42 / 55
        Americans : 52 / 52
        Chinese : 8 / 16
        British : 27 / 23
        UK_Pacific : 11 / 6
        Italians : 22 / 33
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                5 infantry moved from Finland to Karelia
                3 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to Karelia
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
                1 armour and 2 mech_infantrys moved from Germany to Baltic States
                1 armour and 2 infantry moved from Eastern Poland to Bessarabia
                2 armour, 5 artilleries and 20 infantry moved from Eastern Poland to Western Ukraine
                1 armour and 1 mech_infantry moved from Germany to Baltic States


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                5 infantry moved from Finland to Karelia
                3 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to Karelia
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
                1 armour and 2 mech_infantrys moved from Germany to Baltic States
                1 armour and 2 infantry moved from Eastern Poland to Bessarabia
                2 armour, 5 artilleries and 20 infantry moved from Eastern Poland to Western Ukraine
                1 armour and 1 mech_infantry moved from Germany to Baltic States

    Combat - Germans
                Battle in Karelia
                    Germans attack with 3 bombers, 4 fighters, 5 infantry and 4 tactical_bombers
                    Russians defend with 1 artillery and 10 infantry
                    Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -44
                    Casualties for Germans: 3 fighters, 5 infantry and 3 tactical_bombers
                    Casualties for Russians: 1 artillery and 10 infantry
                Battle in 94 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    French defend with 1 destroyer
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Western Ukraine
                    Germans attack with 2 armour, 5 artilleries and 20 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 armour, 5 artilleries and 19 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Karelia to Finland
                3 bombers moved from Karelia to Finland
                1 tactical_bomber moved from Karelia to Finland
                7 armour moved from Germany to Eastern Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Baltic States
                3 aaGuns moved from Western Germany to Northern Italy
                2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone

    Place Units - Germans
                1 bomber placed in Western Germany
                1 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs


  • Wow…

    That battle in Karelia was really devastating.


  • And if you dont mind I would like to edit my casualties and swap one bomber for 1 fighter.

Suggested Topics

  • 12
  • 77
  • 17
  • 149
  • 371
  • 84
  • 151
  • 4.2k
Axis & Allies Boardgaming Custom Painted Miniatures

29

Online

17.8k

Users

40.5k

Topics

1.8m

Posts