@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Reseting Bonus Movement of Units
1 mech_infantry moved from Eastern Poland to Archangel
1 fighter moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 armour moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Caucasus
1 armour moved from Bryansk to Volgograd
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
6 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 6 bombers and 1 fighter
British defend with 1 destroyer
Germans win with 6 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Anglo Egyptian Sudan
Germans attack with 2 fighters and 1 infantry
British defend with 1 infantry
Germans win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Archangel to Bryansk
1 fighter moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
3 artilleries moved from Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
6 bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Egypt to Southern Italy
2 fighters moved from Anglo Egyptian Sudan to Egypt
Place Units - Germans
1 submarine placed in 112 Sea Zone
3 infantry placed in France
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
3 bombers, 3 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Samara
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Kansu to Timguska
Russians take Timguska from Germans
Combat - Russians
Battle in Anglo Egyptian Sudan
Russians attack with 1 armour
Germans defend with 1 infantry
Russians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 armour owned by the Russians lost in Anglo Egyptian Sudan
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Kansu to Novosibirsk
2 aaGuns and 1 infantry moved from Sakha to Buryatia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
2 armour and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Russians :
Evenkiyskiy : 1 infantry
Timguska : 1 infantry
Buryatia : 2 aaGuns and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Archangel : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 factory_major, 1 fighter, 61 infantry, 2 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 infantry
Eastern Persia : 1 flag
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 59 / 86
Russians : 16 / 29
Japanese : 40 / 42
Americans : 53 / 73
Chinese : 14 / 20
British : 28 / 30
UK_Pacific : 13 / 14
Italians : 23 / 31
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Reseting Bonus Movement of Units
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Jehol to Chahar
1 infantry moved from Shantung to Anhwe
1 bomber moved from Japan to Chahar
1 bomber moved from Japan to Anhwe
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Chahar
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Battle in Anhwe
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Sumatra from ANZAC, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 bomber moved from Anhwe to Kwangtung
1 bomber moved from Chahar to Kwangtung
1 artillery and 1 infantry moved from Korea to Amur
1 armour moved from Jehol to Amur
1 mech_infantry moved from Jehol to Kiangsu
1 infantry moved from Shantung to Jehol
1 armour and 1 mech_infantry moved from Shantung to Kiangsu
1 aaGun moved from Shantung to Kiangsu
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 41 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
3 artilleries, 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 infantry, 3 submarines, 4 tactical_bombers and 3 transports moved from 35 Sea Zone to 41 Sea Zone
3 artilleries and 3 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Kwangtung
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from India to 42 Sea Zone
3 battleships moved from 54 Sea Zone to 33 Sea Zone
3 cruisers moved from 54 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 2 artilleries and 5 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 3 battleships and 3 cruisers in Caroline Islands, round 2 : 3/6 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
1 carrier, 3 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
3 carriers, 2 destroyers and 6 fighters moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
1 bomber moved from United Kingdom to Morocco
1 destroyer and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Eastern United States to Morocco
1 armour, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 5 infantry
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 submarine
33 Sea Zone : 3 battleships, 4 carriers, 3 cruisers, 6 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 4 transports
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Morocco : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 bombers, 6 infantry and 1 mech_infantry
Algeria : 1 flag, 1 infantry
93 Sea Zone : 1 submarine
92 Sea Zone : 1 destroyer and 2 submarines
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 carrier, 6 destroyers, 1 fighter, 1 tactical_bomber and 6 transports
Production/PUs Summary :
Germans : 59 / 86
Russians : 15 / 29
Japanese : 48 / 53
Americans : 54 / 75
Chinese : 11 / 20
British : 28 / 30
UK_Pacific : 13 / 14
Italians : 22 / 31
ANZAC : 10 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Hopei to Chahar
1 fighter moved from Hunan to Chahar
1 artillery and 1 infantry moved from Hopei to Anhwe
1 artillery and 1 infantry moved from Hunan to Kwangsi
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Hopei
Place Units - Chinese
1 artillery and 1 infantry placed in Hunan
1 artillery and 1 infantry placed in Hopei
1 infantry placed in Hopei
1 infantry placed in Kiangsi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,3,5,3,3,4
Chinese collect 12 PUs (1 lost to blockades); end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Territory Summary for Chinese :
Kiangsi : 1 infantry
Hunan : 4 artilleries and 6 infantry
Hopei : 2 artilleries, 1 fighter and 5 infantry
Chahar : 1 artillery
Anhwe : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 59 / 86
Russians : 15 / 29
Japanese : 46 / 53
Americans : 54 / 75
Chinese : 13 / 18
British : 28 / 30
UK_Pacific : 13 / 14
Italians : 22 / 31
ANZAC : 10 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I forgot 3 inf yun -> kwan
a
Rolls: 3@1; Total Hits: 03@1: (2, 3, 3)
d
Rolls: 1@2; Total Hits: 01@2: (5)
a
Rolls: 3@1; Total Hits: 03@1: (2, 4, 5)
d
Rolls: 1@2; Total Hits: 11@2: (1)
a
Rolls: 2@1; Total Hits: 02@1: (2, 3)
d
Rolls: 1@2; Total Hits: 11@2: (2)
10 rounds in a row, to the death.
a
Rolls: 10@1; Total Hits: 110@1: (5, 2, 2, 4, 5, 6, 6, 3, 1, 4)
d
Rolls: 10@2; Total Hits: 010@2: (5, 5, 5, 4, 3, 5, 3, 6, 6, 3)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Ethiopia to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 3 infantry
EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
EDIT: Adding units owned by British to Kwangsi: 1 infantry
EDIT: Changing ownership of Kwangsi from Japanese to Chinese
EDIT: Turning off Edit Mode
3 infantry and 1 mech_infantry moved from Yunnan to Hunan
1 aaGun and 1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Burma to Kweichow
1 fighter and 1 tactical_bomber moved from India to Iraq
1 artillery moved from Persia to Iraq
1 artillery and 5 infantry moved from India to 39 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 5 infantry moved from 80 Sea Zone to Iraq
2 cruisers and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
1 bomber moved from Anglo Egyptian Sudan to Malta
Place Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
1 factory_minor placed in Iraq
Turn Complete - British
British collect 29 PUs; end with 31 PUs total
Place Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Territory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
Siam : 1 flag
Kweichow : 1 mech_infantry
Hunan : 2 aaGuns, 1 artillery, 8 infantry and 1 mech_infantry
Hopei : 1 aaGun, 2 infantry and 1 mech_infantry
India : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Malaya : 1 harbour
French Indo China : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun, 1 bomber and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 armour, 1 artillery, 4 fighters and 2 infantry
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag
80 Sea Zone : 2 battleships, 3 cruisers, 2 destroyers and 5 transports
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag, 3 artilleries, 1 factory_minor, 1 fighter, 6 infantry and 1 tactical_bomber
71 Sea Zone : 1 transport
Persia : 1 flag
91 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 58 / 86
Russians : 15 / 29
Japanese : 45 / 53
Americans : 54 / 75
Chinese : 14 / 18
British : 29 / 31
UK_Pacific : 13 / 13
Italians : 22 / 31
ANZAC : 10 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Northwest Persia to Persia
Italians take Persia from British
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Northern Italy to Southern Italy
1 bomber and 2 fighters moved from Northwest Persia to Egypt
1 aaGun moved from Northwest Persia to Caucasus
1 fighter moved from Bryansk to Germany
Place Units - Italians
1 destroyer placed in 81 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Southern Italy
2 artilleries placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,2,1,5,2,3
Italians collect 22 PUs (2 lost to blockades); end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
Combat - ANZAC
Battle in Java
Battle in Persia
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Persia, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Persia
ANZAC roll dice for 1 infantry in Persia, round 3 : 1/1 hits
Italians roll dice for 1 infantry in Persia, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Persia
ANZAC win, taking Java from Japanese, taking Persia from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 49 Sea Zone to 33 Sea Zone
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 bomber and 1 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 transport
33 Sea Zone : 4 destroyers and 1 submarine
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 transport
80 Sea Zone : 1 transport
Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 58 / 86
Russians : 15 / 29
Japanese : 41 / 53
Americans : 54 / 75
Chinese : 14 / 18
British : 27 / 31
UK_Pacific : 13 / 13
Italians : 22 / 29
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
1 fighter moved from United Kingdom to Morocco
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 fighter
Production/PUs Summary :
Germans : 58 / 86
Russians : 15 / 29
Japanese : 41 / 53
Americans : 54 / 75
Chinese : 14 / 18
British : 27 / 31
UK_Pacific : 13 / 13
Italians : 22 / 29
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 1 destroyer, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Reseting Bonus Movement of Units
9 bombers moved from Western Germany to 109 Sea Zone
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
2 mech_infantrys moved from Novgorod to Archangel
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Samara
2 fighters and 1 tactical_bomber moved from Bryansk to Archangel
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 9 bombers
British defend with 1 destroyer
Germans win with 9 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
9 bombers moved from 109 Sea Zone to Western Germany
1 fighter moved from Western Germany to Southern Italy
3 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Novgorod to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
3 artilleries moved from Ukraine to Bryansk
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Archangel to Bryansk
Place Units - Germans
1 destroyer placed in 110 Sea Zone
2 bombers placed in Western Germany
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
2 infantry and 1 mech_infantry placed in Novgorod
2 mech_infantrys placed in Western Germany
3 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
On vacation until sunday! Play a turn then.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Samara
1 infantry moved from Novosibirsk to Samara
Combat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Vologda to Russia
Place Units - Russians
1 artillery, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs
Territory Summary for Russians :
Yenisey : 2 infantry
Buryatia : 2 aaGuns and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 4 aaGuns, 1 airfield, 4 armour, 8 artilleries, 1 factory_major, 1 fighter, 67 infantry, 3 mech_infantrys and 1 tactical_bomber
Vologda : 1 infantry
Eastern Persia : 1 flag
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 60 / 89
Russians : 13 / 19
Japanese : 41 / 53
Americans : 54 / 75
Chinese : 14 / 18
British : 27 / 31
UK_Pacific : 13 / 13
Italians : 22 / 29
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
2 bombers moved from Kwangtung to Chahar
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
1 artillery and 1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
6 fighters and 4 tactical_bombers moved from 41 Sea Zone to 80 Sea Zone
2 battleships and 2 cruisers moved from 41 Sea Zone to 39 Sea Zone
4 artilleries and 4 infantry moved from Sumatra to 41 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 41 Sea Zone to 39 Sea Zone
4 artilleries and 4 infantry moved from 39 Sea Zone to India
1 submarine moved from 6 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Chahar
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 artillery
Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Malaya
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in India
Japanese attack with 4 artilleries and 4 infantry
British defend with 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 13PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 artilleries and 4 infantry remaining. Battle score for attacker is 14
Casualties for British: 2 infantry and 2 mech_infantrys
Battle in Buryatia
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 2 aaGuns and 1 infantry
Japanese win, taking Buryatia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 aaGuns and 1 infantry
Battle in 80 Sea Zone
Japanese attack with 6 fighters and 4 tactical_bombers
ANZAC defend with 1 transport; British defend with 2 battleships, 3 cruisers, 2 destroyers and 5 transports
Units damaged: 2 battleships owned by the British
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 72
Casualties for Japanese: 4 fighters and 2 tactical_bombers
Casualties for ANZAC: 1 transport
Casualties for British: 2 battleships, 3 cruisers, 2 destroyers and 5 transports
Non Combat Move - Japanese
2 carriers moved from 41 Sea Zone to 79 Sea Zone
2 fighters and 2 tactical_bombers moved from 80 Sea Zone to 79 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 aaGun, 1 armour and 2 mech_infantrys moved from Kiangsu to Shantung
2 bombers moved from Chahar to Shantung
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
3 carriers, 3 destroyers and 3 submarines moved from 41 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Shantung
1 fighter and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 destroyers, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 25 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 45 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 45 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
3 battleships moved from 33 Sea Zone to 45 Sea Zone
3 cruisers moved from 33 Sea Zone to 45 Sea Zone
3 battleships and 3 cruisers moved from 45 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
3 carriers and 4 destroyers moved from 33 Sea Zone to 45 Sea Zone
3 carriers and 4 destroyers moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 bombers moved from Morocco to 97 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
Combat - Americans
I assumed no scramble in 97 or 35, I can go back and change it if you like. Kamikaze in 35?