Re: 14L G40 odonis (axis) vs Entek (Allies +10) game 3

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 armour moved from Trans-Jordan to Egypt
                2 fighters moved from Turkey to Egypt
                1 armour, 1 artillery and 2 mech_infantrys moved from Alexandria to Egypt
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 destroyer and 1 transport moved from 100 Sea Zone to 97 Sea Zone
                      Italians take 97 Sea Zone from British
                1 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
                1 fighter moved from Southern Italy to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Italians win, taking Western Germany from British with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 fighter and 1 infantry
                Battle in Egypt
                    Italians attack with 3 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
                    French defend with 1 infantry; British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
                    Italians win, taking Egypt from British with 3 armour and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for French: 1 infantry
                    Casualties for British: 1 artillery and 5 infantry
                    Casualties for Italians: 1 artillery, 1 infantry and 2 mech_infantrys

    Non Combat Move - Italians
                2 fighters moved from Egypt to Trans-Jordan
                1 infantry moved from Southern France to Northern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                2 transports moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 fighter and 2 mech_infantrys placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 cruiser, 1 destroyer and 1 transport moved from 79 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 41 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 41 Sea Zone
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
                ANZAC collect 13 PUs (1 lost to blockades); end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        41 Sea Zone : 1 flag, 1 cruiser and 1 transport
        62 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 41 / 47
        Russians : 42 / 54
        Japanese : 51 / 49
        Americans : 54 / 79
        Chinese : 4 / 4
        British : 28 / 35
        UK_Pacific : 10 / 10
        Italians : 16 / 28
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 13 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Tobruk : 1 flag, 2 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 41 / 47
        Russians : 42 / 54
        Japanese : 51 / 49
        Americans : 54 / 79
        Chinese : 4 / 4
        British : 28 / 35
        UK_Pacific : 10 / 10
        Italians : 16 / 28
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 13 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                2 artilleries moved from Romania to Eastern Poland
                1 fighter moved from Turkey to Eastern Poland
                3 armour moved from Turkey to Caucasus
                1 armour moved from Iraq to Caucasus
                2 artilleries and 3 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                2 artilleries moved from Romania to Eastern Poland
                1 fighter moved from Turkey to Eastern Poland
                3 armour moved from Turkey to Caucasus
                1 armour moved from Iraq to Caucasus
                2 artilleries and 3 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 2 artilleries and 1 fighter
                    Russians defend with 1 fighter and 1 tactical_bomber
                    Germans win with 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 fighter and 1 tactical_bomber
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries and 4 infantry
                    British defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Normandy Bordeaux from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 3 infantry
                Battle in Caucasus
                    Germans attack with 4 armour
                    Russians defend with 2 infantry
                    Germans win, taking Caucasus from Russians with 4 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 armour moved from Trans-Jordan to Northwest Persia
                3 mech_infantrys moved from Trans-Jordan to Northwest Persia
                2 artilleries moved from Trans-Jordan to Iraq
                1 fighter moved from Eastern Poland to Germany

    Place Units - Germans
                3 artilleries and 3 infantry placed in Germany
                1 fighter and 2 infantry placed in Western Germany
                Germans undo move 2.
                2 infantry placed in Western Germany
                2 fighters placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 44 PUs (1 lost to blockades); end with 44 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                21 infantry moved from Shensi to Kweichow
                1 armour moved from Western Ukraine to Romania
                      Russians take Romania from Germans
                1 armour moved from Poland to Yugoslavia
                      Russians take Slovakia Hungary from Germans
                      Russians take Yugoslavia from Germans
                6 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Poland to Slovakia Hungary
                2 artilleries and 1 infantry moved from Novgorod to Baltic States
                1 artillery moved from Vyborg to Finland

    Combat - Russians
                Battle in Kweichow
                    Russians attack with 21 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 21 infantry in Kweichow, round 2 :  3/21 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Russians win, taking Kweichow from Japanese with 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Shensi to Kweichow
                1 aaGun moved from Ukraine to Rostov
                3 fighters moved from Ukraine to Volgograd

    Place Units - Russians
                3 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                3 armour, 1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
                Russians collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Kweichow : 2 aaGuns and 21 infantry
        Kazakhstan : 1 armour
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Slovakia Hungary : 1 flag, 1 artillery
        Romania : 1 flag, 1 armour
        Poland : 1 flag
        Baltic States : 2 artilleries and 1 infantry
        Rostov : 1 aaGun
        Eastern Poland : 6 infantry
        Russia : 1 airfield, 3 armour, 1 artillery, 1 factory_major and 1 infantry
        Ukraine : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Volgograd : 1 factory_minor, 3 fighters and 3 infantry
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        100 Sea Zone : 1 submarine
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        Yugoslavia : 1 flag, 1 armour and 1 factory_minor
        Finland : 1 flag, 2 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 37 / 51
        Russians : 48 / 63
        Japanese : 50 / 49
        Americans : 54 / 79
        Chinese : 5 / 4
        British : 26 / 35
        UK_Pacific : 10 / 10
        Italians : 16 / 28
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 13 / 0

  • '20 '19 '18 '15 '13

    Ok, so I know when I’m beat (about 3 rounds ago!) so I’ll call this one. Good Game, let me know if youre ok for a rematch…

    FYI - I wanted to try a Neutral Crush gambit and thanks for being my guinea pig. Clearly it doesn’t pay off!

  • '20 '19 '18 '17 '16

    I had never seen anyone do that with the Neutrals, it really caught me off guard.  I am totally down for a rematch.  Did you want to re-bid or just swap with the same bid?

  • '20 '19 '18 '15 '13

    Let’s swap and start again.

    My bids placements:

    1 art in Alex (UK), 1 SS in 98 (UK).

    Good luck!

  • '20 '19 '18 '17 '16

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