Looks like I used the tanks wrong and should have blitzed S. Belarus with the Bryansk tank and Smolensk with the Moscow tank, use 2nd post with edit if that’s fine
UnknownSoldier (Axis) vs. ArtofWar1947 (Allies+10) no tech, low luck
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 23 Sea Zone to 24 Sea Zone
1 artillery and 3 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 31 Sea Zone to 24 Sea Zone
1 fighter moved from Wake Island to 24 Sea Zone
1 fighter moved from Wake Island to Midway
1 bomber moved from Western United States to Midway
1 fighter moved from 24 Sea Zone to Midway
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 102 Sea ZonePlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 bomber and 2 fighters
24 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports
10 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
102 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
101 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 15
British : 28 / 32
UK_Pacific : 21 / 21
Italians : 16 / 20
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
10 infantry moved from Shensi to KansuPlace Units - Chinese
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Suiyuyan : 2 infantry
Kansu : 1 fighter and 15 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 6
British : 28 / 32
UK_Pacific : 21 / 21
Italians : 16 / 20
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 artillery and 1 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 cruiser moved from 76 Sea Zone to 81 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 cruiser moved from 76 Sea Zone to 81 Sea ZoneCombat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/1 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
1 artillery owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 2 cruisers in Anglo Egyptian Sudan, round 2 : 1/0 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
3 aaGuns, 1 artillery and 8 infantry moved from Burma to India
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 fighters and 1 tactical_bomber moved from Burma to Persia
1 infantry moved from Shan State to Burma
1 bomber moved from United Kingdom to French Central Africa
3 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - British
1 factory_minor placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 submarine placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 26 PUs (3 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 19 infantry and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 transport
36 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 artillery
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 4 infantry
French Central Africa : 1 bomber
Tobruk : 1 flag
80 Sea Zone : 1 transport
76 Sea Zone : 1 battleship
106 Sea Zone : 1 submarine
Eire : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
81 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 artillery, 2 fighters and 1 tactical_bomber
88 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 6
British : 29 / 26
UK_Pacific : 24 / 24
Italians : 15 / 20
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
6 was rolled 1 times
Average roll : 2.143
Median : 2.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 4 PUs;Combat Move - Italians
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 armour and 1 artillery moved from Malta to 96 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers and 2 transports moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/1 hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 3/0 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/1 hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Greece to 97 Sea Zone
1 bomber moved from Greece to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 artillery moved from Southern France to Northern Italy
1 armour moved from Southern France to Yugoslavia
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Ethiopia to Kenya
1 infantry moved from British Somaliland to EthiopiaPlace Units - Italians
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Kenya : 1 flag, 1 artillery
Malta : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 artillery and 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Ethiopia : 1 infantry
Greece : 1 flag, 1 armour, 1 artillery and 1 infantry
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Yugoslavia : 1 armour
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 6
British : 28 / 26
UK_Pacific : 24 / 24
Italians : 19 / 28
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 armour and 1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 6
British : 28 / 26
UK_Pacific : 24 / 24
Italians : 19 / 28
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 6
British : 28 / 26
UK_Pacific : 24 / 24
Italians : 19 / 28
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
4 bombers moved from Greater Southern Germany to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 5 bombers and 1 destroyer
Russians defend with 1 cruiser
Germans roll dice for 5 bombers and 1 destroyer in 114 Sea Zone, round 2 : 4/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians and 1 destroyer owned by the Germans lost in 114 Sea Zone
Germans win with 5 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 infantry moved from Norway to Finland
2 aaGuns, 3 artilleries and 13 infantry moved from Poland to Eastern Poland
3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 3 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Romania to Eastern Poland
5 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
3 fighters moved from Holland Belgium to Southern Italy
1 armour moved from Western Germany to 113 Sea Zone
1 armour moved from 113 Sea Zone to Norway
2 artilleries moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
3 aaGuns moved from Holland Belgium to Western Germany
5 bombers moved from 114 Sea Zone to Slovakia Hungary
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Slovakia Hungary to Western Germany
1 tactical_bomber moved from Slovakia Hungary to Southern Italy
2 tactical_bombers moved from Holland Belgium to Southern ItalyPlace Units - Germans
1 destroyer placed in 113 Sea Zone
2 armour and 7 mech_infantrys placed in Germany
1 infantry placed in France
Germans undo move 3.
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 armour
EDIT: Adding units owned by Germans to Germany: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Slovakia Hungary : 5 bombers
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Germany : 3 armour, 1 factory_major and 7 mech_infantrys
Norway : 1 armour
Southern Italy : 3 fighters and 3 tactical_bombers
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 11 armour, 5 artilleries, 24 infantry and 8 mech_infantrys
Bessarabia : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
103 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 44 / 49
Russians : 34 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 6
British : 28 / 26
UK_Pacific : 24 / 24
Italians : 19 / 28
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Karelia
2 fighters moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Karelia
1 armour and 3 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Amur to Korea
Russians take Korea from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Karelia
2 fighters moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Karelia
1 armour and 3 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Battle in Karelia
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Karelia, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Karelia
retreated to Karelia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 armour and 3 mech_infantrys
Neutral_Axis defend with 1 infantry
Russians roll dice for 1 armour and 3 mech_infantrys in Iraq, round 2 : 1/0 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 artilleries, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
2 aaGuns, 1 armour, 3 artilleries and 9 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 3 artilleries and 18 infantry moved from Belarus to Bryansk
1 artillery moved from Novgorod to Archangel
1 tactical_bomber moved from Karelia to Bryansk
2 fighters moved from Baltic States to Bryansk
5 infantry moved from Russia to BryanskPlace Units - Russians
6 artilleries, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
Russians collect 38 PUs (1 lost to blockades); end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Amur : 2 aaGuns and 17 infantry
Belarus : 1 infantry
Bryansk : 4 aaGuns, 1 armour, 8 artilleries, 2 fighters, 38 infantry, 1 mech_infantry and 1 tactical_bomber
Archangel : 1 artillery
Russia : 1 airfield, 6 artilleries, 1 factory_major, 3 infantry and 1 mech_infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Iraq : 1 flag, 1 armour and 3 mech_infantrys
127 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 49
Russians : 39 / 41
Japanese : 29 / 43
Americans : 52 / 52
Chinese : 6 / 6
British : 28 / 26
UK_Pacific : 24 / 24
Italians : 19 / 28
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
6 was rolled 2 times
Average roll : 3.167
Median : 2.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Neutral_Axis Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 factory_minors and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 bombers moved from Kwangsi to Suiyuyan
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 fighters and 3 tactical_bombers moved from Manchuria to Korea
1 battleship moved from 36 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Korea
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 2/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/1 hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 artilleries and 4 infantry moved from Anhwe to Kweichow
2 bombers moved from Suiyuyan to Manchuria
3 fighters and 3 tactical_bombers moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
4 artilleries, 4 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 destroyers moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 cruiser moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 factory_minor placed in Manchuria
1 factory_minor placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 armour, 3 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber
Korea : 2 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor, 3 fighters, 10 infantry and 3 tactical_bombers
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 4 artilleries, 5 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 2 artilleries and 4 infantry
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
36 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 4 transports
19 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
6 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 44 / 49
Russians : 36 / 41
Japanese : 35 / 45
Americans : 52 / 52
Chinese : 3 / 6
British : 28 / 26
UK_Pacific : 24 / 24
Italians : 19 / 28
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports moved from 24 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Midway to 26 Sea Zone
1 bomber moved from Midway to Hawaiian Islands
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
1 carrier and 2 transports placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines and 2 transports
10 Sea Zone : 1 transport
Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
102 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
101 Sea Zone : 1 carrier and 4 transportsProduction/PUs Summary :
Germans : 44 / 49
Russians : 36 / 41
Japanese : 35 / 45
Americans : 52 / 78
Chinese : 3 / 6
British : 28 / 26
UK_Pacific : 24 / 24
Italians : 19 / 28
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter and 17 infantry
Production/PUs Summary :
Germans : 44 / 49
Russians : 36 / 41
Japanese : 35 / 45
Americans : 52 / 78
Chinese : 3 / 3
British : 28 / 26
UK_Pacific : 24 / 24
Italians : 19 / 28
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to Kenya
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 bomber moved from French Central Africa to Tanganyika Territory
2 mech_infantrys moved from Union of South Africa to Tanganyika Territory -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to Kenya
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 bomber moved from French Central Africa to Tanganyika Territory
2 mech_infantrys moved from Union of South Africa to Tanganyika TerritoryCombat - British
British creates battle in territory 106 Sea Zone
Battle in Kenya
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 1/1 hits
Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Kenya
British win, taking 106 Sea Zone from Germans, taking Kenya from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Tanganyika Territory
British attack with 1 bomber and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 mech_infantrys in Tanganyika Territory, round 2 : 1/0 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 artillery moved from Alexandria to Egypt
1 infantry moved from Northwest Persia to Iraq
1 artillery, 2 fighters and 1 tactical_bomber moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 bomber moved from Tanganyika Territory to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Burma to India
1 transport moved from 44 Sea Zone to 55 Sea Zone
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Quebec to Eastern United States
1 submarine moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 armour and 2 fighters placed in EgyptTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 artillery, 5 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Some Units in India change ownership: 1 artillery, 5 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 25 infantry and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
36 Sea Zone : 1 destroyer
55 Sea Zone : 1 transport
Eastern United States : 1 armour and 1 infantry
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Tanganyika Territory : 1 mech_infantry
Tobruk : 1 flag
76 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
101 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 49
Russians : 36 / 41
Japanese : 35 / 45
Americans : 52 / 78
Chinese : 3 / 3
British : 30 / 30
UK_Pacific : 24 / 25
Italians : 17 / 28
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
I am so sorry that I lost track of our game. I had downloaded the map to look at while at work and forgot to mark as unread. :oops:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from Greece to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from Algeria to Morocco
1 bomber moved from Southern Italy to Morocco
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in Gibraltar
Battle in Morocco
Italians attack with 2 artilleries, 1 bomber and 2 infantry
French defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/1 hits
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Morocco, round 2 : 2/0 hits
French roll dice for 2 infantry in Morocco, round 2 : 1/1 hits
2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Gibraltar from British, taking Morocco from French with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Morocco to Southern France
1 artillery moved from Northern Italy to Southern France
1 armour moved from Yugoslavia to Southern France
1 armour moved from Greece to YugoslaviaPlace Units - Italians
2 transports placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern France
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Gibraltar : 1 flag, 1 harbour and 2 infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Morocco : 1 flag, 2 artilleries and 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag
Northern Italy : 1 artillery and 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
95 Sea Zone : 2 transports
Greece : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Yugoslavia : 1 armour
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 49
Russians : 36 / 41
Japanese : 35 / 45
Americans : 52 / 78
Chinese : 3 / 3
British : 29 / 30
UK_Pacific : 24 / 25
Italians : 19 / 29
ANZAC : 14 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for ANZAC :
Siam : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 49
Russians : 36 / 41
Japanese : 34 / 45
Americans : 52 / 78
Chinese : 3 / 3
British : 29 / 30
UK_Pacific : 24 / 25
Italians : 19 / 29
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





