I think uou woudk have to cut some of America’s income. They could not have 50 a turn. Got to imagine some of that is spent in the Pacific. Probably start my shaving off 10.
Would be fun to try. If you do, tell us how it goes, please.
NO's for 1942 second edition
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Just looking for ideas for no’s for this game
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Instead of having basic +5 IPC NO’s for having X territory’s. Have unique ones like.
Germany-
Will gain rocket technology during their 6th, 7th, or 8th turn if they control Norway, but DO NOT control France.Russia-
Gain 1 Infantry extra Infantry during the purchase phase for every 1 of these territorys you control: Ukraine, Belorussia, Poland.Britain-
Every 2nd turn. Starting from turn 4. Britain may place 1 factory in any of the following territorys: East Australia, West Australia, East Canada, India, South Africa, Egypt.Japan-
Gain 3 IPCs for every Carrier/Battleship you destroy.U.S.A-
Gain 2 tech tokens per turn if they control: Alaska, Mexico, Brazil, and West Indies. -
Great idea I will post mine tonight and any feed back would be great one thing your NO’s look like NA’s I’m thinking there is a way to do both keep balance in the game and stool have fun