TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 fighters, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Reseting Bonus Movement of Units
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Malaya to Shan State
1 submarine moved from 41 Sea Zone to 44 Sea Zone
Japanese take 42 Sea Zone from Americans
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
2 battleships, 4 carriers, 1 cruiser and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
3 bombers, 2 fighters and 3 tactical_bombers moved from Kweichow to 35 Sea Zone
3 fighters moved from French Indo China to 35 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 armour
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 bombers, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters, 2 submarines and 4 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer, 4 fighters and 1 submarine; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 2 bombers, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 58
Casualties for Japanese: 1 bomber, 4 carriers, 1 cruiser, 1 destroyer, 8 fighters, 2 submarines and 3 tactical_bombers
Casualties for ANZAC: 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 2 transports
Non Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to French Indo China
2 bombers moved from 35 Sea Zone to French Indo China
2 transports moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Kweichow to Hunan
Place Units - Japanese
3 submarines placed in 6 Sea Zone
2 fighters placed in French Indo China
1 infantry placed in French Indo China
Japanese undo move 2.
2 fighters placed in Japan
2 mech_infantrys placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Hainan: 1 tactical_bomber
EDIT: Removing units owned by Japanese from French Indo China: 2 bombers
EDIT: Adding units owned by Japanese to Hainan: 2 bombers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total