Odonis (Axis) vs JuanSpain (Allies +10) Low luck G40L

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians repair 0 damage on 1 factory_minor; Remaining resources: 35 PUs;
                Italians buy 2 armour, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 armour moved from Evenkiyskiy to Yenisey
                1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
                      Italians take Timguska from Russians
                1 infantry moved from Kazakhstan to Turkmenistan
                      Italians take Turkmenistan from Russians
                1 artillery moved from Caucasus to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 bomber moved from Southern Italy to Iraq

    Combat - Italians
                Strategic bombing raid in Iraq
                    1 bomber killed by AA
                    Bombing raid in Iraq causes 0 damage total.
                Battle in Yenisey
                    Italians attack with 2 armour and 1 mech_infantry
                    Americans defend with 4 fighters
                    Russians win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 2 armour and 1 mech_infantry
                    Casualties for Americans: 2 fighters

    Non Combat Move - Italians
                3 mech_infantrys moved from Caucasus to Northwest Persia
                2 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 infantry moved from Samara to Volgograd

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Italians collect 35 PUs; end with 35 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 4 submarines; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                3 fighters moved from Queensland to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                    ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 37 Sea Zone to Shan State
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 2 carriers, 4 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                4 fighters moved from 79 Sea Zone to West India
                1 infantry moved from 79 Sea Zone to West India
                1 artillery moved from 79 Sea Zone to West India
                4 fighters moved from West India to Eastern Persia

    Place Units - ANZAC
                3 submarines placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
                EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
                EDIT: Turning off Edit Mode

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 bomber moved from Russia to Yenisey
                1 armour moved from Novosibirsk to Yenisey
                3 bombers moved from Western Germany to United Kingdom

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 bomber moved from Russia to Yenisey
                1 armour moved from Novosibirsk to Yenisey
                3 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Battle in Yenisey
                    Germans attack with 1 armour and 1 bomber
                    Americans defend with 2 fighters
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 2 fighters
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 3,4,7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in United Kingdom causes 6 damage total.

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Western Germany
                2 bombers moved from Western Germany to Russia
                3 armour moved from Russia to Volgograd
                4 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
                4 armour moved from Kazakhstan to Northwest Persia
                1 infantry moved from Rostov to Caucasus
                1 armour and 2 mech_infantrys moved from Finland to Novgorod
                3 mech_infantrys moved from Germany to Western Germany
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to Caucasus
                1 artillery moved from Western Germany to France
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 mech_infantry moved from Finland to 115 Sea Zone
                1 mech_infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from 114 Sea Zone to Germany
                3 infantry moved from France to Western Germany
                2 artilleries moved from France to Western Germany
                1 bomber moved from Yenisey to Samara

    Place Units - Germans
                3 infantry placed in France
                3 artilleries and 2 mech_infantrys placed in Germany
                2 fighters placed in Western Germany
                3 armour placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese
                3 fighters moved from Bulgaria to Northwest Persia

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,6
                Japanese collect 11 PUs; end with 11 PUs total

  • '20 '19 '18 '15 '13

    I moved through your Russia turn to speed up time. Edit in whatever moves you’d like your units to make.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 11 artilleries, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                2 artilleries moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 artilleries moved from 112 Sea Zone to Norway
                6 fighters moved from 110 Sea Zone to 112 Sea Zone
                3 carriers moved from 110 Sea Zone to 112 Sea Zone
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese

    Combat - Americans
                Battle in 112 Sea Zone
                    Americans attack with 3 carriers, 2 destroyers, 6 fighters, 1 submarine and 2 transports
                    Germans defend with 1 destroyer
                    Americans win with 3 carriers, 2 destroyers, 6 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Norway

    Non Combat Move - Americans
                5 artilleries moved from Central United States to 101 Sea Zone
                5 infantry moved from Central United States to 101 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 90 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Morocco
                1 bomber moved from Egypt to Iraq
                10 transports moved from 106 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                10 infantry placed in Eastern United States
                10 artilleries placed in Central United States
                1 artillery placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                10 infantry moved from Tsinghai to Shensi
                2 artilleries moved from Tsinghai to Shensi
                1 artillery moved from Hopei to Shensi
                3 infantry moved from Hopei to Shensi
                5 artilleries moved from Sikang to Shensi
                3 infantry moved from Sikang to Shensi

    Place Units - Chinese
                5 artilleries and 3 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 5 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from 110 Sea Zone to Finland

    Combat - British
                Battle in Finland
                    British attack with 2 fighters
                    Germans defend with 1 mech_infantry
                    British win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Finland to Norway
                1 armour moved from United Kingdom to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                3 infantry moved from 112 Sea Zone to Norway
                1 armour moved from 112 Sea Zone to Norway
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                3 armour moved from Eastern Persia to Iraq
                1 mech_infantry moved from Persia to Iraq
                2 infantry moved from Persia to Iraq
                2 artilleries moved from Persia to Iraq
                1 armour moved from Persia to Iraq
                1 infantry moved from Persia to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from West India to Eastern Persia
                3 artilleries moved from West India to Eastern Persia
                3 armour moved from India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                3 aaGuns moved from Szechwan to Yunnan
                1 infantry moved from India to West India
                1 artillery moved from Burma to India
                1 infantry moved from Burma to India
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Egypt

    Place Units - British
                3 artilleries placed in Iraq
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                3 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 3 armour and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Egypt: 1 mech_infantry
                EDIT: Adding units owned by Russians to Iraq: 1 mech_infantry
                EDIT: Adding units owned by British to United Kingdom: 2 artilleries
                EDIT: Removing units owned by British from United Kingdom: 1 factory_minor
                EDIT: Adding units owned by British to United Kingdom: 1 factory_minor
                EDIT: Turning off Edit Mode

  • '19 '18 '17 '16 '15

    I forgot tha the factory was minor in Uk, so had to exchange the 2 infantrys bought by repairing the 6 damage that I had.

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                2 armour and 1 mech_infantry moved from Caucasus to Iraq
                1 artillery and 3 mech_infantrys moved from Northwest Persia to Iraq
                7 fighters moved from Southern Italy to Iraq

  • '20 '19 '18 '15 '13

    What’s your OOL for NW Persia?

  • '19 '18 '17 '16 '15

    If you score more than average on first round, Bomber first. If you score below average on first round, save the Bomber on round 1. Max defense from round 2 if you do not retire.

  • '19 '18 '17 '16 '15

    Hi, it is 9 days since last post, defeat according to rules I think, are you there? wish to continue?

    Thanks

    Juan

  • '20 '19 '18 '15 '13

    Yup - sorry was on vacation

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                2 armour and 1 mech_infantry moved from Caucasus to Iraq
                1 artillery and 3 mech_infantrys moved from Northwest Persia to Iraq
                7 fighters moved from Southern Italy to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 2 armour, 1 artillery, 7 fighters and 4 mech_infantrys
                    Russians defend with 1 mech_infantry; British defend with 4 armour, 5 artilleries, 1 factory_minor, 5 infantry and 3 mech_infantrys; Americans defend with 1 bomber
                    British win with 4 armour and 5 artilleries remaining. Battle score for attacker is -59
                    Casualties for Russians: 1 mech_infantry
                    Casualties for British: 5 infantry and 3 mech_infantrys
                    Casualties for Italians: 2 armour, 1 artillery, 7 fighters and 4 mech_infantrys
                    Casualties for Americans: 1 bomber

    Non Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                4 infantry moved from Southern Italy to Northern Italy
                1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                2 infantry moved from Volgograd to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 armour and 1 mech_infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 mech_infantry placed in Novgorod

    Turn Complete - Italians
                Italians collect 34 PUs; end with 34 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 fighters; Remaining resources: 0 PUs;

    Politics - ANZAC
                ANZAC takes Political Action: Political Action Allies To War With TrueNeutrals
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - ANZAC
                4 fighters moved from Eastern Persia to Saudi Arabia
                1 infantry moved from West India to 79 Sea Zone
                1 artillery moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Saudi Arabia
                1 artillery moved from 76 Sea Zone to Saudi Arabia
                2 carriers moved from 79 Sea Zone to 76 Sea Zone

    Combat - ANZAC
                Battle in Saudi Arabia
                    ANZAC attack with 1 artillery, 4 fighters and 1 infantry
                    Neutral_True defend with 2 infantry
                    ANZAC win, taking Saudi Arabia from Neutral_True with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - ANZAC
                4 fighters moved from Saudi Arabia to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                3 fighters moved from Shan State to Eastern Persia
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                3 submarines moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                1 submarine moved from 46 Sea Zone to 34 Sea Zone

    Place Units - ANZAC
                1 bomber and 2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

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