Odonis (Axis) vs JuanSpain (Allies +10) Low luck G40L

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 5 bombers
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 carriers, 1 destroyer and 2 fighters
                EDIT: Turning off Edit Mode
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from Gibraltar to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                4 infantry and 2 transports moved from 104 Sea Zone to 119 Sea Zone
                4 infantry moved from 119 Sea Zone to Scotland

    Combat - British
                Battle in Scotland

    Non Combat Move - British
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                2 infantry moved from French West Africa to 87 Sea Zone
                2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from West India to Eastern Persia
                2 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Sikang to Kazakhstan
                1 fighter moved from Volgograd to Russia
                1 armour moved from Caucasus to Volgograd
                3 aaGuns moved from Szechwan to Sikang
                1 artillery moved from Kiangsi to Hunan
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Shan State to Burma
                3 artilleries moved from Shan State to Burma
                1 infantry moved from Siam to Shan State
                2 artilleries moved from India to West India
                1 infantry moved from India to West India

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                Some Units in India change ownership: 1 armour and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 119 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Scotland: 2 infantry
                EDIT: Adding units owned by British to 105 Sea Zone: 1 transport
                EDIT: Changing ownership of Normandy Bordeaux from Germans to British
                EDIT: Adding units owned by British to Normandy Bordeaux: 2 infantry
                EDIT: Turning off Edit Mode

  • '20 '19 '18 '15 '13

    I wouldn’t have scrambled that FTR from Japan t defend against the FTRs and SS attack, so I edited back in.

    No loss either way, but give me the option please.

    Thanks

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians repair 0 damage on 1 factory_minor; Remaining resources: 20 PUs;
                Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 infantry moved from Rostov to Volgograd
                1 artillery moved from Rostov to Volgograd
                1 fighter moved from Ukraine to Volgograd
                1 infantry moved from Rostov to Tambov
                      Italians take Tambov from Russians
                1 bomber moved from Western Ukraine to Volgograd
                1 armour moved from Novgorod to Smolensk
                      Italians take Belarus from Russians
                      Italians take Smolensk from Russians
                1 armour moved from Novgorod to Vologda
                      Italians take Vologda from Russians

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians repair 0 damage on 1 factory_minor; Remaining resources: 20 PUs;
                Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 infantry moved from Rostov to Volgograd
                1 artillery moved from Rostov to Volgograd
                1 fighter moved from Ukraine to Volgograd
                1 infantry moved from Rostov to Tambov
                      Italians take Tambov from Russians
                1 bomber moved from Western Ukraine to Volgograd
                1 armour moved from Novgorod to Smolensk
                      Italians take Belarus from Russians
                      Italians take Smolensk from Russians
                1 armour moved from Novgorod to Vologda
                      Italians take Vologda from Russians

    Combat - Italians
                Battle in Volgograd
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 armour; Russians defend with 1 factory_minor
                    Italians win, taking Volgograd from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 fighter moved from Volgograd to Ukraine
                1 fighter moved from Ukraine to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Novgorod to Smolensk
                2 mech_infantrys moved from Western Ukraine to Bryansk
                1 aaGun moved from Rostov to Volgograd
                1 mech_infantry moved from Rostov to Volgograd
                1 bomber moved from Volgograd to Bryansk

    Place Units - Italians
                1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

  • '19 '18 '17 '16 '15

    @Odonis:

    I wouldn’t have scrambled that FTR from Japan t defend against the FTRs and SS attack, so I edited back in.

    No loss either way, but give me the option please.

    Thanks

    Sure, I forgot to ask, sorry.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 carriers moved from 37 Sea Zone to 43 Sea Zone
                2 fighters moved from Queensland to 43 Sea Zone
                2 fighters moved from New South Wales to Queensland

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 3 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                15 armour and 12 artilleries moved from Bryansk to Russia
                2 bombers and 2 tactical_bombers moved from Novgorod to Russia
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to Russia
                1 armour moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from United Kingdom to Scotland
                4 fighters moved from United Kingdom to Scotland
                1 fighter and 1 tactical_bomber moved from Western Germany to Scotland

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 3 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                15 armour and 12 artilleries moved from Bryansk to Russia
                2 bombers and 2 tactical_bombers moved from Novgorod to Russia
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to Russia
                1 armour moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from United Kingdom to Scotland
                4 fighters moved from United Kingdom to Scotland
                1 fighter and 1 tactical_bomber moved from Western Germany to Scotland

    Combat - Germans
                Battle in Scotland
                    Germans attack with 5 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 airfield and 2 infantry
                    Germans win, taking Scotland from British with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from British with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Russia
                    Germans attack with 15 armour, 12 artilleries, 3 bombers and 2 tactical_bombers
                    British defend with 1 fighter and 2 tactical_bombers; Russians defend with 1 airfield, 1 armour, 1 factory_major, 6 fighters, 6 infantry, 10 mech_infantrys and 1 tactical_bomber
                    Germans captures 35PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 9 armour, 3 bombers and 2 tactical_bombers remaining. Battle score for attacker is 83
                    Casualties for Germans: 6 armour and 12 artilleries
                    Casualties for British: 1 fighter and 2 tactical_bombers
                    Casualties for Russians: 1 armour, 6 fighters, 6 infantry, 10 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                1 bomber moved from Russia to Novgorod
                1 bomber moved from Russia to Novgorod
                1 bomber moved from Russia to Bryansk
                3 aaGuns moved from Bryansk to Russia
                2 tactical_bombers moved from Russia to Western Ukraine
                4 mech_infantrys moved from Eastern Poland to Bryansk
                4 mech_infantrys moved from Baltic States to Karelia
                1 artillery moved from France to Western Germany
                5 fighters and 1 tactical_bomber moved from Scotland to United Kingdom
                1 infantry moved from Western Ukraine to Bryansk

    Place Units - Germans
                2 mech_infantrys placed in Western Germany
                2 artilleries placed in France
                3 fighters placed in United Kingdom
                1 destroyer and 1 transport placed in 113 Sea Zone
                Germans undo move 4.
                1 destroyer placed in 112 Sea Zone
                Germans undo move 4.
                Germans undo move 3.
                2 fighters placed in United Kingdom
                1 destroyer placed in 110 Sea Zone
                1 transport placed in 113 Sea Zone
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 95 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 100 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 105 PUs

  • '19 '18 '17 '16 '15

    Your previous round in Briansk was just unbeliebable, and luck again here, almost impossible to avoid the european victory condition since that Briansk dice disaster, win will be yours soon allthough the game was almost lost for you.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians
                1 armour moved from Novosibirsk to Volgograd
                1 mech_infantry moved from Northwest Persia to Volgograd
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
                    Italians win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 aaGun

    Non Combat Move - Russians
                2 infantry moved from Amur to Buryatia

    Turn Complete - Russians

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                3 fighters moved from Hopei to Kazakhstan

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                3 fighters moved from Hopei to Kazakhstan

    Combat - Japanese
                Battle in Kazakhstan
                    Japanese attack with 3 fighters
                    British defend with 1 infantry
                    Japanese win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from Kazakhstan to Volgograd

    Place Units - Japanese
                6 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,2
                Japanese collect 10 PUs (6 lost to blockades); end with 10 PUs total

  • '19 '18 '17 '16 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 units repaired.
                2 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 5 artilleries, 10 infantry and 4 mech_infantrys moved from Morocco to 91 Sea Zone
                1 armour, 5 artilleries, 1 carrier, 1 destroyer, 10 infantry, 4 mech_infantrys and 10 transports moved from 91 Sea Zone to 109 Sea Zone
                1 armour moved from 109 Sea Zone to United Kingdom
                1 carrier moved from 101 Sea Zone to 108 Sea Zone
                10 infantry moved from 109 Sea Zone to United Kingdom
                4 mech_infantrys moved from 109 Sea Zone to United Kingdom
                5 artilleries moved from 109 Sea Zone to United Kingdom
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to United Kingdom
                1 fighter moved from Gibraltar to 109 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to 109 Sea Zone

  • '19 '18 '17 '16 '15

    scramble in 110 and/or 109?

  • '20 '19 '18 '15 '13

    sorry for the delay! no scramble

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 units repaired.
                2 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 5 artilleries, 10 infantry and 4 mech_infantrys moved from Morocco to 91 Sea Zone
                1 armour, 5 artilleries, 1 carrier, 1 destroyer, 10 infantry, 4 mech_infantrys and 10 transports moved from 91 Sea Zone to 109 Sea Zone
                1 armour moved from 109 Sea Zone to United Kingdom
                1 carrier moved from 101 Sea Zone to 108 Sea Zone
                10 infantry moved from 109 Sea Zone to United Kingdom
                4 mech_infantrys moved from 109 Sea Zone to United Kingdom
                5 artilleries moved from 109 Sea Zone to United Kingdom
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to United Kingdom
                1 fighter moved from Gibraltar to 109 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to 109 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 2 submarines
                    Germans defend with 1 destroyer
                    Americans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in United Kingdom
                    Americans attack with 1 armour, 5 artilleries, 1 fighter, 10 infantry and 4 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor, 7 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
                    Germans win with 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Germans: 6 fighters, 8 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 armour, 5 artilleries, 1 fighter, 10 infantry and 4 mech_infantrys

    Non Combat Move - Americans
                2 fighters moved from Central United States to 108 Sea Zone
                1 bomber moved from Eastern United States to 101 Sea Zone
                1 bomber, 1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                2 artilleries, 4 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 2 carriers
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 battleship
                EDIT: Adding units owned by Americans to 89 Sea Zone: 1 battleship and 2 carriers
                EDIT: Turning off Edit Mode

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Kweichow to Anhwe
                1 artillery moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Anhwe
                2 infantry moved from Kweichow to Shensi
                1 artillery moved from Kweichow to Shensi

    Place Units - Chinese
                1 artillery and 8 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '19 '18 '17 '16 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser moved from 91 Sea Zone to 104 Sea Zone
                1 battleship moved from 91 Sea Zone to 104 Sea Zone
                1 battleship moved from 104 Sea Zone to 109 Sea Zone
                2 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
                1 cruiser moved from 104 Sea Zone to 109 Sea Zone
                2 fighters moved from 104 Sea Zone to United Kingdom
                2 infantry moved from 109 Sea Zone to United Kingdom
                1 armour moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
                1 armour moved from 109 Sea Zone to Scotland
                1 infantry moved from 109 Sea Zone to Scotland
                1 cruiser moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser moved from 104 Sea Zone to 109 Sea Zone
                1 transport moved from 105 Sea Zone to 109 Sea Zone
                1 transport moved from 119 Sea Zone to 109 Sea Zone

  • '19 '18 '17 '16 '15

    Scramble?

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