TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
10 infantry moved from Tsinghai to Shensi
2 artilleries moved from Tsinghai to Shensi
1 artillery moved from Hopei to Shensi
3 infantry moved from Hopei to Shensi
5 artilleries moved from Sikang to Shensi
3 infantry moved from Sikang to Shensi
Place Units - Chinese
5 artilleries and 3 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 5 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from 110 Sea Zone to Finland
Combat - British
Battle in Finland
British attack with 2 fighters
Germans defend with 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Finland to Norway
1 armour moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
3 armour moved from Eastern Persia to Iraq
1 mech_infantry moved from Persia to Iraq
2 infantry moved from Persia to Iraq
2 artilleries moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 infantry moved from Persia to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from West India to Eastern Persia
3 artilleries moved from West India to Eastern Persia
3 armour moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
3 aaGuns moved from Szechwan to Yunnan
1 infantry moved from India to West India
1 artillery moved from Burma to India
1 infantry moved from Burma to India
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
Place Units - British
3 artilleries placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
3 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 3 armour and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Russians from Egypt: 1 mech_infantry
EDIT: Adding units owned by Russians to Iraq: 1 mech_infantry
EDIT: Adding units owned by British to United Kingdom: 2 artilleries
EDIT: Removing units owned by British from United Kingdom: 1 factory_minor
EDIT: Adding units owned by British to United Kingdom: 1 factory_minor
EDIT: Turning off Edit Mode
I forgot tha the factory was minor in Uk, so had to exchange the 2 infantrys bought by repairing the 6 damage that I had.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
2 armour and 1 mech_infantry moved from Caucasus to Iraq
1 artillery and 3 mech_infantrys moved from Northwest Persia to Iraq
7 fighters moved from Southern Italy to Iraq
What’s your OOL for NW Persia?
If you score more than average on first round, Bomber first. If you score below average on first round, save the Bomber on round 1. Max defense from round 2 if you do not retire.
Hi, it is 9 days since last post, defeat according to rules I think, are you there? wish to continue?
Thanks
Juan
Yup - sorry was on vacation
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
2 armour and 1 mech_infantry moved from Caucasus to Iraq
1 artillery and 3 mech_infantrys moved from Northwest Persia to Iraq
7 fighters moved from Southern Italy to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 2 armour, 1 artillery, 7 fighters and 4 mech_infantrys
Russians defend with 1 mech_infantry; British defend with 4 armour, 5 artilleries, 1 factory_minor, 5 infantry and 3 mech_infantrys; Americans defend with 1 bomber
British win with 4 armour and 5 artilleries remaining. Battle score for attacker is -59
Casualties for Russians: 1 mech_infantry
Casualties for British: 5 infantry and 3 mech_infantrys
Casualties for Italians: 2 armour, 1 artillery, 7 fighters and 4 mech_infantrys
Casualties for Americans: 1 bomber
Non Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
4 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 infantry moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
Place Units - Italians
1 fighter placed in Southern Italy
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in Novgorod
Turn Complete - Italians
Italians collect 34 PUs; end with 34 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 fighters; Remaining resources: 0 PUs;
Politics - ANZAC
ANZAC takes Political Action: Political Action Allies To War With TrueNeutrals
ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
ANZAC succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - ANZAC
4 fighters moved from Eastern Persia to Saudi Arabia
1 infantry moved from West India to 79 Sea Zone
1 artillery moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Saudi Arabia
1 artillery moved from 76 Sea Zone to Saudi Arabia
2 carriers moved from 79 Sea Zone to 76 Sea Zone
Combat - ANZAC
Battle in Saudi Arabia
ANZAC attack with 1 artillery, 4 fighters and 1 infantry
Neutral_True defend with 2 infantry
ANZAC win, taking Saudi Arabia from Neutral_True with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - ANZAC
4 fighters moved from Saudi Arabia to Iraq
2 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Shan State to Eastern Persia
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
3 submarines moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 34 Sea Zone
Place Units - ANZAC
1 bomber and 2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Germans
Reseting Bonus Movement of Units
8 armour and 4 mech_infantrys moved from Northwest Persia to Persia
Germans take Persia from British
8 armour and 4 mech_infantrys moved from Persia to Iraq
2 fighters and 2 tactical_bombers moved from Caucasus to Iraq
2 bombers moved from Russia to Iraq
1 bomber moved from Samara to Iraq
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Germans
Reseting Bonus Movement of Units
8 armour and 4 mech_infantrys moved from Northwest Persia to Persia
Germans take Persia from British
8 armour and 4 mech_infantrys moved from Persia to Iraq
2 fighters and 2 tactical_bombers moved from Caucasus to Iraq
2 bombers moved from Russia to Iraq
1 bomber moved from Samara to Iraq
Combat - Germans
Battle in Iraq
Germans attack with 8 armour, 3 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
ANZAC defend with 4 fighters and 2 infantry; French defend with 2 infantry; British defend with 4 armour, 5 artilleries and 1 factory_minor
Germans win, taking Iraq from British with 4 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for ANZAC: 4 fighters and 2 infantry
Casualties for Germans: 4 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for British: 4 armour and 5 artilleries
Non Combat Move - Germans
3 armour moved from Volgograd to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
3 armour moved from Russia to Volgograd
3 bombers moved from Western Germany to Southern Italy
2 artilleries moved from Western Germany to France
4 mech_infantrys moved from Western Germany to Germany
1 artillery moved from Germany to 114 Sea Zone
1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
2 bombers moved from Iraq to Northwest Persia
1 mech_infantry moved from Western Germany to France
Place Units - Germans
2 infantry placed in Germany
5 infantry placed in Western Germany
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 destroyer placed in 93 Sea Zone
3 armour placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
3 fighters moved from Northwest Persia to Saudi Arabia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
3 fighters moved from Northwest Persia to Saudi Arabia
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Saudi Arabia
Japanese attack with 3 fighters
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking 6 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is -13
Casualties for Japanese: 2 fighters
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from Saudi Arabia to Iraq
Place Units - Japanese
1 artillery placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
Japanese collect 9 PUs (2 lost to blockades); end with 9 PUs total
I skipped through your Russia turn but you can edit your two INF however you want.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Manchuria
5 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 airfield, 2 fighters and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 5 damage on 1 factory_major; Remaining resources: 22 PUs;
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 3 mech_infantrys moved from Egypt to Iraq
3 armour moved from Eastern Persia to Iraq
British take Persia from Germans
1 fighter moved from Norway to 115 Sea Zone
1 infantry moved from Norway to Finland
British take Finland from Germans
Combat - British
Battle in 115 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Iraq
British attack with 3 armour, 1 fighter and 3 mech_infantrys
Japanese defend with 1 fighter; Germans defend with 4 armour and 1 factory_minor
British win, taking Iraq from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for Germans: 4 armour
Casualties for British: 2 armour and 3 mech_infantrys
Non Combat Move - British
1 mech_infantry moved from Eastern Persia to Iraq
1 fighter moved from Iraq to Egypt
3 artilleries moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from West India to Eastern Persia
3 armour moved from India to Eastern Persia
1 artillery moved from India to West India
1 infantry moved from India to West India
3 aaGuns moved from Yunnan to Burma
1 mech_infantry moved from Belgian Congo to Egypt
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Norway to Spain
2 infantry moved from Norway to 112 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
1 fighter moved from 115 Sea Zone to Norway
2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
2 artilleries moved from 91 Sea Zone to Spain
Place Units - British
1 airfield and 2 fighters placed in Egypt
2 artilleries and 1 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Happy to use forum dice if you wish to scramble fighters to defend destroyer. Subs killed destroyer, so 2 fighters, 3 carriers and 2 destroyers would attack your 3 fighters in defense.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Italians
Reseting Bonus Movement of Units
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Northwest Persia to Iraq