I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians repair 4 damage on 2 factory_minors; Remaining resources: 26 PUs;
Italians buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Vologda to Evenkiyskiy
Italians take Urals from Russians
Italians take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Smolensk to Novosibirsk
Italians take Novosibirsk from Russians
1 infantry moved from Tambov to Samara
Italians take Samara from Russians
1 infantry moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Russians
1 artillery and 1 mech_infantry moved from Volgograd to Caucasus
Italians take Caucasus from Russians
Combat - Italians
Non Combat Move - Italians
2 fighters moved from Ukraine to Southern Italy
1 bomber moved from Bryansk to Southern Italy
2 mech_infantrys moved from Bryansk to Caucasus
Place Units - Italians
2 armour and 1 mech_infantry placed in Ukraine
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 34 PUs; end with 34 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 carriers moved from 43 Sea Zone to 41 Sea Zone
2 fighters moved from 43 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Sumatra to 41 Sea Zone
2 fighters moved from Queensland to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Bringing this up
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 bombers, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Reseting Bonus Movement of Units
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
4 mech_infantrys moved from Karelia to Finland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 bombers, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Reseting Bonus Movement of Units
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
4 mech_infantrys moved from Karelia to Finland
Combat - Germans
Non Combat Move - Germans
2 tactical_bombers moved from Western Ukraine to Western Germany
2 artilleries moved from Normandy Bordeaux to France
1 artillery moved from Western Germany to France
2 armour moved from Russia to Volgograd
4 mech_infantrys moved from Bryansk to Volgograd
2 armour moved from Russia to Volgograd
4 armour moved from Russia to Kazakhstan
1 bomber moved from Bryansk to Russia
1 infantry moved from Bryansk to Rostov
2 bombers moved from Novgorod to Western Germany
1 armour moved from Russia to Novosibirsk
3 mech_infantrys moved from Western Germany to Germany
Place Units - Germans
3 armour placed in Russia
3 fighters placed in Western Germany
3 bombers placed in Western Germany
1 artillery placed in Western Germany
3 infantry placed in France
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Buryatia to Yakut S.S.R.
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Reseting Bonus Movement of Units
Non Combat Move - Japanese
3 fighters moved from Volgograd to Bulgaria
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,6
Japanese collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 artilleries, 1 fighter, 5 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
4 fighters moved from Korea to Yenisey
10 transports moved from 109 Sea Zone to 106 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 108 Sea Zone to 110 Sea Zone
2 fighters moved from 108 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to Egypt
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
4 fighters moved from Eastern United States to 89 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 4 fighters, 3 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 submarine moved from 41 Sea Zone to 36 Sea Zone
Place Units - Americans
5 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
Americans undo move 2.
5 artilleries and 5 infantry placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 10 infantry moved from Shensi to Tsinghai
2 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
Place Units - Chinese
5 artilleries and 3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 factory_minors, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 6 damage on 1 factory_major; Remaining resources: 22 PUs;
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 battleship moved from 109 Sea Zone to 110 Sea Zone
2 cruisers and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 88 Sea Zone
2 infantry moved from Brazil to British Guiana
1 armour moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
2 artilleries moved from Eastern Persia to Persia
1 armour moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
2 infantry moved from Egypt to Trans-Jordan
3 artilleries moved from India to West India
3 armour moved from India to Eastern Persia
1 infantry moved from India to West India
1 infantry moved from Burma to India
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
3 aaGuns moved from Sikang to Szechwan
Place Units - British
1 infantry placed in United Kingdom
1 fighter and 1 mech_infantry placed in Union of South Africa
1 factory_minor placed in Egypt
1 factory_minor placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
British collect 34 PUs (2 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
3 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
UK_Pacific collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 3 armour and 1 mech_infantry
Sorry for the absenteeism, will be making my moves tonight…
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians repair 0 damage on 1 factory_minor; Remaining resources: 35 PUs;
Italians buy 2 armour, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Evenkiyskiy to Yenisey
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Italians take Timguska from Russians
1 infantry moved from Kazakhstan to Turkmenistan
Italians take Turkmenistan from Russians
1 artillery moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
1 bomber moved from Southern Italy to Iraq
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians repair 0 damage on 1 factory_minor; Remaining resources: 35 PUs;
Italians buy 2 armour, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Evenkiyskiy to Yenisey
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Italians take Timguska from Russians
1 infantry moved from Kazakhstan to Turkmenistan
Italians take Turkmenistan from Russians
1 artillery moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
1 bomber moved from Southern Italy to Iraq
Combat - Italians
Strategic bombing raid in Iraq
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Battle in Yenisey
Italians attack with 2 armour and 1 mech_infantry
Americans defend with 4 fighters
Russians win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 2 armour and 1 mech_infantry
Casualties for Americans: 2 fighters
Non Combat Move - Italians
3 mech_infantrys moved from Caucasus to Northwest Persia
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Samara to Volgograd
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Italians
Italians collect 35 PUs; end with 35 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 4 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Queensland to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 37 Sea Zone to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 2 carriers, 4 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
4 fighters moved from 79 Sea Zone to West India
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
4 fighters moved from West India to Eastern Persia
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Reseting Bonus Movement of Units
1 bomber moved from Russia to Yenisey
1 armour moved from Novosibirsk to Yenisey
3 bombers moved from Western Germany to United Kingdom
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Reseting Bonus Movement of Units
1 bomber moved from Russia to Yenisey
1 armour moved from Novosibirsk to Yenisey
3 bombers moved from Western Germany to United Kingdom
Combat - Germans
Battle in Yenisey
Germans attack with 1 armour and 1 bomber
Americans defend with 2 fighters
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour
Casualties for Americans: 2 fighters
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3,4,7 and causes: 6 damage to unit: factory_minor
Bombing raid in United Kingdom causes 6 damage total.
Non Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
2 bombers moved from Western Germany to Russia
3 armour moved from Russia to Volgograd
4 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
4 armour moved from Kazakhstan to Northwest Persia
1 infantry moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Finland to Novgorod
3 mech_infantrys moved from Germany to Western Germany
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to Caucasus
1 artillery moved from Western Germany to France
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Finland to 115 Sea Zone
1 mech_infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 mech_infantry moved from 114 Sea Zone to Germany
3 infantry moved from France to Western Germany
2 artilleries moved from France to Western Germany
1 bomber moved from Yenisey to Samara
Place Units - Germans
3 infantry placed in France
3 artilleries and 2 mech_infantrys placed in Germany
2 fighters placed in Western Germany
3 armour placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Non Combat Move - Japanese
3 fighters moved from Bulgaria to Northwest Persia
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,6
Japanese collect 11 PUs; end with 11 PUs total