GB and R have limped along in this game for turn after turn to give G the satisfaction of taking Moscow, despite there being no hope for the allied cause.
That seems enough to me.
If witt votes with you we continue of course.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 8 damage on 1 factory_major; Remaining resources: 6 PUs;
Russians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Timguska to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Tambov
Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Novosibirsk to Russia
1 infantry moved from Yenisey to Timguska
1 infantry moved from Olgiy to Timguska
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
Territory Summary for Russians :
Timguska : 2 infantry
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Russia : 4 aaGuns, 1 airfield, 5 armour, 2 artilleries, 1 factory_major, 2 fighters, 45 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 1 artillery
Novosibirsk : 1 infantry
Production/PUs Summary :
Germans : 61 / 84
Russians : 8 / 8
Japanese : 36 / 46
Americans : 52 / 77
Chinese : 10 / 15
British : 36 / 36
UK_Pacific : 25 / 20
Italians : 16 / 16
ANZAC : 10 / 21
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I have lost 5 planes in 2 battles to AA this game - crazy :-o
Remember long ago when I said bombing Moscow leads to dead planes!? I stopped doing it because I was tired of losing to the AA.
Bombing Moscow may lead to a few dead planes, but also a dead Moscow :evil:
I’ll take the trade. It’s just been unusually brutal this game.
The other 3 planes were GER1 over France. 3/3 AA kills. I just about spit my moonshine all over my screen :-o
Nice image Vold and thanks for putting me in the picture (as I missed the beginning of your game).
I hate AAA. I tend to avoid attacking with Air when it is present. Losing a plane depresses me!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Dzavhan to Olgiy
1 armour moved from Dzavhan to Suiyuyan
1 mech_infantry moved from Dzavhan to Suiyuyan
1 artillery moved from Central Mongolia to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
1 artillery and 2 infantry moved from Chahar to Hopei
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to Hunan
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser and 3 transports
Americans defend with 1 transport
Japanese win with 2 battleships, 2 carriers, 1 cruiser and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking Philippines from Americans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Hunan
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 carrier and 2 fighters
Units damaged: 1 carrier owned by the Americans
Japanese win with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 carrier and 2 fighters
Battle in Borneo
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 artillery moved from Shantung to Anhwe
1 aaGun moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers moved from Kwangtung to Kwangsi
3 artilleries, 1 infantry and 1 mech_infantry moved from Kiangsi to Kwangsi
1 aaGun moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 bomber moved from 21 Sea Zone to Japan
1 bomber moved from 21 Sea Zone to Japan
1 tactical_bomber moved from 21 Sea Zone to Kwangtung
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
3 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Algeria to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 armour and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 3 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
1 armour and 3 infantry moved from 19 Sea Zone to Shantung
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
Option to scramble, by Germany, in 112.
no scramble
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Algeria to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 armour and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 3 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
1 armour and 3 infantry moved from 19 Sea Zone to Shantung
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 94 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Norway
Battle in Shantung
Americans attack with 1 armour and 3 infantry
Japanese defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour and 3 infantry in Shantung, round 2 : 1/4 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shantung, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Shantung
Americans roll dice for 1 armour and 3 infantry in Shantung, round 3 : 2/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Shantung, round 3 : 0/2 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shantung
Americans win, taking Norway from Germans, taking Shantung from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 bomber moved from 94 Sea Zone to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 6 infantry moved from Yunnan to Hunan
1 fighter moved from Shensi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 2 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 armour, 2 artilleries and 1 mech_infantry
Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Hunan, round 2 : 2/9 hits
Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Hunan, round 2 : 2/4 hits
2 infantry owned by the Chinese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hunan
Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Hunan, round 3 : 2/7 hits
Japanese roll dice for 1 armour and 1 artillery in Hunan, round 3 : 2/2 hits
1 armour owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour, 2 artilleries and 1 mech_infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Szechwan
Place Units - Chinese
1 infantry placed in Shantung
1 infantry placed in Shensi
1 infantry placed in Yunnan
1 infantry placed in Szechwan
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - British
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from Iraq to Cyprus
1 carrier moved from 92 Sea Zone to 99 Sea Zone
British take 99 Sea Zone from Italians
2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 battleship and 2 cruisers moved from 92 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Algeria to 93 Sea Zone
1 bomber moved from United Kingdom to Germany
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Germans
2 tactical_bombers moved from Burma to Hopei
1 artillery and 2 infantry moved from Kweichow to Hopei
1 armour moved from Yunnan to Hopei
scramble option Italy
No scramble
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from Iraq to Cyprus
1 carrier moved from 92 Sea Zone to 99 Sea Zone
British take 99 Sea Zone from Italians
2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 battleship and 2 cruisers moved from 92 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Algeria to 93 Sea Zone
1 bomber moved from United Kingdom to Germany
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Germans
2 tactical_bombers moved from Burma to Hopei
1 artillery and 2 infantry moved from Kweichow to Hopei
1 armour moved from Yunnan to Hopei
Combat - British
Battle in 93 Sea Zone
British attack with 1 destroyer and 3 fighters
Italians defend with 1 destroyer
British roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Yugoslavia
Battle in Cyprus
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 cruiser in Cyprus, round 2 : 0/1 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Cyprus, round 2 : 2/3 hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Cyprus
British win, taking Yugoslavia from Germans, taking Cyprus from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Hopei
British attack with 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hopei
British roll dice for 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers in Hopei, round 3 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Hopei
British roll dice for 1 armour, 1 artillery, 1 infantry and 2 tactical_bombers in Hopei, round 4 : 2/5 hits
Japanese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 bomber moved from Germany to Norway
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to 99 Sea Zone
1 fighter moved from Cyprus to 99 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from West India to Eastern Persia
1 artillery and 2 infantry moved from India to West India
1 armour moved from Malaya to Shan State
1 armour moved from Shan State to Burma
1 fighter moved from Burma to India
1 artillery and 3 infantry moved from India to Burma
3 artilleries moved from Yunnan to Burma
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 submarine moved from 76 Sea Zone to 98 Sea Zone
2 tactical_bombers moved from Hopei to Shensi
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Place Units - British
1 transport placed in 81 Sea Zone
2 infantry placed in Egypt
1 artillery and 2 infantry placed in Quebec
1 fighter and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
And he finally gets the turn done! YAY!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 16 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Northern Italy to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,5,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,1
Italians collect 10 PUs (6 lost to blockades); end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 2 armour, 2 artilleries and 2 infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 cruiser
54 Sea Zone : 1 infantry, 3 submarines and 1 transport
62 Sea Zone : 2 destroyers
Russia : 1 fighter
Iraq : 2 infantry
Production/PUs Summary :
Germans : 54 / 84
Russians : 9 / 8
Japanese : 42 / 46
Americans : 55 / 75
Chinese : 11 / 16
British : 38 / 43
UK_Pacific : 21 / 21
Italians : 16 / 26
ANZAC : 10 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans