Deploy all to sz 13 // G1 complete
7e57e9f7-b601-4c1c-ba53-da1576777c6b-image.png
ErwinRommel (Allies +13) vs Arathorn (Axis)
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who’s winning?
Do you want to surrender Arathorn?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 infantry, 7 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Alexandria to 81 Sea Zone
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Western Germany
6 armour and 4 mech_infantrys moved from Germany to Romania
10 artilleries moved from Germany to Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
4 mech_infantrys moved from Western Germany to Slovakia Hungary
2 infantry moved from Holland Belgium to Western Germany
2 artilleries moved from Western Germany to GermanyCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 bomber moved from 81 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Alexandria to Southern ItalyPlace Units - Germans
1 transport placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 2 infantry
EDIT: Adding units owned by Germans to Albania: 2 infantry
EDIT: Removing units owned by Germans from Greece: 3 armour
EDIT: Adding units owned by Germans to Yugoslavia: 2 armour
EDIT: Adding units owned by Germans to Romania: 1 armour
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 97 Sea Zone
1 infantry placed in Western Germany
7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 infantry
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 bomber
EDIT: Removing units owned by Germans from Southern Italy: 1 bomber
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 aaGun and 2 infantry moved from Belarus to Novgorod
3 artilleries, 8 infantry and 2 mech_infantrys moved from Bessarabia to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Bessarabia to Caucasus
2 infantry moved from Caucasus to Rostov
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
3 artilleries moved from Ukraine to Western Ukraine
5 infantry moved from Bryansk to Western Ukraine
1 artillery and 7 infantry moved from Russia to Bryansk
1 fighter moved from Szechwan to Caucasus
1 infantry moved from Olgiy to Kansu
2 infantry moved from Central Mongolia to Tsagaan Olom
2 aaGuns and 15 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 2 infantry
EDIT: Adding units owned by Russians to Shensi: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 aaGun and 2 infantry moved from Belarus to Novgorod
3 artilleries, 8 infantry and 2 mech_infantrys moved from Bessarabia to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Bessarabia to Caucasus
2 infantry moved from Caucasus to Rostov
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
3 artilleries moved from Ukraine to Western Ukraine
5 infantry moved from Bryansk to Western Ukraine
1 artillery and 7 infantry moved from Russia to Bryansk
1 fighter moved from Szechwan to Caucasus
1 infantry moved from Olgiy to Kansu
2 infantry moved from Central Mongolia to Tsagaan Olom
2 aaGuns and 15 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 2 infantry
EDIT: Adding units owned by Russians to Shensi: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 tactical_bomber
EDIT: Adding units owned by Russians to Kazakhstan: 1 tactical_bomber
EDIT: Turning off Edit Mode -
Use the first post, where the tactical bomber is in caucasus :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 mech_infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
3 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
4 fighters and 3 tactical_bombers moved from Jehol to Kweichow
1 fighter and 2 tactical_bombers moved from Jehol to Yunnan
3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 battleship moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 5 transports
British defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 5 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 4 fighters, 3 mech_infantrys and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 4 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
2 bombers and 2 fighters moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from Yunnan to 37 Sea Zone
1 aaGun, 2 artilleries and 6 infantry moved from Amur to Ulaanbaatar
4 fighters and 3 tactical_bombers moved from Kweichow to Anhwe
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Ulaanbaatar: 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 artillery and 1 infantry placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs -
Nok en gang har du griseflaks på dine defensive 2ere… som sagt - neste gang blir det low luck… lol
Jeg gjorde mappet et par ganger i “dummy mode”, local mode, for å få et overblikk og være sikker på hvordan jeg ville at det skulle se ut, men da jeg skulle gjøre det på “ekte” så glemte jeg å flytte de to tranniene ut av 36 til 19 i combat move slik som jeg hadde gjort det alle gangene i local mode. Derfor edit ;)
Let’s see what you have!
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Jeg tar mine turns imorgen kveld norsk tid :-)
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enough of this norsk language - we americans want to be able to follow the action!
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enough of this norsk language - we americans want to be able to follow the action!
Ok - we’ll do our best ;) haha
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Not a bad Japan round. I realy hoped you would be put more of balance by my Anzac dow2 move.
WP ill give you that, the game is not over yet.Ill take my turns tomorrow morning norwegian time, im just to tired to play on best preformance tonight.
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never play a USA move when sleep deprived - i speak from a wealth of experience.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 89 Sea Zone
1 submarine moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from 26 Sea Zone to Wake Island
1 tactical_bomber moved from Midway to 54 Sea Zone
1 fighter moved from Philippines to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 63 Sea Zone
1 carrier moved from 51 Sea Zone to 63 Sea Zone
1 submarine moved from 51 Sea Zone to 63 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
1 mech_infantry moved from Southeast Mexico to Western United States
1 submarine moved from 39 Sea Zone to 57 Sea ZoneNon Combat Move - Americans
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast MexicoPlace Units - Americans
2 carriers and 1 submarine placed in 101 Sea Zone
3 submarines placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Tanganyika Territory to Belgian Congo
1 armour moved from Egypt to Belgian Congo
2 fighters moved from Union of South Africa to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
2 fighters and 2 tactical_bombers moved from Egypt to Iraq
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Tanganyika Territory to Belgian Congo
1 armour moved from Egypt to Belgian Congo
2 fighters moved from Union of South Africa to Belgian CongoCombat - British
Battle in Belgian Congo
British attack with 1 armour, 2 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - British
2 aaGuns moved from Burma to India
1 aaGun, 2 artilleries, 14 infantry and 1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 fighter moved from India to Yunnan
2 fighters and 2 tactical_bombers moved from Iraq to Egypt
2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Belgian Congo to 81 Sea Zone
1 fighter moved from Belgian Congo to Egypt
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 bomber and 2 fighters moved from Algeria to Morocco
1 fighter moved from United Kingdom to Morocco
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Quebec to Eastern United States
1 armour moved from Eastern United States to Central United StatesPlace Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
1 artillery placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,5,4,3,6
British collect 25 PUs (5 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,6,1,5,5,4,4,1,4,2,1,6,3
UK_Pacific collect 14 PUs (4 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 5 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Yugoslavia
2 aaGuns and 2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer and 2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 5 PUs;Combat Move - ANZAC
1 infantry moved from Siam to Shan State
1 destroyer moved from 39 Sea Zone to 60 Sea Zone
1 fighter moved from India to Yunnan
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 artillery moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,6,5,5,1,4,4,6,2,5,1,1,2
ANZAC collect 17 PUs (1 lost to blockades); end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Algeria to Morocco
1 fighter moved from Malta to Morocco
1 infantry moved from Tunisia to Algeria





