j_stroyer v mike GERMANY 1.tsvg scramble 110 ?
Elrood (Axis) vs. nerquen (Allies +11) Global 1940 LowLuckAA
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from 92 Sea Zone to 94 Sea ZoneCombat - British
Battle in 94 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyerNon Combat Move - British
1 fighter moved from 94 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 86 Sea Zone
1 battleship, 1 carrier and 3 cruisers moved from 92 Sea Zone to 102 Sea Zone
1 destroyer moved from 90 Sea Zone to 106 Sea Zone
1 fighter moved from India to Yunnan
2 infantry and 1 mech_infantry moved from Kenya to Belgian Congo
1 cruiser moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 75 Sea Zone to 71 Sea ZonePlace Units - British
1 fighter, 1 infantry and 1 tactical_bomber placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
British collect 22 PUs (4 lost to blockades); end with 22 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 12 Sea Zone to 26 Sea Zone
1 infantry moved from Queensland to South Australia
2 mech_infantrys moved from New South Wales to Queensland
2 fighters moved from Queensland to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to 114 Sea Zone
1 submarine moved from 110 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
4 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 bombers moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 4 bombers and 1 submarine
Russians defend with 1 cruiser
Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Novgorod
Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
2 aaGuns, 17 armour, 4 artilleries and 24 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Baltic States to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
4 bombers moved from 114 Sea Zone to Eastern Poland
1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod
2 tactical_bombers moved from France to Western Germany
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Syria
2 fighters moved from Syria to Iraq
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to NovgorodPlace Units - Germans
1 fighter placed in Western Germany
4 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 4 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
1 armour moved from Rostov to Volgograd
1 mech_infantry moved from Volgograd to Russia
7 infantry moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Kansu
5 infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Caucasus to Volgograd
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Yunnan to Sikang
2 aaGuns and 11 infantry moved from Amur to Buryatia
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hunan to Kweichow
2 bombers, 2 fighters and 2 tactical_bombers moved from Hunan to Kweichow
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan StateCombat - Japanese
Battle in Kweichow
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from Kweichow to Hunan
1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
2 armour and 2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 armour, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 armour and 4 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 carrier and 2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 armour and 2 mech_infantrys moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Hunan
1 tactical_bomber moved from Korea to Hunan
2 fighters moved from 6 Sea Zone to Caroline Islands
1 tactical_bomber moved from Japan to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Shan State to Burma
1 destroyer moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Malaya
2 fighters placed in Japan
3 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
Americans take 26 Sea Zone from Japanese
1 bomber moved from Queensland to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 1 bomber, 2 destroyers and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 bomber, 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to Scotland
2 infantry moved from Brazil to 86 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 carriers and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 bomber moved from 54 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 infantry placed in Central United States
3 fighters placed in Eastern United States
2 transports placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
7 infantry moved from Yunnan to Burma
1 infantry moved from Kansu to Shensi
1 fighter moved from Yunnan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Burma from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 artilleries and 7 infantry moved from Yunnan to Szechwan
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair 2 damage on 1 airfield; Remaining resources: 18 PUs;
British buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
3 aaGuns, 1 fighter and 6 infantry moved from Yunnan to Burma
2 artilleries and 12 infantry moved from India to Burma
1 fighter moved from Persia to Burma
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 1 carrier and 3 cruisers moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 cruiser moved from 71 Sea Zone to 58 Sea ZonePlace Units - British
1 fighter and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
3 fighters moved from Iraq to Northwest Persia
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from RussiansCombat - Italians
Battle in Northwest Persia
Italians attack with 3 fighters and 1 infantry
Russians defend with 1 mech_infantry
Italians win, taking Northwest Persia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
3 fighters moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 81 Sea Zone to 80 Sea Zone
2 cruisers moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Eastern Poland to EgyptPlace Units - Italians
2 fighters placed in Southern Italy
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to South Australia
3 infantry moved from Queensland to South Australia
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 cruiser moved from 26 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine placed in 54 Sea Zone
2 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Scotland
3 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Eastern Poland to Russia
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Germans creates battle in territory 114 Sea Zone
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,4,5,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from Ukraine to Western Ukraine
4 bombers moved from Russia to Eastern Poland
6 mech_infantrys moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Archangel to Novgorod
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 72 Sea Zone
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 fighter moved from 115 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 transports moved from 115 Sea Zone to 112 Sea Zone
1 infantry moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Novgorod to Baltic States
2 fighters moved from Iraq to Southern ItalyPlace Units - Germans
1 bomber placed in Western Germany
3 infantry placed in France
2 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 23 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
2 infantry moved from Vologda to Smolensk
1 artillery moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Archangel
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians win, taking Smolensk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
2 armour moved from Volgograd to Bryansk
10 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Nenetsia
1 fighter moved from Archangel to Bryansk
1 infantry moved from Vologda to Smolensk
1 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Sikang to Turkmenistan
1 armour and 1 mech_infantry moved from Eastern Persia to PersiaPlace Units - Russians
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from French Indo China to Yunnan
2 bombers, 2 fighters and 4 tactical_bombers moved from Hunan to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Yunnan to Philippines
2 armour and 5 infantry moved from French Indo China to Shan State
2 fighters and 3 tactical_bombers moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
3 mech_infantrys moved from Malaya to Shan State
1 infantry moved from Kwangsi to Hunan
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 infantry, 4 submarines, 4 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Anhwe
1 submarine moved from 62 Sea Zone to 56 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Malaya
1 carrier placed in 6 Sea Zone
1 tactical_bomber placed in 6 Sea Zone
1 fighter placed in Japan
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 11 infantry
EDIT: Adding units owned by Russians to Sakha: 2 aaGuns and 11 infantry
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Germans defend with 1 submarine
Americans win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Tobruk
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Tobruk from Italians with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter and 1 submarineNon Combat Move - Americans
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Western United States
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 6 fighters moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from 96 Sea Zone to Tobruk
2 carriers moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
1 aaGun moved from Western United States to Central United States
2 fighters moved from Scotland to NenetsiaPlace Units - Americans
3 bombers placed in Western United States
3 fighters placed in Eastern United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
6 infantry moved from Burma to Yunnan
1 fighter and 2 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 6 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
2 artilleries and 8 infantry moved from Szechwan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 fighters and 1 infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Persia to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest PersiaCombat - British
British creates battle in territory 109 Sea Zone
Battle in 98 Sea Zone
British attack with 2 fighters
Italians defend with 1 transport
British win, taking 109 Sea Zone from Germans with 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Northwest Persia
British attack with 1 fighter, 1 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British win, taking Northwest Persia from Italians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 infantry
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 2 tactical_bombers moved from Northwest Persia to Persia
2 fighters moved from Burma to Persia
3 aaGuns, 2 artilleries and 18 infantry moved from Burma to India
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun and 1 armour moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 aaGun moved from 96 Sea Zone to Tobruk
EDIT: British undo move 9.
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 battleship, 1 carrier, 3 cruisers and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 58 Sea Zone to 56 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 94 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Adding units owned by British to Tobruk: 1 armour and 1 infantry
EDIT: Adding units owned by British to 96 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1
British collect 23 PUs (3 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
There are couple edits in UK6… they are all related to the fact that I forgot to offload 2 US infs from a UK transport to Gibraltar. My plan (already in US6) was to offload them there and then use the transport to move UK units to Torbuk. This was not influenced in any way by the action rolls.
Also note that in SZ96, on the UK AC there is 1 US fighter 1 UK fighter, on the other hand 1 UK fighter is thus landed on a US carrier. this can be pretty tricky, planes on a foreign carrier can possibly move distance 7 ina turn (3 by the carrier, 4 be themselves).