@mike64 All three.
Elrood (Axis) vs. nerquen (Allies +11) Global 1940 LowLuckAA
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 mech_infantry moved from 31 Sea Zone to Wake IslandCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Wake IslandNon Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
3 infantry moved from New South Wales to Queensland
2 infantry moved from South Australia to Queensland
2 infantry moved from South Australia to New South Wales
1 infantry moved from South Australia to Queensland
2 infantry moved from South Australia to New South Wales
2 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 artillery
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
EDIT: Adding units owned by ANZAC to Queensland: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
3 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Russia to TsinghaiCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
3 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Russia to TsinghaiCombat - French
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Tobruk: 3 infantry
EDIT: Adding units owned by French to Libya: 3 infantry
EDIT: Removing units owned by ANZAC from Anglo Egyptian Sudan: 1 infantry
EDIT: Removing units owned by French from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by French to Belgian Congo: 1 infantry
EDIT: Adding units owned by ANZAC to Belgian Congo: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Slovakia Hungary to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 bomber moved from Ukraine to Belarus
2 fighters moved from Ukraine to Western Ukraine
2 bombers moved from Western Germany to Archangel
1 bomber moved from Western Germany to Belarus
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from RussiansCombat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Archangel
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 artillery, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Western Ukraine to Bessarabia
2 bombers moved from Belarus to Romania
4 aaGuns, 3 artilleries and 20 infantry moved from Ukraine to Bessarabia
2 bombers moved from Archangel to Novgorod
1 fighter and 2 tactical_bombers moved from Western Germany to Egypt
1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
11 armour and 7 mech_infantrys moved from Ukraine to Volgograd
11 armour and 6 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Northern Italy to Southern Italy
3 armour and 5 mech_infantrys moved from Western Germany to Slovakia Hungary
4 fighters moved from 112 Sea Zone to Southern Italy
1 infantry moved from Western Germany to FrancePlace Units - Germans
3 mech_infantrys placed in Novgorod
2 bombers and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Germans collect 52 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 33 PUs;
Russians buy 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 artillery and 2 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 artillery and 3 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
5 artilleries moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
6 infantry moved from Bryansk to TambovCombat - Russians
Russians creates battle in territory 97 Sea Zone
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 2 mech_infantrys
1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Tambov
Russians attack with 6 artilleries and 6 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 6 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Italians defend with 2 artilleries
Russians win, taking Rostov from Italians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleriesNon Combat Move - Russians
1 tactical_bomber moved from Rostov to Tsinghai
1 fighter moved from Ukraine to Russia
1 fighter moved from Archangel to Russia
4 mech_infantrys moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Samara to Kazakhstan
2 armour moved from Bryansk to Vologda
4 mech_infantrys moved from Bryansk to Vologda
4 aaGuns moved from Bryansk to Tambov
42 infantry moved from Bryansk to Tambov
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Tambov
3 infantry moved from Russia to Samara
1 mech_infantry moved from Iraq to Northwest Persia
2 aaGuns and 12 infantry moved from Amur to Sakha
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to TambovPlace Units - Russians
2 artilleries, 7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
Russians collect 23 PUs (3 lost to blockades); end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 3 destroyers and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Shensi to Kazakhstan
Japanese take Sikang from Chinese
2 bombers moved from Hopei to Kazakhstan
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Shensi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from 33 Sea Zone to 31 Sea Zone
3 fighters and 4 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 31 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Kazakhstan
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Kazakhstan from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Aleutian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Americans win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery
Battle in Johnston IslandNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 31 Sea Zone to 33 Sea Zone
3 fighters and 4 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 tactical_bomber moved from French Indo China to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter and 4 tactical_bombers moved from Hopei to Shensi
2 bombers moved from Kazakhstan to Shensi
1 armour moved from Yunnan to Szechwan
2 mech_infantrys moved from Yunnan to Shensi
2 mech_infantrys moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Yunnan
2 artilleries moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from French Indo China to Szechwan
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Malaya to Shan StatePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
3 destroyers placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 8 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to Johnston Island
1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery, 8 infantry, 1 mech_infantry and 6 transports moved from 94 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
3 fighters moved from 94 Sea Zone to Egypt
1 tactical_bomber moved from 94 Sea Zone to Egypt
2 carriers moved from 94 Sea Zone to 98 Sea Zone
2 bombers moved from Tunisia to Egypt
4 fighters moved from Iraq to Egypt
1 fighter moved from Libya to Egypt
1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston IslandCombat - Americans
Battle in 30 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Johnston Island
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking Johnston Island from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 98 Sea Zone
Americans attack with 2 carriers, 1 destroyer and 6 transports
Germans defend with 1 submarine
Americans win, taking 98 Sea Zone from Neutral with 2 carriers and 6 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 2 bombers, 8 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 2 aaGuns, 5 armour, 1 factory_minor, 6 fighters, 1 harbour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 8 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to Johnston Island
1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery, 8 infantry, 1 mech_infantry and 6 transports moved from 94 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
3 fighters moved from 94 Sea Zone to Egypt
1 tactical_bomber moved from 94 Sea Zone to Egypt
2 carriers moved from 94 Sea Zone to 98 Sea Zone
2 bombers moved from Tunisia to Egypt
4 fighters moved from Iraq to Egypt
1 fighter moved from Libya to Egypt
1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston IslandCombat - Americans
Battle in 30 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Johnston Island
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking Johnston Island from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 98 Sea Zone
Americans attack with 2 carriers, 1 destroyer and 6 transports
Germans defend with 1 submarine
Americans win, taking 98 Sea Zone from Neutral with 2 carriers and 6 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 2 bombers, 8 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 2 aaGuns, 5 armour, 1 factory_minor, 6 fighters, 1 harbour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 8 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to Johnston Island
1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery, 8 infantry, 1 mech_infantry and 6 transports moved from 94 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
3 fighters moved from 94 Sea Zone to Egypt
1 tactical_bomber moved from 94 Sea Zone to Egypt
2 carriers moved from 94 Sea Zone to 98 Sea Zone
2 bombers moved from Tunisia to Egypt
4 fighters moved from Iraq to Egypt
1 fighter moved from Libya to Egypt
1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston IslandCombat - Americans
Battle in 30 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Johnston Island
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking Johnston Island from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 98 Sea Zone
Americans attack with 2 carriers, 1 destroyer and 6 transports
Germans defend with 1 submarine
Americans win, taking 98 Sea Zone from Neutral with 2 carriers and 6 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 2 bombers, 8 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 2 aaGuns, 5 armour, 1 factory_minor, 6 fighters, 1 harbour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians win with 3 armour, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is -32
Casualties for Italians: 2 aaGuns, 2 armour, 4 infantry and 3 mech_infantrys
Casualties for Americans: 1 armour, 1 artillery, 4 fighters, 8 infantry and 1 mech_infantry
4 fighters owned by the Americans, 1 tactical_bomber owned by the Americans and 2 bombers owned by the Americans retreatedNon Combat Move - Americans
4 fighters moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 bombers moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from Tunisia to 94 Sea Zone
1 aaGun and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Syria
2 aaGuns moved from Tunisia to Libya
1 bomber moved from 25 Sea Zone to Hawaiian Islands
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to Hawaiian Islands
1 bomber moved from 8 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Johnston Island to 26 Sea Zone
5 fighters moved from Johnston Island to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Quebec to Gibraltar
1 fighter and 1 tactical_bomber moved from Quebec to Western United States
2 bombers moved from Samara to IndiaPlace Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
2 infantry and 1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 fighter moved from Tsinghai to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter
Japanese defend with 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Burma
13 infantry moved from Tsinghai to Kansu
1 artillery moved from Tsinghai to KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 8 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Syria: 1 aaGun
EDIT: Adding units owned by Americans to Libya: 1 aaGun
EDIT: Turning off Edit Mode
1 armour, 2 artilleries and 4 infantry moved from Tunisia to 94 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 4 infantry and 4 transports moved from 94 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries, 2 fighters and 4 infantry moved from 98 Sea Zone to Egypt
4 fighters and 2 tactical_bombers moved from Iraq to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 artillery and 1 infantry moved from Burma to Shan StateCombat - British
Battle in Egypt
British attack with 1 armour, 2 artilleries, 6 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 3 armour, 1 factory_minor, 6 fighters, 1 harbour and 1 tactical_bomber
British win with 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 armour, 2 artilleries, 6 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 3 armour, 6 fighters and 1 tactical_bomber
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 tactical_bomber
EDIT: Adding units owned by British to Egypt: 1 armour
EDIT: Changing ownership of Egypt from Italians to British
EDIT: Turning off Edit Mode
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British