Elrood (Axis) vs. nerquen (Allies +11) Global 1940 LowLuckAA


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 2 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from 63 Sea Zone to New Zealand
                1 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar
                3 infantry moved from Tunisia to Algeria
                1 infantry moved from French Equatorial Africa to Belgian Congo

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Germans
                Germans buy 1 destroyer, 6 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Baltic States to Novgorod
                1 tactical_bomber moved from Poland to Novgorod
                1 fighter moved from Western Germany to Novgorod
                1 infantry moved from Vyborg to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
                1 infantry moved from Karelia to Vyborg
                6 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                2 armour, 2 artilleries and 5 infantry moved from Romania to Eastern Poland
                8 armour moved from Germany to Eastern Poland
                1 armour and 2 artilleries moved from Poland to Eastern Poland
                1 aaGun moved from Poland to Baltic States
                2 infantry moved from Poland to Baltic States
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Poland to Eastern Poland
                19 infantry moved from Poland to Eastern Poland
                1 aaGun moved from Germany to Poland
                2 tactical_bombers moved from Western Germany to France
                1 artillery moved from Holland Belgium to France
                1 artillery moved from Western Germany to France
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 98 Sea Zone to 93 Sea Zone
                2 aaGuns moved from Holland Belgium to Western Germany
                2 infantry moved from Bulgaria to Romania
                2 fighters moved from Syria to Southern Italy
                1 fighter moved from 112 Sea Zone to Western Germany
                1 infantry moved from Albania to Bulgaria

    Place Units - Germans
                3 submarines placed in 93 Sea Zone
                1 submarine placed in 110 Sea Zone
                1 destroyer placed in 112 Sea Zone
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Bessarabia
                1 artillery and 3 infantry moved from Belarus to Novgorod
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 mech_infantry moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Bryansk to Caucasus
                1 armour moved from Western Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Bryansk
                3 aaGuns, 3 artilleries, 14 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 aaGun, 6 artilleries and 10 infantry moved from Western Ukraine to Bryansk
                3 artilleries and 7 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Bessarabia to Russia
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                2 aaGuns and 11 infantry moved from Buryatia to Amur
                6 infantry moved from Timguska to Novosibirsk
                1 armour and 1 mech_infantry moved from Yunnan to India

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to 8 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from Borneo to 43 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from Malaya to Shan State
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 battleship moved from 42 Sea Zone to 41 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Hunan to Kweichow
                2 fighters and 2 tactical_bombers moved from Hunan to Shensi
                1 bomber moved from Malaya to Kweichow
                1 bomber moved from Malaya to Kweichow

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber
                    British defend with 1 battleship
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in 8 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kweichow
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 2 artilleries and 1 infantry
                    British defend with 2 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Shensi
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Shensi to Hunan
                2 bombers moved from Kweichow to Hunan
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to Malaya
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 8 Sea Zone to 6 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Midway to Caroline Islands
                1 fighter and 1 tactical_bomber moved from Japan to Korea
                1 fighter moved from 6 Sea Zone to Korea
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                2 armour and 4 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Malaya
                1 tactical_bomber placed in Japan
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 submarines
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 submarines
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from India to 41 Sea Zone

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 battleship
                    Americans win with 1 bomber remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 battleship

    Non Combat Move - Americans
                1 bomber moved from 41 Sea Zone to Queensland
                1 fighter moved from United Kingdom to Gibraltar
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 submarine moved from 12 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 carriers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from Western United States to Eastern United States

    Place Units - Americans
                2 carriers, 2 destroyers and 1 transport placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 artillery and 1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan
                2 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                1 infantry placed in Kansu
                2 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from 92 Sea Zone to 94 Sea Zone

    Combat - British
                Battle in 94 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 destroyer
                    British win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 fighter moved from 94 Sea Zone to Gibraltar
                1 transport moved from 92 Sea Zone to 86 Sea Zone
                1 battleship, 1 carrier and 3 cruisers moved from 92 Sea Zone to 102 Sea Zone
                1 destroyer moved from 90 Sea Zone to 106 Sea Zone
                1 fighter moved from India to Yunnan
                2 infantry and 1 mech_infantry moved from Kenya to Belgian Congo
                1 cruiser moved from 72 Sea Zone to 71 Sea Zone
                1 transport moved from 75 Sea Zone to 71 Sea Zone

    Place Units - British
                1 fighter, 1 infantry and 1 tactical_bomber placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
                British collect 22 PUs (4 lost to blockades); end with 22 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

  • 2024 '22 '19 '17 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 12 Sea Zone to 26 Sea Zone
                1 infantry moved from Queensland to South Australia
                2 mech_infantrys moved from New South Wales to Queensland
                2 fighters moved from Queensland to Hawaiian Islands
                1 fighter moved from Queensland to Hawaiian Islands
                2 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - ANZAC
                3 infantry placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Turn Complete - French

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to 114 Sea Zone
                1 submarine moved from 110 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                4 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                2 bombers moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 4 bombers and 1 submarine
                    Russians defend with 1 cruiser
                    Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Novgorod
                    Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
                2 aaGuns, 17 armour, 4 artilleries and 24 infantry moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Baltic States to Eastern Poland
                1 aaGun moved from Poland to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                4 bombers moved from 114 Sea Zone to Eastern Poland
                1 artillery and 2 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
                1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod
                2 tactical_bombers moved from France to Western Germany
                2 infantry moved from Romania to Eastern Poland
                1 infantry moved from Bulgaria to Greece
                2 fighters moved from Southern Italy to Syria
                2 fighters moved from Syria to Iraq
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod

    Place Units - Germans
                1 fighter placed in Western Germany
                4 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 4 PUs;

    Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Bryansk to Ukraine
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                1 armour moved from Rostov to Volgograd
                1 mech_infantry moved from Volgograd to Russia
                7 infantry moved from Russia to Bryansk
                1 infantry moved from Novosibirsk to Kansu
                5 infantry moved from Novosibirsk to Vologda
                1 mech_infantry moved from Caucasus to Volgograd
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 mech_infantry moved from Yunnan to Sikang
                2 aaGuns and 11 infantry moved from Amur to Buryatia
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 32 PUs total

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 2 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hunan to Kweichow
                2 bombers, 2 fighters and 2 tactical_bombers moved from Hunan to Kweichow
                1 armour moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Shan State

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kweichow to Hunan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Manchuria to Jehol
                2 infantry moved from Korea to Manchuria
                2 armour and 2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                2 armour, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 armour and 4 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 carrier and 2 fighters moved from 37 Sea Zone to 36 Sea Zone
                1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                1 armour and 2 mech_infantrys moved from Malaya to Shan State
                1 tactical_bomber moved from Malaya to Hunan
                1 tactical_bomber moved from Korea to Hunan
                2 fighters moved from 6 Sea Zone to Caroline Islands
                1 tactical_bomber moved from Japan to 6 Sea Zone
                2 fighters moved from Korea to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 submarine moved from 33 Sea Zone to 62 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Shan State to Burma
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Malaya
                2 fighters placed in Japan
                3 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                1 bomber moved from Queensland to 54 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 1 bomber, 2 destroyers and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win with 1 bomber, 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Gibraltar to Scotland
                2 infantry moved from Brazil to 86 Sea Zone
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 carriers and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 bomber moved from 54 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 infantry placed in Central United States
                3 fighters placed in Eastern United States
                2 transports placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                7 infantry moved from Yunnan to Burma
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Yunnan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Chinese attack with 7 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Burma from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 artilleries and 7 infantry moved from Yunnan to Szechwan
                1 fighter moved from Shensi to Szechwan

    Place Units - Chinese
                3 infantry placed in Szechwan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British repair 2 damage on 1 airfield; Remaining resources: 18 PUs;
                British buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                3 aaGuns, 1 fighter and 6 infantry moved from Yunnan to Burma
                2 artilleries and 12 infantry moved from India to Burma
                1 fighter moved from Persia to Burma
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 destroyers moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship, 1 carrier and 3 cruisers moved from 102 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 cruiser moved from 71 Sea Zone to 58 Sea Zone

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Iraq to Northwest Persia
                3 fighters moved from Iraq to Northwest Persia
                1 infantry moved from Belarus to Smolensk
                      Italians take Smolensk from Russians

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 3 fighters and 1 infantry
                    Russians defend with 1 mech_infantry
                    Italians win, taking Northwest Persia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                3 fighters moved from Northwest Persia to Iraq
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                2 cruisers moved from 97 Sea Zone to 95 Sea Zone
                1 bomber moved from Eastern Poland to Egypt

    Place Units - Italians
                2 fighters placed in Southern Italy
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 infantry moved from New South Wales to South Australia
                3 infantry moved from Queensland to South Australia
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to Queensland
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                2 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to Scotland
                3 infantry moved from Algeria to Tunisia

    Turn Complete - French

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