I’m camping until Sunday evening. Crockett and I talked some more and decided I will play the Germans and Italians so I will post the opening at that time! 🤓
G40 l14 mrcunego (axis) vs dawgoneit (allies +10)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Combat Move - British
1 mech_infantry moved from Egypt to Ethiopia
1 fighter moved from Egypt to Ethiopia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Ethiopia
1 fighter moved from Egypt to EthiopiaCombat - British
Battle in Ethiopia
British attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Ethiopia, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Ethiopia to Egypt
5 infantry moved from India to Burma
2 artilleries moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 fighters and 1 tactical_bomber moved from India to Eastern Persia
1 battleship and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 infantry moved from Burma to Shan StatePlace Units - British
2 fighters placed in United Kingdom
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,4
British collect 28 PUs (2 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for British and UK_Pacific :
Shan State : 6 infantry
Burma : 2 artilleries and 5 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 8 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 fighter and 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Ontario : 1 artillery and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour, 9 infantry and 2 mech_infantrys
Rhodesia : 2 infantry
Ethiopia : 1 flag, 1 mech_infantry
125 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 2 fighters and 1 tactical_bomber
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 battleship and 1 destroyerProduction/PUs Summary :
Germans : 42 / 52
Russians : 39 / 36
Japanese : 32 / 43
Americans : 52 / 77
Chinese : 4 / 6
British : 30 / 28
UK_Pacific : 17 / 17
Italians : 15 / 16
ANZAC : 18 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Null / Other
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from Alexandria to 99 Sea Zone
1 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from RussiansCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the French lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - Italians
1 artillery and 1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 fighter moved from 99 Sea Zone to Southern Italy
2 armour moved from Greece to Yugoslavia
3 infantry moved from Greece to Bulgaria
2 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Yugoslavia to Slovakia HungaryPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer moved from 49 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 38 / 36
Japanese : 32 / 43
Americans : 52 / 77
Chinese : 4 / 6
British : 30 / 28
UK_Pacific : 17 / 17
Italians : 18 / 26
ANZAC : 21 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 42 / 52
Russians : 38 / 36
Japanese : 32 / 43
Americans : 52 / 77
Chinese : 4 / 6
British : 30 / 28
UK_Pacific : 17 / 17
Italians : 18 / 26
ANZAC : 21 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries and 7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour, 3 artilleries and 18 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Slovakia Hungary to Baltic States
1 armour moved from Romania to Baltic States
1 armour moved from Germany to Baltic States
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Morocco to Tunisia
Germans take Algeria from French
Germans take Tunisia from French
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria
1 armour, 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Syria to TobrukCombat - Germans
Battle in Nigeria
Battle in Tobruk
Germans attack with 1 armour, 1 bomber and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Tobruk, round 2 : 1/3 hits
French roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Tobruk
Germans win, taking Nigeria from British, taking Tobruk from French with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in LibyaNon Combat Move - Germans
1 infantry moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Syria to Iraq
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 bomber moved from Tobruk to Southern Italy
2 aaGuns moved from Poland to Baltic States
2 artilleries and 7 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to Northern Italy
2 infantry moved from Slovakia Hungary to Yugoslavia
2 transports moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 96 Sea ZonePlace Units - Germans
1 transport placed in 93 Sea Zone
1 infantry and 1 mech_infantry placed in Southern France
3 armour, 2 infantry and 1 mech_infantry placed in Germany
Germans undo move 3.
1 fighter and 2 infantry placed in Western Germany
3 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,2
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Belarus to Bessarabia
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Belarus to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Belarus to Bessarabia
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Belarus to Eastern PolandCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Siberia: 1 infantry
EDIT: Adding units owned by Russians to Soviet Far East: 1 infantry
EDIT: Changing ownership of Soviet Far East from Japanese to Russians
EDIT: Turning off Edit Mode
1 fighter moved from Eastern Poland to Belarus
1 fighter moved from Bessarabia to Belarus
1 mech_infantry moved from Ukraine to Belarus
3 mech_infantrys moved from Western Ukraine to Belarus
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 aaGun, 3 armour, 3 artilleries and 9 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Smolensk to Belarus
3 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Korea to Amur
1 infantry moved from Siberia to AmurPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,4,5,1,5,4
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Russians :
Korea : 1 flag
Soviet Far East : 1 infantry
Amur : 2 infantry
Kazakhstan : 1 infantry
Belarus : 3 aaGuns, 3 armour, 5 artilleries, 2 fighters, 23 infantry, 6 mech_infantrys and 1 tactical_bomber
Eastern Poland : 1 infantry
Bessarabia : 1 aaGun, 3 armour, 4 artilleries and 11 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 5 infantry
Ukraine : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Western Ukraine : 1 infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 artillery and 1 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 47 / 50
Russians : 38 / 40
Japanese : 31 / 43
Americans : 52 / 77
Chinese : 4 / 6
British : 29 / 28
UK_Pacific : 17 / 17
Italians : 18 / 26
ANZAC : 21 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.421
Median : 3.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Germans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
6 was rolled 2 times
Average roll : 3.375
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 armour moved from Manchuria to Korea
Japanese take Korea from Russians
1 armour moved from Korea to Amur
1 artillery moved from Manchuria to Amur
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
4 infantry moved from Kiangsi to 20 Sea Zone
1 artillery and 1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Kiangsu to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Hunan to Kweichow
1 mech_infantry and 1 transport moved from 19 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
3 infantry, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Jehol to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from Hunan to Szechwan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Japan to Amur
1 tactical_bomber moved from Jehol to Szechwan
2 battleships and 2 cruisers moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to PhilippinesCombat - Japanese
Battle in Philippines
Japanese attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Borneo from UK_Pacific, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Amur, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Amur, round 2 : 2/2 hits
2 infantry owned by the Russians, 1 tactical_bomber owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery and 1 tactical_bomber
Casualties for Russians: 2 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 3 : 3/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits
2 infantry owned by the British, 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 2 infantryNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Jehol to 35 Sea Zone
2 fighters moved from Kwangtung to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 infantry moved from Siam to French Indo China
1 aaGun moved from Kiangsi to Kwangtung
1 fighter moved from Amur to Manchuria
1 submarine moved from 36 Sea Zone to 38 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
3 destroyers moved from 36 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 bomber moved from Szechwan to Kwangsi
1 bomber moved from Kweichow to Kwangsi
1 tactical_bomber moved from Szechwan to ShensiPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 4 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 10 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Siam
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to Queensland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 4 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 10 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 armour, 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Siam
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to QueenslandCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Siam
Battle in Morocco
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Siam from Japanese, taking Morocco from Germans, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Eastern United States
1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
3 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Siam : 1 flag, 1 armour, 1 artillery and 2 infantry
Queensland : 1 bomber and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 2 transports
35 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 destroyers and 1 submarine
6 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 4 mech_infantrys
Morocco : 1 flag, 1 artillery and 1 infantry
101 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
91 Sea Zone : 1 cruiser, 2 destroyers, 10 submarines and 1 transportProduction/PUs Summary :
Germans : 46 / 50
Russians : 33 / 40
Japanese : 53 / 55
Americans : 52 / 72
Chinese : 0 / 6
British : 29 / 28
UK_Pacific : 10 / 17
Italians : 18 / 26
ANZAC : 18 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - British
7 fighters moved from United Kingdom to Morocco
3 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq
1 fighter moved from Egypt to Iraq
2 artilleries and 5 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
6 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
2 infantry moved from Rhodesia to South West Africa
1 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 battleship and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - British
British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
7 fighters moved from United Kingdom to Morocco
3 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq
1 fighter moved from Egypt to Iraq
2 artilleries and 5 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
6 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
2 infantry moved from Rhodesia to South West Africa
1 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 battleship and 1 destroyer moved from 98 Sea Zone to 80 Sea ZoneCombat - British
Battle in French Indo China
British attack with 6 infantry
Japanese defend with 2 infantry
British roll dice for 6 infantry in French Indo China, round 2 : 0/6 hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits
1 infantry owned by the British lost in French Indo China
British roll dice for 5 infantry in French Indo China, round 3 : 0/5 hits
Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits
1 infantry owned by the British lost in French Indo China
British roll dice for 4 infantry in French Indo China, round 4 : 0/4 hits
Japanese roll dice for 2 infantry in French Indo China, round 4 : 0/2 hits
British roll dice for 4 infantry in French Indo China, round 5 : 3/4 hits
Japanese roll dice for 2 infantry in French Indo China, round 5 : 0/2 hits
2 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Iraq
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 artillery and 4 infantry
British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits
Italians roll dice for 1 artillery, 1 fighter and 4 infantry in Iraq, round 2 : 2/6 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Iraq
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 3/5 hits
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 3 : 3/4 hits
1 infantry owned by the British, 1 artillery owned by the Italians, 2 fighters owned by the British and 2 infantry owned by the Italians lost in Iraq
British roll dice for 1 fighter and 1 tactical_bomber in Iraq, round 4 : 1/2 hits
Italians roll dice for 1 fighter in Iraq, round 4 : 1/1 hits
1 tactical_bomber owned by the British and 1 fighter owned by the Germans lost in Iraq
British win with 1 fighter remaining. Battle score for attacker is -14
Casualties for Germans: 1 fighter
Casualties for British: 2 fighters, 3 infantry and 1 tactical_bomber
Casualties for Italians: 1 artillery and 4 infantryNon Combat Move - British
1 fighter moved from Iraq to Eastern Persia
1 aaGun, 4 artilleries and 8 infantry moved from India to BurmaPlace Units - British
1 fighter and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 2 artilleries and 5 infantry
Burma : 1 aaGun, 4 artilleries and 8 infantry
India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Malaya : 1 harbour
French Indo China : 1 flag, 4 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Ontario : 1 artillery and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
South West Africa : 2 infantry
Kenya : 1 mech_infantry
Malta : 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 2 mech_infantrys
Rhodesia : 1 artillery and 1 infantry
Morocco : 7 fighters
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
80 Sea Zone : 1 battleship and 1 destroyer
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 fighter
Persia : 1 flagProduction/PUs Summary :
Germans : 46 / 50
Russians : 33 / 40
Japanese : 50 / 55
Americans : 52 / 72
Chinese : 1 / 6
British : 30 / 30
UK_Pacific : 12 / 12
Italians : 17 / 26
ANZAC : 18 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 13 times
6 was rolled 6 times
Average roll : 3.404
Median : 3.000
Variance : 0.745
Standard Deviation : 0.863
Total rolls : 52Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8British Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.303
Median : 3.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 33Italians Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Alexandria to Egypt
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 3 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 harbour
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 3/5 hits
British roll dice for 3 infantry in Egypt, round 2 : 0/3 hits
1 infantry owned by the French and 2 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from Egypt to Alexandria
2 armour moved from Yugoslavia to Romania
2 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Bulgaria to RomaniaPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Italians undo move 1.
1 factory_minor placed in Iraq
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
Italians collect 18 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 37 Sea Zone
1 fighter moved from Queensland to Siam
1 carrier, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Siam : 1 fighter
Malaya : 1 infantry
Queensland : 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
54 Sea Zone : 2 destroyers
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 46 / 50
Russians : 33 / 40
Japanese : 50 / 55
Americans : 52 / 72
Chinese : 1 / 6
British : 28 / 30
UK_Pacific : 12 / 12
Italians : 19 / 30
ANZAC : 18 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to MoroccoTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 fighter
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 50
Russians : 33 / 40
Japanese : 50 / 55
Americans : 52 / 72
Chinese : 1 / 6
British : 28 / 30
UK_Pacific : 12 / 12
Italians : 19 / 30
ANZAC : 18 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Northern Italy to 95 Sea Zone
1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to 91 Sea Zone
1 fighter moved from 96 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
1 artillery moved from Poland to Eastern PolandCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber and 3 fighters
Americans defend with 1 cruiser, 2 destroyers, 10 submarines and 1 transport
10 submarines owned by the Americans Submerged
Germans roll dice for 1 bomber and 3 fighters in 91 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 cruiser, 2 destroyers and 1 transport in 91 Sea Zone, round 2 : 1/3 hits
2 destroyers owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 bomber and 2 fighters in 91 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 25
Casualties for Germans: 1 fighter
Casualties for Americans: 1 cruiser, 2 destroyers and 1 transport
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Trans-JordanNon Combat Move - Germans
2 fighters moved from 91 Sea Zone to Gibraltar
1 armour moved from Tobruk to Egypt
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
4 armour moved from Baltic States to Romania
1 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
3 armour and 1 mech_infantry moved from Germany to Romania
2 aaGuns, 3 artilleries and 16 infantry moved from Baltic States to Poland
1 artillery and 7 infantry moved from Poland to Slovakia Hungary
1 artillery and 1 infantry moved from Nigeria to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 68 Sea Zone
1 bomber moved from 91 Sea Zone to Holland Belgium
1 submarine moved from 108 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Northern Italy to Holland Belgium
3 aaGuns and 1 infantry moved from Western Germany to Holland Belgium
1 carrier, 1 cruiser and 1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Greece
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
3 submarines placed in 93 Sea Zone
5 artilleries and 1 bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,2
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Soviet Far East to Siberia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Soviet Far East to SiberiaCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Novgorod to Belarus
3 armour moved from Bessarabia to Belarus
2 artilleries moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
1 aaGun moved from Bessarabia to Ukraine
9 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
3 aaGuns, 3 armour, 5 artilleries, 2 fighters, 16 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Smolensk to Belarus
2 fighters moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to SmolenskPlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Ukraine
3 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 42 Sea Zone to Java
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 tactical_bomber moved from Shensi to 37 Sea Zone
2 submarines moved from 38 Sea Zone to 37 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
2 bombers and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Manchuria to 37 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to AlaskaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 5 destroyers, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 5 destroyers and 1 transport in 6 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
Japanese win with 5 destroyers and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in Alaska
Battle in Java
Battle in Sumatra
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 5 submarines and 4 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; Americans defend with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 2 transports
Japanese roll dice for 5 submarines in 37 Sea Zone, round 2 : 2/5 hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters and 4 tactical_bombers in 37 Sea Zone, round 2 : 10/20 hits
Units damaged: 2 battleships owned by the Americans and 1 carrier owned by the ANZAC
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 8 fighters and 2 transports in 37 Sea Zone, round 2 : 13/20 hits
Units damaged: 2 battleships owned by the Japanese
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 3 carriers owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the ANZAC and 5 submarines owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 4 destroyers, 6 fighters and 4 tactical_bombers in 37 Sea Zone, round 3 : 16/20 hits
Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 8 fighters and 2 transports in 37 Sea Zone, round 3 : 10/15 hits
6 fighters owned by the Americans, 2 battleships owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the Japanese, 1 cruiser owned by the ANZAC, 3 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 1 transport owned by the Americans, 3 destroyers owned by the Japanese, 1 carrier owned by the ANZAC, 3 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in 37 Sea Zone
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win, taking Alaska from Americans, taking Java from ANZAC, taking Sumatra from ANZAC, taking 37 Sea Zone from Neutral with 2 battleships, 2 bombers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 87
Casualties for Japanese: 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 submarines and 3 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 2 transportsNon Combat Move - Japanese
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2 bombers moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from 37 Sea Zone to Borneo
3 fighters moved from 37 Sea Zone to Borneo
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
1 armour and 2 mech_infantrys moved from Anhwe to HopeiPlace Units - Japanese
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EDIT: Removing units owned by Japanese from Borneo: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser
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EDIT: Removing units owned by Japanese from Borneo: 1 fighter
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
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1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
Japanese collect 62 PUs (2 lost to blockades); end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs