assumed no scramble with the french fighter in 110 and made a couple small edits at the end.
-2 more luftwaffe
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 fighter moved from 103 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Romania to Ukraine
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters and 2 submarines
British defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport
Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 fighters in 91 Sea Zone, round 2 : 1/9 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport in 91 Sea Zone, round 2 : 7/10 hits
Units damaged: 1 battleship owned by the Italians
1 carrier owned by the Italians, 2 destroyers owned by the Italians and 2 submarines owned by the Italians lost in 91 Sea Zone
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 fighters in 91 Sea Zone, round 3 : 3/7 hits
British roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport in 91 Sea Zone, round 3 : 7/10 hits
1 destroyer owned by the Italians, 3 fighters owned by the Italians, 1 battleship owned by the Italians, 2 cruisers owned by the Italians, 1 carrier owned by the British and 1 destroyer owned by the British lost in 91 Sea Zone
British win with 1 battleship, 1 carrier, 2 cruisers, 4 fighters and 1 transport remaining. Battle score for attacker is -102
Casualties for British: 1 carrier and 1 destroyer
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters and 2 submarines
Battle in Ukraine
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
Italians roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 4 : 2/2 hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
4 fighters owned by the British forced to land in Gibraltar
Non Combat Move - Italians
1 fighter moved from Ukraine to Bessarabia
1 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 armour moved from Bulgaria to Bessarabia
1 transport moved from 103 Sea Zone to 118 Sea Zone
1 transport moved from 103 Sea Zone to 117 Sea Zone
1 armour moved from Northern Italy to Romania
Place Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
that italian navy sunk fast
yes, really bad luck for you on that attack
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from Philippines to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 transport moved from 33 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Poland to Novgorod
2 bombers moved from Western Germany to 91 Sea Zone
2 submarines moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
3 tactical_bombers moved from Poland to Western Ukraine
8 infantry moved from Volgograd to Rostov
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 91 Sea Zone
Germans attack with 2 bombers and 2 submarines
British defend with 1 battleship, 1 carrier, 2 cruisers and 1 transport
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the British lost in 91 Sea Zone
Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 battleship, 2 cruisers and 1 transport in 91 Sea Zone, round 2 : 0/3 hits
2 cruisers owned by the British lost in 91 Sea Zone
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/2 hits
1 battleship owned by the British lost in 91 Sea Zone
Germans roll dice for 2 bombers in 91 Sea Zone, round 3 : 2/2 hits
1 transport owned by the British lost in 91 Sea Zone
Germans win with 2 bombers and 2 submarines remaining. Battle score for attacker is 67
Casualties for British: 1 battleship, 1 carrier, 2 cruisers and 1 transport
Battle in Western Ukraine
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 8 infantry
Russians defend with 1 infantry
Germans roll dice for 8 infantry in Rostov, round 2 : 1/8 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 armour moved from Volgograd to Ukraine
2 artilleries and 1 infantry moved from Bessarabia to Ukraine
2 bombers moved from 91 Sea Zone to Southern France
2 infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
6 artilleries and 5 infantry moved from Poland to Baltic States
3 aaGuns, 5 artilleries and 10 infantry moved from Eastern Poland to Baltic States
3 tactical_bombers moved from Western Ukraine to Ukraine
5 armour moved from Germany to Baltic States
4 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from Southern Italy to Ukraine
Place Units - Germans
3 armour, 2 infantry and 5 mech_infantrys placed in Germany
1 infantry placed in Western Germany
2 submarines placed in 105 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
6 infantry moved from Bryansk to Belarus
10 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Kazakhstan to Novosibirsk
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Szechwan to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Non Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kweichow to Yunnan
3 infantry moved from Szechwan to Yunnan
1 armour, 2 artilleries and 1 mech_infantry moved from Szechwan to Yunnan
1 fighter moved from Korea to Kiangsu
1 aaGun and 4 infantry moved from Korea to Amur
1 submarine moved from 19 Sea Zone to 6 Sea Zone
3 carriers moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Malaya to 39 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
4 fighters moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from Japan to Kiangsu
2 mech_infantrys moved from Kiangsu to Hunan
3 fighters moved from Szechwan to Malaya
1 fighter moved from Kiangsu to Hunan
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 56 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 armour and 2 infantry placed in Malaya
1 armour and 2 infantry placed in Kiangsu
2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 7 PUs;
Combat Move - Americans
1 battleship, 7 carriers, 3 cruisers, 1 destroyer, 3 fighters and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 4 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 mech_infantrys moved from 6 Sea Zone to Korea
Combat - Americans
scramble and kami decisions pls
no K-attacks and no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 7 PUs;
Combat Move - Americans
1 battleship, 7 carriers, 3 cruisers, 1 destroyer, 3 fighters and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 4 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 mech_infantrys moved from 6 Sea Zone to Korea
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 8 carriers, 3 cruisers, 2 destroyers, 7 fighters, 1 submarine and 2 transports
Japanese defend with 1 submarine
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 8 carriers, 3 cruisers, 2 destroyers, 7 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Korea
Non Combat Move - Americans
1 armour, 2 carriers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 armour moved from 4 Sea Zone to Soviet Far East
4 fighters moved from Western United States to Soviet Far East
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Eastern United States to Western United States
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
2 transports placed in 10 Sea Zone
2 infantry placed in Western United States
3 fighters placed in Western United States
3 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,1
Americans collect 60 PUs (2 lost to blockades); end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
11 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - British
British buy 4 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Belarus to Rostov
1 armour moved from Kazakhstan to Rostov
1 armour moved from Caucasus to Rostov
4 infantry moved from Caucasus to Rostov
4 mech_infantrys moved from Kazakhstan to Rostov
1 tactical_bomber moved from Kazakhstan to Rostov
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
2 mech_infantrys moved from Caucasus to Rostov
Combat - British
Battle in Rostov
British attack with 2 armour, 1 bomber, 4 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 8 infantry
British win, taking Rostov from Germans with 2 armour, 1 bomber, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 8 infantry
Casualties for British: 4 infantry
Non Combat Move - British
1 tactical_bomber moved from Rostov to Belarus
1 bomber moved from Rostov to Northwest Persia
4 mech_infantrys moved from Caucasus to Bryansk
2 infantry moved from Kazakhstan to Novosibirsk
2 artilleries moved from Kazakhstan to Novosibirsk
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to West India
1 aaGun moved from Burma to India
8 infantry moved from Burma to India
3 mech_infantrys moved from Iraq to Caucasus
3 armour moved from Iraq to Caucasus
3 mech_infantrys moved from Egypt to Iraq
1 tactical_bomber moved from Gibraltar to Tobruk
2 fighters moved from Gibraltar to Tobruk
Place Units - British
3 infantry placed in Egypt
3 armour placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 39 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,6,4,4,3,1,1,5,1,4,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,5,4,3,6,2,6,1,6,5,4,5,2,1
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 101 Sea Zone to 116 Sea Zone
Italians take 106 Sea Zone from British
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 2 fighters and 1 harbour
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
British roll dice for 2 fighters in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits
British roll dice for 2 fighters in Gibraltar, round 3 : 2/2 hits
1 artillery owned by the Italians lost in Gibraltar
British win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 transport moved from 118 Sea Zone to 124 Sea Zone
1 transport moved from 117 Sea Zone to 124 Sea Zone
2 infantry moved from France to Western Germany
1 infantry moved from Northern Italy to Yugoslavia
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 fighter moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 fighter moved from Southern Italy to Ukraine
Place Units - Italians
3 infantry placed in Ukraine
1 fighter placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 carriers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
4 fighters moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery placed in New South Wales
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Southern France to Belarus
6 armour, 13 artilleries, 1 fighter, 27 infantry and 1 tactical_bomber moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
4 tactical_bombers moved from Ukraine to Belarus
1 submarine moved from 125 Sea Zone to 124 Sea Zone
Combat - Germans
Battle in Belarus
Germans attack with 6 armour, 13 artilleries, 2 bombers, 1 fighter, 28 infantry and 5 tactical_bombers
British defend with 1 tactical_bomber; Russians defend with 4 aaGuns, 4 artilleries and 45 infantry
AA fire in Belarus : 0/8 hits
Germans roll dice for 6 armour, 13 artilleries, 2 bombers, 1 fighter, 28 infantry and 5 tactical_bombers in Belarus, round 2 : 14/55 hits
Russians roll dice for 4 aaGuns, 4 artilleries, 45 infantry and 1 tactical_bomber in Belarus, round 2 : 19/50 hits
10 infantry owned by the Russians, 19 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 6 armour, 13 artilleries, 2 bombers, 1 fighter, 9 infantry and 5 tactical_bombers in Belarus, round 3 : 15/36 hits
Russians roll dice for 4 artilleries, 35 infantry and 1 tactical_bomber in Belarus, round 3 : 15/40 hits
15 infantry owned by the Russians, 9 infantry owned by the Germans and 6 artilleries owned by the Germans lost in Belarus
Germans roll dice for 6 armour, 7 artilleries, 2 bombers, 1 fighter and 5 tactical_bombers in Belarus, round 4 : 12/21 hits
Russians roll dice for 4 artilleries, 20 infantry and 1 tactical_bomber in Belarus, round 4 : 6/25 hits
12 infantry owned by the Russians and 6 artilleries owned by the Germans lost in Belarus
Germans roll dice for 6 armour, 1 artillery, 2 bombers, 1 fighter and 5 tactical_bombers in Belarus, round 5 : 7/15 hits
Russians roll dice for 4 artilleries, 8 infantry and 1 tactical_bomber in Belarus, round 5 : 4/13 hits
7 infantry owned by the Russians, 3 armour owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Germans roll dice for 3 armour, 2 bombers, 1 fighter and 5 tactical_bombers in Belarus, round 6 : 8/11 hits
Russians roll dice for 4 artilleries, 1 infantry and 1 tactical_bomber in Belarus, round 6 : 3/6 hits
1 infantry owned by the Russians, 1 tactical_bomber owned by the British, 3 armour owned by the Germans and 4 artilleries owned by the Russians lost in Belarus
Germans win with 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 6 armour, 13 artilleries and 28 infantry
Casualties for British: 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 4 artilleries and 45 infantry
Non Combat Move - Germans
5 tactical_bombers moved from Belarus to Ukraine
2 bombers and 1 fighter moved from Belarus to Novgorod
3 aaGuns moved from Baltic States to Novgorod
1 infantry moved from Western Ukraine to Ukraine
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Poland to Eastern Poland
2 submarines moved from 105 Sea Zone to 124 Sea Zone
2 submarines moved from 91 Sea Zone to 105 Sea Zone
1 aaGun and 3 infantry moved from Germany to Poland
Place Units - Germans
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 destroyer placed in 105 Sea Zone
3 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Southern France to Belarus
6 armour, 13 artilleries, 1 fighter, 27 infantry and 1 tactical_bomber moved from Baltic States to Belarus
1 infantry moved from Novgorod to Belarus
4 tactical_bombers moved from Ukraine to Belarus
1 submarine moved from 125 Sea Zone to 124 Sea Zone
Combat - Germans
Battle in Belarus
Germans attack with 6 armour, 13 artilleries, 2 bombers, 1 fighter, 28 infantry and 5 tactical_bombers
British defend with 1 tactical_bomber; Russians defend with 4 aaGuns, 4 artilleries and 45 infantry
AA fire in Belarus : 0/8 hits
Germans roll dice for 6 armour, 13 artilleries, 2 bombers, 1 fighter, 28 infantry and 5 tactical_bombers in Belarus, round 2 : 14/55 hits
Russians roll dice for 4 aaGuns, 4 artilleries, 45 infantry and 1 tactical_bomber in Belarus, round 2 : 19/50 hits
10 infantry owned by the Russians, 19 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 6 armour, 13 artilleries, 2 bombers, 1 fighter, 9 infantry and 5 tactical_bombers in Belarus, round 3 : 15/36 hits
Russians roll dice for 4 artilleries, 35 infantry and 1 tactical_bomber in Belarus, round 3 : 15/40 hits
15 infantry owned by the Russians, 9 infantry owned by the Germans and 6 artilleries owned by the Germans lost in Belarus
Germans roll dice for 6 armour, 7 artilleries, 2 bombers, 1 fighter and 5 tactical_bombers in Belarus, round 4 : 12/21 hits
Russians roll dice for 4 artilleries, 20 infantry and 1 tactical_bomber in Belarus, round 4 : 6/25 hits
12 infantry owned by the Russians and 6 artilleries owned by the Germans lost in Belarus
Germans roll dice for 6 armour, 1 artillery, 2 bombers, 1 fighter and 5 tactical_bombers in Belarus, round 5 : 7/15 hits
Russians roll dice for 4 artilleries, 8 infantry and 1 tactical_bomber in Belarus, round 5 : 4/13 hits
7 infantry owned by the Russians, 3 armour owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Germans roll dice for 3 armour, 2 bombers, 1 fighter and 5 tactical_bombers in Belarus, round 6 : 8/11 hits
Russians roll dice for 4 artilleries, 1 infantry and 1 tactical_bomber in Belarus, round 6 : 3/6 hits
1 infantry owned by the Russians, 1 tactical_bomber owned by the British, 3 armour owned by the Germans and 4 artilleries owned by the Russians lost in Belarus
Germans win with 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 6 armour, 13 artilleries and 28 infantry
Casualties for British: 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 4 artilleries and 45 infantry
Non Combat Move - Germans
5 tactical_bombers moved from Belarus to Ukraine
2 bombers and 1 fighter moved from Belarus to Novgorod
3 aaGuns moved from Baltic States to Novgorod
1 infantry moved from Western Ukraine to Ukraine
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Poland to Eastern Poland
2 submarines moved from 105 Sea Zone to 124 Sea Zone
2 submarines moved from 91 Sea Zone to 105 Sea Zone
1 aaGun and 3 infantry moved from Germany to Poland
Place Units - Germans
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 destroyer placed in 105 Sea Zone
3 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 105 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 109 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Use file number two. Just edit non combat movement of two subs