@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
No scramble. And intercept with both german and italian fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Americans
Americans buy 7 artilleries, 1 factory_minor, 5 infantry, 3 mech_infantrys and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Americans take Evenkiyskiy from Italians
4 fighters moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to Denmark
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 104 Sea Zone to 112 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 112 Sea Zone to 109 Sea Zone
3 bombers moved from Egypt to Caucasus
Combat - Americans
Air Battle in Caucasus
Americans attacks with 3 units heading to Caucasus
Germans launches 2 interceptors out of Caucasus
1 bomber owned by the Americans lost in Caucasus
1 fighter owned by the Germans lost in Caucasus
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Caucasus
1 bomber killed by AA
Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Denmark
Americans attack with 1 bomber, 4 fighters and 4 infantry
Germans defend with 3 infantry
Americans win, taking Normandy Bordeaux from Germans, taking Denmark from Germans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Caucasus to Persia
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
2 mech_infantrys moved from Morocco to Tunisia
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 bomber moved from Denmark to United Kingdom
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Denmark to United Kingdom
3 fighters moved from Denmark to Norway
1 fighter moved from 112 Sea Zone to Norway
2 fighters moved from 101 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to Eastern United States
2 armour, 3 artilleries and 4 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Buryatia to Yakut S.S.R.
3 armour moved from Korea to Buryatia
2 carriers moved from 9 Sea Zone to 10 Sea Zone
1 carrier moved from 6 Sea Zone to 9 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
3 mech_infantrys placed in Korea
4 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
2 artilleries placed in Central United States
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Yunnan
4 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - British
British buy 2 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
5 infantry moved from Persia to Iraq
3 fighters moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
Combat - British
Battle in Iraq
British attack with 3 fighters and 7 infantry
Germans defend with 5 armour and 1 factory_minor
British win, taking Iraq from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 5 armour
Casualties for British: 5 infantry
Non Combat Move - British
5 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Iraq to Persia
10 armour moved from Eastern Persia to Persia
1 mech_infantry moved from West India to Persia
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
Place Units - British
2 armour and 1 fighter placed in Persia
1 artillery, 1 fighter and 1 infantry placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 mech_infantrys moved from Northwest Persia to Iraq
2 armour and 3 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Timguska to Evenkiyskiy
1 bomber moved from Caucasus to Evenkiyskiy
1 fighter moved from Caucasus to Iraq
1 fighter moved from India to 41 Sea Zone
Combat - Italians
Battle in 41 Sea Zone
Italians attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Evenkiyskiy
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 armour
Italians roll dice for 1 bomber and 1 infantry in Evenkiyskiy, round 2 : 1/2 hits
Americans roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits
1 armour owned by the Americans lost in Evenkiyskiy
Italians win, taking Evenkiyskiy from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Iraq
Italians attack with 2 armour, 1 fighter and 6 mech_infantrys
British defend with 1 factory_minor and 2 infantry
Italians roll dice for 2 armour, 1 fighter and 6 mech_infantrys in Iraq, round 2 : 1/9 hits
British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Iraq
Italians roll dice for 2 armour, 1 fighter and 5 mech_infantrys in Iraq, round 3 : 3/8 hits
British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 2 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Italians
1 fighter moved from 41 Sea Zone to India
2 infantry moved from Rostov to Caucasus
1 bomber moved from Evenkiyskiy to Urals
1 armour and 2 infantry moved from Timguska to Urals
2 submarines moved from 97 Sea Zone to 95 Sea Zone
7 infantry moved from Northern Italy to Southern France
1 artillery and 4 infantry moved from Southern Italy to Northern Italy
7 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Iraq to Caucasus
1 fighter moved from India to Caucasus
Place Units - Italians
3 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Southern France
3 infantry placed in France
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Italians collect 29 PUs (3 lost to blockades); end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 70 PUs;
Germans buy 14 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
1 bomber moved from Southern Italy to Denmark
1 infantry moved from Volgograd to Kazakhstan
9 armour, 1 artillery, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from Caucasus to Kazakhstan
4 armour and 1 mech_infantry moved from Rostov to Kazakhstan
3 mech_infantrys moved from Russia to Kazakhstan
2 fighters and 2 tactical_bombers moved from India to Kazakhstan
1 fighter moved from Northwest Persia to Kazakhstan
Combat - Germans
Battle in Kazakhstan
Germans attack with 13 armour, 1 artillery, 3 fighters, 9 infantry, 5 mech_infantrys and 3 tactical_bombers
Russians defend with 4 artilleries and 18 infantry
Germans roll dice for 13 armour, 1 artillery, 3 fighters, 9 infantry, 5 mech_infantrys and 3 tactical_bombers in Kazakhstan, round 2 : 14/34 hits
Russians roll dice for 4 artilleries and 18 infantry in Kazakhstan, round 2 : 5/22 hits
14 infantry owned by the Russians and 5 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 13 armour, 1 artillery, 3 fighters, 4 infantry, 5 mech_infantrys and 3 tactical_bombers in Kazakhstan, round 3 : 14/29 hits
Russians roll dice for 4 artilleries and 4 infantry in Kazakhstan, round 3 : 3/8 hits
4 infantry owned by the Russians, 3 infantry owned by the Germans and 4 artilleries owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 13 armour, 1 artillery, 3 fighters, 1 infantry, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Germans: 8 infantry
Casualties for Russians: 4 artilleries and 18 infantry
Battle in Denmark
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Denmark, round 2 : 3/4 hits
Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 bomber and 1 fighter moved from Denmark to Western Germany
3 fighters and 3 tactical_bombers moved from Kazakhstan to Caucasus
3 artilleries and 1 infantry moved from Rostov to Caucasus
2 armour and 5 mech_infantrys moved from Ukraine to Caucasus
4 infantry moved from Tambov to Volgograd
1 armour moved from Finland to Karelia
3 armour moved from Karelia to Novgorod
2 infantry moved from Western Germany to France
Place Units - Germans
3 infantry placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
4 infantry and 1 mech_infantry placed in Western Germany
7 infantry placed in Germany
Germans undo move 5.
5 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Malaya to French Indo China
Japanese take Shan State from ANZAC
Japanese take French Indo China from ANZAC
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
Combat - Japanese
Non Combat Move - Japanese
2 fighters moved from Hainan to Malaya
1 fighter moved from India to Malaya
1 fighter moved from India to Malaya
Place Units - Japanese
1 destroyer and 1 transport placed in 39 Sea Zone
1 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,3,3,1,2,4,4,6
Japanese collect 10 PUs (11 lost to blockades); end with 10 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Americans
Americans buy 6 armour, 3 artilleries, 4 infantry and 5 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 bomber moved from Persia to Volgograd
1 infantry moved from Yenisey to Timguska
Americans take Timguska from Italians
2 artilleries moved from Yenisey to Evenkiyskiy
2 armour moved from Yenisey to Evenkiyskiy
1 artillery moved from Yenisey to Evenkiyskiy
3 infantry moved from Yenisey to Evenkiyskiy
2 infantry moved from Yakut S.S.R. to Yenisey
3 armour moved from Buryatia to Yenisey
3 mech_infantrys moved from Korea to Buryatia
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
4 fighters moved from Norway to Denmark
1 fighter moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from United Kingdom to Denmark
1 bomber moved from United Kingdom to Denmark
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Denmark
Americans attack with 1 artillery, 1 bomber, 6 fighters and 1 infantry
Germans defend with 2 infantry
Americans win, taking 93 Sea Zone from Italians, taking Denmark from Germans with 1 artillery, 1 bomber and 6 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Evenkiyskiy
Americans attack with 2 armour, 3 artilleries and 3 infantry
Italians defend with 1 infantry
Americans win, taking Evenkiyskiy from Italians with 2 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Non Combat Move - Americans
2 mech_infantrys moved from Tunisia to Tobruk
1 artillery moved from 112 Sea Zone to Norway
4 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Norway
6 fighters moved from Denmark to 112 Sea Zone
1 bomber moved from Denmark to United Kingdom
5 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 carriers moved from 10 Sea Zone to 64 Sea Zone
1 carrier moved from 9 Sea Zone to 10 Sea Zone
2 carriers moved from 64 Sea Zone to 89 Sea Zone
Place Units - Americans
5 transports placed in 101 Sea Zone
3 artilleries and 4 infantry placed in Eastern United States
3 armour placed in Norway
3 armour placed in Korea
Turn Complete - Americans
Americans collect 79 PUs; end with 82 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
9 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Norway: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - British
British buy 2 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
5 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
4 fighters moved from Persia to Iraq
1 infantry moved from Persia to Iraq
Combat - British
Battle in Iraq
British attack with 5 fighters and 6 infantry
Italians defend with 2 armour, 1 factory_minor and 4 mech_infantrys
British win, taking Iraq from Italians with 5 fighters and 4 infantry remaining. Battle score for attacker is 22
Casualties for British: 2 infantry
Casualties for Italians: 2 armour and 4 mech_infantrys
Non Combat Move - British
5 fighters moved from Iraq to Persia
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from 112 Sea Zone to Norway
7 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from British Columbia to Ontario
Place Units - British
2 armour and 1 mech_infantry placed in Persia
2 fighters and 1 infantry placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Urals to Timguska
1 bomber moved from Urals to Timguska
Combat - Italians
Battle in Timguska
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Timguska, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Timguska
Italians win, taking Timguska from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Timguska to Novgorod
1 armour moved from Urals to Archangel
3 mech_infantrys moved from Ukraine to Belarus
2 infantry moved from Rostov to Bryansk
1 infantry moved from Tambov to Bryansk
1 artillery and 7 infantry moved from Caucasus to Northwest Persia
1 fighter moved from India to Northwest Persia
1 artillery and 13 infantry moved from Northern Italy to Southern Italy
3 infantry moved from France to Western Germany
1 artillery and 9 infantry moved from Southern France to Northern Italy
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Caucasus to Novgorod
1 fighter moved from Caucasus to Novgorod
Place Units - Italians
3 mech_infantrys placed in Ukraine
1 armour and 2 fighters placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Italians collect 28 PUs (1 lost to blockades); end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 35 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
3 artilleries moved from Queensland to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 54 Sea Zone to 35 Sea Zone
3 destroyers moved from 54 Sea Zone to 35 Sea Zone
2 submarines moved from 54 Sea Zone to 33 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
3 artilleries moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Combat Move - French
Turn Complete - French
Hi Juan
I’ll be off the next four days. Small vacation house and no internet
Enjoy!!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
3 infantry moved from France to Holland Belgium
4 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
3 mech_infantrys moved from Caucasus to Iraq
3 tactical_bombers moved from Caucasus to Iraq
1 bomber moved from Western Germany to Iraq
1 mech_infantry moved from Caucasus to Iraq
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 infantry
Americans defend with 1 infantry
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 3 infantry in Holland Belgium, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 1 fighter and 4 infantry
Americans defend with 1 artillery
Germans roll dice for 1 fighter and 4 infantry in Denmark, round 2 : 1/5 hits
Americans roll dice for 1 artillery in Denmark, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Denmark
Germans win, taking Denmark from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Iraq
Germans attack with 1 bomber, 4 mech_infantrys and 3 tactical_bombers
British defend with 1 factory_minor and 4 infantry
Germans roll dice for 1 bomber, 4 mech_infantrys and 3 tactical_bombers in Iraq, round 2 : 4/8 hits
British roll dice for 4 infantry in Iraq, round 2 : 2/4 hits
4 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 1 bomber, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 4 infantry
Non Combat Move - Germans
1 bomber moved from Iraq to Northwest Persia
3 tactical_bombers moved from Iraq to Northwest Persia
2 fighters moved from Caucasus to Novgorod
4 aaGuns, 2 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
13 armour and 5 mech_infantrys moved from Kazakhstan to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
4 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Novosibirsk
1 artillery moved from Kazakhstan to Novosibirsk
3 mech_infantrys moved from Russia to Belarus
1 fighter moved from Denmark to Novgorod
4 infantry moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Caucasus
3 infantry placed in Novgorod
3 mech_infantrys placed in Russia
Germans undo move 1.
3 mech_infantrys placed in Volgograd
1 infantry and 2 mech_infantrys placed in Caucasus
1 fighter and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Combat Move - Russians
Turn Complete - Russians