@pacifiersboard dicewise that couldn’t have gone much better for me.
L14 G40 Ghostglider (axis) vs. Rasmustb (allied +9) - Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
EDIT: Adding units owned by Americans to Central United States: 1 factory_major
EDIT: Adding units owned by Americans to Western United States: 1 factory_major
EDIT: Removing units owned by UK_Pacific from India: 1 bomber
EDIT: Adding units owned by British to India: 1 bomber
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 1 destroyer, 2 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
2 destroyers, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 102 Sea Zone
1 armour, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 4 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 4 transports moved from 102 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Battle in Gibraltar
Battle in Marshall Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 bomber
Americans win, taking Morocco from Germans, taking Gibraltar from Germans, taking Marshall Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Americans
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 5 PUs;Combat Move - British
1 bomber moved from India to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Persia to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 fighters moved from 76 Sea Zone to 98 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 mech_infantry moved from Kenya to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Battle in Tanganyika Territory
Battle in Trans-Jordan
British attack with 1 artillery and 3 infantry
Italians defend with 3 infantry
British win, taking Tanganyika Territory from Italians, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantry
Battle in 98 Sea Zone
British attack with 1 bomber, 5 fighters and 2 tactical_bombers
Germans defend with 1 carrier, 1 fighter and 1 transport; Italians defend with 1 cruiser, 1 destroyer, 1 fighter and 2 transports
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 45
Casualties for Germans: 1 carrier, 1 fighter and 1 transport
Casualties for British: 1 fighter and 2 tactical_bombers
Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 2 transportsNon Combat Move - British
3 fighters moved from 98 Sea Zone to Iraq
1 fighter moved from Iraq to Northwest Persia
1 fighter moved from 98 Sea Zone to Iraq
1 bomber moved from 98 Sea Zone to Egypt
1 carrier moved from 76 Sea Zone to 81 Sea ZonePlace Units - British
1 carrier placed in 81 Sea Zone
2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
British collect 29 PUs (3 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Baltic States to Western Ukraine
1 bomber moved from Greece to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to BelarusCombat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Romania to Yugoslavia
1 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 aaGun and 2 mech_infantrys moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 fighter moved from New South Wales to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 94 Sea ZoneCombat - French
Battle in 94 Sea Zone
French attack with 1 destroyer
Germans defend with 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - French
1 fighter moved from Egypt to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Southern Italy
2 mech_infantrys moved from Poland to Novgorod
1 armour moved from Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Western Germany to Ukraine
1 armour and 1 infantry moved from Syria to Trans-Jordan
1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 artillery moved from Tunisia to AlgeriaCombat - Germans
Battle in Archangel
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 aaGun and 1 infantry
Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 armour and 1 infantry
British defend with 1 artillery and 2 infantry
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 artillery moved from Romania to Bessarabia
2 bombers moved from Ukraine to Eastern Poland
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
2 aaGuns, 7 armour, 14 artilleries, 25 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
1 mech_infantry moved from Western Germany to Southern Italy
1 armour moved from Yugoslavia to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 battleship and 1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
9 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Vologda to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
2 mech_infantrys moved from Samara to Sikang
1 armour and 1 mech_infantry moved from Vologda to Kansu
4 infantry moved from Novosibirsk to Kansu
1 tactical_bomber moved from Russia to Kansu
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 artillery and 1 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kansu
Russians attack with 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 5 infantry
Russians win, taking Kansu from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 5 infantry
Casualties for Russians: 4 infantry
Battle in Tsinghai
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour
Russians win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Sikang
Russians attack with 2 mech_infantrys
Japanese defend with 1 artillery
Russians win, taking Sikang from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
2 mech_infantrys moved from Iraq to Egypt
3 aaGuns moved from Bryansk to Tambov
1 infantry moved from Russia to Vologda
3 infantry moved from Russia to Samara
1 tactical_bomber moved from Kansu to Samara
3 artilleries and 2 infantry moved from Russia to Tambov
2 fighters moved from Ukraine to Russia
8 artilleries and 14 infantry moved from Smolensk to Russia
2 aaGuns and 7 infantry moved from Siberia to Sakha
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Bryansk to Rostov
25 infantry moved from Bryansk to TambovPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 fighter moved from Yunnan to Tsinghai
3 tactical_bombers moved from Shensi to Tsinghai
3 bombers moved from Shensi to Russia
1 artillery moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 infantry moved from 55 Sea Zone to Northern Territory
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 carrier and 2 cruisers moved from 37 Sea Zone to 55 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 artilleries, 1 battleship, 1 carrier, 3 infantry and 3 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 4 infantry and 3 transports moved from 34 Sea Zone to 55 Sea Zone
2 artilleries and 4 infantry moved from 55 Sea Zone to Northern Territory -
3 mod 3 i Rusland!
Scramble? -
Ja tak!
Full intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 fighter moved from Yunnan to Tsinghai
3 tactical_bombers moved from Shensi to Tsinghai
3 bombers moved from Shensi to Russia
1 artillery moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 infantry moved from 55 Sea Zone to Northern Territory
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 carrier and 2 cruisers moved from 37 Sea Zone to 55 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 artilleries, 1 battleship, 1 carrier, 3 infantry and 3 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 4 infantry and 3 transports moved from 34 Sea Zone to 55 Sea Zone
2 artilleries and 4 infantry moved from 55 Sea Zone to Northern TerritoryCombat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers and 4 transports
Americans defend with 1 destroyer
Japanese win with 1 battleship, 2 carriers, 2 cruisers and 4 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Northern Territory
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Northern Territory from ANZAC, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 1 fighter and 3 tactical_bombers
Russians defend with 1 armour
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Air Battle in Russia
Japanese attacks with 3 units heading to Russia
Russians launches 3 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
2 bombers moved from Russia to Belarus
1 fighter and 3 tactical_bombers moved from Tsinghai to Shensi
1 aaGun moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Chahar to Hopei
3 armour moved from Kiangsu to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Siam to Shan State
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
2 transports moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Manchuria to 20 Sea Zone
3 infantry moved from Manchuria to Amur
2 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Manchuria to Shensi
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 fighter moved from Burma to Yunnan
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 20 Sea Zone to Kiangsi
1 tactical_bomber moved from Burma to YunnanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 infantry and 1 mech_infantry placed in Japan
2 carriers and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
4 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 54 Sea Zone to 32 Sea Zone
1 fighter moved from 54 Sea Zone to 32 Sea Zone
1 bomber moved from Western United States to 32 Sea ZoneCombat - Americans
Americans creates battle in territory 101 Sea Zone
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Algeria
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Algeria to Morocco
1 armour, 3 carriers, 1 cruiser, 3 destroyers, 3 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
4 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from 32 Sea Zone to 30 Sea Zone
1 bomber moved from 32 Sea Zone to Wake Island
1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 battleship, 1 carrier, 2 cruisers and 1 fighter moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 aaGun moved from Central United States to Western United StatesPlace Units - Americans
2 carriers, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair 7 damage on 1 factory_major; Remaining resources: 28 PUs;
British buy 1 artillery, 1 infantry and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 8 PUs;Combat Move - British
2 infantry moved from Egypt to 81 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
2 infantry moved from 97 Sea Zone to Greece
3 fighters moved from United Kingdom to 97 Sea Zone
1 bomber moved from Egypt to Ukraine
1 artillery and 1 infantry moved from Trans-Jordan to Syria
British take Syria from Germans
6 artilleries, 1 fighter and 18 infantry moved from India to BurmaCombat - British
Battle in Greece
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Burma
British attack with 6 artilleries, 1 fighter and 18 infantry
Japanese defend with 1 artillery
British win, taking Greece from Italians, taking Burma from Japanese with 6 artilleries, 1 fighter and 17 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
3 aaGuns moved from India to Burma
1 fighter moved from Burma to West India
1 battleship moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Northwest Persia to Russia
3 fighters moved from Iraq to Northwest Persia
1 fighter moved from West India to Eastern PersiaPlace Units - British
3 transports placed in 110 Sea Zone
1 artillery and 1 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to Rostov
Italians take Bryansk from Russians
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 bomber moved from Eastern Poland to Rostov
1 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 bomber moved from Eastern Poland to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 2 infantry
Italians win, taking Greece from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Greece to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to France
1 aaGun moved from Yugoslavia to Northern Italy
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Western Ukraine to Bryansk
1 aaGun moved from Belarus to Smolensk
1 bomber moved from Rostov to Eastern PolandPlace Units - Italians
1 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,1,5,3,4,3,4,6,2
Italians collect 11 PUs (10 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 aaGun, 1 fighter and 2 infantry moved from Queensland to New South Wales
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from 97 Sea Zone to Northwest Persia
1 destroyer moved from 94 Sea Zone to 98 Sea ZoneTurn Complete - French
-
Til orientering er de 2 franske inf. steget ombord paa 2 US trannies
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ok. tak for info
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Archangel to Vologda
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 bombers moved from Eastern Poland to VologdaCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 carrier and 1 cruiser
Russians defend with 1 cruiser
Units damaged: 1 carrier owned by the Germans
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Vologda
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour and 1 mech_infantry moved from Archangel to Bryansk
6 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
2 armour moved from Novgorod to Karelia
2 mech_infantrys moved from Novgorod to Karelia
1 infantry moved from Baltic States to Belarus
3 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
3 aaGuns moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Poland to Belarus
1 artillery moved from Poland to Eastern Poland
9 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 artillery moved from Bessarabia to Ukraine
7 armour, 14 artilleries, 25 infantry and 6 mech_infantrys moved from Belarus to Bryansk
2 bombers moved from Vologda to Eastern Poland
1 submarine moved from 113 Sea Zone to 114 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
3 artilleries placed in Ukraine
3 infantry placed in France
2 infantry placed in Western Germany
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 7 armour
EDIT: Adding units owned by Germans to Slovakia Hungary: 7 armour
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 armour placed in Novgorod
3 artilleries placed in Ukraine
3 infantry placed in France
2 infantry placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,3,1,6,4,4,2
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 2 damage on 1 factory_major; Remaining resources: 26 PUs;
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
2 fighters moved from Russia to Vologda
1 tactical_bomber moved from Samara to Rostov
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
7 infantry moved from Sakha to Buryatia
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Buryatia
Russians attack with 7 infantry
Japanese defend with 1 infantry
Russians win, taking Buryatia from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
2 fighters moved from Vologda to Russia
3 aaGuns, 3 artilleries and 26 infantry moved from Tambov to Russia
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Russia
1 armour and 1 mech_infantry moved from Kansu to Urals
2 mech_infantrys moved from Sikang to Turkmenistan
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 aaGuns moved from Sakha to BuryatiaPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUs





