@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
L14 G40 Ghostglider (axis) vs. Rasmustb (allied +9) - Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Caucasus to Northwest PersiaPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,4,5,5,2
Italians collect 8 PUs (3 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to Queensland
1 fighter and 1 infantry moved from New South Wales to Victoria
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 6 Sea Zone to 8 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in Victoria
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
retreated to Victoria
Japanese win, taking 20 Sea Zone from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Battle in Queensland
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Queensland from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Queensland to New South Wales
1 fighter moved from Victoria to New South Wales
1 aaGun, 1 artillery and 2 infantry moved from South Australia to New South Wales
2 submarines moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea ZonePlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4,6,2,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3,6,2,1
ANZAC collect 3 PUs (4 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - French
French buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
3 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Norway to Western Germany
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - French
3 mech_infantrys placed in France
2 mech_infantrys placed in Southern FranceTurn Complete - French
French collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 artillery moved from Germany to Greater Southern Germany
1 infantry moved from Romania to Yugoslavia
Germans take Yugoslavia from British
1 armour moved from Romania to Greece
Germans take Bulgaria from British
Germans take Greece from British
1 artillery and 1 infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Eastern Persia
Germans take Eastern Persia from British
6 armour moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 bomber and 2 fighters moved from Germany to Greater Southern Germany
1 bomber moved from Germany to Northern Italy
1 bomber moved from Germany to France
1 bomber moved from Germany to Southern France
1 artillery and 2 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
4 artilleries and 4 infantry moved from Volgograd to SamaraCombat - Germans
Battle in Samara
Germans attack with 5 artilleries and 5 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 7 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Iraq from British with 7 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 2 infantry
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greater Southern Germany: 1 bomber
EDIT: Adding units owned by Germans to Greater Southern Germany: 1 artillery
EDIT: Changing ownership of Greater Southern Germany from British to Germans
EDIT: Turning off Edit Mode
Battle in Tambov
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Northern Italy causes 6 damage total.Non Combat Move - Germans
1 bomber moved from Southern France to Germany
1 bomber moved from France to Germany
1 bomber moved from Northern Italy to Germany
1 artillery and 2 fighters moved from Greater Southern Germany to Germany
11 armour moved from Western Ukraine to Slovakia Hungary
3 infantry moved from Bessarabia to Romania
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
9 infantry moved from Rostov to Caucasus
11 artilleries moved from Rostov to Caucasus
1 infantry moved from Rostov to Ukraine
1 aaGun moved from Rostov to Caucasus
3 mech_infantrys moved from Caucasus to Iraq
4 armour and 4 mech_infantrys moved from Caucasus to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Turkmenistan to Eastern PersiaPlace Units - Germans
1 artillery, 3 fighters and 6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,3,3,4
Germans collect 32 PUs (4 lost to blockades); end with 32 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 36 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Alexandria to Libya
Russians take Libya from Italians
1 artillery, 3 fighters, 7 infantry and 1 tactical_bomber moved from Russia to Samara
1 artillery and 1 infantry moved from Smolensk to Vologda
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
5 artilleries and 5 infantry moved from Bryansk to Tambov
1 artillery and 2 infantry moved from Bryansk to Ukraine
8 artilleries and 22 infantry moved from Bryansk to RostovCombat - Russians
Battle in Rostov
Russians attack with 8 artilleries and 22 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Italians with 8 artilleries and 22 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 5 artilleries and 5 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Tambov from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Samara
Russians attack with 1 artillery, 3 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 5 artilleries and 5 infantry
Russians win, taking Samara from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 5 artilleries and 5 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 artillery
EDIT: Adding units owned by Germans to Greater Southern Germany: 1 artillery
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Samara to Russia
2 aaGuns moved from Bryansk to RussiaPlace Units - Russians
3 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 30 PUs -
Hej Jakob
Du var kommet til at rykke den arty, der tog G.S.Germany med tilbage til Germany i NCM. Det har jeg rettet.
God dag!
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Korrekt. Sorry.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 3 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Persia to West India
Japanese take West India from UK_Pacific
1 artillery moved from Victoria to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 transport moved from 54 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
1 fighter moved from 62 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Queensland
1 mech_infantry moved from Buryatia to Korea
Japanese take Korea from Americans
1 tactical_bomber moved from Kansu to Samara
1 infantry moved from Vologda to Samara
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 74 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in New Zealand
Battle in Samara
Japanese attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Japanese win, taking New Zealand from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery
Battle in Queensland
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 airfield, 1 artillery and 1 harbour
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artilleryNon Combat Move - Japanese
1 carrier moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 carrier moved from 54 Sea Zone to 55 Sea Zone
2 carriers moved from 33 Sea Zone to 46 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to 55 Sea Zone
2 carriers moved from 46 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to Northern Territory
1 battleship and 2 cruisers moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from Yunnan to 55 Sea Zone
2 cruisers and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to Northern Territory
3 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 55 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 63 Sea Zone
1 artillery and 2 infantry moved from 63 Sea Zone to New Zealand
1 battleship moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 mech_infantry moved from Kweichow to Jehol
2 mech_infantrys moved from Kweichow to Yunnan
1 aaGun moved from Volgograd to Kazakhstan
1 aaGun moved from Buryatia to Sakha
1 infantry moved from Buryatia to Sakha
1 bomber moved from Japan to Northern Territory
1 bomber moved from Chahar to New Guinea
1 infantry moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
3 fighters moved from Japan to Kwangtung
1 armour moved from Kansu to Szechwan
1 tactical_bomber moved from Samara to Kazakhstan
1 infantry moved from Yunnan to BurmaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Malaya
3 mech_infantrys placed in Kiangsu
3 fighters and 5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 29
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,3,4,6,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,5,4,5,3,4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,2,1,2,2,1,3,4,4,2
Japanese collect 59 PUs (29 lost to blockades); end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
Hvornår tror du at du er klar til at sende næste move?
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Hej Jakob
Ja sry det trækker sådan ud. Du får næste træk senest i morgen, og så skal jeg nok speede lidt op. Er kommet til at bruge lidt for meget af min sparsomme axisspil på at hjælpe en af mine gode venner i gang…
God weekend
Vh. Rasmus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
3 submarines moved from 19 Sea Zone to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 20 Sea Zone
7 fighters and 4 submarines moved from 8 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Western Germany to Yugoslavia
1 infantry moved from Western Germany to Greater Southern Germany
1 fighter moved from 112 Sea Zone to Yugoslavia
1 fighter moved from Norway to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from Tobruk to Southern ItalyCombat - Americans
Battle in 113 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 6 Sea Zone
Americans attack with 7 fighters and 7 submarines
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 7 fighters and 7 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Greater Southern Germany
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Americans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Yugoslavia
Americans attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Americans win, taking Yugoslavia from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 bomber moved from Southern Italy to Northern Italy
1 fighter moved from Yugoslavia to Northern Italy
1 fighter moved from Greater Southern Germany to Northern Italy
1 tactical_bomber moved from 113 Sea Zone to Northern Italy
1 fighter moved from 113 Sea Zone to Western Germany
1 carrier and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from 8 Sea Zone to Hawaiian Islands
1 bomber moved from Aleutian Islands to Hawaiian Islands
1 bomber and 3 tactical_bombers moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Western United States to Wake Island
7 fighters moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 5 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 5 infantry and 3 transports moved from 8 Sea Zone to 19 Sea ZonePlace Units - Americans
2 mech_infantrys placed in Western Germany
1 carrier, 3 destroyers and 5 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 47 PUs;
British buy 1 airfield, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Northern Italy to Greater Southern Germany
British take Greater Southern Germany from Germans
1 armour moved from Greater Southern Germany to Germany
1 mech_infantry moved from Northern Italy to Germany
2 artilleries, 2 fighters and 8 infantry moved from Western Germany to Germany
6 fighters moved from Norway to Germany
5 transports moved from 112 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 113 Sea Zone
5 artilleries and 5 infantry moved from 113 Sea Zone to Germany
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
2 fighters moved from Bryansk to Greece
2 infantry moved from Egypt to 98 Sea Zone
2 mech_infantrys moved from Trans-Jordan to 98 Sea Zone
1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 98 Sea Zone to 80 Sea Zone
2 infantry and 2 mech_infantrys moved from 80 Sea Zone to Eastern Persia
1 artillery and 2 infantry moved from India to West India
1 artillery and 3 infantry moved from India to BurmaCombat - British
Battle in Eastern Persia
British attack with 2 infantry and 2 mech_infantrys
Germans defend with 2 mech_infantrys
British win, taking Eastern Persia from Germans with 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantry
Battle in Germany
British attack with 1 armour, 7 artilleries, 8 fighters, 13 infantry and 1 mech_infantry
Germans defend with 2 artilleries, 3 bombers, 1 factory_major, 5 fighters, 14 infantry and 1 mech_infantry
Germans win with 5 fighters remaining. Battle score for attacker is -57
Casualties for Germans: 2 artilleries, 3 bombers, 14 infantry and 1 mech_infantry
Casualties for British: 1 armour, 7 artilleries, 7 fighters, 13 infantry and 1 mech_infantry
1 fighter owned by the British retreated
Battle in Burma
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in West India
British attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
British win, taking West India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Greece
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
British win, taking Greece from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
2 fighters moved from Greece to Albania
2 carriers, 1 destroyer and 1 fighter moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 artilleries and 3 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Western Germany to Northern Italy
1 battleship moved from 8 Sea Zone to 19 Sea Zone
2 infantry moved from Suriname to Brazil
1 fighter moved from Germany to Western GermanyPlace Units - British
1 airfield, 2 infantry and 1 mech_infantry placed in Northern Italy
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 8 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Northwest Persia to CaucasusTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,3,1,4
Italians collect 2 PUs (3 lost to blockades); end with 10 PUs total -
Det var tæt på at Tyskland røg ud. :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 26 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - French
French repair 0 damage on 1 factory_minor; Remaining resources: 14 PUs;
French buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - French
3 mech_infantrys moved from France to Germany
1 fighter and 3 infantry moved from Western Germany to GermanyCombat - French
Battle in Germany
French attack with 1 fighter, 3 infantry and 3 mech_infantrys
Germans defend with 1 factory_major and 5 fighters
3 mech_infantrys owned by the French retreated to Western Germany
Germans win with 5 fighters remaining. Battle score for attacker is -9
Casualties for French: 3 infantryNon Combat Move - French
1 mech_infantry moved from Southern France to Greater Southern Germany
1 mech_infantry moved from Southern France to Western Germany
1 fighter moved from Germany to Western GermanyPlace Units - French
1 armour and 2 mech_infantrys placed in FranceTurn Complete - French
French collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 fighter moved from Germany to Belarus
1 infantry moved from Novgorod to Archangel
2 fighters moved from Germany to Greater Southern Germany
2 armour moved from Slovakia Hungary to Greater Southern Germany
3 infantry moved from Romania to Yugoslavia
2 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Slovakia Hungary to Western Ukraine
1 fighter moved from Germany to Yugoslavia
4 armour and 5 mech_infantrys moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
7 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from Germany to BelarusCombat - Germans
Battle in Archangel
Germans attack with 3 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Battle in Belarus
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Germans attack with 11 armour and 7 mech_infantrys
British defend with 2 mech_infantrys
Germans win, taking Eastern Persia from British with 11 armour and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in Greater Southern Germany
Germans attack with 2 armour and 2 fighters
French defend with 1 mech_infantry
Germans win, taking Greater Southern Germany from British with 1 armour and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for French: 1 mech_infantry
Battle in Yugoslavia
Germans attack with 1 fighter and 3 infantry
Americans defend with 2 mech_infantrys
Germans win, taking Yugoslavia from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 2 mech_infantrys
Battle in Trans-Jordan
Germans attack with 2 mech_infantrys
British defend with 1 aaGun
Germans win, taking Trans-Jordan from British with 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Western Ukraine
Germans attack with 1 armour and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters moved from Belarus to Novgorod
2 fighters moved from Greater Southern Germany to Germany
1 fighter moved from Yugoslavia to Germany
1 armour moved from Slovakia Hungary to Baltic States
3 armour moved from Slovakia Hungary to Baltic States
4 armour moved from Slovakia Hungary to Germany
3 artilleries and 3 infantry moved from Caucasus to Northwest Persia
1 aaGun, 8 artilleries and 6 infantry moved from Caucasus to KazakhstanPlace Units - Germans
3 infantry placed in Volgograd
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,5,3,6,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,1,5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
Germans collect 29 PUs (4 lost to blockades); end with 29 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 33 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Russia to Urals
Russians take Vologda from Japanese
Russians take Urals from Japanese
1 armour and 1 mech_infantry moved from Russia to Belarus
1 infantry moved from Archangel to Belarus
1 infantry moved from Bryansk to Western Ukraine
3 artilleries and 9 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
5 artilleries and 4 infantry moved from Tambov to Volgograd
3 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Volgograd
6 artilleries moved from Rostov to Caucasus
5 infantry moved from Rostov to Caucasus
8 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to VolgogradCombat - Russians
Battle in Belarus
Russians attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 5 artilleries and 10 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 5 artilleries and 10 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 6 artilleries and 15 infantry
Italians defend with 1 infantry
Russians win, taking Caucasus from Germans with 6 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 aaGuns moved from Russia to Bryansk
1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Rostov to Volgograd
2 artilleries moved from Rostov to CaucasusPlace Units - Russians
2 infantry and 1 mech_infantry placed in Ukraine
5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 unit repaired.
2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 63 Sea Zone to 62 Sea Zone
2 artilleries and 2 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from South Australia to Queensland
Japanese take Queensland from ANZAC
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 bomber, 3 fighters and 2 tactical_bombers moved from Northern Territory to New South Wales
1 bomber moved from New Guinea to New South Wales
2 fighters and 4 tactical_bombers moved from 55 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
1 destroyer and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 carrier moved from 63 Sea Zone to 54 Sea Zone
1 battleship moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
3 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangtung to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 2 destroyers
ANZAC defend with 1 submarine
Japanese win, taking 54 Sea Zone from ANZAC with 1 battleship, 1 carrier and 2 destroyers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 3 submarines
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in New South Wales
Japanese attack with 3 artilleries, 2 bombers, 6 fighters, 3 infantry and 7 tactical_bombers
ANZAC defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Japanese captures 4PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -50
Casualties for Japanese: 2 artilleries, 3 fighters, 3 infantry and 6 tactical_bombers
Casualties for ANZAC: 2 aaGuns, 2 artilleries, 2 fighters, 7 infantry and 1 mech_infantryNon Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 armour moved from Szechwan to Yunnan
1 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Jehol to Hopei
1 mech_infantry moved from Korea to Sakha
4 fighters and 1 tactical_bomber moved from Kwangtung to Philippines
5 fighters moved from Japan to Philippines
3 submarines moved from 33 Sea Zone to 54 Sea Zone
1 transport moved from 63 Sea Zone to 54 Sea Zone
2 cruisers and 2 submarines moved from 63 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from New South Wales to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
2 bombers moved from New South Wales to Western Australia
1 aaGun moved from Kazakhstan to Turkmenistan
1 tactical_bomber moved from Kazakhstan to Yunnan
4 carriers moved from 55 Sea Zone to 54 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Malaya
1 infantry placed in Kiangsu
2 fighters and 8 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 34
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,5,2,1,4,5,4,4,1,4,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,1,1,1,3,3,1,4,1,4,3,1,1,5,3,5,6,3,1,5,4,3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,4,2,2,4,5,1,3,1,3,3,4,5,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,3,6,2,5,4
Japanese collect 54 PUs (34 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
Heldigt for mig at jeg tog “lidt” ekstra med til Sydney!





