j_stroyer v mike GERMANY 1.tsvg scramble 110 ?
Dawgoneit allies -vs- wittmann axis 1942
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Morocco to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from Tobruk to Egypt
2 artilleries and 1 infantry moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
2 infantry moved from Tunisia to Libya
1 artillery and 2 infantry moved from Algeria to Tunisia
2 artilleries and 2 infantry moved from Morocco to Algeria
1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Northern Territory to 45 Sea Zone
1 bomber moved from Queensland to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Americans roll dice for 1 bomber and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 34 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 34 Sea Zone
Americans roll dice for 1 bomber in 34 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -22
Casualties for Americans: 1 bomber and 1 fighter
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from 110 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from British Columbia to Central United States
1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
2 infantry and 1 mech_infantry moved from Alaska to British Columbia
1 mech_infantry moved from British Columbia to Alberta Saskatchewan ManitobaPlace Units - Americans
1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
British Columbia : 2 infantry
New Britain : 1 armour
Northern Territory : 2 artilleries and 2 infantry
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
30 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
54 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Alberta Saskatchewan Manitoba : 1 infantry and 1 mech_infantry
Egypt : 1 armour
Morocco : 1 bomber and 3 infantry
Algeria : 2 artilleries and 2 infantry
Tunisia : 1 artillery and 2 infantry
Tobruk : 1 armour, 2 artilleries and 1 infantry
Libya : 2 infantry
101 Sea Zone : 2 transports
91 Sea Zone : 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Russians : 7 / 13
Japanese : 84 / 94
Americans : 50 / 70
Chinese : 0 / 1
Germans : 61 / 71
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 9 / 15
ANZAC : 10 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.385
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.375
Median : 3.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU totalTerritory Summary for Chinese :
Production/PUs Summary :
Russians : 7 / 13
Japanese : 84 / 94
Americans : 50 / 70
Chinese : 0 / 1
Germans : 61 / 71
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 9 / 15
ANZAC : 10 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.385
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.375
Median : 3.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
2 armour and 1 mech_infantry moved from Rostov to Russia
1 tactical_bomber moved from Ukraine to Russia
1 armour moved from Ukraine to Russia
1 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
7 artilleries and 8 infantry moved from Bryansk to Russia
1 mech_infantry moved from Smolensk to Russia
1 infantry moved from Smolensk to Russia
1 fighter moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Russia
1 bomber moved from Western Germany to RussiaCombat - Germans
Battle in Russia
Germans attack with 5 armour, 7 artilleries, 2 bombers, 1 fighter, 9 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 25 infantry
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 3 armour, 7 artilleries, 9 infantry and 2 mech_infantrys
Casualties for Russians: 2 artilleries and 25 infantryNon Combat Move - Germans
1 artillery and 1 infantry moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Rostov
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
3 artilleries and 4 infantry moved from Western Ukraine to Ukraine
1 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 8 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Russia to Bryansk
1 bomber, 1 fighter and 2 tactical_bombers moved from Russia to RostovPlace Units - Germans
1 factory_minor placed in Rostov
2 armour and 1 mech_infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
2 artilleries and 2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 64 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUsTerritory Summary for Germans :
Malta : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag
Southern France : 1 flag, 1 harbour
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 6 infantry
Western Germany : 1 aaGun, 1 airfield, 5 artilleries, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Germany : 1 factory_major and 5 infantry
Southern Italy : 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour, 1 bomber and 2 mech_infantrys
Rostov : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry and 2 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 3 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 2 armour and 1 factory_minor
Ukraine : 1 flag, 4 armour, 3 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 artillery and 8 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Smolensk : 1 flag
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 4 / 0
Japanese : 84 / 94
Americans : 50 / 70
Chinese : 0 / 1
Germans : 64 / 97
British : 33 / 33
UK_Pacific : 0 / 0
Italians : 9 / 15
ANZAC : 10 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 5 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
7 armour moved from Iraq to Eastern Persia
1 armour moved from Eastern Persia to West India
1 artillery and 2 infantry moved from Iraq to Persia
3 armour moved from Egypt to Iraq
1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
7 fighters and 3 tactical_bombers moved from Persia to West India
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Union of South Africa to Egypt -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 5 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
7 armour moved from Iraq to Eastern Persia
1 armour moved from Eastern Persia to West India
1 artillery and 2 infantry moved from Iraq to Persia
3 armour moved from Egypt to Iraq
1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
7 fighters and 3 tactical_bombers moved from Persia to West India
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Union of South Africa to EgyptCombat - British
Battle in Northwest Persia
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Northwest Persia from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in West India
British attack with 1 armour, 7 fighters and 3 tactical_bombers
Japanese defend with 1 mech_infantry
British win, taking West India from Japanese with 1 armour, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
3 tactical_bombers moved from West India to Eastern Persia
6 fighters moved from West India to Eastern Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Northwest Persia to Eastern Persia
1 fighter moved from West India to Eastern PersiaPlace Units - British
3 armour placed in Egypt
2 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
British collect 31 PUs (2 lost to blockades); end with 31 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 mech_infantry moved from Archangel to Vologda
Italians take Vologda from Russians
1 mech_infantry moved from Tambov to Caucasus
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 battleship, 2 destroyers and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Tambov : 1 flag
Vologda : 1 flag, 1 mech_infantry
Caucasus : 1 mech_infantry
95 Sea Zone : 1 destroyer
97 Sea Zone : 1 battleship, 2 destroyers and 2 submarines
98 Sea Zone : 2 submarinesProduction/PUs Summary :
Russians : 3 / 0
Japanese : 82 / 94
Americans : 50 / 70
Chinese : 0 / 1
Germans : 64 / 97
British : 33 / 31
UK_Pacific : 2 / 0
Italians : 10 / 16
ANZAC : 10 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Russians
Combat Move - Russians
Reseting Bonus Movement of UnitsNon Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Urals : 1 infantry
Production/PUs Summary :
Russians : 3 / 0
Japanese : 82 / 94
Americans : 50 / 70
Chinese : 0 / 1
Germans : 64 / 97
British : 33 / 31
UK_Pacific : 2 / 0
Italians : 10 / 16
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 destroyers, 1 factory_minor, 1 fighter, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Evenkiyskiy to Urals
1 artillery moved from Novosibirsk to Urals
1 armour moved from Novosibirsk to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Urals
1 mech_infantry moved from Kansu to Samara
Japanese take Samara from Russians
1 armour moved from Volgograd to Northwest Persia
1 fighter moved from Kazakhstan to Northwest Persia
1 infantry moved from India to West India
1 artillery moved from India to West India
1 infantry moved from India to West India
1 mech_infantry moved from Burma to West India
1 destroyer moved from 34 Sea Zone to 54 Sea Zone
1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 42 Sea Zone to 54 Sea Zone
3 submarines moved from 42 Sea Zone to 54 Sea Zone
1 battleship and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
1 fighter moved from 42 Sea Zone to 62 Sea Zone
1 fighter moved from 42 Sea Zone to 62 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 carrier moved from 42 Sea Zone to 54 Sea Zone -
Would you like to scramble to save your fleet?
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y :-oes
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yes :-o
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 destroyers, 1 factory_minor, 1 fighter, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Evenkiyskiy to Urals
1 artillery moved from Novosibirsk to Urals
1 armour moved from Novosibirsk to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Urals
1 mech_infantry moved from Kansu to Samara
Japanese take Samara from Russians
1 armour moved from Volgograd to Northwest Persia
1 fighter moved from Kazakhstan to Northwest Persia
1 infantry moved from India to West India
1 artillery moved from India to West India
1 infantry moved from India to West India
1 mech_infantry moved from Burma to West India
1 destroyer moved from 34 Sea Zone to 54 Sea Zone
1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 42 Sea Zone to 54 Sea Zone
3 submarines moved from 42 Sea Zone to 54 Sea Zone
1 battleship and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
1 fighter moved from 42 Sea Zone to 62 Sea Zone
1 fighter moved from 42 Sea Zone to 62 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 carrier moved from 42 Sea Zone to 54 Sea ZoneCombat - Japanese
Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 62 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 carrier and 2 transports
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for ANZAC: 1 carrier and 2 transports
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 4 destroyers, 3 fighters, 4 submarines and 2 tactical_bombers
ANZAC defend with 1 destroyer and 2 fighters; Americans defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 45
Casualties for Japanese: 1 carrier, 3 destroyers, 1 fighter, 4 submarines and 2 tactical_bombers
Casualties for ANZAC: 1 destroyer and 2 fighters
Casualties for Americans: 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Battle in Urals
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in West India
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 armour
Japanese win, taking West India from UK_Pacific with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Northwest Persia
Japanese attack with 1 armour and 1 fighter
British defend with 1 artillery and 1 infantry
Japanese win, taking Northwest Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Solomon Islands
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking Solomon Islands from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 25 Sea Zone to Wake Island
2 fighters and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 armour moved from Burma to India
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 destroyers, 5 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 artilleries and 6 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Shan State to Malaya
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 carrier moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Malaya to Philippines
1 artillery moved from Kansu to Novosibirsk
1 fighter moved from Northwest Persia to VolgogradPlace Units - Japanese
1 artillery and 2 infantry placed in Volgograd
1 fighter placed in Japan
1 factory_minor placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery placed in India
2 mech_infantrys placed in India
Japanese undo move 6.
Japanese undo move 1.
2 mech_infantrys placed in Volgograd
1 infantry placed in Volgograd
2 destroyers placed in 20 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
Japanese undo move 7.
1 destroyer placed in 20 Sea Zone
1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in India
2 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 87 PUs; end with 87 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 cruisers, 2 destroyers and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 30 Sea Zone to 49 Sea Zone
2 fighters moved from 30 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 armour moved from Egypt to Iraq
2 artilleries and 1 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Egypt
2 infantry moved from Libya to Tobruk
1 artillery and 2 infantry moved from Tunisia to Libya
2 artilleries and 2 infantry moved from Algeria to Tunisia
1 bomber moved from Morocco to Iraq
3 infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 cruisers, 2 destroyers and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 30 Sea Zone to 49 Sea Zone
2 fighters moved from 30 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 armour moved from Egypt to Iraq
2 artilleries and 1 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Egypt
2 infantry moved from Libya to Tobruk
1 artillery and 2 infantry moved from Tunisia to Libya
2 artilleries and 2 infantry moved from Algeria to Tunisia
1 bomber moved from Morocco to Iraq
3 infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 25 Sea Zone to 30 Sea ZonePlace Units - Americans
2 cruisers, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
British Columbia : 2 infantry
New Britain : 1 armour
Northern Territory : 2 artilleries and 2 infantry
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
49 Sea Zone : 1 submarine
30 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 cruisers, 1 destroyer and 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Alberta Saskatchewan Manitoba : 1 infantry and 1 mech_infantry
Alexandria : 2 artilleries and 1 infantry
Egypt : 1 armour
Algeria : 3 infantry
Tunisia : 2 artilleries and 2 infantry
Tobruk : 2 infantry
Libya : 1 artillery and 2 infantry
Iraq : 1 armour and 1 bomber
101 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 3 transports
91 Sea Zone : 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Russians : 0 / 0
Japanese : 87 / 97
Americans : 50 / 70
Chinese : 0 / 1
Germans : 64 / 97
British : 33 / 31
UK_Pacific : 0 / 0
Italians : 10 / 16
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.600
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 bombers, 1 destroyer, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Non Combat Move - Germans
1 aaGun, 1 artillery and 1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
4 armour, 3 artilleries and 4 infantry moved from Ukraine to Rostov
4 armour moved from Rostov to Caucasus
1 fighter and 2 tactical_bombers moved from Rostov to Caucasus
1 bomber moved from Rostov to Southern Italy
1 bomber moved from Bryansk to Southern Italy
2 armour moved from Russia to Kazakhstan
1 artillery and 8 infantry moved from Western Ukraine to Ukraine
5 infantry moved from Germany to Greater Southern Germany
1 artillery moved from Western Germany to Greater Southern GermanyPlace Units - Germans
1 factory_minor placed in Yugoslavia
1 armour and 2 mech_infantrys placed in Russia
2 armour and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Rostov
Turning on Edit Mode
EDIT: Adding units owned by Germans to Bryansk: 2 mech_infantrys
EDIT: Removing units owned by Germans from Novgorod: 2 mech_infantrys
EDIT: Adding units owned by Germans to Smolensk: 1 artillery and 2 infantry
EDIT: Removing units owned by Germans from Archangel: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 artillery, 2 bombers and 3 infantry placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber, 8 fighters and 4 tactical_bombers moved from Eastern Persia to India
7 armour moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Egypt to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber, 8 fighters and 4 tactical_bombers moved from Eastern Persia to India
7 armour moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Egypt to Northwest PersiaCombat - British
Battle in India
British attack with 1 bomber, 8 fighters and 4 tactical_bombers
Japanese defend with 2 aaGuns, 1 airfield, 9 armour, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Japanese win with 6 armour remaining. Battle score for attacker is -85
Casualties for Japanese: 2 aaGuns, 3 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
Casualties for British: 1 bomber, 8 fighters and 4 tactical_bombers
Battle in Northwest Persia
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Northwest Persia from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in West India
British attack with 7 armour
Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
British win, taking West India from Japanese with 6 armour remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - British
3 armour moved from Iraq to Eastern Persia
4 armour and 1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from Northwest Persia to Iraq
1 infantry moved from Alexandria to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
2 armour and 1 infantry moved from Union of South Africa to Rhodesia
2 armour moved from Rhodesia to Belgian CongoPlace Units - British
3 armour placed in Egypt
1 fighter and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,5,2
British collect 25 PUs (8 lost to blockades); end with 25 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of UnitsCombat - Italians
Non Combat Move - Italians
1 fighter moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from Vologda to Tambov
1 mech_infantry moved from Caucasus to TurkmenistanPlace Units - Italians
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Tambov : 1 flag, 1 mech_infantry
Vologda : 1 flag
Turkmenistan : 1 mech_infantry
95 Sea Zone : 1 destroyer
97 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
98 Sea Zone : 2 submarinesProduction/PUs Summary :
Russians : 0 / 0
Japanese : 85 / 97
Americans : 50 / 70
Chinese : 0 / 1
Germans : 64 / 84
British : 33 / 25
UK_Pacific : 2 / 0
Italians : 10 / 15
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0