TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 carrier, 1 cruiser, 5 destroyers and 3 submarines moved from 101 Sea Zone to 108 Sea Zone
2 fighters moved from Western United States to 108 Sea Zone
1 armour and 1 infantry moved from Wake Island to 31 Sea Zone
1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 bomber, 3 fighters and 1 tactical_bomber moved from Wake Island to 6 Sea Zone
Combat - Americans
Battle in Korea
Battle in 108 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines
Germans defend with 1 submarine
Americans win, taking Korea from Japanese with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 31 Sea Zone to 16 Sea Zone
2 carriers moved from 26 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 cruiser moved from 26 Sea Zone to 31 Sea Zone
1 destroyer and 1 submarine moved from 61 Sea Zone to 63 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
1 aaGun moved from Central United States to Western United States
Place Units - Americans
1 fighter and 1 infantry placed in Western United States
1 infantry placed in Central United States
1 carrier and 1 transport placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs