starting thread
14L G40 Ghost vs. Bold - no tech, 1 unit per TT
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 4 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Algeria to Morocco
Italians take Morocco from FrenchCombat - Italians
Battle in Bulgaria
Italians attack with 1 armour and 2 infantry
British defend with 1 infantry
Italians win, taking Bulgaria from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to France
3 infantry moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 17 PUs total -
I will do one more Germany turn and then I will consider to surrender. :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 10 PUs;Combat Move - ANZAC
2 fighters moved from Northwest Persia to Bulgaria
2 infantry moved from Greece to BulgariaCombat - ANZAC
Battle in Bulgaria
ANZAC attack with 2 fighters and 2 infantry
Italians defend with 1 armour
ANZAC win, taking Bulgaria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - ANZAC
2 fighters moved from Bulgaria to Greece
1 cruiser and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from South Australia to Queensland
1 infantry moved from Northern Territory to QueenslandPlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1,2,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,2,4,5
ANZAC collect 9 PUs (4 lost to blockades); end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern PersiaTurn Complete - French
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The dice have not been your best friend Ghost. Sheesh.
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Battle in z110 was not good enough.
I surrender.
Congratulations with a good win! -
Final map
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kind of you to say Ghost - but we both know the dice handed me that one.
let me know where you want your placement for game 2 and when you would like to start?
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I will copy your placement, thanks.
I am ready now. I only have two other games going, so now would be a good time.I assume we play with similar rules = no edit out of turn (defined as dice been rolled) - Both players are allowed to ask for exceptions, but none should be expected.
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correct - that sounds good to me.





