4d6<=2: 3, 1, 1, 4; Hits: 2
14L G40 Degrasse (Allies +9) vs Shin Ji Take Three!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to 33 Sea Zone
2 armour moved from South Australia to Queensland
2 infantry moved from South Australia to Queensland
1 infantry moved from New South Wales to South AustraliaCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 1 infantry
Queensland : 1 airfield, 2 armour, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun and 2 infantry
41 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
62 Sea Zone : 1 submarine
Egypt : 1 infantryProduction/PUs Summary :
Germans : 51 / 90
Russians : 12 / 0
Japanese : 73 / 81
Americans : 66 / 91
Chinese : 1 / 1
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 14 / 12
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 51 / 90
Russians : 12 / 0
Japanese : 73 / 81
Americans : 66 / 91
Chinese : 1 / 1
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 14 / 12
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 86 PUs;
Germans buy 1 armour and 20 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Novgorod to 125 Sea Zone
2 infantry moved from Karelia to Finland
1 armour moved from Russia to Urals
Germans take Vologda from Russians
1 tactical_bomber moved from Novgorod to Urals
1 mech_infantry moved from Volgograd to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Volgograd to Rostov
1 armour moved from Russia to Rostov
7 mech_infantrys moved from Novgorod to Finland
3 bombers moved from Smolensk to Tsinghai
2 bombers moved from Novgorod to Tsinghai
1 armour moved from Russia to Rostov
1 armour moved from Russia to Rostov
1 armour moved from Russia to Bryansk
1 armour moved from Russia to Rostov
1 armour moved from Russia to Rostov
1 tactical_bomber moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to RostovCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tsinghai
Germans attack with 5 bombers
Chinese defend with 1 infantry
Germans win with 5 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Urals
Germans attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 armour and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Bryansk from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Finland
Germans attack with 2 infantry and 7 mech_infantrys
Americans defend with 1 artillery
Germans win, taking Finland from Americans with 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Rostov
Germans attack with 5 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 5 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Rostov to Russia
1 tactical_bomber moved from Bryansk to Novgorod
1 tactical_bomber moved from Urals to Russia
3 aaGuns moved from Smolensk to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
4 mech_infantrys moved from Novgorod to Finland
1 tactical_bomber moved from 125 Sea Zone to Western Germany
9 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from France to Yugoslavia
6 artilleries and 1 infantry moved from France to Western Germany
2 artilleries and 2 infantry moved from Southern France to France
5 bombers moved from Tsinghai to YunnanPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 55 PUs (5 lost to blockades); end with 55 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 86 PUs;
Germans buy 1 armour and 20 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Novgorod to 125 Sea Zone
2 infantry moved from Karelia to Finland
1 armour moved from Russia to Urals
Germans take Vologda from Russians
1 tactical_bomber moved from Novgorod to Urals
1 mech_infantry moved from Volgograd to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Volgograd to Rostov
1 armour moved from Russia to Rostov
7 mech_infantrys moved from Novgorod to Finland
3 bombers moved from Smolensk to Tsinghai
2 bombers moved from Novgorod to Tsinghai
1 armour moved from Russia to Rostov
1 armour moved from Russia to Rostov
1 armour moved from Russia to Bryansk
1 armour moved from Russia to Rostov
1 armour moved from Russia to Rostov
1 tactical_bomber moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to RostovCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tsinghai
Germans attack with 5 bombers
Chinese defend with 1 infantry
Germans win with 5 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Urals
Germans attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 armour and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Bryansk from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Finland
Germans attack with 2 infantry and 7 mech_infantrys
Americans defend with 1 artillery
Germans win, taking Finland from Americans with 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Rostov
Germans attack with 5 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 5 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Rostov to Russia
1 tactical_bomber moved from Bryansk to Novgorod
1 tactical_bomber moved from Urals to Russia
3 aaGuns moved from Smolensk to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
4 mech_infantrys moved from Novgorod to Finland
1 tactical_bomber moved from 125 Sea Zone to Western Germany
9 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from France to Yugoslavia
6 artilleries and 1 infantry moved from France to Western Germany
2 artilleries and 2 infantry moved from Southern France to France
5 bombers moved from Tsinghai to YunnanPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 55 PUs (5 lost to blockades); end with 55 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yunnan: 5 bombers
EDIT: Adding units owned by Germans to Russia: 5 bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
113 Sea Zone : 1 submarine
Iraq : 1 flagProduction/PUs Summary :
Germans : 60 / 75
Russians : 6 / 0
Japanese : 73 / 81
Americans : 64 / 91
Chinese : 1 / 1
British : 33 / 39
UK_Pacific : 0 / 0
Italians : 14 / 12
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 4 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Shensi to Ukraine
1 mech_infantry moved from Smolensk to Ukraine
1 armour and 12 mech_infantrys moved from India to Eastern Persia
7 mech_infantrys moved from Burma to West India
3 mech_infantrys moved from Yunnan to India
3 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Malaya to Burma
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 4 submarines and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Java to 35 Sea Zone
3 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Siberia to 5 Sea Zone
1 fighter moved from Siberia to Amur
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 4 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Shensi to Ukraine
1 mech_infantry moved from Smolensk to Ukraine
1 armour and 12 mech_infantrys moved from India to Eastern Persia
7 mech_infantrys moved from Burma to West India
3 mech_infantrys moved from Yunnan to India
3 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Malaya to Burma
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 4 submarines and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Java to 35 Sea Zone
3 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Siberia to 5 Sea Zone
1 fighter moved from Siberia to Amur
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to AmurCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 1 artillery and 1 fighter
Americans defend with 1 artillery
Japanese win, taking Amur from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Eastern Persia
Japanese attack with 1 armour and 12 mech_infantrys
British defend with 2 armour
Japanese win, taking Eastern Persia from British with 1 armour and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 armour
Battle in Ukraine
Japanese attack with 2 bombers and 1 mech_infantry
British defend with 1 armour, 1 factory_minor and 2 mech_infantrys
retreated to Ukraine
British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in 35 Sea Zone
Japanese attack with 2 carriers, 3 destroyers, 2 fighters, 4 submarines and 4 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Units damaged: 1 carrier owned by the Americans
Japanese win with 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Japanese: 3 submarines
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transportsNon Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to Borneo
3 mech_infantrys moved from Kiangsu to Hunan
1 fighter moved from Amur to Japan
1 fighter moved from 5 Sea Zone to Japan
1 bomber moved from Ukraine to RostovPlace Units - Japanese
3 mech_infantrys placed in India
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
1 fighter and 4 infantry placed in Japan
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
Japanese collect 73 PUs (1 lost to blockades); end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Japan
1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 5 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
1 destroyer and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 21 Sea Zone -
Scramble from Tokyo to sea zone 6?
Any kamikaze strikes in sea zone 6?
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No scramble, 2 Kamis on each boat.
You’ve got a 15% chance - let roll them bones!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Japan
1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 5 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
1 destroyer and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 21 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,6
Battle in 5 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 3 fighters, 3 submarines and 4 transports
Japanese defend with 2 destroyers and 2 transports
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 3 fighters and 4 transports in 6 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits
Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 2 submarines and 4 transports remaining. Battle score for attacker is 24
Casualties for Japanese: 2 destroyers and 2 transports
Casualties for Americans: 1 submarine
Battle in Japan
Americans attack with 4 artilleries, 1 fighter and 4 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
AA fire in Japan : 0/1 hits
Americans roll dice for 4 artilleries, 1 fighter and 4 infantry in Japan, round 2 : 2/9 hits
Japanese roll dice for 3 aaGuns, 3 fighters and 4 infantry in Japan, round 2 : 4/7 hits
2 aaGuns owned by the Japanese and 4 infantry owned by the Americans lost in Japan
Americans roll dice for 4 artilleries and 1 fighter in Japan, round 3 : 3/5 hits
Japanese roll dice for 1 aaGun, 3 fighters and 4 infantry in Japan, round 3 : 2/7 hits
2 artilleries owned by the Americans, 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Japan
Americans roll dice for 2 artilleries and 1 fighter in Japan, round 4 : 1/3 hits
Japanese roll dice for 3 fighters and 2 infantry in Japan, round 4 : 2/5 hits
2 artilleries owned by the Americans and 1 infantry owned by the Japanese lost in Japan
Americans roll dice for 1 fighter in Japan, round 5 : 1/1 hits
Japanese roll dice for 3 fighters and 1 infantry in Japan, round 5 : 3/4 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Japan
Japanese win with 3 fighters remaining. Battle score for attacker is -11
Casualties for Japanese: 3 aaGuns and 4 infantry
Casualties for Americans: 4 artilleries, 1 fighter and 4 infantryNon Combat Move - Americans
1 carrier moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to Guam
1 fighter moved from Caroline Islands to Guam
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 123 Sea Zone to 106 Sea ZonePlace Units - Americans
2 carriers and 2 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 7 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2,1,3,6,6,2,4,4,1,6,5,5
Americans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Philippines : 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Guam : 1 airfield and 2 fighters
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 mech_infantry
22 Sea Zone : 1 flag
21 Sea Zone : 1 destroyer
17 Sea Zone : 1 flag
7 Sea Zone : 1 destroyer
5 Sea Zone : 1 destroyer
6 Sea Zone : 1 flag, 2 carriers, 4 fighters, 2 submarines and 4 transports
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Morocco : 1 flag, 1 armour and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 2 artilleries, 1 factory_minor and 3 infantry
106 Sea Zone : 2 transports
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 1 flag, 4 submarines
101 Sea Zone : 2 carriers and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer, 2 submarines and 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 60 / 75
Russians : 6 / 0
Japanese : 74 / 78
Americans : 63 / 86
Chinese : 1 / 1
British : 33 / 39
UK_Pacific : 0 / 0
Italians : 14 / 12
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 14 times
3 was rolled 26 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 20 times
Average roll : 3.500
Median : 3.000
Variance : 0.847
Standard Deviation : 0.920
Total rolls : 112Null / Other
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.605
Median : 4.000
Variance : 0.405
Standard Deviation : 0.636
Total rolls : 43Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.605
Median : 4.000
Variance : 0.405
Standard Deviation : 0.636
Total rolls : 43Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.154
Median : 3.000
Variance : 1.040
Standard Deviation : 1.020
Total rolls : 26 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Ukraine to Romania
British take Bessarabia from Germans
British take Romania from Germans
1 mech_infantry moved from Ukraine to Western Ukraine
British take Western Ukraine from Germans
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Persia to Caucasus
3 fighters moved from Norway to United KingdomCombat - British
Battle in Caucasus
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter moved from Caucasus to Iraq
2 aaGuns moved from Persia to Iraq
3 artilleries moved from Persia to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Persia
2 infantry placed in UkraineTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
39 Sea Zone : 1 flag
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
Syria : 1 flag
Romania : 1 flag, 1 armour
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 1 mech_infantry
Caucasus : 1 flag, 1 mech_infantry
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 2 aaGuns, 3 artilleries, 1 fighter and 5 mech_infantrys
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantryProduction/PUs Summary :
Germans : 53 / 75
Russians : 6 / 0
Japanese : 74 / 78
Americans : 63 / 86
Chinese : 1 / 2
British : 40 / 45
UK_Pacific : 0 / 0
Italians : 14 / 12
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 14 times
3 was rolled 27 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 21 times
Average roll : 3.496
Median : 3.000
Variance : 0.974
Standard Deviation : 0.987
Total rolls : 115Null / Other
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.605
Median : 4.000
Variance : 0.405
Standard Deviation : 0.636
Total rolls : 43Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.605
Median : 4.000
Variance : 0.405
Standard Deviation : 0.636
Total rolls : 43Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.154
Median : 3.000
Variance : 1.040
Standard Deviation : 1.020
Total rolls : 26 -
Drat, it was worth trying to win the game but the American troops didn’t roll very well. :(
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Oh yea, it was a good call trying it. I won my game against Whackamatt with similar odds.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,1,3,5,6,5
Italians collect 10 PUs (4 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,1,3,5,6,5
Italians collect 10 PUs (4 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 5 infantry
EDIT: Adding units owned by Italians to Southern France: 3 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 bomber moved from New South Wales to Hawaiian Islands
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan -
I tried again in Japan, scramble or kamikazes?
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No scramble, no Kami.
Unless there’s a shore bombardment coming, in which case I’ll send one kami.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 bomber moved from New South Wales to Hawaiian Islands
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to JapanCombat - ANZAC
Battle in Japan
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 factory_major, 3 fighters and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in Japan, round 2 : 1/2 hits
Japanese roll dice for 3 fighters in Japan, round 2 : 2/3 hits
1 infantry owned by the ANZAC, 1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Japan
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 carrier moved from 33 Sea Zone to 6 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 2 armour, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun and 2 infantry
Hawaiian Islands : 1 bomber
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Germans : 53 / 75
Russians : 6 / 0
Japanese : 74 / 78
Americans : 63 / 86
Chinese : 1 / 2
British : 40 / 45
UK_Pacific : 0 / 0
Italians : 14 / 15
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2