14L G40 Degrasse (Allies +9) vs Shin Ji Take Three!

  • '21 '19 '18 '17 '16

    No scramble

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 3 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 tactical_bombers moved from Borneo to Kiangsi
                4 fighters moved from Java to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 armour and 10 mech_infantrys moved from Eastern Persia to Persia
                7 mech_infantrys moved from West India to Persia
                6 mech_infantrys moved from India to Eastern Persia
                9 mech_infantrys moved from Burma to West India
                3 mech_infantrys moved from Yunnan to Burma
                3 mech_infantrys moved from Malaya to Burma
                3 mech_infantrys moved from French Indo China to Burma
                3 mech_infantrys moved from Hunan to Burma
                1 bomber moved from Rostov to Anhwe
                1 artillery moved from Amur to Siberia
                2 fighters moved from Japan to 7 Sea Zone
                2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone

    Combat - Japanese
                Battle in 7 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    ANZAC defend with 1 submarine
                    Japanese win with 4 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in Persia
                    Japanese attack with 1 armour and 17 mech_infantrys
                    British defend with 1 factory_minor and 3 infantry
                    Japanese win, taking Persia from British with 1 armour and 16 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                4 fighters moved from 42 Sea Zone to Kiangsi
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to Kiangsi
                2 carriers and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                2 fighters moved from 7 Sea Zone to Japan

    Place Units - Japanese
                3 mech_infantrys placed in India
                3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,6,6,3,5,3,2,1,1,2,6,4,5,6,4
                Japanese collect 63 PUs (13 lost to blockades); end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 airfield, 6 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Guam to 21 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 34 Sea Zone to 21 Sea Zone
                4 transports moved from 6 Sea Zone to 23 Sea Zone
                2 carriers moved from 6 Sea Zone to 23 Sea Zone
                4 fighters moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                2 transports moved from 106 Sea Zone to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer and 6 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer and 6 fighters in 21 Sea Zone, round 2 :  4/7 hits
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                4 fighters moved from 21 Sea Zone to 23 Sea Zone
                2 fighters moved from 21 Sea Zone to Guam
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 airfield placed in Morocco
                6 fighters and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Philippines : 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Guam : 1 airfield and 2 fighters
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 mech_infantry
        23 Sea Zone : 2 carriers, 4 fighters and 4 transports
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        17 Sea Zone : 1 flag
        5 Sea Zone : 1 destroyer
        6 Sea Zone : 1 flag, 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Morocco : 1 flag, 1 airfield, 1 artillery and 3 infantry
        Algeria : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 armour
        93 Sea Zone : 1 flag, 2 submarines
        97 Sea Zone : 1 flag, 6 submarines
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 3 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 2 fighters and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 67 / 88
        Russians : 5 / 0
        Japanese : 76 / 68
        Americans : 60 / 85
        Chinese : 0 / 2
        British : 29 / 45
        UK_Pacific : 0 / 0
        Italians : 14 / 15
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Japanese Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to Morocco
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - British
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Iraq to Northwest Persia
                2 aaGuns, 3 artilleries, 1 fighter and 4 mech_infantrys moved from Iraq to Trans-Jordan
                1 fighter moved from Trans-Jordan to Egypt

    Place Units - British
                3 infantry placed in Egypt
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 carrier and 1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    39 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 aaGuns, 6 artilleries, 4 infantry and 4 mech_infantrys
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 10 infantry
        Morocco : 3 fighters
        Syria : 1 flag
        106 Sea Zone : 1 flag, 1 carrier and 1 destroyer
        Eire : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 67 / 88
        Russians : 5 / 0
        Japanese : 76 / 68
        Americans : 60 / 85
        Chinese : 0 / 2
        British : 29 / 35
        UK_Pacific : 0 / 0
        Italians : 14 / 15
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Japanese Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 infantry moved from Northern Italy to Southern Italy
                3 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,4,1,2,2,6,3,5,5,3
                Italians collect 3 PUs (11 lost to blockades); end with 3 PUs total

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                2 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 23 Sea Zone
                1 bomber moved from Hawaiian Islands to Guam
                1 armour moved from Queensland to New South Wales
                1 armour moved from Queensland to New South Wales
                2 infantry moved from Queensland to New South Wales
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 7 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Turkmenistan to Persia
                5 bombers moved from France to 92 Sea Zone

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 7 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Turkmenistan to Persia
                5 bombers moved from France to 92 Sea Zone

    Combat - Germans
                Battle in 92 Sea Zone
                    Germans attack with 5 bombers
                    Americans defend with 1 destroyer
                    Germans win with 4 bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 destroyer
                Battle in Northwest Persia
                    Germans attack with 8 armour and 5 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Northwest Persia from British with 8 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                3 aaGuns moved from Rostov to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Bessarabia to Rostov
                3 mech_infantrys moved from Romania to Ukraine
                3 mech_infantrys moved from Bryansk to Caucasus
                5 mech_infantrys moved from Western Ukraine to Rostov
                3 mech_infantrys moved from Russia to Rostov
                10 mech_infantrys moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Poland to Western Ukraine
                4 artilleries moved from Western Germany to France
                4 infantry moved from Western Germany to France
                9 mech_infantrys moved from Germany to Western Germany
                4 bombers moved from 92 Sea Zone to France
                10 mech_infantrys moved from Norway to Karelia
                3 mech_infantrys moved from Novgorod to Bryansk
                2 tactical_bombers moved from Russia to Persia
                1 mech_infantry moved from Urals to Samara
                1 mech_infantry moved from Tsinghai to Turkmenistan
                2 tactical_bombers moved from Western Germany to Caucasus

    Place Units - Germans
                1 artillery and 2 bombers placed in France
                5 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,6,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Germans collect 63 PUs (4 lost to blockades); end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 3 carriers, 2 destroyers and 1 mech_infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 16 mech_infantrys moved from Persia to Iraq
                      Japanese take Iraq from Russians
                6 mech_infantrys moved from Eastern Persia to Iraq
                9 mech_infantrys moved from West India to Persia
                3 mech_infantrys moved from India to Eastern Persia
                12 mech_infantrys moved from Burma to West India
                1 artillery moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 bomber moved from Anhwe to 5 Sea Zone
                3 bombers, 3 fighters and 1 tactical_bomber moved from Japan to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to 42 Sea Zone

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 3 carriers, 2 destroyers and 1 mech_infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 16 mech_infantrys moved from Persia to Iraq
                      Japanese take Iraq from Russians
                6 mech_infantrys moved from Eastern Persia to Iraq
                9 mech_infantrys moved from West India to Persia
                3 mech_infantrys moved from India to Eastern Persia
                12 mech_infantrys moved from Burma to West India
                1 artillery moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 bomber moved from Anhwe to 5 Sea Zone
                3 bombers, 3 fighters and 1 tactical_bomber moved from Japan to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to 42 Sea Zone

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 4 bombers, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 4 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 2 destroyers and 1 transport
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 2 destroyers and 1 transport

    Non Combat Move - Japanese
                2 carriers moved from 37 Sea Zone to 42 Sea Zone
                4 bombers, 3 fighters and 1 tactical_bomber moved from 5 Sea Zone to Japan
                4 fighters and 2 tactical_bombers moved from Kiangsi to 6 Sea Zone

    Place Units - Japanese
                3 carriers and 2 destroyers placed in 6 Sea Zone
                1 mech_infantry placed in Persia

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,5,6
                Japanese collect 75 PUs; end with 75 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

  • '15

    I assumed you wouldn’t want to scramble 3 Ftrs against 5 bombers to defend a Destroyer in the Med, but if you do, feel free to edit it in here.

    I think it’s all over but the screaming.  But I’ve been wrong before.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 destroyer, 6 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 101 Sea Zone to 91 Sea Zone
                6 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                4 fighters moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 armour moved from Tunisia to Morocco
                1 infantry moved from Algeria to Morocco
                2 carriers, 4 fighters and 4 transports moved from 23 Sea Zone to 33 Sea Zone
                1 destroyer moved from 21 Sea Zone to 33 Sea Zone
                2 fighters moved from Guam to Caroline Islands

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 3 carriers, 2 destroyers, 7 fighters and 2 tactical_bombers
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 3 carriers, 2 destroyers, 7 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  9/14 hits
                        2 submarines owned by the Americans lost in 6 Sea Zone
                    Japanese win with 3 carriers, 2 destroyers, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                4 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                6 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 infantry
        Philippines : 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 mech_infantry
        33 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 4 transports
        22 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Morocco : 1 flag, 1 airfield, 1 armour, 1 artillery, 4 fighters, 8 infantry and 1 tactical_bomber
        Algeria : 1 flag
        Tunisia : 1 flag
        93 Sea Zone : 1 flag, 2 submarines
        97 Sea Zone : 1 flag, 6 submarines
        101 Sea Zone : 1 destroyer
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 4 fighters and 5 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 67 / 90
        Russians : 2 / 0
        Japanese : 75 / 80
        Americans : 60 / 85
        Chinese : 0 / 2
        British : 29 / 35
        UK_Pacific : 0 / 0
        Italians : 14 / 3
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.312
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.143
            Median : 2.500
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

    Americans Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 1 carrier, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Egypt to Trans-Jordan
                3 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from Morocco to Trans-Jordan
                2 fighters moved from Morocco to Trans-Jordan

    Combat - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan

    Place Units - British
                1 carrier placed in 106 Sea Zone
                3 infantry placed in Egypt
                2 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    39 Sea Zone : 1 flag
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 aaGuns, 7 artilleries, 4 fighters, 8 infantry and 6 mech_infantrys
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 10 infantry
        Syria : 1 flag
        106 Sea Zone : 1 flag, 1 carrier
        Eire : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        91 Sea Zone : 1 carrier and 1 destroyer

    Production/PUs Summary :

    Germans : 67 / 90
        Russians : 2 / 0
        Japanese : 75 / 80
        Americans : 60 / 85
        Chinese : 0 / 2
        British : 29 / 34
        UK_Pacific : 0 / 0
        Italians : 14 / 3
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.312
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.143
            Median : 2.500
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

    Americans Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                8 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,5,2,5,3,3,3,6,6,4
                Italians collect 2 PUs (12 lost to blockades); end with 2 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 7 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 23 Sea Zone to 33 Sea Zone

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Guam to Philippines

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,3,6,5,5,1,2
                ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 armour and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 aaGun
        Philippines : 1 bomber
        Java : 1 flag, 1 airfield, 1 harbour and 2 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        33 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        62 Sea Zone : 3 submarines
        Trans-Jordan : 1 infantry

    Production/PUs Summary :

    Germans : 67 / 90
        Russians : 2 / 0
        Japanese : 75 / 80
        Americans : 60 / 85
        Chinese : 0 / 2
        British : 29 / 34
        UK_Pacific : 0 / 0
        Italians : 14 / 7
        ANZAC : 14 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 67 / 90
        Russians : 2 / 0
        Japanese : 75 / 80
        Americans : 60 / 85
        Chinese : 0 / 2
        British : 29 / 34
        UK_Pacific : 0 / 0
        Italians : 14 / 7
        ANZAC : 14 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                8 armour and 5 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 mech_infantry and 2 tactical_bombers moved from Persia to Trans-Jordan
                2 tactical_bombers moved from Caucasus to Trans-Jordan
                1 bomber moved from France to Trans-Jordan
                5 bombers moved from Western Germany to Trans-Jordan
                5 bombers moved from France to Trans-Jordan

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 8 armour, 11 bombers, 6 mech_infantrys and 4 tactical_bombers
                    ANZAC defend with 1 infantry; French defend with 2 infantry; British defend with 2 aaGuns, 7 artilleries, 4 fighters, 8 infantry and 6 mech_infantrys
                    retreated to Trans-Jordan
                    British win with 4 artilleries and 4 fighters remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Germans: 8 armour, 6 mech_infantrys and 1 tactical_bomber
                    Casualties for French: 2 infantry
                    Casualties for British: 2 aaGuns, 3 artilleries, 8 infantry and 6 mech_infantrys

    Non Combat Move - Germans
                3 tactical_bombers moved from Trans-Jordan to Iraq
                11 bombers moved from Trans-Jordan to Persia
                4 mech_infantrys moved from Caucasus to Iraq
                3 aaGuns moved from Caucasus to Northwest Persia
                9 mech_infantrys moved from Rostov to Northwest Persia
                13 mech_infantrys moved from Ukraine to Caucasus
                2 mech_infantrys moved from Western Ukraine to Rostov
                3 mech_infantrys moved from Bryansk to Caucasus
                1 mech_infantry moved from Turkmenistan to Persia
                1 mech_infantry moved from Samara to Caucasus

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                3 armour placed in Russia
                4 infantry and 6 mech_infantrys placed in Western Germany
                Germans undo move 4.
                1 infantry and 6 mech_infantrys placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,5,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Germans collect 63 PUs (4 lost to blockades); end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 3 destroyers, 1 fighter and 2 submarines; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Iraq to Syria
                      Japanese take Syria from British
                1 armour and 21 mech_infantrys moved from Iraq to Trans-Jordan
                10 mech_infantrys moved from Persia to Trans-Jordan
                3 mech_infantrys moved from Eastern Persia to Iraq
                12 mech_infantrys moved from West India to Persia
                2 carriers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in Trans-Jordan
                    Japanese attack with 1 armour and 31 mech_infantrys
                    British defend with 4 artilleries and 4 fighters
                    Japanese win, taking 6 Sea Zone from Americans, taking Trans-Jordan from British with 1 armour and 28 mech_infantrys remaining. Battle score for attacker is 44
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for British: 4 artilleries and 4 fighters

    Non Combat Move - Japanese

    Place Units - Japanese
                3 armour placed in Persia
                1 carrier, 3 destroyers, 1 fighter and 2 submarines placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 carriers, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 fighters moved from Eastern United States to 106 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern United States to Morocco
                4 fighters and 1 tactical_bomber moved from Morocco to United Kingdom
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                8 infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 artillery moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 carriers, 4 fighters, 8 infantry and 5 transports moved from 91 Sea Zone to 111 Sea Zone
                2 fighters and 1 tactical_bomber moved from United Kingdom to Scotland
                1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kwangtung
                1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from Dutch New Guinea to 45 Sea Zone
                1 mech_infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                2 fighters moved from Caroline Islands to Java
                2 carriers, 1 destroyer and 4 fighters moved from 33 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in French Indo China
                Battle in Kwangtung
                Battle in Kiangsu
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 armour, 1 artillery and 8 infantry moved from 111 Sea Zone to Scotland

    Place Units - Americans
                2 carriers, 1 destroyer and 3 transports placed in 101 Sea Zone
                1 armour, 2 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kiangsu : 1 infantry
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        French Indo China : 1 flag, 1 artillery and 1 factory_minor
        Celebes : 1 flag, 2 infantry
        Java : 2 fighters
        Dutch New Guinea : 1 flag
        42 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 1 mech_infantry and 1 transport
        36 Sea Zone : 1 transport
        20 Sea Zone : 1 transport
        22 Sea Zone : 1 flag
        19 Sea Zone : 1 transport
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Scotland : 1 armour, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
        United Kingdom : 2 fighters
        Morocco : 1 flag, 1 airfield, 2 fighters and 1 tactical_bomber
        Algeria : 1 flag
        Tunisia : 1 flag
        106 Sea Zone : 2 fighters
        93 Sea Zone : 1 flag, 2 submarines
        97 Sea Zone : 1 flag, 6 submarines
        101 Sea Zone : 2 carriers, 1 destroyer and 3 transports
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer and 2 fighters
        111 Sea Zone : 2 carriers, 4 fighters and 5 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 67 / 90
        Russians : 2 / 0
        Japanese : 69 / 82
        Americans : 65 / 91
        Chinese : 3 / 2
        British : 27 / 34
        UK_Pacific : 0 / 0
        Italians : 14 / 7
        ANZAC : 14 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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