@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits
2 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 artillery moved from Iraq to Persia
1 armour moved from Iraq to Persia
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from British Somaliland to Ethiopia
1 infantry moved from Italian Somaliland to Ethiopia
2 infantry moved from Belgian Congo to Kenya
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 factory_minor placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
Territory Summary for British and UK_Pacific :
Burma : 1 artillery
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber
43 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Belgian Congo : 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Kenya : 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Rhodesia : 1 artillery and 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 3 infantry
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 47 / 50
Americans : 50 / 70
Chinese : 6 / 7
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 16 / 27
ANZAC : 18 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.611
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18
Japanese Combat
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
British Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Chinese Combat
1 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7
Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Every time you say you got diced you win the game. is that your game? :wink:
when I play pool and I’m about to loose I say good game and for some reason I end up winning. same concept different game :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 bomber moved from Southern France to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Gibraltar to 92 Sea Zone
2 artilleries and 2 transports moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
1 fighter moved from 97 Sea Zone to Trans-Jordan
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Syria
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Syria from French, taking Trans-Jordan from British with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 carrier and 1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 battleship and 1 cruiser moved from 92 Sea Zone to 99 Sea Zone
1 aaGun moved from Romania to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to Poland
4 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from 91 Sea Zone to Gibraltar
Place Units - Italians
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 0/2 hits
Japanese roll dice for 1 armour in Malaya, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 4 : 0/2 hits
Japanese roll dice for 1 armour in Malaya, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 5 : 1/2 hits
Japanese roll dice for 1 armour in Malaya, round 5 : 1/1 hits
1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for ANZAC :
India : 1 fighter
Malaya : 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
45 Sea Zone : 1 transport
37 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 44 / 50
Americans : 50 / 70
Chinese : 6 / 7
British : 29 / 31
UK_Pacific : 9 / 6
Italians : 19 / 30
ANZAC : 18 / 30
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.500
Median : 5.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12
Japanese Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
ANZAC Combat
1 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.500
Median : 4.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Eire to Scotland
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Scotland : 1 infantry
United Kingdom : 1 infantry
French Equatorial Africa : 1 infantry
Algeria : 1 infantry
Tunisia : 1 infantry
Eire : 1 flag
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 44 / 50
Americans : 50 / 70
Chinese : 6 / 7
British : 29 / 31
UK_Pacific : 9 / 6
Italians : 19 / 30
ANZAC : 18 / 30
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.500
Median : 5.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12
Japanese Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
ANZAC Combat
1 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.500
Median : 4.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to Baltic States
2 infantry moved from Poland to Baltic States
8 armour, 15 artilleries, 18 infantry and 1 mech_infantry moved from Poland to Eastern Poland
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Romania to Eastern Poland
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 11 armour, 16 artilleries, 21 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 11 armour, 16 artilleries, 21 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Baltic States to Poland
3 aaGuns moved from Poland to Eastern Poland
1 infantry moved from Bulgaria to Romania
2 artilleries and 1 infantry moved from Germany to Slovakia Hungary
3 aaGuns moved from Germany to Slovakia Hungary
1 fighter moved from Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
1 bomber moved from 104 Sea Zone to Gibraltar
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 fighter moved from Egypt to 99 Sea Zone
2 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Bulgaria to Greece
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Finland to Norway
1 infantry moved from Finland to Norway
Place Units - Germans
1 destroyer and 1 transport placed in 97 Sea Zone
1 armour placed in Yugoslavia
1 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
3 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Romania
4 armour, 3 artilleries, 5 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
4 infantry moved from Belarus to Smolensk
3 infantry moved from Novgorod to Vyborg
2 artilleries and 13 infantry moved from Karelia to Finland
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
3 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Romania
4 armour, 3 artilleries, 5 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
4 infantry moved from Belarus to Smolensk
3 infantry moved from Novgorod to Vyborg
2 artilleries and 13 infantry moved from Karelia to Finland
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Vyborg
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 2 artilleries and 13 infantry
Germans defend with 6 infantry
Russians roll dice for 2 artilleries and 13 infantry in Finland, round 2 : 3/15 hits
Germans roll dice for 6 infantry in Finland, round 2 : 0/6 hits
3 infantry owned by the Germans lost in Finland
Russians roll dice for 2 artilleries and 13 infantry in Finland, round 3 : 3/15 hits
Germans roll dice for 3 infantry in Finland, round 3 : 3/3 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 6 infantry
Casualties for Russians: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Romania to Ukraine
5 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Western Ukraine
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Territory Summary for Russians :
Manchuria : 1 infantry
Amur : 2 aaGuns and 17 infantry
Romania : 1 flag, 2 infantry
Belarus : 1 aaGun and 3 infantry
Baltic States : 1 artillery and 1 infantry
Bryansk : 5 infantry
Vyborg : 3 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 6 armour, 3 artilleries, 1 factory_minor, 2 fighters, 9 infantry, 6 mech_infantrys and 1 tactical_bomber
Western Ukraine : 4 infantry
Volgograd : 1 factory_minor
Novgorod : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 7 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 2 artilleries and 10 infantry
Production/PUs Summary :
Germans : 37 / 48
Russians : 41 / 47
Japanese : 41 / 50
Americans : 50 / 70
Chinese : 9 / 7
British : 29 / 31
UK_Pacific : 9 / 6
Italians : 19 / 30
ANZAC : 18 / 30
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.623
Median : 4.000
Variance : 0.827
Standard Deviation : 0.909
Total rolls : 53
Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 4 times
Average roll : 3.833
Median : 4.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12
Russians Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.561
Median : 4.000
Variance : 0.775
Standard Deviation : 0.880
Total rolls : 41
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 1 fighter and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 mech_infantry moved from Shan State to Malaya
1 fighter moved from Siam to 37 Sea Zone
1 bomber moved from Yunnan to Malaya
1 artillery and 4 infantry moved from Philippines to 35 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 34 Sea Zone to 55 Sea Zone
1 artillery and 5 infantry moved from 55 Sea Zone to Northern Territory
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
1 fighter moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from Siam to Malaya
1 bomber moved from Kiangsi to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 43 Sea Zone
1 fighter moved from Korea to Manchuria
1 tactical_bomber moved from Korea to Chahar
2 infantry moved from Hopei to Chahar
1 artillery moved from Hopei to Chahar
1 armour and 2 mech_infantrys moved from Kiangsu to Chahar
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Northern Territory
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking Northern Territory from ANZAC, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Manchuria
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Hopei to Chahar
1 bomber moved from 43 Sea Zone to Philippines
1 bomber moved from Malaya to Philippines
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
3 carriers, 3 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 battleship and 2 cruisers moved from 20 Sea Zone to 55 Sea Zone
2 carriers moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Chahar to Jehol
2 fighters and 1 tactical_bomber moved from Manchuria to Jehol
1 artillery and 2 infantry moved from Korea to Manchuria
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 battleship moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
Place Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
1 armour, 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 2 Sea Zone to 4 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
1 bomber moved from Alaska to Soviet Far East
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
1 armour, 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 2 Sea Zone to 4 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
1 bomber moved from Alaska to Soviet Far East
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 artillery, 2 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports
Germans defend with 1 cruiser; Italians defend with 1 submarine
Americans roll dice for 2 cruisers, 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 cruiser in 91 Sea Zone, round 2 : 1/1 hits
2 destroyers owned by the Americans, 1 submarine owned by the Italians and 1 cruiser owned by the Germans lost in 91 Sea Zone
Americans win with 2 cruisers and 2 transports remaining. Battle score for attacker is 2
Casualties for Germans: 1 cruiser
Casualties for Italians: 1 submarine
Casualties for Americans: 2 destroyers
Non Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 transport placed in 2 Sea Zone
1 armour and 1 infantry placed in Alaska
1 carrier, 1 cruiser and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
British Columbia : 1 aaGun
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 armour, 1 factory_minor and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 bomber
25 Sea Zone : 1 destroyer
2 Sea Zone : 1 transport
7 Sea Zone : 1 submarine
4 Sea Zone : 1 armour, 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 9 fighters, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Morocco : 1 artillery, 2 infantry and 1 mech_infantry
101 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 submarine
91 Sea Zone : 2 cruisers and 2 transports
Production/PUs Summary :
Germans : 37 / 48
Russians : 41 / 47
Japanese : 51 / 51
Americans : 50 / 70
Chinese : 4 / 7
British : 29 / 31
UK_Pacific : 5 / 6
Italians : 19 / 30
ANZAC : 17 / 30
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
3 infantry moved from Shensi to Sikang
1 fighter moved from Kansu to Sikang
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
3 infantry moved from Shensi to Sikang
1 fighter moved from Kansu to Sikang
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Shensi
3 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Territory Summary for Chinese :
Shensi : 1 fighter and 5 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Sikang : 2 infantry
Production/PUs Summary :
Germans : 37 / 48
Russians : 41 / 47
Japanese : 47 / 51
Americans : 50 / 70
Chinese : 8 / 9
British : 29 / 31
UK_Pacific : 5 / 6
Italians : 19 / 30
ANZAC : 17 / 30
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.455
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
5 artilleries and 14 infantry moved from India to Burma
1 infantry moved from Persia to Iraq
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 infantry moved from Kenya to Anglo Egyptian Sudan
2 artilleries, 2 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 armour, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
5 artilleries and 14 infantry moved from India to Burma
1 infantry moved from Persia to Iraq
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 infantry moved from Kenya to Anglo Egyptian Sudan
2 artilleries, 2 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 armour, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
Combat - British
Battle in Burma
British attack with 5 artilleries and 14 infantry
Japanese defend with 1 infantry
British roll dice for 5 artilleries and 14 infantry in Burma, round 2 : 5/19 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 5 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from India to Persia
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
1 aaGun moved from India to Burma
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
3 armour placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 artilleries, 2 infantry and 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to Morocco: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
Burma : 1 aaGun, 5 artilleries and 14 infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
43 Sea Zone : 1 flag
54 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Belgian Congo : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 3 artilleries, 6 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Morocco : 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber
91 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Production/PUs Summary :
Germans : 37 / 48
Russians : 41 / 47
Japanese : 46 / 51
Americans : 50 / 70
Chinese : 8 / 9
British : 30 / 30
UK_Pacific : 6 / 6
Italians : 18 / 30
ANZAC : 17 / 30
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.065
Median : 3.000
Variance : 0.567
Standard Deviation : 0.753
Total rolls : 31
Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.316
Median : 3.000
Variance : 0.278
Standard Deviation : 0.527
Total rolls : 19
Chinese Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Syria to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from 99 Sea Zone to Iraq
2 armour moved from Poland to Baltic States
Combat - Italians
Battle in Iraq
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Iraq from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Baltic States
Italians attack with 2 armour
Russians defend with 1 artillery and 1 infantry
Italians win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 artillery, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
2 artilleries moved from Syria to Trans-Jordan
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
4 infantry moved from Southern France to Northern Italy
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
Place Units - Italians
2 artilleries and 1 infantry placed in Egypt
3 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Removing units owned by Italians from Gibraltar: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 4 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
3 armour placed in Queensland
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for ANZAC :
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
54 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 37 / 48
Russians : 40 / 47
Japanese : 46 / 51
Americans : 50 / 70
Chinese : 8 / 9
British : 28 / 30
UK_Pacific : 6 / 6
Italians : 21 / 33
ANZAC : 17 / 22
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Territory Summary for French :
Scotland : 1 infantry
United Kingdom : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 1 infantry
Tunisia : 1 infantry
Eire : 1 flag
79 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 37 / 48
Russians : 40 / 47
Japanese : 46 / 51
Americans : 50 / 70
Chinese : 8 / 9
British : 28 / 30
UK_Pacific : 6 / 6
Italians : 21 / 33
ANZAC : 17 / 22
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Germany to Romania
1 fighter moved from Slovakia Hungary to Romania
3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
1 fighter moved from 99 Sea Zone to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
5 armour, 16 artilleries, 19 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
1 artillery moved from Slovakia Hungary to Romania
1 bomber moved from Egypt to Bessarabia
1 tactical_bomber moved from Western Germany to Romania
Combat - Germans
Battle in Belarus
Germans attack with 5 armour, 16 artilleries, 19 infantry and 5 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans win, taking Belarus from Russians with 5 armour, 16 artilleries, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Novgorod
Germans attack with 6 armour and 6 mech_infantrys
Russians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 24
Casualties for Russians: 3 aaGuns and 3 infantry
Battle in Bessarabia
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Romania from Russians with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Romania to 99 Sea Zone
1 bomber moved from Bessarabia to Yugoslavia
1 fighter moved from Bessarabia to Yugoslavia
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Yugoslavia to Greece
1 bomber moved from Gibraltar to Southern Italy
1 transport moved from 92 Sea Zone to 97 Sea Zone
3 aaGuns moved from Eastern Poland to Belarus
1 mech_infantry moved from Germany to Eastern Poland
3 aaGuns moved from Slovakia Hungary to Romania
1 armour and 3 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Germany to France
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
Place Units - Germans
1 armour, 1 artillery and 1 infantry placed in Yugoslavia
2 infantry and 2 mech_infantrys placed in Western Germany
1 artillery placed in France
1 infantry placed in France
2 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs